This is a transcript for dialogue with Mayor McDonough. |
DialogueDiamondCity[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
1 | - | Ah yes, our newest arrival. I trust you're learning to fit in? | |||
2 | I hope you enjoy your stay in Diamond City. | ||||
3 | As much as I love talking to the people, I'm a busy man. | ||||
4 | Looking back, you'll find that coming here was the best decision you've ever made for yourself. | ||||
5 | A mayor's work is never done. Excuse me. |
DialogueDiamondCityEntrance[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
6 | 07MayorIntroScene1 | {Danny Sullivan is the gate guard, and you gave him express orders to keep Piper out / Irritated} Piper! Who you let you back inside? I told Sullivan to keep that gate shut! | A1a | ||
7 | {addressing Piper and the slanderous article she recently wrote about you / Irritated} You devious, rabble-rousing slanderer! The.. the level of dishonesty in that paper of yours! I'll have that printer scrapped for parts. | PiperAlias: Oooh, that a statement, Mr. McDonough? "Tyrant mayor shuts down the press?" | A1b | ||
8 | 08MayorIntroScene2a | Player Default: I'm trying to find someone. | {honest question, you think you can help / Puzzled} Trying to find someone? Who? | Player Default: My son. Shaun. He's less than a year old. | A1a |
9 | Player Default: Just looking for something. | {honest question, you think you can help / Puzzled} Oh. What is it you're looking for? | Player Default: My son. Shaun. He's less than a year old. | X1a | |
10 | Player Default: What is this place, anyway? | {Friendly} Why, this is the safest place in all the Commonwealth, with the strongest community and highest standards of living available. | Y1a | ||
11 | {Friendly} We have stores, doctors, schools, power, running water, and the Wall as our sacred protector. You'll learn more about the Wall soon, I'm sure. | Y1b | |||
12 | {Puzzled} But I was talking about you. Come on now, what brought you all the way out here? | Player Default: I'm trying to find someone. | Y1c | ||
13 | Player Default: A mayor of a great city must know everyone. Who can help me? | {reluctant to talk about Nick, but giving in to the player's question / Nervous} Well, there is one private citizen. Nick Valentine. A... detective of sorts, who specializes in tracking people down. Usually for debts or whatnot. | Y1a | ||
14 | Now, I have to get going. I'm sorry Diamond City Security doesn't have time to help, but I'm sure Mister Valentine charges a reasonable fee. | PiperAlias: This is ridiculous! Diamond City Security can't spare one officer to help? I want the truth, McDonough! What's the real reason security never investigates any kidnappings? | Y1b | ||
15 | Player Default: A mayor of a great city must know everyone. Who can help me? | {deflecting the player's question / Nervous} I'm sorry I don't have time for any more questions. I'm a busy man. Enjoy your stay in our fair city! | PiperAlias: This is ridiculous! Diamond City Security can't spare one officer to help? I want the truth, McDonough! What's the real reason security never investigates any kidnappings? | Y2a | |
16 | PiperAlias: Oh, you hear that, McDonough? What's Diamond City Security going to do to help this man, huh? This isn't the first missing person's report to come through here, and now we've got an infant who's been taken! | {dismissing Piper's badgering and focusing on ingrating yourself to the player / Disgust} Don't listen to her. While I am afraid that our security team can't follow every case that comes through, I'm confident you can find help here. | A1a | ||
17 | {Friendly} Diamond City has every conceivable service known to man. One of our great citizens can surely find the time to help you. | Player Default: I hope so. | A1b | ||
18 | Player Default: Always believed in freedom of the press. | {realizing the player is there for the first time, switching to your "Mayor of the People" voice / Surprised} Oh, I didn't mean to bring you into this argument, good sir. No no no... You look like Diamond City material. | A1a | ||
19 | {Friendly} Welcome to the great green jewel of the Commonwealth. Safe. Happy. A fine place to come, spend your money, settle down. | A1b | |||
