Michael Nicholson

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Developer
Michael Nicholson
Michael Nicholson.jpg
Biographical data
Other NamesMike Nicholson, Pixel Pugilist, Mikenart
Involvement in Fallout series
GamesFallout: Brotherhood of Steel
External links
Homepagemikenart
MobyGamesMichael Nicholson
Other LinksLinkedIn Profile
 
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Gametitle-FOBOS.png

Michael Nicholson is a developer who worked at Interplay Entertainment and was credited with Special Thanks for Fallout: Brotherhood of Steel. He also created some concept art for the game.

Biography[edit | edit source]

Nicholson started out his career in the gaming industry in 1994 at Dreamforge where he worked on multiple titles as Lead Game designer, Lead Artist, Concept artist and Interface design/artist. He then moved on to Interplay in 2001. Nicholson also worked at other well-known video game companies including Sony Studios, Monolith, and Sigil Games Online. Nicholson was hired by Blizzard in October of 2006.

Employment history[edit | edit source]

FromToCompanyRole
2006PresentBlizzard EntertainmentSenior Artist
20052006Sigil Games OnlineSenior Artist/UI Designer
20042005MonolithArt Director
20032004Point of ViewSenior Artist
20032003Sony StudiosSenior Artist
20012003Interplay EntertainmentLead Artist
19942001DreamforgeLead Artist/Game Designer

Credits[edit | edit source]

Fallout series[edit | edit source]

YearTitleCredited as/for
2004Fallout: Brotherhood of SteelSpecial Thanks

Other work (excerpt)[edit | edit source]

YearTitleCredited as/for
2012Diablo IIISenior Artist / UI Designer

Gallery[edit | edit source]

External links[edit | edit source]