Marksman carbine

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For an overview of Battle rifle models throughout the Fallout series, see Battle rifle.
Marksman carbine
Marksman carbine.png
Marksman carbine icon.png
Requirements
SkillGuns 100
Strength Req.4
Attack statistics
Dmg/Attack
24 (34.6)
DPS
136.8 (275.8)
DPS (reload)
87.1 (172.5)
Crit Dmg
24
Crit % Mult
x1
Attacks/Sec
5.7 (8)AP14
Projectiles1Spread0.04
Ammo & reloading
Ammo Type5.56mm round
Ammo/Shot
1
Shots/Reload
20
Ammo Cap.20
Reload Time
2 (1.5)
Other
Weight6Value5200
Item HP400
Repair
Marksman carbines
Two-handed automatic guns
Editor ID?
Base ID00106fea
Perk Effects
Perks (dam.)
Grunt
(+6)
Perks (Att.)
Fast Shot
(+1.1)
Perks (Rel.)
Rapid Reload
(-0.5s)
 
Gametitle-FNV.png
Gametitle-FNV.png

The Marksman carbine is a weapon in Fallout: New Vegas.

Background[edit | edit source]

The following section is transcluded from Battle rifle. To modify, please edit the source page.

Filling in the gap between regular assault rifles and sniper rifles, the marksman rifle is designed for infantrymen deployed in the designated marksman role. It is built on the assault carbine platform, as an air-cooled, gas-operated rifle, with a rotating bolt, actuated by direct impingement gas operation. However, to better fit its tactical role, it is optimized for accuracy, rather than rate of fire. It features a precision adjustable stock, a tactical rail accessory system in place of the top receiver, typically with a 2.86x telescopic sight mounted on top, and fires in semi-automatic mode only, from a 20-round 5.56mm round magazine.

Characteristics[edit | edit source]

Marksman carbine expanded

The Marksman carbine is a semi-automatic, medium-power rifle with a 20-round magazine, created specifically for use by American paratroopers.[1] Mounted with a 2.86x zoom scope that shares the same reticle as the anti-materiel rifle and sniper rifle, it is highly accurate and deadly at long range with a Guns skill of 100. With its good damage, an extremely high rate of fire and a good sized magazine, it can deal a large amount of damage-per-second, making it versatile and useful against most enemies.

When fully repaired, the Marksman carbine can fire 1995 standard rounds.

Modification[edit | edit source]

Icon cut content.pngThe following is based on Fallout New Vegas cut content and has not been confirmed by canon sources.
Icon cut content.pngEnd of information based on Fallout New Vegas cut content.

Variant[edit | edit source]

  • All-American, a unique camouflaged version of the Marksman carbine that packs more punch, has a faster rate of fire and is more accurate.

Comparison[edit | edit source]

Name Type Dmg/shot DPS Att/sec Crit mult Crit dmg Spread AP cost Ammo Ammo cap Weight Item HP Value Stat Req.
Marksman carbine Scoped assault rifle 24 136.8 5.7 x1 14 0.04 14 5.56mm round 20 6 400 5200 Guns:100 Strength:4
All-American Scoped assault rifle 26 156 6 x1 26 0.035 13 5.56mm round 24 6 400 5600 Guns:100 Strength:4

Locations[edit | edit source]

Gallery[edit | edit source]

Sounds[edit | edit source]

SingleShotVB.png ReloadVB.png
JamVB.png

References

  1. Formspring and [1]
  2. Appears in the GECK under static\weapons\2handautomatic\1stpersonmarksmanext