20 | {Irritated} Don't let this muckraker here tell you otherwise, all right? | Player Default: I'm sure your city's a great place. | A1c | ||
21 | Player Default: Always believed in freedom of the press. | {player female alt line - realizing the player is there for the first time, switching to your "Mayor of the People" voice, / Surprised} Oh, I didn't mean to bring you into this argument, miss. No no no... You look like Diamond City material. | A2a | ||
22 | {Friendly} Welcome to the great green jewel of the Commonwealth. Safe. Happy. A fine place to come, spend your money, settle down. | A2b | |||
23 | {Irritated} Don't let this muckraker here tell you otherwise, all right? | Player Default: I'm sure your city's a great place. | A2c | ||
24 | PiperAlias: Yeah. Greatest house of cards in the Commonwealth... until the wind blows. | {cough at the beginning, someone was speaking out of turn / Friendly} *ahem* Now, was there anything particular you came to our city for? | Player Default: I'm trying to find someone. | A1a | |
25 | 09MayorIntroScene3 | {threatening / Irritated} I've had enough of this, Piper. From now on, consider you and that little sister of yours on notice. | PiperAlias: Yeah, keep talkin' McDonough. That's all you're good for. | A1a | |
26 | PiperAlias: Yeah, keep talkin' McDonough. That's all you're good for. | {frustrated grunt / Irritated} Hmph. | A1a | ||
27 | - | {busy dealing with Piper, don't have time to talk to player / Irritated} One second, sir. | A | ||
28 | {busy dealing with Piper, don't have time to talk to player / Irritated} One second, miss. | A | |||
29 | {Depressed} Again, I apologize that security can't spare any time for you, but I'm sure Mister Valentine charges reasonable rates for his services. |
DialogueDiamondCityExtra[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
30 | - | Excuse me, but I'm very busy right now. | |||
31 | I'd love to talk, but I have matters to attend to. | ||||
32 | Enjoy your stay in Diamond City. Now, excuse me. | ||||
33 | I have somewhere to be. Sorry. | ||||
34 | Far too busy to talk right now. I'm the mayor, after all. | ||||
35 | Feel free to speak your mind. I'm the mayor, after all. | ||||
36 | Well, do you have something to say? |
DialogueDiamondCityMayorWallSpeech[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
37 | MayorWallScene02 ("I am not a synth" speech) | {Stern} Everybody? Everybody! I need everyone's attention! | A1a | ||
38 | {Irritated} I would like to address the subject that is on everyone's mind, and that is the disgusting article Piper has written... | Mayor: Diamond City has stood united for over 150 years. And what keeps us united are two things. | A1b | ||
39 | Mayor: I would like to address the subject that is on everyone's mind, and that is the disgusting article Piper has written... | {Confident} Diamond City has stood united for over 150 years. And what keeps us united are two things. | A1a | ||
40 | {Confident} First, is the great green guardian behind me. The Wall. Our protector and our savior from the filth of the outside. | Mayor: And second, is our faith and trust in each other. The faith and trust that has given us prosperity, security, and education for every citizen. | A1b | ||
41 | Mayor: First, is the great green guardian behind me. The Wall. Our protector and our savior from the filth of the outside. | {Confident} And second, is our faith and trust in each other. The faith and trust that has given us prosperity, security, and education for every citizen. | A1a | ||
42 | {Irritated} And while the paper might point their fingers at synths and other ghost stories to drive us apart, we will not betray this sacred trust. | Mayor: Now I want everyone to hear these next words very carefully. | A1b | ||
43 | Mayor: And while the paper might point their fingers at synths and other ghost stories to drive us apart, we will not betray this sacred trust. | {Stern} Now I want everyone to hear these next words very carefully. | A1a | ||
44 | {Confident} I. Am not. A synth. | A1b | |||
45 | {Confident} I am the same flesh and blood boy who grew on these streets. Who was born in a shack just down the waterfront to Martha and Patrick McDonough. | Mayor: And I will not abandon my city due to the heinous allegations of the press. | A1c | ||
