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Margaret Primrose's dialogue

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Margaret Primrose's dialogue
Game Information
NPCMargaret Primrose
Technical
Data FileFallout3.esm
 
Gametitle-FO3.png
Gametitle-FO3.png

Dialogue file table

Dialogue file table
CATEGORY TOPIC TOPIC TEXT PROMPT RESPONSE TEXT FILENAME SCRIPT NOTES
Topic MS12Basement MS12Basement You ever go down to the basement? I haven't. But every so often Gustavo takes someone down there to work on the generators when we lose power. That hasn't happened in awhile, though. MS12_MS12Basement_000171AB_1
Topic MS12ResidentsGhouls About these Ghouls... Those Ghouls have you stressed out, too? Chief Gustavo assures us that he's increased the number of the security team, and will kill any zombies on sight. MS12_MS12ResidentsGhouls_000202FD_1 self important snob brushing off concern for her safety
Topic MS12ResidentsNeighbors How would you feel about having a few Ghoul neighbors? Oh, I know you've been lobbying for those Ghouls... and I've already been thinking it over. I guess I would be willing to give it a try. MS12_MS12ResidentsNeighbor_0002214E_1 hesitant but sincere
Topic MS12ResidentsNeighbors How would you feel about having a few Ghoul neighbors? I've heard they carry diseases. I'd have to sanitize everything after them all the time. Besides, they are dangerous, aren't they? MS12_MS12ResidentsNeighbor_000204FE_1 self important snob
Topic MS12ResidentsNeighbors How would you feel about having a few Ghoul neighbors? I'm willing to give it a try... On a trial basis. MS12_MS12ResidentsNeighbor_00022159_1 hesistant but sincere
Miscellaneous TimeToGo TimeToGo It's time for you to leave. GenericAdult_TimeToGo_0004C272_1
Miscellaneous TimeToGo TimeToGo You've got to leave now so I can lock up. GenericAdult_TimeToGo_0004C273_1
Miscellaneous TimeToGo TimeToGo I'm locking up, so you'll need to leave. GenericAdult_TimeToGo_0004C275_1
Topic MS12ResidentsBranch What's it like living at Tenpenny Tower? It's a great place to live. I've always dreamed of giving people fresh meals, and a place to relax and enjoy a good conversation or two. MS12_MS12ResidentsBranch_00020310_1 with pride at her social standing
Topic MS12ResidentsBranch What's it like living at Tenpenny Tower? Tenpenny gave me a place to do that. I'm greatly indebted to him for that. MS12_MS12ResidentsBranch_00020310_2 genuine appreciation
Combat AcceptYield AcceptYield Better not try that again. GenericAdult_AcceptYield_00052042_1
Detection AlertIdle AlertIdle Hmm. I was sure I heard something. GenericAdult_AlertIdle_0002FBEB_1
Detection AlertIdle AlertIdle Huh? GenericAdult_AlertIdle_0002FBEC_1
Detection AlertIdle AlertIdle What was that? GenericAdult_AlertIdle_0002FBED_1
Detection AlertIdle AlertIdle Maybe I'm just jumpy. GenericAdult_AlertIdle_0002FBEF_1
Detection AlertIdle AlertIdle Anybody there? GenericAdult_AlertIdle_0002FBF1_1
Detection AlertIdle AlertIdle Hello? Who's there? Generic_AlertIdle_0002FBEE_1
Detection AlertToCombat AlertToCombat They're coming this way! MS12_AlertToCombat_00018E18_1 scared and about to die
Detection AlertToCombat AlertToCombat We're all going to die! MS12_AlertToCombat_00018E39_1 scared and about to die
Detection AlertToCombat AlertToCombat Somebody, anybody, help me! MS12_AlertToCombat_00018E3A_1 scared and about to die
Detection AlertToCombat AlertToCombat Help! Help. HEEEELLLLLPPPPP! MS12_AlertToCombat_00018E3B_1 scared and about to die
Detection AlertToCombat AlertToCombat Oh my God! DialogueTe_AlertToCombat_00018BDC_1 scared and about to die
Detection AlertToCombat AlertToCombat HEEELLLPPP! DialogueTe_AlertToCombat_00018C18_1 scared and about to die
Detection AlertToCombat AlertToCombat Oh no! DialogueTe_AlertToCombat_00018C45_1 scared and about to die
Detection AlertToCombat AlertToCombat <screaming in fear> DialogueTe_AlertToCombat_00018C46_1 (about to die) blood curdling scream of fear
Detection AlertToCombat AlertToCombat <crying> DialogueTe_AlertToCombat_00018C48_1 (about to die) weeping in complete fear
Detection AlertToCombat AlertToCombat Look what we have here. GenericAdult_AlertToCombat_0002FBF3_1
Detection AlertToCombat AlertToCombat Found you! GenericAdult_AlertToCombat_0002FBF4_1
Detection AlertToCombat AlertToCombat Aha! GenericAdult_AlertToCombat_0005200F_1
Detection AlertToCombat AlertToCombat Thought I heard something. GenericAdult_AlertToCombat_00052010_1 emphasis on Thought
Detection AlertToCombat AlertToCombat Hey! GenericAdult_AlertToCombat_00052011_1
Detection AlertToCombat AlertToCombat Aha! There you are! Generic_AlertToCombat_0002FBF2_1
Detection AlertToNormal AlertToNormal I think it's gone somewhere else! MS12_AlertToNormal_00018913_1 relief that I'm safe for now, but still scared to death
Detection AlertToNormal AlertToNormal This can't be happening. This just can't be happening. MS12_AlertToNormal_00018930_1 relief that I'm safe for now, but still scared to death
Detection AlertToNormal AlertToNormal Where'd it go? MS12_AlertToNormal_00018B06_1 relief that I'm safe for now, but still scared to death
Detection AlertToNormal AlertToNormal It's behind me, isn't it? MS12_AlertToNormal_00018B10_1 relief that I'm safe for now, but still scared to death
Detection AlertToNormal AlertToNormal Is it safe now? DialogueTe_AlertToNormal_000186B2_1 relief that I'm safe for now, but still scared to death
Detection AlertToNormal AlertToNormal Ah, just getting jumpy I guess. GenericAdult_AlertToNormal_0002FBDA_1
Detection AlertToNormal AlertToNormal Whatever it was, I guess it's gone now. GenericAdult_AlertToNormal_0002FBE4_1
Detection AlertToNormal AlertToNormal Hmm. Nothing here after all. GenericAdult_AlertToNormal_00052049_1
Detection AlertToNormal AlertToNormal There's nothing here. GenericAdult_AlertToNormal_0005204A_1 disgusted
Detection AlertToNormal AlertToNormal Whatever. I've got better things to do. GenericAdult_AlertToNormal_0005204B_1 disgusted
Detection AlertToNormal AlertToNormal I guess it was nothing. Generic_AlertToNormal_0002FBD2_1
Combat Assault Assault Now there was no call for that! GenericAdult_Assault_00052035_1
Combat Assault Assault Assault! Assault! GenericAdult_Assault_00052036_1
Combat Assault Assault You dirty coward! GenericAdult_Assault_00052037_1
Combat Assault Assault What the hell?! GenericAdult_Assault_00052038_1
Combat Attack Attack Somebody help me! DialogueTenpenny_Attack_00017778_1 scared and about to die
Combat Attack Attack Keep firing! GenericAdult_Attack_00029316_1
Combat Attack Attack Take him out! GenericAdult_Attack_0001511B_1
Combat Attack Attack Light him up! GenericAdult_Attack_0001511D_1
Combat Attack Attack Need some help with this one! GenericAdult_Attack_00015055_1
Combat Attack Attack Did I hit him? GenericAdult_Attack_0004D593_1
Combat Attack Attack Take him down! GenericAdult_Attack_00015057_1
Combat Attack Attack Keep them pinned! GenericAdult_Attack_00015058_1
Combat Attack Attack Yeah?! Yeah?! You want some of this? GenericAdult_Attack_0001511E_1 angry, shooting at someone
Combat Attack Attack Batter up! GenericAdult_Attack_0001505A_1 hitting someone with a baseball bat
Combat Attack Attack Huargh! GenericAdult_Attack_0001511F_1 hitting someone with a baseball bat
Combat Attack Attack Ggrrrr! GenericAdult_Attack_00015120_1 hitting someone with a baseball bat
Combat Attack Attack Arrggh! GenericAdult_Attack_00015121_1 hitting someone with a baseball bat
Combat Attack Attack You like that? GenericAdult_Attack_00029263_1
Combat Attack Attack That's it, that's it. GenericAdult_Attack_0002925D_1 urgently talking to self during combat
Combat Attack Attack What's the matter, huh? Can't stand the sight of your own blood? GenericAdult_Attack_0004D58A_1
