MFC grenade (Mad Bomber) (GRA)
|For an overview of grenade models used throughout the Fallout series, see Grenade.|
MFC grenade (Mad Bomber)
Characteristics[edit | edit source]
The MFC grenade is an improvised weapon, created by converting a microfusion cell into a thrown explosive device. It has a narrow blast radius, having a potential blast radius of 28 feet and similar effects to a plasma grenade. It does not, however, melt down enemies on a critical hit.
Crafting[edit | edit source]
- Note: this item is also craftable via a dialogue option with Veronica, or with ED-E (with at least 1 rank of the Camarader-E perk).
Locations[edit | edit source]
Bugs[edit | edit source]
- tin grenade, Li'l Devil, and Nuka-grenade. MFC grenades are only classified as a standard holdout weapon: they are not added to the list of advanced holdout weapons, so if you have a Sneak skill over 50, you will not be able to bring the weapon into holdout areas. This same bug also affects the
- 600 unit radius, 128 units = 6 feet.