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Magic 8-ball

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For the item from Fallout 3, see Lucky 8-ball.
Magic 8-ball
Value$ 50
Prototype ID00000328
Dialogue FileZi8Ball.msg
Message FilePRO ITEM.MSG

The Magic 8-Ball is a miscellaneous item in Fallout 2.


An oversized pool ball of a design pioneered in the ancient times of the 1950s, the 8-ball is a black sphere seemingly capable of predicting the future. It can be an important tool in determining the course of action and may even provide a number of hidden clues...

In game terms, the 8-ball displays random messages, just like the real Magic 8-Ball. With high Luck (8 or more), it will also provide a number of clues that give tangible benefits: Loot.


  • What kind of an asshole question is that?
  • Outlook good.
  • Outlook not so good.
  • My reply is no.
  • Don't count on it.
  • You may rely on it.
  • Ask again later.
  • Most likely.
  • Cannot predict now.
  • Yes.
  • Yes, definitely.
  • Better not to tell you now.
  • It is certain.
  • Very doubtful.
  • It is decidedly so.
  • Concentrate and ask again.
  • Signs point to yes.
  • My sources say no.
  • Without a doubt.
  • Reply hazy, try again.
  • As I see it, yes.
  • Stop shaking me so hard. It hurts.
  • You have a strong right arm.
  • Please wipe your hands before shaking me again.
  • Temporarily out of service.
  • Closed by order of the RPG Board.
  • Keep shaking me, and there'll be trouble.
  • I'm getting sick.
  • I'm getting nauseous.
  • Your hands are warm.


With Luck of 8 or higher:

  • Feargus was against putting me in the game. He's a big meanie.
  • Your score is 23 out of 100. You have quite a ways to go yet.
  • Scott Everts sighs a lot when he sees how many inventory items are in the game.
  • Look in the first floor men's bathroom toilet in the Mordino casino in New Reno.
  • Somebody buried some cash beneath the cross labeled 'Trash' in Golgotha.
    • Loot: $374.
  • Go back and talk to Father Tully in New Reno after you have finished the game.
  • There is an Easter Egg somewhere in New Reno.
  • Stop shaking me so hard.
  • Your LUCK is very high. Keep shaking me for clues!
  • Yes, we KNOW Descent to Undermountain was crap.
  • If you sell Bessie to the butchers in Modoc, you can set her free again.
    • Selling her to Grisham nets the player 300 Meat Jerky and -5 Karma. Releasing her afterwards is worth +10 Karma, but a Modoc reputation drop. The player will also find a dead herd of brahmin around Modoc afterwards.
  • Pay attention to what Curtis says after you return Mr. Nixon to him in Vault City.
  • With the feuding couple in Broken Hills, the wife really did throw the Cat's Paw in the trash.
    • Found in the blue pot outside the home.
  • You need a high STR *and* a high END to have a chance of beating Francis in the arm-wrestling contest.
    • 9/9 to be precise.
  • The code to activate the first terminal in the Vault in Vault City is 3PCF186.


  • Shark Club: Found in the socket of a pool table on the second floor, next to the stairs to Mr Bishop.

Behind the scenes

  • It seems that Feargus and Scotty did win out in the end; the older version of the 8-Ball's dialogue mentions it being used as a weapon. It cannot be used to throw or punch now, though.
  • The Magic 8-ball was originally found in the EPA.[1]


  1. SCRNAME.MSG (Fallout 2): "{512}{}{Magic Eight Ball} # zi8Ball.int ; EPA Magic 8 Ball"