Combat Attack Attack Damn it! GenericAdult_Attack_0004D58B_1 cursing at the situation
Combat Attack Attack There's more where that came from. GenericAdult_Attack_0004D58C_1
Combat Attack Attack Yeah! Yeah! GenericAdult_Attack_0004D58D_1 angry yelling
Combat Attack Attack Bring it! GenericAdult_Attack_0004D58E_1
Combat Attack Attack Had enough? GenericAdult_Attack_0004D58F_1
Combat Attack Attack Yeah! GenericAdult_Attack_0004D590_1 shouting at enemy during combat
Combat Attack Attack You like that, you bastard? GenericAdult_Attack_0004D591_1 shouting at enemy during combat
Combat Attack Attack Want some more? GenericAdult_Attack_0004D592_1 shouting at enemy during combat
Combat Attack Attack Steady! GenericAdult_Attack_0004D594_1 shouting encouragement at friends during combat
Combat Attack Attack Don't let them get away! GenericAdult_Attack_0004D595_1 shouting encouragement at friends during combat
Combat AvoidThreat AvoidThreat Look out! GenericAdult_AvoidThreat_0001FB61_1
Combat AvoidThreat AvoidThreat It's gonna blow! GenericAdult_AvoidThreat_0001FB62_1
Combat AvoidThreat AvoidThreat Holy shit! GenericAdult_AvoidThreat_00022A8F_1
Combat AvoidThreat AvoidThreat Be careful! GenericAdult_AvoidThreat_00022A91_1
Combat AvoidThreat AvoidThreat Watch out! GenericAdult_AvoidThreat_00022A92_1
Service BarterExit BarterExit Enjoy your meal. DialogueTe_BarterExit_000193B9_1
Service BarterExit BarterExit A pleasure doing business with you. GenericAdult_BarterExit_0004C17F_1
Service BarterExit BarterExit Another satisfied customer. GenericAdult_BarterExit_0004C181_1
Service BarterExit BarterExit Give me a shout if you need anything else. GenericAdult_BarterExit_0004C182_1
Service BarterExit BarterExit Thanks. GenericAdult_BarterExit_0004C183_1
Detection CombatToLost CombatToLost I think it's gone somewhere else! MS12_CombatToLost_00017E1F_1 relief that I'm safe for now, but still scared to death
Detection CombatToLost CombatToLost Where'd it go? MS12_CombatToLost_00017E20_1 relief that I'm safe for now, but still scared to death
Detection CombatToLost CombatToLost It's behind me, isn't it? MS12_CombatToLost_00017E32_1 relief that I'm safe for now, but still scared to death
Detection CombatToLost CombatToLost Is it safe now? DialogueTe_CombatToLost_00017D03_1 relief that I'm safe for now, but still scared to death
Detection CombatToLost CombatToLost This can't be happening. This just can't be happening. DialogueTe_CombatToLost_00017D04_1 relief that I'm safe for now, but still scared to death
Detection CombatToLost CombatToLost Holy shit! A Stealth Boy! GenericAdult_CombatToLost_000604D9_1
Detection CombatToLost CombatToLost A Stealth Boy! Damn it! GenericAdult_CombatToLost_000604DA_1
Detection CombatToLost CombatToLost Damn it. Where'd he go? GenericAdult_CombatToLost_0002FBE8_1 deemphasise the "he" -- this is used for anyone (male or female) that I'm looking for
Detection CombatToLost CombatToLost Let me go take a look around. GenericAdult_CombatToLost_0002FBEA_1
Detection CombatToLost CombatToLost I bet I know where you went. GenericAdult_CombatToLost_00052020_1
Detection CombatToLost CombatToLost Anybody see anything? GenericAdult_CombatToLost_00052021_1 shouting to friends
Detection CombatToLost CombatToLost Split up and search the area. GenericAdult_CombatToLost_00052022_1 shouting to friends
Detection CombatToLost CombatToLost Where'd you go? Generic_CombatToLost_0002FBE9_1
Detection CombatToNormal CombatToNormal There's more of them somewhere, I just know it. MS12_CombatToNormal_00017CED_1 relief that I'm safe for now, but still scared to death
Detection CombatToNormal CombatToNormal What? Is it over? DialogueTe_CombatToNormal_00017A3C_1 relief that I'm safe for now, but still scared to death
Detection CombatToNormal CombatToNormal Oh my God. I can't believe that just happened. DialogueTe_CombatToNormal_00017AB9_1 relief that I'm safe for now, but still scared to death
Detection CombatToNormal CombatToNormal <whimpering> DialogueTe_CombatToNormal_00017ABC_1 relief that I'm safe for now, but still scared to death
Detection CombatToNormal CombatToNormal That takes care of that. GenericAdu_CombatToNormal_0002FBF5_1
Detection CombatToNormal CombatToNormal Teach you to mess with me. GenericAdu_CombatToNormal_0002FBF7_1
Detection CombatToNormal CombatToNormal Good enough. GenericAdu_CombatToNormal_0005202A_1
Detection CombatToNormal CombatToNormal Well, that's the end of that. GenericAdu_CombatToNormal_0005202B_1
Detection CombatToNormal CombatToNormal Glad that's over. GenericAdu_CombatToNormal_0005202C_1
Detection CombatToNormal CombatToNormal Phew. I'm glad that's over. Generic_CombatToNormal_0002FBFE_1
Combat Death Death Gaaah! Generic_Death_000208D3_1 death scream
Combat Death Death Urgh! Generic_Death_0001FB58_1 death scream
Combat Death Death Urgh! Generic_Death_000208D4_1 death scream
Combat Death Death Aaaah! Generic_Death_0001FB59_1 death scream
Combat Death Death Aaaah! Generic_Death_000208D5_1 death scream
Combat Death Death Nooo! Generic_Death_0001FB5A_1 death scream
Combat Death Death Nooo! Generic_Death_000208D6_1 death scream
Combat Death Death Agggghhh! Generic_Death_00020712_1 death scream
Combat Death Death Ooohhhh! Generic_Death_00020713_1 death scream
Combat DeathResponse DeathResponse They killed him! GenericAdult_DeathResponse_0001FB5F_1
Combat DeathResponse DeathResponse They killed her! GenericAdult_DeathResponse_0001FB60_1
Conversation DialogueTenpennyConv00 DialogueTenpennyConv00 Yeah. I know. It's just... Well, I've been busy. DialogueTe_DialogueTenpenn_000457C8_1 tired
Conversation DialogueTenpennyConv00 DialogueTenpennyConv00 Raiders? Again? Well, I'll have to make do. Thank you for the heads up, Chief. And thank your men for us. We are all grateful of your presence here. DialogueTe_DialogueTenpenn_000457C9_1 learning something troubling
Conversation DialogueTenpennyConv00 DialogueTenpennyConv00 Shoo! Away with you. Leave me alone! DialogueTe_DialogueTenpenn_000457CA_1 playful
Conversation DialogueTenpennyConv00 DialogueTenpennyConv00 It's okay, really. I prefer to stay busy. DialogueTe_DialogueTenpenn_000457CC_1 cheerfully brushing off concern that she works too hard
Conversation DialogueTenpennyConv00 DialogueTenpennyConv00 Really? He orders that every day. I prefer making more creative dishes. Choose something else, I beg you! DialogueTe_DialogueTenpenn_000457CD_1 half jest, half serious
Conversation DialogueTenpennyConv00 DialogueTenpennyConv00 Something I picked up from my mom. She wasn't always the best mother... but she always showed her love for us in her cooking. I miss her sometimes. DialogueTe_DialogueTenpenn_000457D1_1 nostalgic
Conversation DialogueTenpennyConv00 DialogueTenpennyConv00 A sophisticated lady like you slaving over the stove? Don't trouble yourself with that, dear. You kick back and enjoy. I'm here to cook for you. DialogueTe_DialogueTenpenn_000457CE_1 gently teasing
Conversation DialogueTenpennyConv00 DialogueTenpennyConv00 Sure! I could always use another pair of hands in the kitchen. DialogueTe_DialogueTenpenn_000CADF1_1
Conversation DialogueTenpennyConv01 DialogueTenpennyConv01 Thank you for saying so, sir. It's always my great pleasure. If you'd ever like to try another dish, I have an extensive menu of delicacies. DialogueTe_DialogueTenpenn_0004540B_1 flattered and hinting that her talents are under utilized
Conversation DialogueTenpennyConv01 DialogueTenpennyConv01 Things are alright, I guess. I'm thinking I should stop by sometime and get some new clothes. I just can't seem to find the time. DialogueTe_DialogueTenpenn_0004540C_1 commiserating about her working long hours.
