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Oliver anti-materiel rifle

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Oliver anti-materiel rifle
Anti-materiel rifle.png
Anti-materiel rifle icon.png
Requirements
SkillGuns 100
Strength Req.8
Attack statistics
Dmg/Attack
150 (178.5)
DPS
67.2 (80)
DPS (reload)
58.9 (70.1)
Crit Dmg
80
Crit % Mult
x1
Attacks/Sec
0.4AP25
Projectiles1Spread0
Ammo & reloading
Ammo Type.50 MG
Ammo/Shot
1
Shots/Reload
8
Ammo Cap.8
Reload Time
2.5
Other
Weight20Value5600
Item HP175
Repair
Anti-materiel rifle
Editor ID?
Base ID001724f2
Perk Effects
Perks (dam.)
 
Gametitle-FNV.png
Gametitle-FNV.png

The Oliver anti-materiel rifle is a weapon used by a single NPC in the final version of Fallout: New Vegas.

Characteristics[edit | edit source]

It functions very much the same as the standard anti-materiel rifle with increased damage, health and no spread. It is used by an NCR sniper at Hoover Dam during the final battle, if the player is working for the Caesar's Legion. However, the player not only needs to be serving the Legion to access Oliver's compound, but they need to fail the Speech checks against General Lee Oliver to explore the cell in which the sniper holding this weapon is found.

This is why it is mistakenly believed to be cut content. However, it is actually an NPC-only variant of the weapon, set to be unplayable, so the scripting for the sniper in question won't break.

Locations[edit | edit source]

The Oliver anti-materiel rifle can only be obtained via console commands. It will NOT be obtainable from the sniper wielding it even if killed, as he will drop a normal anti-materiel rifle, and his corpse will still be holding this one.

Notes[edit | edit source]

  • It will appear in the Pip-Boy as anti-materiel rifle, but it can not be stored or picked up if dropped; this is due to it being marked non-playable.