46 | Mayor: I am the same flesh and blood boy who grew on these streets. Who was born in a shack just down the waterfront to Martha and Patrick McDonough. | {Stern} And I will not abandon my city due to the heinous allegations of the press. | A1a | ||
47 | {Confident} God bless this city. God bless the Wall! | GenericNPC02: He's so full of shit... | A1b |
FFDiamondCity10[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
48 | FFDiamondCity10_010_MayorOffice | MayorSecurityOfficer: Get your ass out here, McDonough! We know what you are, you lying synth bastard! | {shouting through a door, stalling for time / Nervous} Everything's fine! This is all just a... misunderstanding... | MayorSecurityOfficer: Dammit! The door won't budge. | A1a |
49 | FFDiamondCity10_011_MayorOfficePiper | Piper: I knew it! I knew you were a synth, McDonough! | {shouting through the door, full of contempt / Angry} Yes, Piper! Congratulations! You've won. I hope you break your foot trying to kick that door down! | Piper: Dammit! It won't budge. | A1a |
50 | FFDiamondCity10_015_McDonough | {you have a gun out and a hostage / Angry} That's far enough! | Geneva: Help me! He's crazy! | A1a | |
51 | Geneva: Help me! He's crazy! | {holding a hostage at gunpoint / Angry} I'm not just going to be discarded and tossed to the wolves. I'm the mayor, goddammit! | Player Default: Mayor McDonough, I can help you, but not when you're holding a hostage. Let her go. | A1a | |
52 | Player Default: Mayor McDonough, I can help you, but not when you're holding a hostage. Let her go. | {Afraid} All... all right. She can go... | MayorMcDonough: Now I'll tell you what's going to happen next. I'm walking out of this city. Unharmed. With my dignity intact. | A1a | |
53 | Player Default: Mayor McDonough, I can help you, but not when you're holding a hostage. Let her go. | {Angry} Oh no. I'm not losing my bargaining chip. | MayorMcDonough: Now I'll tell you what's going to happen next. I'm walking out of this city. Unharmed. With my dignity intact. | A2a | |
54 | Player Default: Goodbye, McDonough. | {shouting, about to attack everyone / Angry} You'll never take me alive! | MayorMcDonough: Now I'll tell you what's going to happen next. I'm walking out of this city. Unharmed. With my dignity intact. | B1a | |
55 | Player Default: Hell, I'd vote for him again. | {Angry} Cracking jokes? I'll kill her. I swear I will. | MayorMcDonough: Now I'll tell you what's going to happen next. I'm walking out of this city. Unharmed. With my dignity intact. | X1a | |
56 | Player Default: Discarded? The Institute doesn't want you back? | {Angry} No. They sent some discount messenger to tell me I've outlived my usefulness. | MayorMcDonough: Now I'll tell you what's going to happen next. I'm walking out of this city. Unharmed. With my dignity intact. | Y1a | |
57 | Player Default: Discarded? The Institute doesn't want you back? | {Angry} No. Before the... explosion, they sent some discount messenger to tell me I've outlived my usefulness. | MayorMcDonough: Now I'll tell you what's going to happen next. I'm walking out of this city. Unharmed. With my dignity intact. | Y2a | |
58 | MayorMcDonough: All... all right. She can go... | {Angry} Now I'll tell you what's going to happen next. I'm walking out of this city. Unharmed. With my dignity intact. | MayorSecurityOfficer: Not happening, McDonough! You're a dead man! Dead... synth. Whatever! | A1a | |
59 | MayorSecurityOfficer: Not happening, McDonough! You're a dead man! Dead... synth. Whatever! | {Angry} I'm either walking out of this city a free man, or I'm killing as many of you... disgusting, filthy savages as I can! | Player Default: Fine. Get out of here and don't come back. | A1a | |
60 | Piper: And if I were you, I'd run. Far. | {player is letting you go / Angry} I'd say I'll miss this rust bucket of a city, but I won't. | A1a | ||
61 | Piper: Lord knows, you've got plenty to answer for. | {about to attack everyone / Angry} Trial? Please. You know how these people feel about synths. I won't be stuck in a prison while they gloat! | X1a | ||
62 | Player Default: What are you going to do then, McDonough? | {Stern} I can't go back to the Institute. I can't stay here. But I'm a man of... resourcefulness. I'll make my way. | Y1a | ||