Conversation DialogueTenpennyConv01 DialogueTenpennyConv01 Nonsense. I'm fine. I enjoy making food and keeping the residents happy. A vacation from this would only make me anxious. DialogueTe_DialogueTenpenn_0004540E_1 brushing aside concern she is working too hard
Conversation DialogueTenpennyConv01 DialogueTenpennyConv01 Oh, I'm alright, I suppose. Though, apparently raiders have been attacking the caravans again. Missed a shipment. I'll just have to be be creative! DialogueTe_DialogueTenpenn_0004540F_1 chef commiserating about her lack of supplies
Conversation DialogueTenpennyConv01 DialogueTenpennyConv01 Thank you for saying so! It's always been my dream to own my own restaurant. Supplies have been running low, but it just makes me more creative! DialogueTe_DialogueTenpenn_00045410_1 chatting with a friend about her cafe
Conversation DialogueTenpennyConv01 DialogueTenpennyConv01 Thank you. It's always my pleasure to serve you Mr. Cheng. If you'd like, I could prepare a special candle light dinner for you and Mrs. Cheng. DialogueTe_DialogueTenpenn_00045411_1 grateful and trying to help him win his wife back
Conversation DialogueTenpennyConv01 DialogueTenpennyConv01 Yes, well. There've been shortages of certain things, so I've had to get creative. I hope everything is to your liking Ms. Montenegro. DialogueTe_DialogueTenpenn_00045412_1 hesitant
Conversation DialogueTenpennyConv01 DialogueTenpennyConv01 Don't worry about me. I'm fine. Besides, if I didn't cook for all of you, you'd starve to death! Heaven knows none of you can fend for yourselves! DialogueTe_DialogueTenpenn_00045416_1 deflecting concern by teasing her friend
Conversation DialogueTenpennyConv01 DialogueTenpennyConv01 Why, yes. I believe so. Fairly happy, anyway. I really enjoy what I do. Cooking and preparing meals for the residents makes me happy. DialogueTe_DialogueTenpenn_00045417_1 sincere (answering the question "are you happy?")
Conversation DialogueTenpennyConv02 DialogueTenpennyConv02 Of course Mister Tenpenny. DialogueTe_DialogueTenpenn_0004568F_1 covering up her hurt feelings
Conversation DialogueTenpennyConv02 DialogueTenpennyConv02 Thank you, but I'm always so busy serving everyone. Maybe you can just pick something out for me and send it along with the hairnets. DialogueTe_DialogueTenpenn_00045690_1
Conversation DialogueTenpennyConv02 DialogueTenpennyConv02 Right, of course. Well, maybe I'll send a special desert over there today, to let them know we appreciate their keeping us safe and sound. DialogueTe_DialogueTenpenn_00045691_1 kind
Conversation DialogueTenpennyConv02 DialogueTenpennyConv02 I found this old cook book for something called "sushi." Um... well, you might want to check up on a few residents I already served it to. Whoopsie. DialogueTe_DialogueTenpenn_00045692_1 (to a doctor) embarrassed she might have served bad meat to her customers
Conversation DialogueTenpennyConvShortGoodbye DialogueTenpennyConvShortGoodbye Good to see you! DialogueTe_DialogueTenpenn_0004B9D3_1 a greeting in passing, not meant to initiate conversation
Conversation DialogueTenpennyConvShortGoodbye DialogueTenpennyConvShortGoodbye Hello. DialogueTe_DialogueTenpenn_0004B9D4_1 a greeting in passing, not meant to initiate conversation
Conversation DialogueTenpennyConvShortGoodbye DialogueTenpennyConvShortGoodbye See you later. DialogueTe_DialogueTenpenn_0004B9D5_1 a greeting in passing, not meant to initiate conversation
Conversation DialogueTenpennyEatStartTopic DialogueTenpennyEatStartTopic Think I'll take a moment for myself, and eat a little something. DialogueTe_DialogueTenpenn_0002739F_1 hungry and on his way to get food
Conversation DialogueTenpennySleepStartTopic DialogueTenpennySleepStartTopic I think I'll turn in for the night. DialogueTe_DialogueTenpenn_00027391_1 tired and heading off to bed
Conversation DialogueTenpennyThankyou DialogueTenpennyThankyou Thank you! DialogueTe_DialogueTenpenn_0004755C_1 genuine appreciation
Conversation DialogueTenpennyThankyou DialogueTenpennyThankyou Excellent! DialogueTe_DialogueTenpenn_0004755D_1 genuine appreciation
Conversation DialogueTenpennyThankyou DialogueTenpennyThankyou Wonderful. Thank you, dear. DialogueTe_DialogueTenpenn_0004755E_1 genuine appreciation
Conversation DialogueTenpennyThankyou DialogueTenpennyThankyou Thanks! DialogueTe_DialogueTenpenn_0004755F_1 genuine appreciation
Combat FireExplosive FireExplosive Incoming! GenericAdult_FireExplosive_00022AA2_1
Combat FireExplosive FireExplosive Duck! GenericAdult_FireExplosive_00022AA3_1
Combat FireExplosive FireExplosive Fire in the hole! GenericAdult_FireExplosive_00022AA4_1
Combat FireExplosive FireExplosive Get down! GenericAdult_FireExplosive_00022AA5_1
Combat FireExplosive FireExplosive Look out! GenericAdult_FireExplosive_00022AA6_1
Combat Flee Flee There's got to be someplace safe! DialogueTenpenny_Flee_00017A38_1 scared and about to die
Combat Flee Flee Help! GenericAdult_Flee_00022A76_1 yelling in fear as you run for your life
Combat Flee Flee Run for it! GenericAdult_Flee_0004D556_1
Combat Flee Flee We're outnumbered! GenericAdult_Flee_0004D558_1
Combat Flee Flee This is hopeless! GenericAdult_Flee_0004D559_1 yelling in fear as you run for your life
Combat Flee Flee I'm out of here! GenericAdult_Flee_0004D55B_1 yelling in fear as you run for your life
Combat Flee Flee Let's get out of here! GenericAdult_Flee_00022A78_1
Topic MS12FinResidents What's it like living at Tenpenny Tower? Well, I feel a lot safer now that those Ghouls have stopped bothering us. That's for sure. MS12Fin_MS12FinResidents_0001D6D4_1 self important snob showing uncharacteristic genuine appreciation
Topic MS12FinResidents What's it like living at Tenpenny Tower? Our new neighbors aren't so bad after all. And they have big appetites, so that's good for the cafe! MS12Fin_MS12FinResidents_0001D6D5_1 self important snob showing uncharacteristic genuine appreciation
Topic MS12IntroToGhoul1 MS12IntroToGhoul1 The only thing a Ghoul should have to prove is how fast it can die. That's rather extreme, though near enough to the truth. Talk to Gustavo. He might be able to use you in the fight against the Ghouls. MS12_MS12IntroToGhoul1_0002215F_1 mildly shocked
Topic MS12IntroToGhoul2 MS12IntroToGhoul2 Yeah, I wouldn't want Ghouls living here either. There must be something we can do. Talk to Gustavo, he might have some way for you to assist us in dealing with the problem. MS12_MS12IntroToGhoul2_00022136_1
