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For the skill sometimes called 'Missiles' in late Van Buren design documents, see Throwing.
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This is a lore summary, presenting intradiegetic or in-universe information about the subject. For game characteristics and similar data, consult the table on the right.
Game-specific articles
Fallout 3Missile
FO: New VegasMissile
Missile, high explosive
Missile, high velocity
Gun Runners' ArsenalMissile, hive
Fallout 4Missile
Fallout 76Missile
Gametitle-FO3.pngGametitle-FNV.pngGametitle-FNV GRA.pngGametitle-FO4.pngGametitle-F76.png
Gametitle-FO3.pngGametitle-FNV.pngGametitle-FNV GRA.pngGametitle-FO4.pngGametitle-F76.png

Missile is an ammunition type found in Fallout 3, Fallout: New Vegas, Fallout 4, and Fallout 76.

Variants[edit | edit source]

Missile[edit | edit source]

Gameplay articles:

Ammunition. Standard Missile.

Missile, High Explosive[edit | edit source]

Gameplay article:

Ammunition. Missile, High Explosive. 35% increase in damage and a 50% increase in blast radius.

Missile, High Velocity[edit | edit source]

Gameplay article:

Ammunition. Missile, High Velocity. Shot at a 3.23 time faster than the standard missile thus reaching the intended target quick.

Missile, Hive[edit | edit source]

Gameplay article:

Ammunition. Missile, Hive. When shot, the missile breaks into 9 smaller hive missiles in mid-air bombarding the target(s).

Missile, fin-stabilized[edit | edit source]

Gameplay articles:

A fin-stabilized missile using a solid-rocket motor, the L225 warhead is an effective high-explosive munition thanks to the use of octol (HMX and TNT mixture).[1] A notable feature of the fin-stabilized missile is its ability to interface with the launcher's guidance system without the need for additional modification.[2]


  1. Warhead markings.
  2. Guidance feature.