Location[edit | edit source]
- Found on Nisha
Transcript[edit | edit source]
Entry 1[edit | edit source]
Sledge is dead. Wasn't as hard as I thought. After he took me in as a kid, raised me, trained me... I would have thought I'd at least hesitate. But he was the one that "accidentally" had my parents killed to begin with. And then he made the fatal mistake of leaving me behind. Bastard probably thought I was as good as dead, but after all the times I stood by him, seeing that coward tuck tail and run erased any loyalty and respect I ever had for him.
The best part was the look on his face when I came back. I still don't even know how I managed to escape, but with the amount of blood I had on me, I got a feeling it wasn't pretty for my enemies. After that, I realized just how much of what he said was pure bullshit. I gave him at least a month to listen to me which feels merciful looking back. But it's done now.
Entry 2[edit | edit source]
With Sledge dead, along with any other asshole who didn't want to follow me, there's been a lot of changes around here. I've been calling ourselves the Disciples. We follow the natural way of the world: kill or be killed, survival of the fittest, that kinda stuff. In times like these, it's the only thing that makes sense. I watch these farmers, much like my own parents, struggle for some sense of civilization, only to be crushed by Super Mutants, radscorps, or, of course, Raiders. There's nothing friendly about this world, and the only way to beat it is to be better.
We've already managed to get a pretty good rep around here. Word spreads fast and apparently way further than I thought. I got some message from a guy named Gage. Says he wants to talk, make a deal. Seems interesting. I almost felt guilty cutting the messenger's throat.
Entry 3[edit | edit source]
So Gage had a proposition for us. We help him and another guy named Colter take a trading hub called Nuka-World, and make it our own so we're set for life. Drawbacks are we gotta do this with two other gangs... and holy shit, you should see these guys. Plus they expect all of us to get along, so no killing... that they can prove.
No one's going to be a fan of the "no kill" policy, but I think it's doable with a "don't get caught" clause in there. And admittedly, we're running out of bodies to drain anyway. People are wising up and moving on. If we get ourselves a major outpost and can stick to this one teeny tiny rule, I think we could have it made.
Entry 4[edit | edit source]
It's been almost a year at Nuka-World with no movement from Colter. The only bonus was building the Gauntlet. It's at least mildly entertaining and helps keep us... calm. But it's time for a change. I can tell the other leaders aren't happy. If Colter doesn't make a move soon, both him and Gage are going to find themselves at the other end of my knife.
Updated: Apparently, Mags, Mason, and I aren't the only ones getting anxious. Gage stopped by, which I gotta admit, took some balls. He's got a plan to get rid of Colter and get a new Overboss to replace him. Also known as a plan to save his own ass. Might as well throw Colter under the bus, and let him take the fall. He knows he can't promote me, Mason, or Mags without all hell breaking loose, so he better know what he's doing.
Entry 5[edit | edit source]
It's done. Gage pulled it off. Not only did he get some fresh blood in here to replace Colter, but that fresh blood took out Colter at the same time. It's too early to be impressed, though. There's no way to beat Colter without Gage's help, so whether we got a shiny, new Overboss, or another piece of shit dud remains to be seen.
Entry 6[edit | edit source]
Note: This entry is only available after Power Play if the Operators turn traitor.
Looks like our new Overboss is the real deal. Not only did we take all of Nuka-World, but the Operators are out. Bye bye spoiled little Magsy and her shit-for-brains brother, William. Sure, Mason is still around with his herd of sheep, but whatever. If we need to deal with them, there'd be no contest. Let's just hope this new Overboss keeps it up, and doesn't get lazy like Colter. We allowed Gage one screw up. Never again.
Note: This entry is only available after Power Play if the Pack turn traitor.
Looks like our new Overboss is the real deal. Not only did we take all of Nuka-World, but the Pack are out. Bye bye Mason and his smelly herd of sheep. Sure, Mags is still around with her shit-for-brains brother, but whatever. If we need to deal with them, there'd be no contest. Let's just hope this new Overboss keeps it up, and doesn't get lazy like Colter. We allowed Gage one screw up. Never again.