Topic MS12IntroToGhoul3 MS12IntroToGhoul3 I think they've proven something just staying alive in that condition. I guess I never thought of it that way. It's probably really hard just living day to day like that. Now I feel a little ashamed. MS12_MS12IntroToGhoul3_0002212C_1 sincere
Topic MS12ResidentsBranch1 MS12ResidentsBranch1 Running a cafe can't be easy. Indeed! Everyone who lives here has worked hard to get here. MS12_MS12ResidentsBranch1_00022141_1 gloating
Topic MS12ResidentsBranch1 MS12ResidentsBranch1 Running a cafe can't be easy. That's why we can't just let those ghouls in. They demand the right to live here, but what have they done to prove themselves worthy? MS12_MS12ResidentsBranch1_00022141_2 justifying her privelaged existence
Topic MS12ResidentsBranch2 MS12ResidentsBranch2 Not everyone is as lucky as you. Lucky? Perhaps I should feel lucky. But really, we've all worked hard to get what we have. I think it's fair to say we DESERVE to live here. MS12_MS12ResidentsBranch2_00022121_1 justifying her privelaged life
Topic MS12ResidentsBranch2 MS12ResidentsBranch2 Not everyone is as lucky as you. Those Ghouls on the other hand... they think they can just take whatever they want. Well, they have to earn the right to live here. MS12_MS12ResidentsBranch2_00022121_2 justifying discrimination
Topic MS12ResidentsBranch3 MS12ResidentsBranch3 Whatever. You're lucky they even let you in here. I'm surprised they did, since it will only encourage those Ghouls who want to live here. MS12_MS12ResidentsBranch3_00022127_1 with mild disdain
Topic MS12ResidentsBranch3 MS12ResidentsBranch3 Whatever. They don't understand they need to earn the right to live here. MS12_MS12ResidentsBranch3_00022127_2 justifying discrimination
Topic MS12ResidentsGhoulsChoice1 MS12ResidentsGhoulsChoiceGood I might be able to do something. Really? That'd be wonderful. Talk to Chief Gustavo about it. MS12_MS12ResidentsGhoulsCh_0002031D_1 surprised but happy someone is taking charge
Topic MS12ResidentsGhoulsChoice2 MS12ResidentsGhoulsChoiceBad I wonder if Ghouls will like your cooking? I hope I don't have to find out... though, everyone loves my cooking. MS12_MS12ResidentsGhoulsCh_00020329_1 self important indignation
Topic MS12ResidentsGhoulsChoice3 MS12ResidentsGhoulsChoiceNeutral <Say nothing.> Those Ghouls got you scared too, huh? MS12_MS12ResidentsGhoulsCh_000204DB_1 confiding
Topic MS12ResidentsNeighborsBad MS12ResidentsNeighborsBad You're right. Ghouls are disgusting. I agree, though I wonder if they can help it. They seem rather pathetic, don't they? It seems like a horrible way to have to live. MS12_MS12ResidentsNeighbor_000204E0_1 snob losing prejudice
Topic MS12ResidentsNeighborsGood MS12ResidentsNeighborsGood What if they kept themselves clean and didn't bother anyone? I don't know. As long as they don't cause trouble. And they'd have to try to fit in with our established community. MS12_MS12ResidentsNeighbor_000204EE_1 letting go of prejudice
Topic MS12ResidentsNeighborsGood MS12ResidentsNeighborsGood What if they kept themselves clean and didn't bother anyone? I guess I'd be willing to give it a try. MS12_MS12ResidentsNeighbor_000204EE_2 letting go of prejudice
Topic MS12ResidentsNeighborsGoodPetition Would you tell Mister Tenpenny that you wouldn't mind Ghoul neighbors? I guess so. Sure. MS12_MS12ResidentsNeighbor_000204AA_1
Topic MS12ResidentsNeighborsNeutral MS12ResidentsNeighborsNeutral Perhaps. You're a little weird, aren't you? MS12_MS12ResidentsNeighbor_000204CA_1 self important snob
Topic RCTopicPaulieAddict Did you know that Paulie Cantelli is an addict? Is Paulie really addicted to chems? Oh, yeah. He's a mess. I'm glad I'm not in Cindy's shoes. DialogueRi_RCTopicPaulieAd_000A6F6F_1
Detection StartCombatResponse StartCombatResponse Flank 'em! GenericAdu_StartCombatResp_00080DBB_1
Detection StartCombatResponse StartCombatResponse I've got your back! GenericAdu_StartCombatResp_00080DBC_1
Detection StartCombatResponse StartCombatResponse We'll get 'em. GenericAdu_StartCombatResp_00080DBE_1
Detection StartCombatResponse StartCombatResponse Look out! GenericAdu_StartCombatResp_00080DBF_1
Detection StartCombatResponse StartCombatResponse Where? GenericAdu_StartCombatResp_00080DC0_1
Topic TenpennyAllistairTenpenny Tell me about Allistair Tenpenny. Every day it's the same thing. The man has no imagination with his meals. DialogueTe_TenpennyAllista_000192AC_1
Topic TenpennyAllistairTenpenny Tell me about Allistair Tenpenny. But it's his building, so everyday I make that damned "Iguana Bits sandwich, no salt, with a peeled pear on the side. Send it up to the penthouse." DialogueTe_TenpennyAllista_000192AC_2 teasingly mocking
Topic TenpennyGREETINGChoice1 TenpennyGREETINGChoice1 And a pretty smile it is! Very kind of you to say so. Thank you! DialogueTe_TenpennyGREETIN_00020011_1 gladly accepting a compliment
Topic TenpennyGREETINGChoice2 TenpennyGREETINGChoice2 I don't need a smile. What I need is some food. Most people consider mistreating food service providers as an invitation to get a little something unexpected in their meal. DialogueTe_TenpennyGREETIN_00020032_1 warning an unruly guest
Topic TenpennyGREETINGChoice2 TenpennyGREETINGChoice2 I don't need a smile. What I need is some food. Of course, I will do nothing of the sort. DialogueTe_TenpennyGREETIN_00020032_2 happily hinting that she might very well do that.
Topic TenpennyGREETINGChoice3 TenpennyGREETINGChoice3 Whatever you say. Well. Like I said. Take a seat anywhere, except at Mister Tenpenny's table. DialogueTe_TenpennyGREETIN_0002003C_1
Topic TenpennyVendor I'd like to do business with you. Can I get something to eat? What are you in the mood for? DialogueTe_TenpennyVendor_000193A7_1
Conversation GOODBYE I have to go now. Have a good one! DialogueTenpenny_GOODBYE_000184D1_1 (sincere) self important cafe owner
Conversation GOODBYE I have to go now. Don't be a stranger to the cafe! DialogueTenpenny_GOODBYE_000184D2_1 (sincere) self important cafe owner
Conversation GOODBYE I have to go now. Bon appetite! DialogueTenpenny_GOODBYE_000184D3_1 (sincere) self important cafe owner
Conversation GOODBYE I have to go now. Yeah. See you. GenericAdult_GOODBYE_0001D5E5_1 Default backup bottom of the stack no condition failsafe goodbye.
