Meat mine

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Icon disambig.svg
For an overview of mine models used throughout the Fallout series, see Mine.
Meat mine
Steak.png
Mine icon.png
Requirements
SkillExplosives 0
Strength Req.1
Attack statistics
Dmg/Attack
1 (1.2) + 100 (119) ExplosionIcon explosion.png
Crit Dmg
0
Crit % Mult
x1
Attacks/Sec
0.5 (0.6)AP35
Other
Weight0.5Value75
Item HP5
QuestsA Brain's Best Friend
Editor ID?
Base IDxx00e5c4
Perk Effects
Perks (dam.)
Bloody Mess
(+0.1 +5 ExplosionIcon explosion.png)
Lord Death
(+0 +4 ExplosionIcon explosion.png)
Thought You Died
(+0.1 +10 ExplosionIcon explosion.png)
Perks (Att.)
 
Gametitle-FNV OWB.png
Gametitle-FNV OWB.png
Icon cut content.pngThe following is based on Fallout New Vegas cut content and has not been confirmed by canon sources.

The meat mine (just called meat in-game) is an cut explosive weapon added in the Fallout: New Vegas add-on Old World Blues.

Characteristics[edit | edit source]

The meat mine is like all other mines and is a placed explosive device. It uses the same explosion data as the frag mine, so the explosive activates when any land-based target approaches within 4.6 feet[1] and detonates in a 9-foot[2] radius after a three second timer elapses.

Cut for unknown reasons, possibly time to get it properly working, the meat mine is nearly complete and even has a projectile that would throw out a mine that uses the steak mesh, but, more interestingly, an unused AI package, NVDLC03X8GabeMeatFindPackage, for Gabe exists that would make Gabe actively try and find an meat mines placed near him. So at one point, the meat mines would've been an easy way for the player to beat Gabe when they had to face him in A Brain's Best Friend.

Speculatively, the player would have had to craft meat mines from the many pieces of Preserved meat found in the X-13 research facility.

Notes[edit | edit source]

References

  1. 100 unit proximity, 128 units = 6 feet.
  2. 192 unit radius.