Martin Reid

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Mentioned-only character
Martin Reid
Biography and appearance
RaceHuman
GenderMale
AffiliationVault-Tec Corporation
RoleEmployee
Gameplay
Mentioned inFallout 4
 
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Martin Reid was an employee of the Commonwealth regional headquarters of the Vault-Tec Corporation in 2077.

Background[edit | edit source]

On September 29th, 2077, he began to uncover that not all was right with his employers, spotting several odd shipments to the vaults under their purview. The first of which was the shipment of fifteen cases of psycho and jet to Vault 95. When he brought this up with his boss Frank Davidson, Davidson told Mr. Reid that it was "to force them to make the hard choice, chems or getting clean." The complete opposite of the proposed direction of the vault. In the end Mr. Reid's assertion was correct, giving those addicts more of what put them in their situation to begin with caused a bloodbath...[1] one that destroyed the vault.[2] Mr. Davidson truly didn't believe that the vaults in the Boston area were to be used to harm its future residents instead of help them. On October 2nd, Mr. Davidson told him that he was just being paranoid and that Vault-Tec would never do anything of the sort.[3]

The next irregularity was on October 7. Walter Scott informed him that they received a massive shipment in the basement warehouse marked "Vault 111 - DO NOT OPEN." When he opened it, it was hundreds of gallons of liquid nitrogen. This clearly unnecessary shipment bewildered him, as this was to the best of his knowledge completely unnecessary for the vault.[4]

By the October 15, Mr. Scott tried to warn him that he was annoying Mr. Davidson. Specifically warning him about his temper and Mr. Davidson's assault on Roger with the pool cue.[5] Unbeknownst to them Mr. Davidson murdered Sharon for some perceived slight against him (spilling coffee on his shirt[6]) on the 17th, her absence caused Mr. Scott to worry.[7] Mr. Reid wouldn't take Mr. Scott's warnings with the proper amount of urgency; by the 19th Mr. Davidson, fed up with Mr. Reid's pestering, expressed that he would like to "discipline him."[8]

By the October 22, he had enough. He came to the realization that the vault's were truly built to be laboratories, running experiments on those they were supposedly built to keep safe. He couldn't be a part in it, nor could he stand working under someone he thought was only oblivious to the whole scheme and decided to put in his two weeks notice the following day.[9]

Appearances[edit | edit source]

Martin Reid is mentioned only in Fallout 4.

References