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The Oliver anti-materiel rifle is a non-playable weapon in Fallout: New Vegas.

Characteristics[]

The weapon functions identically to the playable anti-materiel rifle albeit with increased damage, health and no spread but also decreased critical hit damage.

Durability[]

The Oliver anti-materiel rifle can fire a total of about 870 standard rounds, the equivalent of 109 reloads, from full condition before breaking.

Locations[]

The weapon is owned by an NCR Veteran Ranger that spawns in Oliver's compound during Veni, Vidi, Vici if one decides to fight General Oliver instead of letting him flee, and is only obtainable via console commands. If the Ranger wielding it is killed, they will drop the standard anti-materiel rifle instead.

Notes[]

  • It will appear in the Pip-Boy as "anti-materiel rifle," but it cannot be stored or picked up if dropped; this is due to it being marked "non-playable."
  • With the Better Criticals perk, this weapon actually does less damage than the standard anti-materiel rifle as the critical damage bonus of this weapon is significantly less than that of the standard rifle.

Bugs[]

PCPC Equipping this weapon will cause it to be permanently locked in the player's inventory, as it is an item that cannot be dropped or replaced with another weapon.[verified]

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