Conversation GOODBYE I have to go now. Goodbye. Whatever. GenericAdult_GOODBYE_0004E5DD_1
Conversation GOODBYE I have to go now. I need to get going. Bye. GenericAdult_GOODBYE_0004E5E3_1
Conversation GOODBYE I have to go now. Time for me to go. Later. GenericAdult_GOODBYE_00049E19_1
Conversation GOODBYE I have to go now. See you later. Bye. Generic_GOODBYE_00049E16_1
Topic GREETING GREETING Don't hurt me! MS12_GREETING_000B15F1_1 in the middle of an attack against his town
Topic GREETING GREETING Help us! MS12_GREETING_000B15F6_1 in the middle of an attack against his town
Topic GREETING GREETING Thank you for dealing with those Ghouls. You're a real hero. MS12Fin_GREETING_0001D6FD_1 self important snob showing uncharacteristic genuine appreciation
Topic GREETING GREETING Thanks for helping those Ghouls. They really aren't so bad. MS12Fin_GREETING_0001D6FE_1 self important snob showing uncharacteristic genuine appreciation
Topic GREETING GREETING Good to see you! MS12Fin_GREETING_0001D6FF_1 self important snob showing uncharacteristic genuine appreciation
Topic GREETING GREETING New here? Pick any table, except that one in the corner. That's Mr. Tenpenny's table. Nobody sits there. Except him, of course. DialogueTenpenny_GREETING_000192C7_1 happy cafe owner telling a new guest the rules
Topic GREETING GREETING Welcome to Cafe Beau Monde! Gourmet meals and service with a smile! DialogueTenpenny_GREETING_000192C7_2 happy cafe owner welcoming a new guest
Topic GREETING GREETING Welcome to Cafe Beau Monde! Gourmet meals and service with a smile! DialogueTenpenny_GREETING_0002213F_2 happy cafe owner welcoming a new guest
Topic GREETING GREETING Have a seat. I'll get to you in a minute. DialogueTenpenny_GREETING_000192C8_1
Topic GREETING GREETING You're new around here. I'm Margaret Primrose. I run the Cafe Beau Monde. Stop by sometime. DialogueTenpenny_GREETING_000192C9_1
Topic GREETING GREETING Yes? DialogueTenpenny_GREETING_000192CA_1 willing to be of service
Topic GREETING GREETING What do you need? GenericAdult_GREETING_000038C8_1
Topic GREETING GREETING Yeah? Generic_GREETING_000038C2_1
Topic GREETING GREETING Hey there. Generic_GREETING_0004C18B_1
Combat GuardTrespass GuardTrespass You! Get out of here! GenericAdult_GuardTrespass_00022A93_1
Combat GuardTrespass GuardTrespass Back off! GenericAdult_GuardTrespass_00017194_1
Combat GuardTrespass GuardTrespass I'm not warning you again. Leave now. GenericAdult_GuardTrespass_00050FFE_1
Combat GuardTrespass GuardTrespass Last warning. Get out of here. GenericAdult_GuardTrespass_00051000_1
Combat GuardTrespass GuardTrespass You'd better get out of here. GenericAdult_GuardTrespass_00051001_1
Combat GuardTrespass GuardTrespass I told you to leave. You'd better listen. GenericAdult_GuardTrespass_00051003_1
Combat GuardTrespass GuardTrespass You don't belong here. GenericAdult_GuardTrespass_00051008_1
Combat GuardTrespass GuardTrespass Keep moving. GenericAdult_GuardTrespass_00022A96_1
Combat GuardTrespass GuardTrespass You'd better get out of here if you know what's good for you. GenericAdult_GuardTrespass_00017193_1
Conversation HELLO HELLO You better behave. Gustavo's guards are swift to take care of trouble. DialogueCrimeKarma_HELLO_00080C91_1 warning a trouble maker
Conversation HELLO HELLO Watch your manners. DialogueCrimeKarma_HELLO_00080C92_1 warning a trouble maker
Conversation HELLO HELLO You better not cause any more trouble. DialogueCrimeKarma_HELLO_00080C93_1 warning a trouble maker
Conversation HELLO HELLO You're up to something. I can tell. DialogueTe_HELLO_00047595_1 confused and slightly suspicious
Conversation HELLO HELLO You're up to something. I can tell. DialogueTe_HELLO_00047596_1 confused and slightly suspicious
Conversation HELLO HELLO What will you be having for lunch, Mister Tenpenny? DialogueTenpenny_HELLO_00043236_1 extremely courteous
Conversation HELLO HELLO I'll need another order of hairnets, Anthony. DialogueTenpenny_HELLO_00043238_1
Conversation HELLO HELLO You know, if they'd like to, your men could dine in the cafe. They don't always have to eat in the barracks. DialogueTenpenny_HELLO_0004323A_1 offering a kindness to the security chief
Conversation HELLO HELLO I'll send over something tasty for the men later. A special treat of some kind to let them know we care. DialogueTenpenny_HELLO_0004323B_1 chef offering kindness to hard working people
Conversation HELLO HELLO Doctor, I've been meaning to ask you. Do you think it's safe to serve raw Mirelurk meat? It can be quite delicious. DialogueTenpenny_HELLO_0004323C_1 hesitant, afraid of the answer
Conversation HELLO HELLO Have you noticed the newer, healthier additions to the menu, Doc? DialogueTenpenny_HELLO_0004323D_1 fishing for a compliment
Conversation HELLO HELLO Here you are, hon. DialogueTenpenny_HELLO_0004757E_1 Chef bringing out the meal
Conversation HELLO HELLO Bon appetit! DialogueTenpenny_HELLO_0004757F_1 Chef bringing out the meal
Conversation HELLO HELLO Here you are. Sorry that took so long. DialogueTenpenny_HELLO_00047580_1 Chef bringing out the meal
Conversation HELLO HELLO Here you go. I hope you enjoy your meal! DialogueTenpenny_HELLO_00047581_1 Chef bringing out the meal
Conversation HELLO HELLO I made it just like you like it. Enjoy! DialogueTenpenny_HELLO_00047582_1 Chef bringing out the meal
Conversation HELLO HELLO Hello. DialogueTenpenny_HELLO_0004B9D6_1 a greeting in passing, not meant to initiate a conversation
Conversation HELLO HELLO Hello, dear. DialogueTenpenny_HELLO_0004B9D7_1 a greeting in passing, not meant to initiate a conversation
