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Neighborhood Watch

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Neighborhood Watch
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Overview
TypeSettlement Militia
GovernanceMinarchist collective
LeadershipHancock
FoundedHancock
Society
StructureDeputized citizen police force, voluntarily following the authority of the Mayor.
Notable MembersNeighborhood watch
Territory
HeadquartersOld State House
CapitalGoodneighbor
 
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Neighborhood Watch is a faction in Fallout 4.

Background

Born out of the militia assembled by Hancock to overthrow former mayor Vic and his thugs, the Neighborhood Watch serves as the closest thing to a standing army and police force that Goodneighbor has. Defending their town from without and within, so long as visitors and citizens alike behave themselves (more or less) the Watch will take no issue with them.

[1]

Interactions with the player character

The Neighborhood Watch will occasionally comment on the player's companion if spoken to, and they will attack if the player is hostile to Goodneighbor.

Appearances

Neighborhood Watch appears only in Fallout 4.

References

  1. Fallout 4 Vault Dweller's Survival Guide Collector's Edition p.38: "NEIGHBORHOOD WATCH
    The Neighborhood Watch is responsible for keeping order in Goodneighbor. Acts of theft or violence are answered with a hail of bullets, but visitors who stay out of trouble have nothing to fear from these local guards.
    Wearing only patched three-piece suits and worn fedoras, members of the Neighborhood Watch aren’t particularly well protected. The group does include both humans and Ghouls, however, so some members are immune to radiation damage. Most of these guards are surprisingly friendly, but they’re always quick to deal with misbehaving visitors."
    (Fallout 4 Vault Dweller's Survival Guide Groups, Gangs, and Factions)