Nathan Purkeypile

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Developer
Nathan Purkeypile
Nate Purkeypile.jpg
Biographical data
Other NamesNate Purkeypile
Involvement in Fallout series
GamesFallout 3
Point Lookout
External links
HomepagePersonal website
MobyGamesNathan Purkeypile
Other LinksFacebook Profile
LinkedIn Profile
 
Gametitle-FO3.pngGametitle-FO3 PL.png
Gametitle-FO3.pngGametitle-FO3 PL.png

Nathan "Nate" Purkeypile is a developer who worked on Fallout 3 as a world artist. His responsibilities on Fallout 3 were major locations, lighting and creating kits for the level design department to construct areas with.[1] Nathan also worked as Lead Artist and Co-Designer of Fallout 3 add-on Point Lookout.[2]

Employment history[edit | edit source]

FromToCompanyRole
2007presentBethesda SoftworksSenior World Artist
20052007Retro StudiosWorld Artist
20042005Terminal RealityWorld Artist
20032003WildTangentArtist
20012003Akimbo Team ProductionsArtist
20002003Desert CrisisProject Leader

Credits[edit | edit source]

Fallout series[edit | edit source]

YearTitleCredited as/for
2008Fallout 3World Artist
2009Point LookoutLead Artist / Co-Designer

Other works (excerpt)[edit | edit source]

YearTitleCredited as/for
2004BloodRayne 2Art Team
2005Æon FluxAdditional Art
2007Metroid Prime 3: CorruptionAdditional Thanks
2011The Elder Scrolls V: SkyrimWorld Art

External links[edit | edit source]

References[edit | edit source]