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Metal armor (Fallout 4)

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Metal armor
MetalM Lite 1.pngMetalM Lite Back.png
DRBallisticEnergyRadiation
ValuesSee belowSee belowSee below
WeightSee belowValueSee below
ClassMetal armor
Sturdy metal armor
Heavy metal armor
ModificationsMaterial
Variants
Base
Apocalypse chestplate
Apocalypse left greave
Sturdy
Champion chestpiece
Champion left arm
Champion right arm
Heavy
Devastator's chestpiece
Devastator's right greave
 
Gametitle-FO4.png
Gametitle-FO4.png

Metal Armor offers additional protection against ballistic damage.

Fallout 4 loading screen

Metal armor is a set of armor in Fallout 4.

Background

A crude suit of armor crafted into a protective suit by a blacksmith - or a wastelander with a blowtorch. Metal armor is heavy, rugged, and can be readily manufactured from scrap, like steel or aluminum,[1] though requires skill to make an effective suit of armor that isn't a danger to its own wearer.

The suit consists of a protective plate composed of shaped scrap sheet metal with additional protective plates attached via repurposed rebar to provide a degree of motion for the lower body. The plate forms a single-piece shell that extends over the shoulders to the upper back, worn with a thick layer of salvaged fabric for padding and to prevent chafing. A tire is tied to the lower back using leather straps and string, providing softer cover for vulnerable organs and a bit of comfort while sitting or leaning.

The limbs are covered by rudimentary protectors made out of salvaged sheet metal roughly hammered into its proper shape. Forearm sections are attached to thick cloth padding and held together with leather straps, while the shin guards are worn over trousers with two simple leather straps. Four joint protectors for the knees and elbows complete the loadout, with four spikes in a square pattern attached on the elbows for that bit of extra grease in bar fights.

Characteristics

Metal armor consists of five different pieces that make up the entire set, one for each limb, and as well as a torso piece. They can be worn over thin clothing with ease, and can be modified with standard armor mods, although only material mods change the armor's appearance. Metal armor is tilted more toward protection against ballistic weapons[2] although it does protect against energy based weaponry.

Although all these metal armor variants are post-War creations intended to be worn with the metal helmet, they are usually found sporadically. See also Cage armor and Helmeted cage armor.

Crafting

With the Contraptions Workshop add-on, all three levels of protection can be manufactured using a armor forge.

ComponentsRequirementsProducts

Base stats

Type Piece Protection Weight Value Base ID
Ballistic
Resistance
Energy
Resistance
Standard Chest 12 5 8 40 000536c4

Arm 7 3 3 15 000536c1 (right)
0004b933 (left)
Leg 7 3 3 15 000536c3 (right)
000536c2 (left)
Sturdy Chest 25 15 15.5 115 000536c4

Arm 15 8 7.9 65 000536c1 (right)
0004b933 (left)
Leg 15 8 7.9 65 000536c3 (right)
000536c2 (left)
Heavy Chest 37 25 23.1 190 000536c4

Arm 22 13 12.8 115 000536c1 (right)
0004b933 (left)
Leg 22 13 12.8 115 000536c3 (right)
000536c2 (left)

^ All the above are from non-modified pieces.

Modifications

This item has the following modification slots: Material, Misc. All numbers are relative to the base stats.

  • Material mods can't be swapped between arms and legs, even though they cost the same and provide the same bonuses.
  • Misc mods that are available to both arms and legs can be swapped.
  • You can find Muffled arms as loot, but this is a bug. If the Muffled mod is removed from the arms, it cannot be re-added. It also likely provides no benefit on the arms.

Material (Torso)

Name Ballistic
Resistance
Energy
Resistance
Weight Value Resources Perks Required Other
Standard Base None None
Painted +2 +2 +1.15 +15 2x Adhesive
4x Cloth
6x Steel
Enameled +5 +4 +2.875 +20 2x Adhesive
4x Cloth
8x Steel
Armorer 1
Shadowed 2x Adhesive
4x Cloth
6x Rubber
7x Steel
+5% stealth bonus
Alloyed +7 +6 +4.025 +45 3x Adhesive
4x Cloth
10x Steel
Polished +10 +8 +5.75 +60 4x Adhesive
4x Cloth
12x Steel
Armorer 2

Material (Limbs)

Name Ballistic
Resistance
Energy
Resistance
Weight Value Resources Perks Required Base ID
Standard Base None None
Painted +1 +1 +0.75 +10 1x Adhesive
2x Cloth
2x Steel
Enameled +3 +2 +1.875 +20 1x Adhesive
2x Cloth
3x Steel
Armorer 1
Shadowed 1x Adhesive
2x Cloth
2x Rubber
2x Steel
+5% stealth bonus
Alloyed +4 +3 +2.625 +30 2x Adhesive
2x Cloth
4x Steel
Polished +6 +4 +3.75 +40 2x Adhesive
2x Cloth
5x Steel
Armorer 2

