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Martin Frobisher

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Martin Frobisher
Fo2 Martin Frobisher.png
Biography and appearance
RaceHuman, African American
AffiliationVault 13
LocationControl station Enclave, Detention center
SPECIALStrength: 5
Perception: 5
Endurance: 5
Charisma: 5
Intelligence: 5
Agility: 5
Luck: 5
Derived StatsHit points: 30
Armor class: 5
Action points: 7
Carry weight: 150
Unarmed damage: 0
Melee damage: 1
Sequence: 10
Healing rate: 1
Experience points: 60
Normal DT/DR: 0/0%
Laser DT/DR: 0/0%
Fire DT/DR: 0/0%
Plasma DT/DR: 0/0%
Electrical DT/DR: 0/0%
EMP DT/DR: 0/500%
Explode DT/DR: 0/0%
Tag SkillsNone
Proto id00000267 (Vault 13 Man)

We don't use that term anymore. There used to be an overseer, many years ago, but he did a bad thing and many of our people left the vault - only to die in the wastes, I'm sure. He was tried and sentenced to death for his crime. We haven't used the title since.

Martin Frobisher is the informal leader of the Vault 13 detainees on board Control station Enclave in Fallout 2.


A haggard man in a blue jumpsuit, Frobisher has managed to avoid the inoculation tests performed by the Enclave. He established himself as the informal leader of the abductees, a spokesman of sorts. He has a keen eye and alert ears, allowing him to identify the critical weak spot in the Enclave's facility and inform the Chosen One of them.

He likely escaped with the Arroyo tribals and fellow dwellers to the tanker after the Chosen One activated the self destruct sequence.

Interactions with the player character

Interactions overview

This character has no special interactions.


Icon armored vault suit.png
Vault jumpsuit
Assault carbine icon.png
Icon briefcase.png
Carried items
Icon male severed head.png
Drops on death


Martin Frobisher appears only in Fallout 2.