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Our Lady of Hope Hospital

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For more hospitals throughout the Fallout series, see Hospital.
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Our Lady of Hope Hospital
Fo3 Our Lady.png
Icon building.png
Site
Vernon Square south.jpg
Map MarkerOur Lady of Hope Hospital
Part ofVernon Square
Other
QuestsReilly's Rangers
Technical
Cell NameOurLadyHope01 (ground fl.)
OurLadyHope02 (2nd level)
ref id00017f43 (ground floor)
0002b952 (2nd level)
TerminalsTurret Control System
Nurse's Station Terminal 01
Nurse's Station Terminal 01
Nurse's Station Terminal 03
 
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Our Lady of Hope Hospital is located near Vernon Square Station in the ruins of Washington, D.C. in the Capital Wasteland. It's a good source for medical supplies and explosives, and it plays a role in the Reilly's Rangers quest.

Layout

There are entrances to the hospital from the Square as well as the dry sewers. A broadcasting antenna has fallen from the hospital into the Statesman Hotel, and the only way to enter the hotel's upper floors is by crawling over the broken antenna.

Ground floor

The ground floor has a large number of super mutants, including at least 2 centaurs and 7 super mutant brutes. With the Broken Steel add-on, you may also encounter a large number of super mutant overlords throughout the building, most of which wield a tri-beam laser rifle.

The terminal that controls the turret system is located in a room in the northeast corner of the hospital lobby.

On the east side of the first floor, there is a locked (average) closet. Unlocking the closet reveals a still-functioning Mister Handy who will proceed to wander the halls and attack centaurs and super mutants, although they will quickly kill him. Also, there are 4 first aid boxes in here, making it worth some of your time.

In the eastern hallway there is an explosive (60 skill) baby carriage at the first ceiling lamp.

In the north end of the building in the lobby are several super mutants, as well as several traps, including:

  • A frag mine next to four fire extinguishers atop a gurney
  • A grenade bouquet in the women's bathroom rigged to a tripwire
  • Both bathrooms have microfusion cell traps built into one of the cisterns that will zap you if you are to drink from the toilet. Both hold plenty of microfusion cells.
  • A room to the north east has 2 working computers, the one closest to the door has a tell-tale rotating sensor atop it, using the back plate of it reveals a frag grenade trap. This trap only activates when you use the front of the computer.
  • On the top stair leading up to the second floor balcony are 2 frag mines (A super mutant will usually detonate these if he runs to attack you)
  • In the staircases several tripwires activate grenade bouquets.

Second floor

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Maintenance

Maintenance is a small area down 2 flights of stairs there are several ammo cans and a crate with 3ea abraxo and turpentine that you may have to jump to get to. Be carful approaching the loot as their is 1 frag mine in front of the rack and crates, near the skeleton.

Main article: Dry sewer
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Notable loot

  • Pre-War book can be found on the western counter in the lobby/waiting room on the ground floor.
  • 2 D.C. Journal of Internal Medicine in a room at the South East corner of the hospital, ground floor. Turn northwest as you enter the room and it will be on a table next to the radio, below the clock. The other D.C. Journal of Internal Medicine is on a table in the cafeteria (next to the leaking gas pipe) on the second floor. You can access the second floor from the northwest corner of the main floor.
  • Doing Reilly's Rangers quest the D.C. Journal of Internal Medicine on the 1st floor may be missing (not on the table or floor)

Related quest

Notes

  • As you enter the large room with scaffolding and super mutant in it which appears to be what was once a waiting room, look up at the ceiling and notice that there is a hole in it. Shoot at the barrel poking out of it to make it fall out and stand back to watch a trail of skeletons and barrels fall to the ground. What's more amusing is that after everything has fallen out there appears to be a full skeleton hanging upside down by its leg out of the hole. When viewed at the right angle (or using tcl in the console), you can see another skeleton holding the dangling one up.
  • Upon entering near the front doors to the hospital there are two mutants sometimes standing in the middle of the front lobby (one patrols but always returns to speak with the other eventually). They discuss how they have not found any of the "green stuff" on their search. This is a reference to the Forced Evolutionary Virus. When you speak with Reilly (leader of Reilly's Rangers) she mentions that the super mutants are around the hospital area in concentrated numbers as if they were searching for something. This is due to their efforts to locate more of the virus they once had at Vault 87 used to create their kind.
  • This is one of the best sources of blood packs in the game; if you want to sell them to the Family.
  • The windows of the Cafeteria on the second floor are unique.

Appearances

Our Lady of Hope Hospital appears only in Fallout 3.

Bugs

  • A player with exactly 60 Explosives skill may not be able to disarm the baby carriage trap; the game will still state that a 60 Explosives skill is necessary.
  • PlayStation 3Icon ps3.png When dropping multiple items at the same time within the Hospital, items beyond the first do not drop as expected but instead appear in the first floor room with the frag grenade computer trap, wall safe and Vernon Square exit.

Gallery