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Old Town

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Old Town
Fo1 Hub Old Town.png
Fo1 Old Town Ohne Roof.png
Overview of the Old Town
Site
Map MarkerOld Town
Part ofThe Hub
Segments
BuildingsJake's
Thieves' Circle
People
FactionsThieves' Circle
MerchantsJake (weapons)
Vance (drugs)
Other
QuestsSteal necklace from the Merchants.
Rescue Initiate from the Hub.
 
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Gametitle-FO1.png

Old Town or Oldtown is the easternmost district of the Hub, where the poor and down-trodden live. Oldtown is most recognizable for having the Thieves' Circle and several characters that will be helpful for the plot and survival. Harold and his epic story are introduced, unraveling a major portion of the pre-Fallout plot.

Layout

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Buildings

Inhabitants

Notable loot

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Related quests

Notes

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Weapons

Jake is the weapons dealer, with a wide selection of rocket launchers, sniper rifles, super sledgehammers, assault rifles, combat shotguns, combat armor, and near endless ammunition. Even though you encounter Jake early in the game, his stock is outlandishly expensive. Four members of the Hub Police guard his establishment from the inside. In the room near Jake lies a crate with bottle caps and ammunition, and he doesn't seem to mind if you take it all and barter it away. The bookcase in the room next door also contains some caps, and a crate in the north east corner of the shop contains some junk that can be used to fix the Necropolis water pump. or the hydroponic farms in Adytum.

Drugs

Vance is the drug dealer, and can supply you with rad resistant medicine such as Rad-X and RadAway (which can cause addiction), or health amplifiers such as stimpaks, super stimpaks, and first aid kits. Certain drugs unfortunately cause an Addiction, such as Mentats addiction, Buffout addiction, and Psycho addiction. He is in a large aluminum warehouse with several guards and a group of junkies crashed out on mattresses in the other room. Fortunately you can exterminate all of them and the Hub Police don't seem to mind, but Vance's stock will disappear from his person.

Thieves' Circle

Known for causing minuscule trouble throughout the Hub, the Guild is headed by Loxley and is fairly easy to join. The main hideout is in the basement of a junkie's home. There are two traps and two locked doors in a hallway leading to Loxley and his gang. Jasmine is Loxley's assistant, and will give you details about the Steal necklace from the Merchants. quest that will enroll you with the Guild. Cleo will answer any questions you have and Smitty will just stand there till the action starts. You can massacre this whole group and no one will care...except for your conscience.

Rogues

Across the street from the building housing the Guild's hideout, is a ruined building where a captured Brotherhood of Steel Initiate is being held hostage. Four rough guards attack anyone who enters the building or walks into their line of sight on the adjacent street. If the player can defeat the guards and pick the door lock to rescue the Initiate Talus, of the BoS, will give them a substantial reward.

Appearances

Old Town appears only in Fallout.

References