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We're independent folks here. Merchants, gamblers, NCR whores, all of them trade with us and we offer protection against critters and the Fiends.Jules

The North Vegas Square is a minor district of New Vegas in the Mojave Wasteland in Fallout: New Vegas.

Background[]

The fragmented citizens of New Vegas have sealed themselves into different defensible quadrants. One such location is North Vegas Square. Established a few years ago by wastelanders looking for a place to call their own, this fortified position is more camp than settlement.[1] They are led by Crandon,[Non-game 1][Non-game 2] who patrols the streets, with Jules and a few others, to keep the unwanted murderers, rapists, extortionists, and everything in between away.[2][3]

The people of North Vegas square survive through trade. They usually exchange protection from critters and the Fiends that crawl into Vegas through the sewers and endanger merchants, gamblers, and NCR citizens who pass through the area.[1][4][5] They maintain their independence, but the lack of a powerful backer means most North Vegas residents are wary of strangers, particularly the leaders of the community.[6] The NCR is particularly disliked among the residents of North Vegas, seen as a selfish, bloated monster that only cares about its own people and grinds everyone else into a fine red mist beneath the boots of its troopers. The people of North Vegas work the land, own the streets, and enforce their own brand of frontier justice without the Republic and are not about to turn it over to the Republic for a smile and a prayer.[7] They see themselves as tougher than NCR citizens, believing the latter to be softened by their easier lives.[8]

However, those who can handle themselves, are willing to work and demonstrate thrift are welcome to come to the square and look for work. The leaders respect those who do not "squander [their] wealth like those fools in the Strip."[9]

Retired First Recon sniper Manny Vargas hails from North Vegas and according to him, he and his cousins fell in with the Great Khans while growing up there,[10] suggesting that the tribe had some amount of presence in the area years prior to Crandon and Jules' arrival, who say they've only been established in North Vegas for "a few years."[1] Conversing with Papa Khan also details how the Great Khans were pushed back to Bitter Springs by the Three Families of the Strip.[11] Any specific connection between North Vegas and the Khans is never directly stated, however.

Layout[]

The square is a run-down part of New Vegas, surrounded by a makeshift wall erected from salvaged metal sheets, neon signs, and junk, centered around a single road passing through in a west-east direction. Most of the buildings are derelict, burned-out ruins with makeshift beds spread out among the debris to accommodate the residents.

Crandon and Jules patrol the streets, keeping the city punks away and clearing out anyone who decides to take up residence where they do not belong. There is a single intact building, called the Gray, and a manhole leading down to the north sewers. Both are part of the community and fall under the self-proclaimed jurisdiction of Crandon.

Buildings and sections[]

Inhabitants[]

Notable loot[]

Related quests[]

Appearances[]

North Vegas Square appears only in Fallout: New Vegas.

Gallery[]

References[]

  1. 1.0 1.1 1.2 The Courier: "Tell me about North Vegas."
    Crandon: "We've been here for a few years, just looking for a place we can call our own. Life's harsh, but still, it beats the hell out of the desert. We've got numbers, we've got food, and we've got trade. That's progress, stranger."
    (Crandon's dialogue)
  2. The Courier: "What kind of trouble?"
    Crandon: "Folks that don't belong. Murderers, rapists, extortionists, and everything in between. You know, business as usual in North Vegas, stranger."
    (Crandon's dialogue)
  3. The Courier: "Tell me more about your role here."
    Crandon: "Jules, myself, and a few others patrol the streets and sewers. Any punks come up out of the rest of the city, we give 'em the run off."
    (Crandon's dialogue)
  4. The Courier: "What's the deal with the Fiends?"
    Jules: "They're a bunch of lunatics, so pumped full of chems that they don't give a damn about life anymore. Fiends rape, kill and maim for the hell of it. Vault 3's Fiend territory. Those shit-heads attack Westside all the time, even making it to the rest of Outer Vegas when they crawl under the sewers."
    (Jules' dialogue)
  5. The Courier: "Tell me about North Vegas."
    Jules: "We're independent folks here. Merchants, gamblers, NCR whores, all of them trade with us and we offer protection against critters and the Fiends."
    (Jules' dialogue)
  6. The Courier: "I'm just another Wasteland wanderer. Why the suspicion?"
    Jules: "Cause that's the law of the land. You never know when someone's going to stab you in the back... and I like mine upright. Maybe one day, stranger, when you've seen all I've seen, done all I've done, you'll sooner trust a Radscorpion than a new face in The Wasteland."
    (Jules' dialogue)
  7. The Courier: "Doesn't the NCR keep order around here?"
    Crandon: "NCR... did you just crawl out from under a rock? Those folks only care about their business, their people and their pockets. NCR's order? Don't make me laugh, stranger. We work this land, we own these streets, and we yank up the bad weeds ourselves, got it?"
    (Crandon's dialogue)
  8. The Courier: "NCR whores?"
    Jules: "You heard me. We don't like those stiff-back, clean-hand, little pussies. New Vegas belongs to the people. The NCR's just a corrupt and bloated monster, no better than any other Wasteland crawler. We make this land wealthy, and we ain't giving it up."
    (Jules' dialogue)
  9. The Courier: "I've got the skills, the will and the firepower. All I expect is a decent reward for my work."
    Crandon: "[SUCCEEDED] Spoken like a true mercenary. Well, you seem like you can handle yourself, stranger, and we can use people like that. We may not squander our wealth like those fools in the Strip, but we take care of our own business. Consider this a token of good faith."
    (Crandon's dialogue)
  10. The Courier: "What did you and Boone's wife argue about?"
    Manny Vargas: "Man, you name it. See, I grew up in North Vegas. Me and my cousins. We were some bad seeds. Got in with a gang. I loved it. Then something happened, and I couldn't handle it anymore."
    (Manny Vargas' dialogue)
  11. The Courier: "Maybe you could give me the short version."
    Papa Khan: "In a hurry, are you? Very well then: The Great Khans came east out of the NCR 14 years ago. We ruled the Wastes, then, and called no man master. But we underestimated the Families of the Strip, and they drove us back to Bitter Springs, where we remained until the NCR arrived and drove us here."
    (Papa Khan's dialogue)

Non-game

  1. Fallout: New Vegas Official Game Guide Collectors Edition p. 305: "[2.07] North Vegas Square
    The fragmented citizens of New Vegas have sealed themselves into different defensible quadrants, and this tactic is just as apparent at the Junk Doors leading into North Vegas Square. Enter North Vegas Square [2B] to meet its citizens, including their self-imposed leader Crandon, and the only other Primary Location, The Gray [2B.01]."
    (Fallout: New Vegas Official Game Guide Collector's Edition Tour of the Mojave Wasteland)
  2. Fallout: New Vegas Official Game Guide Collector's Edition pp. 328-329: "[2B.01] The Gray
    The small fortified camp of North New Vegas, run by Crandon and the stoic Jules has but one large location, close to the manhole cover leading to the North Sewers [U2.N]; the Gray Hotel. Once you enter, prepare for a quick-thinking, or fast-drawing altercation with the chem-addled thugs here. One is guarding a runaway girl's room, who has shacked up here with her boyfriend; a Ghoul named Andy. They only appear if the Side Quest involving them is active."
    (Fallout: New Vegas Official Game Guide Collector's Edition Tour of the Mojave Wasteland)
North Vegas Square
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