NCR emergency radio (item)
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NCR emergency radio
In the Aid tab of your Pip-Boy 3000 you may select the NCR Emergency Radio. You will see a menu with options to; Call for NCR Supply Support, Call for NCR Trooper Support, Call for NCR Ranger Support, or Cancel [No Support]. This option is only available in certain NCR approved areas.
Calling for Supply Support
Starts the quest Emergency Radio, and drops an NCR Supply Crate with random ammunition, and/or armor. Sometimes an NCR Ranger will run to you after completion, and go through the same dialogue as when you received the radio. Note: You will not be given an additional Radio.
Calling for Trooper Support
Causes an unnamed NCR Trooper to run to your location. They cannot be controlled by the companion wheel but they will follow you until their death and fight hostiles. They will follow you while fast traveling. The Trooper is always equipped with NCR armor and a service rifle. He has 50 Hit Points and a Guns skill of 46.
Calling for NCR Ranger Support
Causes an unnamed NCR Ranger to run to your location. They cannot be controlled by the companion wheel but they will follow you until their death and fight hostiles. They will follow you while fast traveling. The Ranger will always be equipped with NCR Ranger patrol armor and a cowboy repeater. He/she has 220 Hit Points and a Guns and Unarmed skill of 100, and they also carry $50 NCR.
Both the NCR Trooper and NCR Ranger can be dismissed by simply selecting the radio again, and then selecting Dismiss.
The radio can be used every twenty-four hours. A message saying 'Your follower has died!' will appear when the Ranger or Trooper is killed, like when your follower dies in Hardcore mode. Your Ranger may be killed by the Securitrons guarding the gate leading into the New Vegas Strip. If at all possible, use the Monorail to gain access to New Vegas.
If you lose your reputation with the NCR, you will no longer be able to call in support until you once again raise your reputation.
You receive this from an unnamed NCR Ranger at a random location when your Reputation with the NCR becomes Accepted or higher. If you are disliked in any way by the NCR you cannot receive this item.
- The radio will not function in areas controlled by Caesar's Legion (such as Cottonwood Cove), it will simply say "Outside of operational area, please relocate and try again.".
- Although the NCR and the Brotherhood of Steel are enemies, summoning an NCR companion and taking them inside the Hidden Valley bunker will not result in them getting attacked.
- Unlike regular companions, the Ranger and Trooper do not heal after the end of combat. However, they are restored to full health whenever the player fast-travels to a new location.
- The Ranger and the Trooper will attack Great Khans, Fiends and Caesar's Legion soldiers, so it's advisable to dismiss them or not do missions related to these factions if you wish to maintain a good reputation with them.
- Unlike kills made by a permanent companion, kills made by the Ranger or Trooper will not count against the player for purposes of increasing reputation as long as the player does not attack the victim also. Therefore, the Ranger and Trooper can be used to wipe out small Legion camps without losing reputation with Caesar's Legion.
- Better weapons and armor can be reverse-pickpocketed into the inventories of the Ranger or Trooper, in order to increase their hitting power or durability. Unlike companions, the Ranger and Trooper do not use up ammunition and will fire any weapon indefinitely as long as they have 1 round of ammunition for that weapon in their inventory.
- The radio can be used to call an NCR trooper or ranger even if you have both a humanoid and a non-humanoid companion.
- If you "lose" your NCR Trooper/Ranger, they may turn up waiting at the entrance to Camp McCarran, speak to them and they will follow you again.
- After giving you the radio, the NCR ranger who delivers it will run across the map to the entrance of Camp McCarran, where he/she will disappear from the game.
- In order to have the NCR Ranger who gives you the radio approach you upon entering an NCR building, the player cannot be wearing any faction armor (including NCR armor) as it sets your reputation level to the NCR to neutral or lower.
- Be advised if you use energy weapons and also have the Meltdown Perk, and if you are fighting enemies with the Ranger or Trooper alongside, he or she can die very easily from the resulting corona and the result will be instantaneous: NCR Infamy gained!
- Called-in Rangers and Troopers will follow you to Zion Canyon and Big MT if you don't dismiss them first.
- If you wish to farm equipment from summoned rangers/troopers without actively killing them, lead them to the Strip's main gate where they will be attacked by the securitrons for not having clearance.
- Summoned troopers/rangers won't always run up to you directly after calling for support. Try to plan ahead if you are going to use this in assaults on enemy positions.
