|Other Names||Megan Allana-Jean Parks, Megan "Megantron" Parks, Megan A Parks|
|Date of Birth||December 27, 1984|
Megan Parks is a developer who worked at Obsidian Entertainment on Fallout: New Vegas as an Environment Artist. She was responsible for 3D asset, texture and prop creation, as well as for building (planning, layout, decoration, lighting, gameplay flow, navmesh) of various game locations.
|2012||Present||Ready At Dawn Studios||Environment Texture Artist|
|2008||2012||Obsidian Entertainment||QA Tester / Junior Level Artist / Junior Environment Artist|
|2010||Fallout: New Vegas||Environment Artist|
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