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Mentats (Fallout 76)

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Icon disambig.svg
For other forms of Mentats in the Fallout series, see Mentats.
Mentats
FO4MentatsNifskope.png
FO4Chem.png
Overview
Effects
+2 Intelligence and +2 Perception for 5 minutes. Increases thirst.
Dehydrating
Increases thirst by 3%
Duration
300 seconds (~5 minutes)
Addiction10.00%
Other
Weight0.25Value30
Technical
Editor IDMentats
 
Gametitle-F76.png
Gametitle-F76.png

Mentats is a consumable in Fallout 76.

Background[edit | edit source]

The following section is transcluded from Mentats. To modify, please edit the source page.

The chalky red pills manufactured by Med-Tek were a popular recreational (party) drug before the Great War, favored by consumers for their effect on creativity.[1] The active ingredient is a powerful nootropic that increases memory related functions, and speeds other mental processes.[2] Of course, the effect is temporary, leaving the user tired and sluggish once it wears off. Excessive consumption could also result in health complications, including migraines and even debilitating neurological disorders.[3][4] Coupled with a high addiction rate, Mentats were a double edged sword.[2]

Despite that, chem packages (available both as cardboard packs and tins)[5] sold well, to the point where the company started developing flavored varieties with slightly different properties.[6][7] Their popularity survived the Great War and made them a popular drug across the wasteland. Some chemists even figured out how to iterate on the design and create special blends of Mentats.[8]

Characteristics[edit | edit source]

Mentats increase one's Intelligence and Perception by 2 for five minutes, but carries a 10% chance of addiction. Mentats are also a component of other chems, including berry, grape, and orange Mentats, as well as Bufftats and Psychotats.

Crafting

ComponentsRequirementsProducts
1 Mentats


The above template is generated from Template:F76 co chem Mentats. For corrections, edit the target template.

Locations[edit | edit source]

References

  1. Fallout 2 Official Strategies & Secrets p.74: "This party drug was once favored for the boost it gave to creativity—tune in, turn on, drop out. Mentats are just the ticket when you need to figure out something particularly perplexing or impress someone with your wits and charm. Mentats also sharpen your Perception, which greatly enhances long-range sniping attacks."
  2. 2.0 2.1 Fallout and Fallout 2 item description: "{5300}{}{Mentats}"
    "{5301}{}{A pillbox of mind-altering chems. Increases memory related functions, and speeds other mental processes. Highly addictive.}"
    (PRO ITEM.MSG (Fallout), PRO ITEM.MSG (Fallout 2))
  3. Little Yangtze terminals; Little Yangtze Log Terminal, Elijah's Journal - Day 4
  4. Mobius suffers from acute dementia as a result of extremely prolonged Mentats and Psycho abuse.
  5. Game items
  6. National Archives terminals; Prize Redemption Terminal
  7. National Archives terminals; Administrator Berkeley's Terminal, Notice u89003
  8. Different recipes available in Fallout: New Vegas and Fallout 4.
Consumables in Fallout 76