Mel (Fallout 3)

From The Vault - Fallout Wiki
Jump to: navigation, search
Biography and appearance
RaceHuman, Caucasian
Hair StyleBuzz Cut (HairAfricanAmericanBase)Hair Color?
LocationCapital Wasteland
Dialogue File[[]]
Combat StyleDefault
assistanceHelps Nobody
Alignment-500 Evil
SPECIALStrength: 6
Perception: 5
Endurance: 4
Charisma: 4
Intelligence: 4
Agility: 6
Luck: 4
Derived StatsHit Points: 50
Fatigue: 50
Critical chance:
Melee damage:
Unarmed damage:
Poison resistance:
Radiation resistance:
Tag SkillsWasteland Adventurer (WastelandAdventurer)
Barter: 12
Big Guns: 12
Energy Weapons: 14
Explosives: 14
Lockpick: 14
Medicine: 12
Melee Weapons: 40
Repair: 12
Science: 12
Small Guns: 40
Sneak: 40
Speech: 12
Throwing, unused: 0
Unarmed: 12
Calculated: 0 → 5
Editor RaceCaucasian
Base ID00058059Ref ID0005805c
ScriptSCRI - Script: SCPT - Script [0007E429] <FFEU09NPCScript>
Editor FactionsMS13CanMez
Package 00058A13 (FFEU09MelFlee)

Package 00058063 (FFEU09MelDialogue)

ActorJeff Baker (MaleAdult01Default)
Special Head GearEyebrowM (EyebrowM)
Old Coot (BeardGoateeWide)

Er, uh, hold it right there, pal. You're giving me everything you own. Um, now.

Mel is an ineffective would-be mugger the Lone Wanderer may come across as a random encounter in Fallout 3.


Recently forced out of his Mercenary settlement, Mel is a nervous and ineffectual highwayman, waving an unloaded weapon at his marks, should he ever find one. He is of no threat, except to himself.[1]

Interactions with the player character

Interactions overview

Icon severed finger.png
This character drops a finger when killed (Lawbringer).
Mesmetron icon.png
This character can be enslaved with the Mesmetron.

He wants the Lone Wanderer to give him all their money. He will appear as friendly on radar, and his clearly unassertive and stammering speaking voice make his demands pathetic.

Effects of player actions

There may be several conversation options, depending on your skills:

  • (Speech) Back off or I'll make you regret threatening me.
  • (Speech) How about I give you 5 caps and you leave me alone?
  • (Intelligence) Bullshit, a mugger in the Wasteland? A real raider would've shot me already.
  • (Perception) That gun doesn't look loaded.
  • All right. I haven't killed anyone all day. Let's go.
  • I can't give you all my stuff, sorry.

If a skill-based topic is used, Mel will end the conversation without turning hostile, and will cower as if fleeing. If you simply refuse to give him anything, he may turn hostile. Mel will also fight any roving hostiles that travel near him (i.e. raiders or critters). But, since his shotgun is unloaded, he's limited to fighting with his fists. He's about as tough as an average raider, although without weapons, he's a limited threat.


Icon armored vault suit.png
Merc cruiser outfit
Assault carbine icon.png
Sawed-off shotgun
Icon briefcase.png
Carried items
Icon male severed head.png
Drops on death


  • After speaking with you, Mel will hang around the area where you encountered him for the rest of the game. For a little while, he will be shown as 'fleeing', but afterwards he will be hanging around the same spot forever.
  • Crouched in one spot, cowering with his arms protecting his head, Mel still counts as 'fleeing' and can not be pickpocketed.
  • Mel may run off to a gas station outside Old Olney and then say one of the following phrases...
  • Uh hey, I'm outta here, so see ya.
  • I mind my business, you mind your business.
  • I got nothing to say to you.
  • I'm not looking for trouble, or conversation either.
  • Even if Mel gets a weapon with ammunition from a nearby enemy you can still say "That gun doesn't look loaded." and he'll still say "What, how did you know that?".
  • There is no karma loss for killing him.


Mel appears only in Fallout 3.

Behind the scenes

  • Mel is an homage to Mel Gibson, the actor who played Mad Max. In Mad Max 2 Gibson threatened the Gyro Captain using an unloaded sawed-off shotgun.


  1. Fallout 3 Official Game Guide Game of the Year Edition p.85: "Mel
    Recently forced out of his Mercenary settlement, Mel is a nervous and ineffectual highwayman, waving an unloaded weapon at you should your paths ever cross. He is of no threat, except to himself."
    (Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census)