63 | {threatening, you shot Danny Sullivan yourself / SinisterSmile} Just let me go. Hasn't there been enough bloodshed? Think about poor Mister Sullivan. | Player Default: Fine. Get out of here and don't come back. | Y1b | ||
64 | - | {player is letting you escape} I'm leaving. Don't try to follow. | A | ||
65 | {player is letting you escape} You've won. Now let me go. | A | |||
66 | {player is letting you escape} I hope Diamond City turns into Rust City. | A | |||
67 | {going into combat} This is my city! Mine! | ||||
68 | {short death gasp} Agh... | ||||
69 | I won't rot in some jail cell! | ||||
70 | I'll show you what a synth can do! | ||||
71 | You people are animals! That's why we took over! | ||||
72 | You don't deserve a government! You savages! | ||||
73 | {in a standoff, guns drawn / Irritated} Stalling for time? | ||||
74 | {in a standoff, guns drawn / Irritated} Well? Going to say something? |
InstR05[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
75 | InstR05SceneNPC | {Polite, friendly / Friendly} Welcome, welcome. Good to see you again. I trust you've been sent by our mutual friend, Mister Ayo? I hope he's doing well. | Player Default: He's fine. | A | |
76 | Player Default: He's fine. | {Polite / Friendly} I'm glad to hear it. | NPC: There's a farm out there run entirely by Ghouls, if you can believe it. They might be a problem in the future. | A1a | |
77 | Player Default: To be honest, he's a pain in the ass. | {Polite} Yes, well, sometimes it's the best way to get things done. | NPC: There's a farm out there run entirely by Ghouls, if you can believe it. They might be a problem in the future. | B1a | |
78 | Player Default: You know why I'm here, so let's get on with it. | {Appreciative and a little arrogant / Friendly} I like a man who gets to the point. A mayor's time is valuable, after all. | NPC: There's a farm out there run entirely by Ghouls, if you can believe it. They might be a problem in the future. | X1a | |
79 | Player Default: You know why I'm here, so let's get on with it. | {Appreciative and a little arrogant / Friendly} I like a woman who gets to the point. A mayor's time is valuable, after all. | NPC: There's a farm out there run entirely by Ghouls, if you can believe it. They might be a problem in the future. | X2a | |
80 | Player Default: I'm glad to hear it. | {Amused, almost incredulous} There's a farm out there run entirely by Ghouls, if you can believe it. They might be a problem in the future. | A1a | ||
81 | {Annoyed} I ran on a campaign of strict "No Ghouls Allowed" politics. When you build up a scapegoat, you need them to remain distant and scary. | A1b | |||
82 | {Annoyed} But Ghoul settlements breed Ghoul sympathizers. Let our mutual friends know we might need to... give them a reason to be less friendly... | NPC: The full details are in my report, along with some other points of interest. | A1c | ||
83 | Player Default: I'm glad to hear it. | {Annoyed} Hancock... *groan* He won't shut up about me. Every caravan that comes from Goodneighbor is loaded with hearsay and rumors about my... loyalties. | A2a | ||
84 | {Annoyed} I keep telling our mutual friends that they need to step up our plan to deal with him. Reiterate the urgency, if you could. | NPC: The full details are in my report, along with some other points of interest. | A2b | ||
85 | Player Default: I'm glad to hear it. | We caught a young man painting some kind of graffiti in one of the alleys. | A3a | ||
86 | {Concerned} We've since cleaned it up and... dealt with the criminal, but I wouldn't be at all surprised if it was some sort of Railroad propaganda. | A3b | |||
87 | {Defiant} Operating here in the city is... bold, even for them. Still, our mutual friends should know about this. | NPC: The full details are in my report, along with some other points of interest. | A3c | ||
88 | Player Default: I'm glad to hear it. | {Intrigued} I've been hearing rumors about the Minutemen coming back. | A4a | ||
89 | {Disdain} As far as I'm concerned, they were nothing but dangerous vigilantes. | A4b | |||
90 | {Wary} Still, they're popular with the common folk, so it's something to keep an eye on. | NPC: The full details are in my report, along with some other points of interest. | A4c | ||