Conversation HELLO HELLO Hi. DialogueTenpenny_HELLO_0004B9D8_1 a greeting in passing, not meant to initiate a conversation
Conversation HELLO HELLO Hey. DialogueTenpenny_HELLO_0004B9D9_1 a greeting in passing, not meant to initiate a conversation
Conversation HELLO HELLO Hey there. GenericAdult_HELLO_00070D00_1
Conversation HELLO HELLO Yes? GenericAdult_HELLO_0004D586_1
Conversation HELLO HELLO Good to see you. GenericAdult_HELLO_0004E5FA_1
Conversation HELLO HELLO Hey. GenericAdult_HELLO_0004E5FC_1
Conversation HELLO HELLO Morning. GenericAdult_HELLO_0004E5FE_1
Conversation HELLO HELLO Evening. GenericAdult_HELLO_0004E600_1 abbreviated "Good evening" greeting
Conversation HELLO HELLO Hello. Generic_HELLO_00020435_1
Combat Hit Hit This is your last warning before I kill you. GenericFriendlyFire_Hit_000345B3_1 friendly fire
Combat Hit Hit Once more and I'm going to have to kill you. GenericFriendlyFire_Hit_000345B4_1 friendly fire
Combat Hit Hit Don't do that again. Last warning. GenericFriendlyFire_Hit_000345B5_1 friendly fire
Combat Hit Hit What are you doing? GenericFriendlyFire_Hit_000345B6_1 friendly fire
Combat Hit Hit Watch it! GenericFriendlyFire_Hit_000345B7_1 friendly fire
Combat Hit Hit Cut that out! GenericFriendlyFire_Hit_000345B8_1 friendly fire
Combat Hit Hit I'm on your side! GenericFriendlyFire_Hit_000345B9_1 friendly fire
Combat Hit Hit What do you think you're doing? GenericFriendlyFire_Hit_000345BA_1 friendly fire
Combat Hit Hit Careful with that! GenericFriendlyFire_Hit_000345BB_1 friendly fire
Combat Hit Hit I'm hit! GenericAdult_Hit_00015128_1
Combat Hit Hit Damn! GenericAdult_Hit_000208E4_1
Combat Hit Hit Ugh! Generic_Hit_00015122_1 getting hit/wounded in combat
Combat Hit Hit Ugh! Generic_Hit_000208D8_1 getting hit/wounded in combat
Combat Hit Hit Oof! Generic_Hit_00015123_1 getting hit/wounded in combat
Combat Hit Hit Oof! Generic_Hit_000208DA_1 getting hit/wounded in combat
Combat Hit Hit Argh! Generic_Hit_00015124_1
Combat Hit Hit Argh! Generic_Hit_000208DC_1
Combat Hit Hit Ahh! Generic_Hit_00015125_1 getting hit/wounded in combat
Combat Hit Hit Ahh! Generic_Hit_000208DE_1 getting hit/wounded in combat
Combat Hit Hit Ugh! Generic_Hit_00015126_1
Combat Hit Hit Ugh! Generic_Hit_000208E0_1
Combat Hit Hit Ugh! Generic_Hit_000208E1_1
Combat Hit Hit Hmph! Generic_Hit_00015127_1
Combat Hit Hit Hmph! Generic_Hit_000208E2_1
Combat Hit Hit Hmph! Generic_Hit_000208E3_1
Conversation IdleChatter Idle Chatter Generic_IdleChatter_000459CA_1 Muttering to yourself while dreaming
Conversation IdleChatter Idle Chatter Generic_IdleChatter_000459CB_1 <snores> Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring.
Conversation IdleChatter Idle Chatter Generic_IdleChatter_00049036_1 <snores> Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring.
Detection LostIdle LostIdle I'm going to find you. GenericAdult_LostIdle_0002FC1B_1
Detection LostIdle LostIdle You can't hide from me forever. GenericAdult_LostIdle_0002FC1D_1
Detection LostIdle LostIdle Nothing yet. GenericAdult_LostIdle_0002FC1E_1
Detection LostIdle LostIdle Where did you go? GenericAdult_LostIdle_0002FC21_1
Detection LostIdle LostIdle I've got something for you... GenericAdult_LostIdle_0002FC22_1
Detection LostIdle LostIdle Come out, come out, wherever you are! Generic_LostIdle_0002FC20_1
Detection LostToCombat LostToCombat It's coming this way! MS12_LostToCombat_00018F91_1 scared and about to die
Detection LostToCombat LostToCombat We're all going to die! MS12_LostToCombat_00018F92_1 scared and about to die
Detection LostToCombat LostToCombat Oh my God! DialogueTe_LostToCombat_00018E3C_1 scared and about to die
Detection LostToCombat LostToCombat HEEELLLPPP! DialogueTe_LostToCombat_00018E3E_1 scared and about to die
Detection LostToCombat LostToCombat Oh no! DialogueTe_LostToCombat_00018E3F_1 scared and about to die
Detection LostToCombat LostToCombat Somebody, anybody, help me! DialogueTe_LostToCombat_00018E40_1 scared and about to die
Detection LostToCombat LostToCombat <screaming in fear> DialogueTe_LostToCombat_00018E48_1 (about to die) blood curdling scream of fear
Detection LostToCombat LostToCombat Thought hiding would save you? GenericAdult_LostToCombat_0002FC1A_1
Detection LostToCombat LostToCombat Aha! GenericAdult_LostToCombat_0005202F_1
Detection LostToCombat LostToCombat You can't hide from me. GenericAdult_LostToCombat_00052030_1
Detection LostToCombat LostToCombat Over here! GenericAdult_LostToCombat_0002FC19_1
Detection LostToCombat LostToCombat There you are! Generic_LostToCombat_0002FC18_1
Detection LostToNormal LostToNormal I think it's gone somewhere else! MS12_LostToNormal_000170DF_1 relief that I'm safe for now, but still scared to death
Detection LostToNormal LostToNormal Where'd it go? MS12_LostToNormal_000170E2_1 relief that I'm safe for now, but still scared to death
Detection LostToNormal LostToNormal It's behind me, isn't it? MS12_LostToNormal_000170E9_1 relief that I'm safe for now, but still scared to death
Detection LostToNormal LostToNormal Is it safe now? DialogueTe_LostToNormal_000170CA_1 relief that I'm safe for now, but still scared to death
Detection LostToNormal LostToNormal This can't be happening. This just can't be happening. DialogueTe_LostToNormal_000170CB_1 relief that I'm safe for now, but still scared to death
Detection LostToNormal LostToNormal Must have bugged out. GenericAdult_LostToNormal_0002FBE5_1
Detection LostToNormal LostToNormal Hmm. Oh well. GenericAdult_LostToNormal_0002FBE6_1 puzzled, but relieved.
