NCR emergency radio (broadcast)

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The NCR Emergency Radio is a radio broadcast in the Mojave Wasteland.

Background[edit | edit source]

The NCR Emergency Radio activates upon the start of the Second Battle of Hoover Dam (by starting Eureka!, No Gods, No Masters, Veni, Vidi, Vici or All or Nothing). The radio broadcasts information about the events occurring across the Mojave and tactical orders issued. It will also give five additional pieces of information that showcase the effects of player's actions on the battle. These are reported in sequence, as they occur and cover:

  1. Operation Racket (the Omerta attack on the Strip)
  2. Bombing of the monorail
  3. Legion attack on Camp Forlorn Hope
  4. Fiend attack on Camp McCarran
  5. Legion attack on Camp Golf

The results of the attacks are determined by the player's actions.

Broadcast[edit | edit source]

Type Content Conditions
Intro "Uh... Am I broadcasting? I'm broadcasting? Shit, ok. This is the NCR Emergency channel. It sounds like the Hoover Dam is under attack. Stay tuned." Always plays when the station is first activated
Camp Golf "Rangers have managed to hold off a Legion attack at Camp Golf. Some casualties, but Camp Golf stands." Flags of Our Foul-Ups was not completed
"Rangers have barely managed to fend off a brutal attack at Camp Golf. The numbers had not yet been reinforced to replace the missing troops." Flags of Our Foul-Ups was failed by killing the Misfits
"Camp Golf has fallen! Apparently a small group of troopers broke rank and fled their posts once the battle began." Flags of Our Foul-Ups was completed by faking test results
"A group of troopers, that can only be described as rag-tag, managed to fend off a brutal attack at Camp Golf. I salute your bravery. Hold the front." Flags of Our Foul-Ups was completed by improving Misfit performance
Fiends "Troopers have managed to contain several small riots that were breaking out in the area surrounding New Vegas." Three-Card Bounty was completed
"There is chaos breaking out at McCarran. The Fiends are using the opportunity to attack the base." Three-Card Bounty was not completed (at least one boss remains alive)
"There are also several riots breaking out in the area surrounding New Vegas. The looters have taken to the streets."
Camp Forlorn Hope "There is a confirmed report that the Legion mounted a simultaneous assault at Camp Forlorn Hope." Always plays
"Yes Forlorn Hope has fallen. Some troops managed to fall back, but the fortification is lost." Neither Restoring Hope nor We Are Legion were completed
"Forlorn Hope has sustained heavy casualties, but the fortification stands. We have successfully defended Forlorn Hope." Restoring Hope was completed
"I'm not getting any more information from Forlorn Hope. The Camp appears to have been totally overrun." We Are Legion was completed
"I'm receiving reports that Forlorn Hope has been totally overrun, and the Legion is killing civilians as far as the township called Novac." The player killed everyone at both Nelson and Camp Forlorn Hope
"The troops at Forlorn Hope, assisted by First Recon, have repelled the Legion attack with very few casualties." Three-Card Bounty was completed, but Restoring Hope was not
"The troops at Forlorn Hope, assisted by First Recon, have repelled the Legion in what will surely be the most decisive victory in this entire battle." Both Three-Card Bounty and Restoring Hope were completed
Operation Racket "What the fuck is happening on the Strip? I'm getting reports that someone just bombed the embassy." How Little We Know was not completed or completed by helping the Omertas
"It sounds like the Omertas are mounting some sort of attack on the Strip. They are receiving heavy casualties from the Securitrons and other casinos." How Little We Know was not completed either way
"The attack is coming from the Omertas. They are using some kind of gas to kill everyone in the casinos on the strip. How is this possible?" How Little We Know was completed by helping the Omertas
Monorail "The monorail at Camp McCarran just exploded. I'm not getting any reports of any fighting, but the monorail is gone for sure." The player failed to stop the destruction of the monorail in I Put a Spell on You or never handled the quest
"We aren't going to be able to reinforce the Strip against the Omerta assault there. How the fuck did this happen? Jesus."
Tactical commands "There is some sort of obstruction on the road to Hoover Dam. We're going to do our best to send reinforcements around." Always play
"Deploying battalion 14 to the southwestern flank."
"Unit 15 reinforce unit 16 at defense point sigma delta."
"Delta squad, redeploy."
"All units, be aware we are receiving help from a non-NCR military asset."
"Snipers in position. Repeat. Snipers in position."
"Unit 4 reinforce unit 8."
"Unit 23 await reinforcement from unit 42."
"Location Bravo Bravo Charlie, the doctor is coming."
"All unit commands, relay your current position and status."
Easter eggs "They're coming out of the walls man! They're coming outta the damn walls." Wild Wasteland is active
"Game Over Man! GAME OVER!"
Closing segment "Signing off." Goodbye segment

Behind the scenes[edit | edit source]

  • The only three broadcasts involving one Unit reinforcing another mention the numbers 4, 8, 15, 16, 23, and 42 likely referencing 'The Numbers' from the television show Lost. The broadcasts are: "Unit 4 reinforce Unit 8," "Unit 15 reinforce Unit 16 at defense point Sigma Delta," and "Unit 23 await reinforcement from Unit 42!"
  • One of the messages is a reference to the British sci-fi series, Doctor Who: "Bravo Bravo Charlie, the Doctor is coming." Bravo Bravo Charlie, is 'BBC' in the phonetic alphabet, the organization which airs Doctor Who in the UK and other countries.
  • Two messages have references to the film Aliens, but this only happens with the Wild Wasteland trait: "Game over man! Game over!" and, "Christ! They're coming out of the damn walls!"