Minigun (Fallout 76)

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For an overview of Minigun models throughout the Fallout series, see Minigun.
Minigun
Fo4 Minigun.png
FO4Minigun.png
TypeHeavy
Damage
Damage8
Damage TypeBallistic
Attacks
Ammo Type5mm round
Ammo Cap.200
Attack Rate27.2 rps
Range
Accelerated: 25.59 m (83.96 ft)
Standard: 36.56 m (119.94 ft)
Tri: 51.18 m (167.91 ft)
Weapon Modification
Slots
Other
Weight27.4
Value382
Technical
Editor IDMinigun
 
Gametitle-F76.png
Gametitle-F76.png

While capable of dealing a massive amount of ballistic damage in a short period of time, the Minigun needs a moment to "spin up" before it can be fired.

Fallout 76 loading screen hints

The minigun is a weapon in Fallout 76.

Background[edit | edit source]

The following section is transcluded from minigun. To modify, please edit the source page.

A Rockwell CZ53 personal minigun is capable of firing 5mm rounds at over 60,000 RPM[1] with an ammunition capacity dependent on the type of feed mechanism. (120 round unknown[2], 200 round belt-fed drum[3], and 240 box – with accompanying extra belt backpack[4]) The CZ53 personal minigun makes up for the small 5mm round by sending a hail of bullets toward its target. Its sheer size, coupled with its trademark sound, is enough to send anyone in its path running for cover. It's a great weapon for suppressing fire, letting others flank the unsuspecting enemy.[5][6] When the Great War struck, it was already an aging design and was slowly being replaced by the more advanced CZ57 Avenger minigun.[7]

Characteristics[edit | edit source]

The minigun is a heavy weapon with multiple rotating barrels. By default, there are six barrels, but this can be modified to only three in order to increase accuracy. Though the multiple-barrel design is meant to reduce heat buildup, the barrels will shift from their normal grey color to a super-heated red if it is fired continuously. The barrels rotate extremely quickly, and allow for an incredibly high rate of fire. Despite the weapons low damage per bullet, this high rate of fire causes the minigun to shred enemies.

The barrels lead back to a bulky, rusty grey body, with a front-handle for the user to support the weight of the weapon in front of the receiver and attached to an ammo drum on both sides. It has a notable drum magazine that includes an animated 5mm ammo belt leading from the front side of the drum to the right side of the main body, into the receiver. The weapon oddly includes two rear handles when placed on the ground, but only one when used when equipped.

Crafting

ComponentsRequirementsProducts
19 Gear
6 Oil
1 Minigun


The above template is generated from Template:F76 co Weapon Ranged Minigun. For corrections, edit the target template.

Modifications[edit | edit source]

All numbers are relative to the base stats.

Barrel[edit | edit source]

Modifications list ?
Mod Effects Crafting
Prime Barrel
(E)

Superior Damage. Bonus Damage to Scorchbeasts and Scorched.


  • AimModelMinConeDegrees: +10%
  • AimModelMaxConeDegrees: +50%
  • Loads Ultracite 5mm rounds
  • AttackActionPointCost: +40%
  • SightedTransitionSeconds: +15%
  • Range multiplier: +1
  • Accuracy (sighted): +25%
  • Value: +20%
  • +25% damage to scorched, scorchbeasts, and the scorchqueen

Components
15 Gear
12 Oil
Requirements
Standard Barrel
(E)

Standard.


  • AimModelMinConeDegrees: +10%
  • AimModelMaxConeDegrees: +50%
  • AttackActionPointCost: +40%
  • SightedTransitionSeconds: +15%
  • Range multiplier: +1
  • Accuracy (sighted): +25%
  • Value: +20%

Components
6 Oil
Accelerated Barrel
(E)

Improved damage and rate of fire. Inferior range and accuracy.


  • Speed: +15%
  • AttackDamage: +15%
  • Value: +40%
  • Weight: +25%
  • AimModelMinConeDegrees: +40%
  • AimModelMaxConeDegrees: +80%
  • AttackActionPointCost: +25%
  • Range multiplier: +1
  • Accuracy (sighted): +20%
  • Value: +10%
  • Weight: +10%

Components
16 Gear
8 Oil
Requirements
Tri Barrel
(E)

Inferior rate of fire. Better damage, range, accuracy, and recoil.


  • Speed: -35%
  • Value: +50%
  • Weight: +65%
  • AimModelMinConeDegrees: +20%
  • AimModelMaxConeDegrees: +20%
  • AimModelRecoilMaxDegPerShot: -15%
  • AimModelRecoilMinDegPerShot: -15%
  • AttackActionPointCost: +50%
  • SightedTransitionSeconds: +3%
  • Range multiplier: +1
  • Accuracy (sighted): +25%
  • Value: +20%
  • Value: +40%
  • Weight: +30%
  • Durability: Medium

Components
18 Gear
12 Oil
Requirements

Sights[edit | edit source]

Modifications list ?
Mod Effects Crafting
Gunner Sight
(E)

Better focus and sighted accuracy.


  • Value: +25%
  • Weight: +10%
  • AimModelConeIronSightsMultiplier: -15%
  • 1.5x zoom when sighted
  • AttackActionPointCost: -15%
  • SightedTransitionSeconds: -10%

Components
Requirements
Standard Sights
(E)

Standard.


Components

Muzzle[edit | edit source]

Modifications list ?
Mod Effects Crafting
Shredder
(E)

Superior bash. Inferior range.


  • Range: -1.5
  • SecondaryDamage: +100%
  • Value: +20%
  • Weight: +25%
  • Add Enchantments: EnchMiniGunBayonet
  • Durability: Low

Components
Requirements

Variants[edit | edit source]

Locations[edit | edit source]

References

  1. In-game description: "{1200}{}{Minigun}"
    "{1201}{}{A Rockwell CZ53 Personal Minigun. A multi-barrelled chaingun firing 5mm ammunition at over 60,000 RPM. Min ST: 7.}"
    (PRO ITEM.MSG (Fallout), PRO ITEM.MSG (Fallout 2))
  2. Fallout & Fallout 2
  3. Fallout 4
  4. Fallout 3 & Fallout: New Vegas – assumption that there is extra belts within the backpack.
  5. Research Terminal, Research Log - Minigun
  6. Research Note - Minigun
  7. In-game description: "{38900}{}{Avenger Minigun}"
    "{38901}{}{Rockwell designed the Avenger as the replacement for their aging CZ53 Personal Minigun. The Avenger's design improvements include improved, gel-fin, cooling and chromium plated barrel-bores. This gives it a greater range and lethality. Min ST: 7.}"
    "name_lightMiniGun = {Avenger MiniGun}"
    "desc_lightMiniGun = {Rockwell designed the Avenger as the replacement for their aging CZ53 Personal Minigun. The Avenger's design improvements include improved, gel-fin, cooling and chromium plated barrel-bores. This gives it a greater range and lethality.}"
    (PRO ITEM.MSG (Fallout 2), Items.txt)