91 | Player Default: I'm glad to hear it. | {Annoyed} Piper almost managed to get a hold of some... compromising information. I was able to keep things out of her hands, but she's... clever. | A5a | ||
92 | {Annoyed} I've recommended time and time again that we consider her a priority! But... I understand if there are other concerns. | A5b | |||
93 | Just let our mutual friends know that it's still a problem. | NPC: The full details are in my report, along with some other points of interest. | A5c | ||
94 | NPC: But Ghoul settlements breed Ghoul sympathizers. Let our mutual friends know we might need to... give them a reason to be less friendly... | The full details are in my report, along with some other points of interest. | A1a | ||
95 | {Stern} Here it is. Make sure that nobody sees this. Better you destroy it than let it fall into the wrong hands. | Player Default: You've got nothing to worry about. | A1b | ||
96 | NPC: But Ghoul settlements breed Ghoul sympathizers. Let our mutual friends know we might need to... give them a reason to be less friendly... | As usual, the rest is contained within this report. | A2a | ||
97 | {Stern} Remember, don't let anyone see this but Mister Ayo. | Player Default: You've got nothing to worry about. | A2b | ||
98 | Player Default: You've got nothing to worry about. | {Friendly, almost patronizing} I have every confidence in you. | NPC: I'll let you see yourself out. Do travel safely. | A1a | |
99 | Player Default: I know how to do my job. | {Friendly, almost patronizing} Of course, of course. I'm sure that you do. | NPC: I'll let you see yourself out. Do travel safely. | B1a | |
100 | Player Default: So if this shows up in Publick Occurrences, that's bad. Got it. | {Unamused / Irritated} Very funny. | NPC: I'll let you see yourself out. Do travel safely. | X1a | |
101 | Player Default: Anything else I should know? | I think that's enough for now. When I have more, I'll let our mutual friends know. | NPC: I'll let you see yourself out. Do travel safely. | Y1a | |
102 | Player Default: I have every confidence in you. | {Dismissive.} I'll let you see yourself out. Do travel safely. | A1a | ||
103 | InstR05SceneNPCRepeat | {Friendly} Ah, the courier. I hope your journey here was uneventful? | Player Default: It was fine, thanks for asking. | A | |
104 | Player Default: It was fine, thanks for asking. | {Polite, friendly} Good, good. | NPC: On to the business at hand, then. | A1a | |
105 | Player Default: As if you really care. Just give me what I came for. | Very well. | NPC: On to the business at hand, then. | B1a | |
106 | Player Default: I take it your next report's ready? | Quite right. | NPC: On to the business at hand, then. | Y1a | |
107 | Player Default: Good, good. | {DO NOT RE-RECORD: Just fixed a typo. Formal, polite, business-like.} On to the business at hand, then. | NPC: There's a farm out there run entirely by Ghouls, if you can believe it. They might be a problem in the future. | A1a | |
108 | - | {Friendly. / Friendly} Do travel safely, now. | |||
109 | {Friendly / Friendly} I hope you'll come and visit our fine city again. | ||||
110 | {Friendly, but also a bit conspiratorial. You share a secret with the player. / Friendly} Do give my best to our mutual friends. |
MQ105[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
111 | MQ105_012_MayorScene01 | {already told the player once before that you couldn't hand over keys to people's houses / Stern} Back about this key business, I assume? I'm sorry, but I can't condone unlawful searches of people's property. | Player Default: Please, Mayor McDonough. This man Kellogg kidnapped my son. I need to find him. | A | |
112 | {already told the player once before that you couldn't hand over keys to people's houses / Stern} I thought I already told you. I can't give you that key. | Player Default: Please, Mayor McDonough. This man Kellogg kidnapped my son. I need to find him. | A | ||
113 | {you told the player you wouldn't talk to him before because Piper was with him / Apologetic} Thank you. I apologize for being strict, but Piper is a troublemaker, and I advise you to stay away from her machinations. Now, what's this about? | Player Default: A man named Kellogg used to live in this city. I need to search his house. | A | ||
