We've Moved! Just as Gamepedia has joined forces with Fandom, this wiki had joined forces with our Fandom equivalent. The wiki has been archived and we ask that readers and editors move to the now combined wiki on Fandom. Click to go to the new wiki.

Hi Gamepedia users and contributors! Please complete this survey to help us learn how to better meet your needs in the future. We have one for editors and readers. This should only take about 7 minutes!

PIPBOY.MSG (demo)

From The Vault - Fallout Wiki
Jump to: navigation, search
Icon info.png
The following article contains the transcript of a text file containing localized strings used by the game's characters, items, scripts, or interface.
 
Gametitle-FO1.png
Gametitle-FO1.png
TranscriptVaultBoy.png

#
# ±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
#
# Text labels and messages used in PIPBOY.C
#
# (These MUST match "text message" enumeration on the top of PIPBOY.C)
#
# ±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±

#
# Specail holiday dates
#
{100}{}{Happy New Year's Day!} # New years
{101}{}{Happy Valentine's Day!} # April fools
{102}{}{Happy All Fool's Day!} # April fools
{103}{}{Happy Ship Day!} # Shipping day!
{104}{}{Happy Independence Day!} # Independence day
{105}{}{Happy Halloween!} # Halloween
{106}{}{Happy Thanksgiving Day!} # Thanksgiving
{107}{}{Merry Christmas!} # X-mas

#
# System messages
#
{200}{}{MORE}
{201}{}{BACK}
{202}{}{STATUS}
{203}{}{No current tasks.}
{204}{}{CLUES}
{205}{}{AUTOMAPS}
{206}{}{VIDEO ARCHIVES}
{207}{}{ERASE ARCHIVES}
{208}{}{Are you sure you want to erase} #1
{209}{}{the movie archive?} #2

#
# Alarm clock stuff
#
{300}{}{ALARM CLOCK}
{301}{}{Hit Points }
{302}{}{Rest for ten minutes}
{303}{}{Rest for thirty minutes}
{304}{}{Rest for an hour}
{305}{}{Rest for two hours}
{306}{}{Rest for three hours}
{307}{}{Rest for four hours}
{308}{}{Rest for five hours}
{309}{}{Rest for six hours}
{310}{}{Rest until morning (0600)}
{311}{}{Rest until noon (1200)}
{312}{}{Rest until evening (1800)}
{313}{}{Rest until midnight (2400)}
{314}{}{Rest until healed}

#
# Movie titles
# Order must match the list (see gmovie.h)
#
{500}{}{InterPlay Logo} # Not show in Pipboy
{501}{}{InterPlay Logo} # Not show in Pipboy
{502}{}{Intro} # Not show in Pipboy
{503}{}{Credits} # Not show in Pipboy


#
# Status thread text
#
# Format:
# 0 City name
# 1 ... 9 thread/quest name
#
{1000}{}{Vault 13}
{1001}{}{Find the Water Chip.}
{1002}{}{Destroy the Vats.}
{1003}{}{Destroy the Master.}
#
{1010}{}{Buried Vault}
#
{1020}{}{Shady Sands}
{1021}{}{Stop the Radscorpions.}
{1022}{}{Rescue Tandi from the Raiders.}
{1023}{}{Make Poison Antidote.}
#
{1030}{}{Junktown}
{1031}{}{Kill Killian.}
{1032}{}{Stop Gizmo.}
{1033}{}{Rescue Sinthia.}
{1034}{}{Scout out the Fools for the Crypts.}
{1035}{}{Scout out the Crypts for the Fools.}
{1036}{}{Save Trish.}
{1037}{}{Help Saul.}
#
{1040}{}{Raiders}
#
{1050}{}{Necropolis}
{1051}{}{Destory the Super Mutnats at the Watershed.}
{1052}{}{Fix Necropolis water pump.}
#
{1060}{}{Hub}
{1061}{}{Missing caravan.}
{1062}{}{Steal necklace.}
{1063}{}{Kill merchant.}
{1064}{}{Kill Jain.}
#
{1070}{}{Brotherhood}
{1071}{}{Become an Initiate.}
{1072}{}{Rescue Initiate from the Hub.}
{1073}{}{Warned brotherhood.}
#
{1080}{}{Military Base}
#
{1090}{}{Glow}
{1091}{}{Turn on power for the Glow.}
{1092}{}{Disarm Traps for the Facility.}
#
{1100}{}{Boneyard}
{1101}{}{Deliver Locket for Romero.}
{1102}{}{Stop the Gangs from attacking Adytum.}
{1103}{}{Find Children spy in the Followers.}
{1104}{}{Become a Blade.}
{1105}{}{Fix hydroponic farms in Adytum.}
{1106}{}{Deliver package from the Gun Runners.}
#
{1110}{}{Cathedral}
#


#
# Clues
#
# Format:
# 0 Clue topic title name
# 1-29 subtopic clue name(s)
#
{2000}{}{Water Chip} // * Vault 13 *
{2001}{}{Go to Vault 15 for a replacement chip.}
{2002}{}{Junktown sells many things. Perhaps a Chip can be found.}
{2003}{}{Necropolis is known to have a working water pump.}
#
{2030}{}{Vats}
{2031}{}{The caravans are disappearing to the North somewhere.}
{2032}{}{There are some monsters up in the North.}
#
{2060}{}{Master}
{2061}{}{The Children worship some Dark God called the Master.}
#
{2090}{}{Nothing} // * Buried Vault (Vault 15)*
{2091}{}{Nothing}
#
{2120}{}{Radscorpions} // * Shady Sands *
{2121}{}{The Radscorpions are in a cave somewhere.}
{2122}{}{Aradesh knows something about the Radscorpions.}
{2123}{}{Razlo knows something about the Radscorpions.}
{2124}{}{Seth has been tracking the Radscorpions.}
#
{2150}{}{Tandi}
{2151}{}{Tandi has been taken by some raiders to the south.}
#
{2180}{}{Antidote}
{2181}{}{If only Razlo had some of the venom, he could make an antidote for the poison.}
{2182}{}{Seth has been tracking the Radscorpions.}
#
{2210}{}{Gangs} // * Junktown *
{2211}{}{If you do not kill off all the gangs, they will seek vengeance.}
{2212}{}{The Crypts and Fools fight over who controls the power generator.}
#
{2240}{}{Power Generator}
{2241}{}{Without the generator, the peasants will lead a poorer life.}
{2242}{}{The generator is the most important thing in Scrapheap. Whoever controls it, controls Scrapheap.}
{2243}{}{There are exposed wires which lead away from the generator.}
#
{2270}{}{Phil's dog}
{2271}{}{Phil has some problem with a dog.}
{2272}{}{The dog looks hungry enough to eat Phil.}
#
{2300}{}{} // * Raiders *
{2301}{}{}
#
{2330}{}{}
{2331}{}{}
#
{2360}{}{Super Mutants} // * Necropolis *
{2361}{}{Set says there are some Mutants guarding the Watershed.}
#
{2390}{}{Necropolis pump}
{2391}{}{If you take the Chip, the Pump will not work.}
{2392}{}{Perhaps if you could find some part, you can fix the Pump.}