We've Moved! Just as Gamepedia has joined forces with Fandom, this wiki had joined forces with our Fandom equivalent. The wiki has been archived and we ask that readers and editors move to the now combined wiki on Fandom. Click to go to the new wiki.

We are currently performing an upgrade to our software. This upgrade will bring MediaWiki from version 1.31 to 1.33. While the upgrade is being performed on your wiki it will be in read-only mode. For more information check here.

Norton

From The Vault - Fallout Wiki
Jump to: navigation, search
Mbox incomplete.png
Infobox incomplete
The infobox template in this article is missing some required data. You can help The Vault by filling it in.
Mbox incomplete.png
Missing data
A template in this article or section is missing some data. You can help The Vault by filling it in.
Norton
Norton.jpg
Biography and appearance
RaceHuman, Caucasian
GenderMale
AffiliationNew California Republic, Morales
Mercenary group
RoleMercenary leader
LocationJacobstown entrance (after entering the Jacobtown's lodge)
Dialogue FileNorton's dialogue
Gameplay
QuestsUnfriendly Persuasion
Statistics
AlignmentNeutral
SPECIALStrength: 6
Perception: 5
Endurance: 5
Charisma: 4
Intelligence: 3
Agility: 6
Luck: 4
Derived StatsHit Points: 190
DT: 15
Tag SkillsExplosives: 80
Melee Weapons: 82
Guns: 82
Level15
Technical
Editor IDJacobstownNorton
Base ID00148a32Ref ID00148a33
ActorChris Ciulla
 
Gametitle-FNV.png
Gametitle-FNV.png

Muties aren't so tough if you've got the firepower.

— Norton, Fallout: New Vegas

Norton is an experienced veteran mercenary found outside Jacobstown in Fallout: New Vegas.

Background

Hailing from the NCR, Norton has built up a repeat customer base and has been hired several times by political elements in the NCR as part of an effort remove mutants from NCR territories, while also appealing to special interest groups.[1] Currently, he's on a contract to deal with the attacks on brahmin cattle herds by super mutant raiders. Norton's group was given the mission to harass the mutants living in Jacobstown in order to get the mutants to either leave, or provoke them into attacking and justifiably neutralizing all mutants in Jacobstown. If pressed, Norton acknowledges that Jacobstown is likely unrelated to the super mutants actually attacking the herds,[2] but states that he only cares about doing the job he was hired to do and getting paid, thought he also takes a wry pleasure in carrying out his mutant harassing contracts and fully believes that his jobs are for the best of the world.[3]

Personality

Norton, like most mercenaries, isn't very loyal to those that hire him. While he won't give up names of employers,[2] he will leave a job unfinished if another party so pays him and his group to do so, or if he knows he's out of his league.[4][5]

While an experienced and cautious merc,[6] Norton isn't very smart and carries the contract linking his employer (which he won't name) on him should it be stolen or taken off him. Norton is also a racist. His taking up of mutant clearing contracts is a win-win for him as he dislikes mutants just as much as his employers and believes the world is better off without them.[7] Norton also frequently uses "Mutie" as an insult, showing how much respect he gives to a town of super mutants.

Interactions with the player character

Interactions overview

Perk empathy synthesizer.png
This character is involved in quests.

Quests

  • Unfriendly Persuasion: Norton and his gang of mercenaries are harassing Jacobstown and Marcus asks you to deal with it non-violently... if at all possible.

Inventory

MadeMan.svg
Icon armored vault suit.png
Apparel
Combat armor
Assault carbine icon.png
Weapon
Assault carbine
Plasma grenade
Icon briefcase.png
Carried items
$20 NCR
Sunset Sarsaparilla star bottle cap
Mercenary note
Icon male severed head.png
Drops on death
empty

Notable quotes

  • "[I'm a hero in the NCR, and I think you need to leave. Now.] Whoa, whoa. Thought you looked familiar. I'm just doing a job, nothing more. Politics aren't my thing, so if you say go, we'll go. No hard feelings."
  • "[Go away or you'll have to deal with me, and you'll wish you were fighting Super Mutants instead.] [SUCCEEDED] I've always known when to fight and when to back down, and it seems to me I ought to back down this time. My men and I are leaving. You won't see us around here again."
  • "[You should leave before I... get mad.] [FAILED] I've faced down a charging Deathclaw and didn't blink. What makes you think I'd back down from you?"
  • "[What do you want with Jacobstown?] Just doing what I'm paid to do - harass the muties until they leave or attack us. If they leave, we let 'em go. If they attack, we wipe them out. Either way, the job's not done until they've cleared out of the town."
  • "[Who are you doing this for?] Won't name names, but some important folks in the NCR are sick of muties attacking their Brahmin herds. They want them gone from NCR territory. Maybe this group had something to do with attacking Brahmin, maybe not. Doesn't matter. We're getting paid to make them go away."
  • "Huh. With the big guy dead, I guess we're done here. You've made my employers very happy."
  • "Damn muties. Wasteland is better off without 'em."
  • "Can't wait to get the rest of our pay for this job."
  • "Wish the muties would make a move. Getting sick of waiting."
  • "It's much cooler up here. I love it."
  • "Job's done here. Time to pay a visit to Freeside."
[read more...]

Notes

  • Norton's men consist of four mercenaries equipped with plasma rifles or sniper rifles, and wearing full suits of metal armor.
  • If convinced to leave peacefully, Norton and his men will travel to a campsite on the highway west of Brooks Tumbleweed Ranch, where they will remain for the rest of the game. Unlike most non-player characters, Norton and his men do not fast-travel, and thus will not move unless the player is in the same active map cell as them.

Appearances

Norton appears only in Fallout: New Vegas.

References

  1. Mercenary note
  2. 2.0 2.1 The Courier: "Who are you doing this for?"
    Norton: "Won't name names, but some important folks in the NCR are sick of muties attacking their Brahmin herds. They want them gone from NCR territory. Maybe this group had something to do with attacking Brahmin, maybe not. Doesn't matter. We're getting paid to make them go away."
    (Norton's dialogue)
  3. Norton: "Damn muties. Wasteland is better off without 'em."
    (Norton's dialogue)
  4. The Courier: "I'm a hero in the NCR, and I think you need to leave. Now."
    Norton: "Whoa, whoa. Thought you looked familiar. I'm just doing a job, nothing more. Politics aren't my thing, so if you say go, we'll go. No hard feelings."
    (Norton's dialogue)
  5. The Courier: "Go away or you'll have to deal with me, and you'll wish you were fighting Super Mutants instead."
    Norton: "[SUCCEEDED] I've always known when to fight and when to back down, and it seems to me I ought to back down this time. My men and I are leaving. You won't see us around here again."
    (Norton's dialogue)
  6. Norton: "Probably should check my gear again, just to be safe."
    (Norton's dialogue)
  7. Norton: "Damn muties. Wasteland is better off without 'em."
    (Norton's dialogue)