Detection LostToNormal LostToNormal I can't find anything. GenericAdult_LostToNormal_00052052_1 with decision -- "must not be anybody here"
Detection LostToNormal LostToNormal Cleared out, I guess. GenericAdult_LostToNormal_0002FBE7_1
Detection LostToNormal LostToNormal Stand down. GenericAdult_LostToNormal_00052053_1
Detection LostToNormal LostToNormal I guess we ran 'em off. GenericAdult_LostToNormal_00052054_1
Detection LostToNormal LostToNormal Nobody here anymore. Generic_LostToNormal_00052051_1
Combat Murder Murder What have you done? GenericAdult_Murder_00022A7B_1
Combat Murder Murder Oh my God! GenericAdult_Murder_00022A7C_1
Combat Murder Murder Murderer! GenericAdult_Murder_00022A7D_1
Combat Murder Murder You killed him! GenericAdult_Murder_00022A7E_1
Combat Murder Murder You killed her! GenericAdult_Murder_00022A7F_1
Combat Murder Murder No! GenericAdult_Murder_00022A80_1
Combat Murder Murder You're going to pay for that! GenericAdult_Murder_00050FF3_1
Combat Murder Murder Murdering scum! GenericAdult_Murder_00050FF7_1
Combat MurderNoCrime MurderNoCrime Good riddance. GenericAdult_MurderNoCrime_00022A9E_1
Combat MurderNoCrime MurderNoCrime Better him than me. GenericAdult_MurderNoCrime_00051017_1
Combat MurderNoCrime MurderNoCrime Better her than me. GenericAdult_MurderNoCrime_00051018_1
Detection NormalToAlert NormalToAlert This isn't happening. I'm dreaming. I must be dreaming! MS12_NormalToAlert_000170AD_1 scared and about to die
Detection NormalToAlert NormalToAlert Please God! MS12_NormalToAlert_000170AE_1 scared and about to die
Detection NormalToAlert NormalToAlert Oh no! MS12_NormalToAlert_000170AF_1 scared and about to die
Detection NormalToAlert NormalToAlert <screaming in fear> MS12_NormalToAlert_000170B1_1 (about to die) blood curdling scream of fear
Detection NormalToAlert NormalToAlert <incoherent screams> MS12_NormalToAlert_000170B5_1 (about to die) blood curdling scream of fear
Detection NormalToAlert NormalToAlert <crying> MS12_NormalToAlert_000170B6_1 (about to die) weeping in complete fear
Detection NormalToAlert NormalToAlert Oh my God! DialogueTe_NormalToAlert_00017088_1 scared and about to die
Detection NormalToAlert NormalToAlert I think I heard something! DialogueTe_NormalToAlert_00017089_1 scared and about to die
Detection NormalToAlert NormalToAlert Uhhhuuuhhh. DialogueTe_NormalToAlert_0001708B_1 scared and about to die
Detection NormalToAlert NormalToAlert Hello? Who's there? GenericAdult_NormalToAlert_0002FC24_1
Detection NormalToAlert NormalToAlert Huh? GenericAdult_NormalToAlert_0005200A_1
Detection NormalToAlert NormalToAlert Hello? GenericAdult_NormalToAlert_0005200B_1
Detection NormalToAlert NormalToAlert Did you hear something? GenericAdult_NormalToAlert_0005200C_1
Detection NormalToAlert NormalToAlert I'm going to go check it out. GenericAdult_NormalToAlert_0002FC25_1
Detection NormalToAlert NormalToAlert What was that? Generic_NormalToAlert_0002FC23_1
Detection NormalToCombat StartCombat It's coming this way! MS12_NormalToCombat_00018638_1 scared and about to die
Detection NormalToCombat StartCombat We're all going to die! MS12_NormalToCombat_00018639_1 scared and about to die
Detection NormalToCombat StartCombat Oh my God! DialogueTe_NormalToCombat_00018552_1 scared and about to die
Detection NormalToCombat StartCombat <screaming in fear> DialogueTe_NormalToCombat_00018559_1 (about to die) blood curdling scream of fear
Detection NormalToCombat StartCombat Help me! GenericAdu_NormalToCombat_0001FB67_1
Detection NormalToCombat StartCombat I've got one! GenericAdu_NormalToCombat_0001FB68_1
Detection NormalToCombat StartCombat Hey! GenericAdu_NormalToCombat_0005201D_1
Detection NormalToCombat StartCombat Opening fire! GenericAdu_NormalToCombat_0001FB69_1
Detection NormalToCombat StartCombat Open fire! GenericAdu_NormalToCombat_0001511C_1
Detection NormalToCombat StartCombat Over here! Generic_NormalToCombat_000208E5_1
Miscellaneous ObserveCombat ObserveCombat Watch out! GenericAdult_ObserveCombat_0004C256_1
Miscellaneous ObserveCombat ObserveCombat Whoa! GenericAdult_ObserveCombat_0004C257_1
Miscellaneous ObserveCombat ObserveCombat Look out! GenericAdult_ObserveCombat_0004C258_1
Miscellaneous ObserveCombat ObserveCombat Damn, it's a fight! GenericAdult_ObserveCombat_0004C25A_1
Miscellaneous ObserveCombat ObserveCombat Ain't none of my business! GenericAdult_ObserveCombat_0004C25B_1
Combat Pickpocket Pickpocket Thief! GenericAdult_Pickpocket_00022AA8_1
Combat Pickpocket Pickpocket A pickpocket! GenericAdult_Pickpocket_00022AA9_1
Combat Pickpocket Pickpocket Stop! Thief! GenericAdult_Pickpocket_00022AAB_1
Combat Pickpocket Pickpocket You can't do that! GenericAdult_Pickpocket_00022AAC_1
Combat Pickpocket Pickpocket You stole that! GenericAdult_Pickpocket_00022AAD_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON Whoa, whoa! Careful! GenericAdu_PLAYERFIREWEAPO_00022CCD_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON Hey, knock it off! GenericAdu_PLAYERFIREWEAPO_00022CCE_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON Watch it! GenericAdu_PLAYERFIREWEAPO_00022CCF_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON Not so close! GenericAdu_PLAYERFIREWEAPO_0004C1A6_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON I hope you know what you're doing. GenericAdu_PLAYERFIREWEAPO_0004C1A7_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON Cut it out, will you? GenericAdu_PLAYERFIREWEAPO_0004C1A8_1
Topic PLAYERINIRONSITES PLAYER IN IRON SITES Don't point that thing at me. GenericAdu_PLAYERINIRONSIT_00022CD0_1
Topic PLAYERINIRONSITES PLAYER IN IRON SITES Hey, knock it off. GenericAdu_PLAYERINIRONSIT_00022CD1_1
Topic PLAYERINIRONSITES PLAYER IN IRON SITES What do you think you're doing? GenericAdu_PLAYERINIRONSIT_00022CD3_1
Topic PLAYERINIRONSITES PLAYER IN IRON SITES Be careful with that! GenericAdu_PLAYERINIRONSIT_00022CD2_1
Topic PLAYERINIRONSITES PLAYER IN IRON SITES That's not a good idea. GenericAdu_PLAYERINIRONSIT_0004C16E_1
Topic PLAYERINIRONSITES PLAYER IN IRON SITES Easy there. GenericAdu_PLAYERINIRONSIT_0004C16F_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS Watch it, will you? GenericAdu_PLAYERKNOCKOVER_00022CCA_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS Oh come on. Pay more attention to what you're doing. GenericAdu_PLAYERKNOCKOVER_00022CCB_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS Cut it out. GenericAdu_PLAYERKNOCKOVER_00022CCC_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS Hey, be more careful! GenericAdu_PLAYERKNOCKOVER_00022CC9_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS Why don't you look where you're going? GenericAdu_PLAYERKNOCKOVER_0004C163_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS What's the big idea? GenericAdu_PLAYERKNOCKOVER_0004C164_1
Topic PLAYERLAYMINE PLAYER LAY MINE You know what you're doing there? GenericAdult_PLAYERLAYMINE_00022CBC_1
Topic PLAYERLAYMINE PLAYER LAY MINE Whoa now. Be careful with that thing. GenericAdult_PLAYERLAYMINE_00022CBD_1
Topic PLAYERLAYMINE PLAYER LAY MINE Don't blow yourself up, okay? GenericAdult_PLAYERLAYMINE_00022CBE_1
Topic PLAYERLAYMINE PLAYER LAY MINE You sure that's a good idea? GenericAdult_PLAYERLAYMINE_0004C15E_1
Topic PLAYERLAYMINE PLAYER LAY MINE I hope you know what you're doing. GenericAdult_PLAYERLAYMINE_0004C15F_1
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT Tamper with that, and we're going to have a problem. GenericAdu_PLAYERLOCKEDOBJ_0004D54C_1
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT I really hope you're not thinking of breaking into there. GenericAdu_PLAYERLOCKEDOBJ_0004D54D_1