Misc (Torso)

Type Effect Weight Value Resources Perks Required
Lighter Build +5 AP -40% +10% 3x Adhesive
4x Cork
4x Fiberglass
3x Rubber
None
Padded -25% damage taken from explosions +50% +10% 3x Adhesive
3x Ballistic Fiber
3x Rubber
Pocketed Improved carrying capacity (+10). +10% +10% 3x Adhesive
4x Cloth
4x Leather
Asbestos Lining +15 Energy resistance and immunity to being set on fire +50% +20% 5x Adhesive
6x Asbestos
6x Ballistic Fiber
3x Rubber
Armorer 1
Deep Pocketed Improved carrying capacity (+20). +10% +30% 6x Adhesive
5x Cloth
6x Leather
Armorer 2
Lead Lined +15 Radiation resistance +50% +30% 6x Adhesive
8x Lead
4x Screw
Armorer 2
Science! 1
Dense -50% damage taken from explosions +50% +40% 7x Adhesive
6x Ballistic Fiber
3x Fiberglass
4x Rubber
Armorer 3
Ultra-Light Build + 10 AP -80% +40% 7x Adhesive
6x Cork
8x Fiberglass
5x Rubber
Pneumatic Reduces the magnitude of incoming staggers. +30% +50% 8x Adhesive
5x Aluminum
7x Ballistic Fiber
10x Lead
Armorer 4
BioCommMesh Increases duration of chems by 50%. +30% +50% 8x Adhesive
12x Aluminum
8x Circuitry
6x Cloth
Armorer 4
Science! 2

Misc (Limbs)

Type Effect Weight Value Resources Perks Required
Lighter Build +2 AP -40% +10% 3x Adhesive
4x Cork
4x Fiberglass
3x Rubber
None
Pocketed +5 carrying capacity +10% +10% 3x Adhesive
4x Cloth
4x Leather
Braced
(Arms only)
+25% damage blocked +25% +20% 5x Adhesive
6x Bone
4x Steel
Armorer 1
Brawling
(Arms only)
+10% Unarmed damage +25% +20% 5x Adhesive
3x Bone
4x Lead
2x Screw
Cushioned
(Legs only)
-50% falling damage +10% +20% 5x Adhesive
6x Cloth
7x Cork
7x Rubber
Strengthened -15% limb damage +20% +20% 5x Adhesive
5x Plastic
5x Screw
5x Steel
Deep Pocketed +10 carrying capacity +10% +30% 6x Adhesive
5x Cloth
6x Leather
Armorer 2
Lead Lined +10 Radiation resistance +50% +30% 6x Adhesive
8x Lead
4x Screw
Armorer 2
Science! 1
Stabilized
(Arms only)
+5% scope stability +25% +30% 6x Adhesive
7x Aluminum
3x Fiber Optics
4x Spring
Armorer 2
Muffled
(Legs only)
+10% harder detection for enemies +10% +50% 6x Adhesive
5x Cloth
7x Rubber
Aerodynamic
(Arms only)
-5% power attack AP cost +10% +40% 7x Adhesive
7x Aluminum
6x Fiberglass
5x Spring
Armorer 3
Custom-Fitted
(Legs only)
-5% sprint AP cost +10% +40% 7x Adhesive
8x Leather
4x Rubber
5x Spring
Dense -50% damage taken from explosions +50% +40% 7x Adhesive
6x Ballistic Fiber
3x Fiberglass
4x Rubber
Ultra-Light Build +2 AP -80% +50% 7x Adhesive
6x Cork
8x Fiberglass
5x Rubber
Weighted
(Arms only)
+10% armor penetration for melee and unarmed attacks +40% +50% 8x Adhesive
10x Aluminum
4x Bone
4x Fiberglass
Armorer 4
Sleek
(Legs only)
+5% movement speed while sneaking +10% +50% 8x Adhesive
5x Fiberglass
4x Oil
10x Rubber


Locations

  • Dropped by high level raiders and sold at markets. The grade of metal armor spawning depends on player level: Light metal armor spawns starting with level one, sturdy with level 24, and heavy with level 39.

References

  1. Fallout 76 loading screens hints: Constructed of thick, hand-welded steel or aluminum, Metal Armor offers additional protection against physical damage.
  2. Fallout 4 loading screen hints: "Metal Armor offers additional protection against ballistic damage."