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Maggie (Fallout 3)

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Biography and appearance
RaceHuman, Asian
Hair StyleHairChildMCurly (HairChildMCurly)Hair Color?
AffiliationMegaton, Billy Creel
RoleOrphaned kid
FamilyBilly Creel (adoptive father)
Dialogue FileMaggie's dialogue (Fallout 3)
Combat StyleDefault
assistanceHelps Nobody
Alignment500 Good
SPECIALStrength: 6
Perception: 5
Endurance: 4
Charisma: 4
Intelligence: 4
Agility: 6
Luck: 4
Derived StatsHit Points: 10
Fatigue: 50
Critical chance:
Melee damage:
Unarmed damage:
Poison resistance:
Radiation resistance:
Tag SkillsSettler (Settler)
Barter: 31
Big Guns: 12
Energy Weapons: 14
Explosives: 14
Lockpick: 14
Medicine: 12
Melee Weapons: 16
Repair: 12
Science: 12
Small Guns: 35
Sneak: 16
Speech: 12
Throwing, unused: 0
Unarmed: 31
Calculated: 1 → 0
Editor RaceAsian Child
Editor IDMaggie
Base ID00000a66Ref ID00003b5c
Editor FactionsMegatonBillyCreelFaction
Package 00003FFB (MegMaggieEat7x2)

Package 00003FFC (MegMaggieReadWithBilly9x4) Package 00003FFD (MegMaggiePlayOutside13x6) Package 00004000 (MegMaggieHangCratersideSupply19x2) Package 00004001 (MegMaggieEatBrassLantern21x2) Package 00004002 (MegMaggieSleep23x8) Package 00004003 (MegMaggieDefaulPackage)

ActorStephanie Joy (FemaleChild01)

I probably shouldn't be talking to you. Billy says I get too friendly with people I don't know. He says it's dangerous.

— Maggie, Fallout 3.

Maggie is a 9 year old Megaton resident in Fallout 3.


Maggie was born in 2268. Her parents died during a raider attack in 2275. She was rescued by Billy Creel, who's been taking care of her ever since, raising Maggie as well as one can expect from a carefree wasteland adventurer, even telling her the combination to his lost safe.[1]

She's a friendly little girl running around the town. She appears to be interested in Harden Simms and discusses with Billy the prospect of her kissing the boy, to which Creel tells her to slow down, as she has plenty of time to do that later. She also asks Billy Creel about "The Talk", stating that Harden has already had the talk.

Maggie goes to live with Manya and Nathan Vargas in the event of Billy's death.

Interactions with the player character

Interactions overview

Perk nociception regulator.png
This character is essential. Essential characters cannot be killed.

Other interactions

  • With the Child at Heart perk, you can convince Maggie to tell you the combination to Billy Creel's safe.

Effects of player actions

  • If Creel is killed, Maggie is adopted by Manya and Nathan.


Icon armored vault suit.png
Athlete of the Wastes outfit
Assault carbine icon.png
Icon briefcase.png
Carried items
Icon male severed head.png
Drops on death


  • On Colin Moriarty's terminal, Colin states that he believes Maggie wasn't rescued and that it was probably Creel himself who killed her parents. However, nothing else in the game supports this theory.
  • If you steal Holodisk: The Guardians of Gillyfrond from Billy Creel's house, regardless of whether you are caught or not, Maggie will tell you she doesn't like you because you took things that don't belong to you.


Maggie appears only in Fallout 3.


  1. Fallout 3 Official Game Guide Game of the Year Edition p.83: "Maggie
    Billy Creel took in Maggie at the age of 3 (she is now 12) and brought her to Megaton. Maggie remembers nothing of her life before Megaton. A Megaton resident caught a bullet in a Raider attack and Billy was given the man's house. He's been in Megaton even since, raising Maggie as well as you can expect from a carefree Wasteland adventurer, even telling her the combination to his lost safe. Of course, there are a few around town who say that Billy was the one behind that bullet that bought him his place in Megaton...."
    (Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census)