- Mojave Outpost (to the east, close to the edge of the outpost) may result in either the Trooper or Ranger dying. Calling for support in the
- It has been found that for some users, the radio will never recharge after use and many aspects of the radio seem to function poorly. This is caused by the glitch that makes the NCR Ranger/Trooper you called in respawning. To fix this glitch find and talk to the Trooper/Ranger causing them to follow you. They can be found at the area where they died. This procedure will need to be repeated every several days.
- Calling for a supply drop in certain areas may lead to the cache not spawning at all, or spawning underground or in non-accessible areas, leading to never being able to get supply drops again. On the PC this can be resolved by using the command code 'CompleteQuest 0015FB7C'.
- Securitrons guarding the gate to the Strip, as they most likely do not have clearance to enter. Note: this does not cause the Securitrons to be hostile towards you. If you have an NCR Trooper or Ranger following you, they will be shot at by the
- The Ranger or Trooper may stop following you or just disappear when you enter a building.
- Occasionally after a fight a Ranger may freeze in their position. They will not move until attacked but may freeze again the moment the danger has passed.
- Sometimes when you call for Ranger support the Ranger will not appear.
- If the player has a bad reputation with the Gun Runners, and goes to the Gun Runners shop, the Ranger or Trooper following becomes hostile and reputation with NCR is lost if the follower is killed even if not by the player.
- Sometimes when calling for support, the reputation with both the NCR and the Legion will reset to Neutral. They will still attack the player if he/she has done bad deeds for the faction.
- After the NCR Ranger dies, returning to the location several days later, the player can find that the Ranger is alive again, and upon speaking to her, she will follow the player again.
- When going through the strip gate with either Ranger or Trooper will cause a continuous loop causing them to be killed by the gatekeepers.
- NCR Ranger will give you another Emergency Radio. Sometimes, when initiating the "Call of Supply Support" option, the drop will happen as usual. However, upon searching the drop, the container will have nothing inside it. You will still complete the quest and another
- There is an infinite exp glitch where if you call for NCR Ranger support and shoot them before they can reach you, your companions will kill the Ranger who will then repeatedly spawn. You get 50xp for every kill and this does not cause reputation loss with the NCR or negative karma. Doing this may cause your game to freeze.
- If there are mountains nearby, the Ranger/Trooper will often spawn inside the mountain, unable to get out.
- The Boomers will bombard you and your NCR Trooper or Ranger if you run through their artillery bombardment.
- If the Ranger dies and you call in another one, the body will disappear and the new one will come in. This is likely because the Ranger that comes to you is always the same person so calling them in will just relocate them and respawn them.
- Animal Friend perk like normal companions so bringing them close to animals will allow you to obtain infinite amounts of whatever they're holding. Of course this not the case if they manage to kill them all. It is suggested to enter an area with incredibly strong animals or just medium level animals and pick-pocket their ammunition. It also helps for them to be in packs. The summoned Trooper/Ranger is not affected by the
- Summoning the NCR Trooper may only work once. After 24 hours, the option to call for the Trooper will no longer be present. Even if you dismiss him within the 24 hour time-frame, the option to call the Trooper will still not be there. Only way to work around this is to have him die while traveling with you, then the option will renew as normal. However, the glitch still remains so the only way to re-summon the Trooper is to have him die each time. Also, if you summon the NCR Ranger after dismissing the Trooper, it will only give you the option to dismiss the Trooper, NOT the Ranger. This makes it impossible to dismiss the Ranger.
- Sometimes after dismissing a support Ranger, they can be found at Camp McCarran and talking to them will result in the Ranger joining your party again. It becomes impossible to dismiss them through the radio after this.
- Vault 34 will cause the Ranger to spawn outside. It should be noted that there are usually between four and five golden geckos outside the Vault, and they may kill the Ranger if they are not killed first, or drawn away from the Ranger. It is possible to never receive the NCR Emergency Radio even if you are Idolized by the NCR. NOTE: Patching may resolve this bug (Confirmed via gameplay). If this happens on the PS3, fast-traveling to the entrance of
- Sometime the ranger who gives the player the radio can do it multiple times and they can even be as soon as one after another.
- When the player returns to the spot where he/she received the radio, the ranger who gave the player the radio might be standing at the point. If you talk to him, he will repeat the previous dialogue, but you don't get another radio.Note this can also happen when you first revive it.
- Calling for Supply Support may cause the game to freeze on the Pip-Boy screen.