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Nightkin sentry

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Nightkin sentry
Nightkin with Stealth.png
Biography and appearance
RaceNightkin
AffiliationUnity
RoleNightkin Guard
LocationCathedral
Dialogue FileCHIDNITE.MSG
Gameplay
QuestsDestroy the Mutant leader.
Statistics
SPECIAL
Nightkin
Strength: 8
Perception: 7
Endurance: 9
Charisma: 3
Intelligence: 5
Agility: 7
Luck: 5
Tough Nightkin
Strength: 9
Perception: 9
Endurance: 8
Charisma: 3
Intelligence: 6
Agility: 8
Luck: 7
Super Nightkin
Strength: 10
Perception: 8
Endurance: 10
Charisma: 3
Intelligence: 7
Agility: 8
Luck: 6
Derived Stats
Nightkin
Hit points: 50
Armor class: 27
Action points: 8
Carry weight: 225
Unarmed damage: 5
Melee damage: 15
Sequence: 14
Healing rate: 3
Experience points: 300
Normal DT/DR: 5/40%
Laser DT/DR: 8/50%
Fire DT/DR: 4/30%
Plasma DT/DR: 4/40%
Electrical DT/DR: 4/40%
EMP DT/DR: 0/500%
Explode DT/DR: 3/30%
Tough Nightkin
Hit points: 70
Armor class: 28
Action points: 8
Carry weight: 250
Unarmed damage: 0
Melee damage: 16
Sequence: 18
Healing rate: 2
Experience points: 400
Normal DT/DR: 5/40%
Laser DT/DR: 8/50%
Fire DT/DR: 4/30%
Plasma DT/DR: 4/40%
Electrical DT/DR: 4/40%
EMP DT/DR: 0/500%
Explode DT/DR: 3/30%
Super Nightkin
Hit points: 110
Armor class: 28
Action points: 8
Carry weight: 275
Unarmed damage: 0
Melee damage: 19
Sequence: 16
Healing rate: 3
Experience points: 475
Normal DT/DR: 5/40%
Laser DT/DR: 8/50%
Fire DT/DR: 4/30%
Plasma DT/DR: 4/40%
Electrical DT/DR: 4/40%
EMP DT/DR: 0/500%
Explode DT/DR: 3/30%
Tag Skills
Nightkin
Big Guns: 72%
Energy Weapons: 67%
Unarmed: 88%
Melee Weapons: 88%
Throwing: 56%
Tough Nightkin
Big Guns: 83%
Energy Weapons: 83%
Unarmed: 106%
Melee Weapons: 101%
Throwing: 69%
Super Nightkin
Big Guns: 88%
Energy Weapons: 83%
Unarmed: 107%
Melee Weapons: 107%
Throwing: 69%
Technical
Proto id00000025 (Nightkin)
00000190 (Tough Nightkin)
00000192 (Super Nightkin)
 
Gametitle-FO1.png
Gametitle-FO1.png

It is unwise to play games with the Nightkin. Get out of here!

The nightkin guards are elite troops stationed at the Cathedral in Fallout.

Background

The elite nightkin are hand-picked security detail guarding Morpheus and the secret sections of the Cathedral. They differ from standard elite troops in that they are equipped with Stealth Boys and tend to have an even bigger ego than intelligent supermutants.

Interactions with the player character

Interactions overview

Neutral.png
This character has no special interactions.

Inventory

MadeMan.svg
Icon armored vault suit.png
Apparel
Super mutant armor
Assault carbine icon.png
Weapon
Flamer
Minigun
Plasma rifle
Icon briefcase.png
Carried items
Stealth Boy
Assorted drugs and tools
Icon male severed head.png
Drops on death
empty

Loadouts

Cathedral nightkin loadouts

Second floor nightkin:
Left room
Weapon: Flamer + 25 flamethrower fuel
Inventory: Stealth Boy, 1 RadAway


Center room
Weapon: Minigun + 100 5mm JHP, 1 frag grenade, 1 plasma grenade
Inventory: Stealth Boy, 1 stimpak

Third floor nightkin:
Corridor
Weapon: Plasma rifle + 150 microfusion cells
Inventory: Stealth Boy, 1 Mentats


Left room, upper sentry
Weapon: Minigun + 150 5mm JHP, 3 frag grenades
Inventory: Stealth Boy


Left room, lower sentry
Weapon: Flamer + 25 flamethrower fuel
Inventory: Stealth Boy, 1 first aid kit

Top floor nightkin:
Corridor (Super Nightkin)
Weapon: Flamer + 30 flamethrower fuel
Inventory: Stealth Boy, 1 stimpak, 1 Buffout, 1 motion sensor


Left room, upper sentry (Tough Nightkin)
Weapon: Flamer + 15 flamethrower fuel
Inventory: Stealth Boy


Left room, lower sentry (Super Nightkin)
Weapon: Minigun + 50 5mm AP
Inventory: Stealth Boy, 1 stimpak

Appearances

Nightkin sentries appear only in Fallout.