Hello there! We are conducting a survey to better understand the user experience in making a first edit. If you have ever made an edit on Gamepedia, please fill out the survey. Thank you!

Milo, shipping foreman

From The Vault - Fallout Wiki
(Redirected from Milo, Shipping Foreman)
Jump to: navigation, search
Mbox incomplete.png
Infobox incomplete
The infobox template in this article is missing some required data. You can help The Vault by filling it in.
Mbox incomplete.png
Missing data
A template in this article or section is missing some data. You can help The Vault by filling it in.
Icon lincoln voice.png
Audio needed
This article has missing audio files. You can help The Vault by uploading them.
Milo, shipping foreman
Milo, shipping foreman.jpg
Biography and appearance
RaceMister Handy robot
AffiliationNuka-Cola Corporation
RoleLoading Dock Foreman
LocationNuka-Cola plant
Dialogue FileMilo, shipping foreman's dialogue
Gameplay
QuestsThe Nuka-Cola Challenge
Technical
Base ID0004d5b7Ref ID0004d5b9
ActorStephen Russell
 
Gametitle-FO3.png
Gametitle-FO3.png

Hello there, fellow employee. I don't believe we've met. I'm your factory foreman, Milo. It's a pleasure to meet you.

Milo the shipping foreman, is a Mister Handy robot who makes a brief appearance in The Nuka-Cola Challenge quest at the bottom floor of the Nuka-Cola plant. He waits at the bottom level of the factory floor near the upper door to the offices.

Background[edit | edit source]

Milo is a Mister Handy robot that was made before the War to keep an eye on production in the bottling area of the Nuka-Cola plant. As the latest in robotic bookkeeping and shipment launching, Milo continues to be a proud employee of the Nuka-Cola Corporation centuries after it went out of business. Currently, he’s waiting for additional shipping instructions from a Nuka-Cola employee with proper ID.[1]

A closet with four bodies can be found in the plant with a note revealing Milo left them to starve to death for minor infractions such as leaving the toilet lid in the unisex bathrooms up or having a marginally longer lunch break than they were designated.

Interactions with the player character[edit | edit source]

Interactions overview[edit | edit source]

Perk empathy synthesizer.png
This character is involved in quests.

Quests[edit | edit source]

Effects of player actions[edit | edit source]

Failure in speech checks to get the research department safe key result in demerits, which most of the remaining options will earn you. Upon receiving three demerits, Milo will attack you, and the key can be looted from his body afterwards.

Inventory[edit | edit source]

MadeMan.svg
Icon armored vault suit.png
Apparel
-
Assault carbine icon.png
Weapon
-
Icon briefcase.png
Carried items
-
Icon male severed head.png
Drops on death
empty

Appearances[edit | edit source]

Milo the shipping foreman appears only in Fallout 3.

Bugs[edit | edit source]

  • PCIcon pc.png PlayStation 3Icon ps3.png Xbox 360Icon xbox360.png An error can occur when you meet Milo and he will only say "What is it now, sir?". The dialogue will automatically end and you cannot interact with him. You can still kill him and loot his corpse however.

References

  1. Fallout 3 Official Game Guide Game of the Year Edition p.85: "Milo, Shipping Foreman
    The latest in robotic bookkeeping and shipment launching, Milo is a proud employee of the Nuka-Cola corporation. Currently, he's waiting for additional shipping instructions from a Nuka-Cola employee with proper ID."
    (Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census)
  2. Lone Wanderer: "I'm John-Caleb Bradberton. I don't need an ID number. I own this place!"
    Milo, shipping foreman: "The name is verified in my system with no existing or issued employee number. Voice stress pattern within normal parameters. Executive override protocol initiated. What may I do for you on this wonderfully productive day?"
    (Milo, shipping foreman's dialogue)