We've Moved! Just as Gamepedia has joined forces with Fandom, this wiki had joined forces with our Fandom equivalent. The wiki has been archived and we ask that readers and editors move to the now combined wiki on Fandom. Click to go to the new wiki.

Machete (Fallout Tactics)

From The Vault - Fallout Wiki
Jump to: navigation, search
Icon disambig.svg
For a overview of machete models in Fallout games, see Machete.
Machete
Tactics machete.png
Damage & attacks
Damage3 - 15
Damage TypeNormal
Attack Modes
SwingAction pointsIcon action.png AP: 4
RangeIcon range.png Range: 1
Requirements
Strength4
Hands1
Other
Weight1 pound
Value$225
 
Gametitle-FOT.png
Gametitle-FOT.png
Mini-FOT Logo.pngThe following is based on Fallout Tactics and some details might contradict canon.

The machete is a melee weapon in Fallout Tactics.

Hack your way through flora and fauna with this handy gardening implement.

Characteristics

The machete is a moderately powerful melee weapon. It does more damage than the starting knife, the slugger, the iron pipe, and the axe handle, and deals exactly the same amount of damage as the crowbar while weighing significantly less. It's weaker on average than the cleaver found in the first mission, and is just outright weaker when compared to the combat knife, which can be purchased prior to Freeport or found during the mission, or the club, which is carried by many raiders in the first two missions. The rusty old monkey wrench does more damage as well, but also has a higher AP cost.

Locations