Background[edit | edit source]
Oils are chemically nonpolar liquids with high concentrations of hydrocarbons, which make them slippery and flammable. As a lubricant, it is a necessary component in many weapon modifications as well as several other machines for settlements, like generators and water purifiers.
Locations[edit | edit source]
- For junk items that contain oil, see items with oil.
- Cutting fluid can be crafted at any chemistry stations and produces three units of oil in exchanged for two acid, eight bone, two purified water and three steel.
Note[edit | edit source]
- The oil component item shares the same bottle-like model as acid, antiseptic, fertilizer, and adhesive.