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT It's locked for a reason. Don't get any ideas. GenericAdu_PLAYERLOCKEDOBJ_0004D54E_1
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT Yes, that's locked. And yes, I can see you eyeing it... GenericAdu_PLAYERLOCKEDOBJ_0004D54F_1
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT Don't even think of breaking into that. GenericAdu_PLAYERLOCKEDOBJ_0004D550_1
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT That's secure for a reason. GenericAdu_PLAYERLOCKEDOBJ_0004D551_1
Topic PLAYERPICKPOCKET PLAYER PICKPOCKET Don't even think about it. GenericAdu_PLAYERPICKPOCKE_0004D562_1
Topic PLAYERPICKPOCKET PLAYER PICKPOCKET What do you think you're doing? GenericAdu_PLAYERPICKPOCKE_0004D563_1
Topic PLAYERPICKPOCKET PLAYER PICKPOCKET I'm watching you. GenericAdu_PLAYERPICKPOCKE_0004D564_1
Topic PLAYERPICKPOCKET PLAYER PICKPOCKET Keep your hands to yourself. GenericAdu_PLAYERPICKPOCKE_0004D565_1
Topic PLAYERPICKPOCKET PLAYER PICKPOCKET You won't get away with that. GenericAdu_PLAYERPICKPOCKE_0004D566_1
Topic PLAYERPICKPOCKET PLAYER PICKPOCKET Not a good idea. GenericAdu_PLAYERPICKPOCKE_0004D567_1
Topic PLAYERSWINGMELEEWEAPON PLAYER SWING MELEE WEAPON Watch where you're swinging that, will you? GenericAdu_PLAYERSWINGMELE_00022CC6_1
Topic PLAYERSWINGMELEEWEAPON PLAYER SWING MELEE WEAPON Is that really necessary? GenericAdu_PLAYERSWINGMELE_00022CC8_1
Topic PLAYERSWINGMELEEWEAPON PLAYER SWING MELEE WEAPON Hey, knock it off. GenericAdu_PLAYERSWINGMELE_00022CC7_1
Topic PLAYERSWINGMELEEWEAPON PLAYER SWING MELEE WEAPON Why don't you go swing that somewhere else? GenericAdu_PLAYERSWINGMELE_0004C168_1
Topic PLAYERSWINGMELEEWEAPON PLAYER SWING MELEE WEAPON Careful with that. GenericAdu_PLAYERSWINGMELE_0004C169_1
Topic PLAYERSWINGMELEEWEAPON PLAYER SWING MELEE WEAPON Stop doing that so close to me. GenericAdu_PLAYERSWINGMELE_0004C16A_1
Topic PLAYERTHROWGRENADE PLAYER THROW GRENADE Take cover! GenericAdu_PLAYERTHROWGREN_00022CC0_1
Topic PLAYERTHROWGRENADE PLAYER THROW GRENADE Watch out! GenericAdu_PLAYERTHROWGREN_00022CC1_1
Topic PLAYERTHROWGRENADE PLAYER THROW GRENADE Look out! GenericAdu_PLAYERTHROWGREN_00022CBF_1
Topic PLAYERTHROWGRENADE PLAYER THROW GRENADE What are you doing? GenericAdu_PLAYERTHROWGREN_0004C174_1
Topic PLAYERTHROWGRENADE PLAYER THROW GRENADE Grenade! GenericAdu_PLAYERTHROWGREN_0004C175_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT Oh come on. Cut it out. GenericAdu_PLAYERZKEYOBJEC_00022CB9_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT Put that down, will you? GenericAdu_PLAYERZKEYOBJEC_00022CBA_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT Give it a rest, will you? GenericAdu_PLAYERZKEYOBJEC_00022CBB_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT Is that really necessary? GenericAdu_PLAYERZKEYOBJEC_0004C157_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT Are you having fun with that? GenericAdu_PLAYERZKEYOBJEC_0004C158_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT You're easily amused, eh? GenericAdu_PLAYERZKEYOBJEC_0004C159_1
Combat PowerAttack PowerAttack Huurrraghh! Generic_PowerAttack_00022AAF_1
Combat PowerAttack PowerAttack Rrrraaahhh! Generic_PowerAttack_00022AB1_1
Combat PowerAttack PowerAttack Yaargh! Generic_PowerAttack_00051FFA_1
Combat PowerAttack PowerAttack Grrrraah! Generic_PowerAttack_00051FFB_1
Radio RadioHello RadioHello This is Margaret and you're listening to... Oh, the hell with it. Listen to some music, and pray we find someone to replace Three Dog. RadioGalax_RadioHello_00058CF2_1
Radio RadioHello RadioHello If Three Dog were here, he'd say something witty. But he's not. Cause somebody killed him. So you get me playing music. Yay. RadioGalax_RadioHello_00058CF3_1
Radio RadioHello RadioHello It's me again, Margaret the technician, talking into the microphone and hoping somebody gives a shit. Enjoy the music. RadioGalax_RadioHello_00058CF4_1
Radio RadioHello RadioHello Margaret here, bringing you... music. Why just music? Because I'm just a technician, and some asshole murdered our DJ. Hooray. RadioGalax_RadioHello_00058CF5_1
Radio RadioHello RadioHello This is Margaret again, with another funtabulous round of ancient music. Three Dog's dead, and that's all I got. RadioGalax_RadioHello_00058CF6_1
Radio RadioHello RadioHello This next piece is dedicated to my old friend Crazy Wolfgang. No one can scour the Wasteland and find such oddities as you. MS17Radio_RadioHello_00054A7B_1
Radio RadioHello RadioHello I'd like to play this next piece of music for the man out there who keeps an old lady alive and well. Doc Hoff, once again I thank you. MS17Radio_RadioHello_00054A7C_1
Radio RadioHello RadioHello To the traveling merchant who only goes by the name Crow, I thank you for all the times you spent keeping me company. Enjoy the music, my love. MS17Radio_RadioHello_00054A7D_1
Radio RadioHello RadioHello This is just a quick thank you to my new friend. Thank you for bringing me what I'd been searching for all these years. MS17Radio_RadioHello_00054A7E_1
Radio RadioHello RadioHello Music has always been an important part of my life. I hope you enjoy listening to these pieces as much as I enjoy playing them. MS17Radio_RadioHello_0005B451_1
Radio RadioHello RadioHello Here is another lovely song for a lonely traveler wandering the Wasteland. You know who you are. MS17Radio_RadioHello_00054A7F_1
Radio RadioHello RadioHello If my notes sound sweeter it's all thanks to a special someone who helped out a poor old lady living alone in the Wasteland. Thank you, my friend. MS17Radio_RadioHello_00054A80_1
Radio RadioHello RadioHello Remember, Agatha is with you on those cold nights. Just keep listening to this broadcast and I'll keep you company. It's the least I can do. MS17Radio_RadioHello_0005B452_1
Radio RadioHello RadioHello They say recent events have made the world seem like a better place. I hope all of you out there can smile and feel better knowing that it's true. MS17Radio_RadioHello_00054A81_1
Radio RadioHello RadioHello This next selection was one of my mother's favorites. I hope you'll enjoy hearing it as much as I enjoy playing it. MS17Radio_RadioHello_0005B453_1
Radio RadioHello RadioHello That song reminded me how wonderful these composers were. How delightful to have such an amazing imagination. MS17Radio_RadioHello_00054A82_1
Radio RadioHello RadioHello This is for all those people out there who take the time to help out those in need. Enjoy the music... you've earned it. MS17Radio_RadioHello_00054A83_1
Radio RadioHello RadioHello This next piece reminds me of something my husband said. "Friendship is like a violin. Even if the music stops, you'll still have the strings." MS17Radio_RadioHello_00054A84_1
Radio RadioHello RadioHello Just a word to my Wasteland friends out there. Stay safe, stay healthy and above all, stay happy. MS17Radio_RadioHello_00054A85_1
Radio RadioHello RadioHello I'm dedicating this next piece of music to my loving husband. May his soul find peace. MS17Radio_RadioHello_00054A86_1
Topic SpeechChallengeFailure SpeechChallengeFailure I'm not falling for that. GenericAdu_SpeechChallenge_00069B84_1
Combat Steal Steal Thief! GenericAdult_Steal_00022AB2_1
Combat Steal Steal You stole that! GenericAdult_Steal_00022AB3_1
Combat Steal Steal Stop! Thief! GenericAdult_Steal_00022AB4_1
Combat Steal Steal You can't just take that! GenericAdult_Steal_00022AB6_1
Combat Steal Steal That doesn't belong to you! GenericAdult_Steal_00022AB7_1