114 | {charming, greeting a prospective citizen / Friendly} Ah, yes. I remember you. Our new arrival. I wish I was in your shoes. Getting to see our glorious city for the first time. How can I help you? | Player Default: A man named Kellogg used to live in this city. I need to search his house. | A | ||
115 | {Friendly} What can I do for you? Don't be shy. I'm the mayor. I'm here to serve the people. | Player Default: A man named Kellogg used to live in this city. I need to search his house. | A | ||
116 | Player Default: Please, Mayor McDonough. This man Kellogg kidnapped my son. I need to find him. | {sympathetic, won over by the player's words / Surprised} Oh, of course... I-I will do everything in my power to help you overcome this horrible personal tragedy. | A1a | ||
117 | {trying to convince the player the situation is hopeless / Worried} I remember Mister Kellogg. Didn't like him myself. Paranoid. Never talked to anyone. I doubt you'll find him. | A1b | |||
118 | {Worried} But I insist you take the key to his old house. It's been abandoned, though. I'm afraid this whole thing might be fruitless. | A1c | |||
119 | Player Default: Please, Mayor McDonough. This man Kellogg kidnapped my son. I need to find him. | {unmoved, NOT won over by the player's words / Concerned} I see... I'm sorry, but however horrible the crimes this Mister Kellogg may have committed, your word alone isn't hard evidence. | Player Default: Please, Mayor McDonough. This man Kellogg kidnapped my son. I need to find him. | A2a | |
120 | Player Default: Fine. Thanks for nothing. | {Concerned} I know it's disappointing, but I have to think of all the people of Diamond City, not just the needs of one person. | B1a | ||
121 | Player Default: I understand. You have rules. Maybe for the right amount, you can bend them a bit? | {Stern} What? How dare you! I'm the mayor, for god's sakes, not some thug for hire. | Player Default: Please, Mayor McDonough. This man Kellogg kidnapped my son. I need to find him. | X1a | |
122 | Player Default: So that's it? You're not going to help? | {Stern} Security is part of what keeps Diamond City above the petty squabbles and misfortunes of the Commonwealth. I can't betray that for anything. | Player Default: Please, Mayor McDonough. This man Kellogg kidnapped my son. I need to find him. | Y1a | |
123 | Player Default: A man named Kellogg used to live in this city. I need to search his house. | {Suspicious} I see. Well, whatever reasons you have, I take my citizens' privacy very seriously. Even after they've left. | A1a | ||
124 | {Stern} I can't allow you to invade someone else's home. That's all there is to it. | Player Default: Please, Mayor McDonough. This man Kellogg kidnapped my son. I need to find him. | A1b | ||
125 | Player Default: Sorry. Never mind. I'll come back later. | {Surprised} Oh. Very well then. | Player Default: Please, Mayor McDonough. This man Kellogg kidnapped my son. I need to find him. | B1a | |
126 | Player Default: Nick Valentine wanted me to see you. | {Amused} Did he now? Some investigation I assume? You two aren't trying to get me in hot water now, are you? Ha ha ha. | Player Default: Please, Mayor McDonough. This man Kellogg kidnapped my son. I need to find him. | X1a | |
127 | Player Default: I'm looking for a key to a house in the city. I assume the mayor's office has a copy? | {Amused} *chuckle* Well, we don't have EVERY key in the city. Where would we put them all? Ha ha ha. | Y1a | ||
128 | {apologetic, but firm} Besides, every citizen in my city has a right to their privacy. Now, if we did have a key, only the owner can ask for it. That's my final word. | Player Default: Please, Mayor McDonough. This man Kellogg kidnapped my son. I need to find him. | Y1b | ||
129 | - | {Piper is with the player. You hate her since she's a reporter / Stern} I know you're new to our fair city, but the press is NOT allowed in this office. Tell PIPER to wait outside. | A | ||
130 | {Stern} I will NOT speak to members of the press. PIPER can wait outside. | A | |||
131 | {player persuaded the mayor to hand over the key / Depressed} I'm happy to help, but I must remind you not to get your hopes up. Mister Kellogg is long gone, and not the type of man who leaves a trail. |