Mark Lampert graduated from Southwest Texas State University in San Marcos, Texas in May 2002 with a Bachelor of Music in Sound Recording Technology. Later that year he began working for developer Ion Storm in Austin, Texas, handling all voice recording and editing for Deus Ex: Invisible War (2003), then moving on to additional sound design and music for Thief: Deadly Shadows (2004).
Following the closure of Ion Storm, Mark re-located to Washington DC to join Bethesda Softworks as lead sound designer for the next chapter of their flagship series, The Elder Scrolls IV: Oblivion (2006).
This page was last edited on 15 October 2016, at 02:17.
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