Papa Khan

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Papa Khan
Papa Khan.jpg
Papa Khan, sitting at the table in the longhouse
Biography and appearance
RaceHuman, Caucasian
GenderMale
AffiliationGreat Khans
RoleLeader
LocationRed Rock Canyon, Great Khan longhouse
Dialogue FilePapa Khan's dialogue
Gameplay
QuestsOh My Papa
For the Republic, Part 2
Why Can't We Be Friends?
We Are Legion
Statistics
AlignmentNeutral
SPECIALStrength: 6
Perception: 5
Endurance: 4
Charisma: 3
Intelligence: 3
Agility: 6
Luck: 4
Derived StatsHit points: 120
DT: 10
Tag SkillsMelee Weapons: 72
Guns: 72
Level12
Technical
Editor IDVRRCPapaKhan
Base ID00140e53Ref ID00140e54
ActorIan Gregory
 
Gametitle-FNV.png
Gametitle-FNV.png

You march all the way out to Red Rock Canyon, enter my home as bold as you please, and you have no idea who I am? You've got guts, I'll give you that. Well, then, let me educate you: I am the chief of the Great Khans - the Khan of Khans, if you like. This is my tribe and these are my people.

— Papa Khan

Papa Khan is the Chieftain of the Great Khans who lives in Red Rock Canyon in Fallout: New Vegas.

Background[edit | edit source]

Papa Khan is the patriarch and chieftain of the Great Khans.[1] Once a disciple of Darion in the New Khans, he led those who survived the destruction of the New Khans in California to the Mojave Wasteland. He then continued the tradition of the Khans, raiding many of the surrounding tribes, soon becoming the major force of the Mojave while creating an image of ruthlessness and ferocity that couldn't be matched. In the not too distant future, Mr. House recruited the surrounding tribes, giving them money, weapons, and supplies. He then drove the Khans out of New Vegas.

Realizing Mr. House was an army all his own, Papa Khan decided the risk was too great for an assault and the benefits too few for a powerless rundown city when plenty of caravans and settlements were still open for raiding. Then when NCR expanded in the Mojave, Papa Khan naturally lashed out at the settlers and soldiers that began to pour in, considering the history of hatred between them. Though Papa Khan knew that the NCR was no pushover, soon large war parties of Khans began attacking and pillaging NCR settlements and outposts.

Armed with the knowledge that Mr. House would never give up his precious city, the Great Khans under his leadership began to push harder and harder against the NCR, expecting Mr. House to take up arms against them. Thus, when Mr. House signed a treaty with the NCR and restored the city’s power, NCR retaliated harshly with the massacre of Bitter Springs. Papa Khan was leading a war party against an NCR outpost and feels heavy guilt and responsibility for not being there when his people needed him most and holds a dangerous grudge against NCR to this day.

He can be found inside the Great Khan longhouse in Red Rock Canyon. The Longhouse is the only concrete building in the village and is located to the right as you enter the Canyon. At night, he can be found sleeping behind the locked door.

Interactions with the player character[edit | edit source]

Interactions overview[edit | edit source]

Perk empathy synthesizer.png
This character is involved in quests.

Quests[edit | edit source]

  • Oh My Papa: Papa Khan can't see that his alliance with Caesar's Legion is a bad idea. He needs to be convinced that no matter what.
  • For the Republic, Part 2: When approaching him for his help in the upcoming battle, it is impossible to merely talk him into an alliance with the NCR. Instead, you are given the options of either assassinating him, or convincing his lieutenants to speak out against him.
  • Why Can't We Be Friends?: Samuel Cooke sends you to the Red Rock Canyon to meet with the Great Khans, where you have to convince Papa Khan to join forces with the Powder Gangers in Vault 19.

Effects of player's actions[edit | edit source]

  • If you succeed at the quest We Are Legion, thus slaughtering the NCR soldiers at Camp Forlorn Hope, Papa Khan will name you his heir, and offer you to rule the Great Khans after his death. Karl, at his left, will also greet you for your success. After quietly killing Papa Khan the player can then speak to Regis to gain more Khan fame, leadership and Karl will leave Red Rock Canyon entirely. Caesar does not have special dialogue by choosing this option.

Inventory[edit | edit source]

MadeMan.svg
Icon armored vault suit.png
Apparel
Great Khan armored leather
Great Khan spike helmet
Assault carbine icon.png
Weapon
9mm submachine gun
Switchblade
Icon briefcase.png
Carried items
Papa Khan's key
Icon male severed head.png
Drops on death
empty

Notes[edit | edit source]

  • Killing Papa Khan and then telling Regis that you did will give you positive Great Khans reputation.
  • There is a special Papa Khan armor cut from the game.
  • There is an early, unused model of Papa Khan in the GECK, under the ID NVPapaKhan, wearing the unfinished Papa Khan Armor and a set of sunglasses and having a smaller, white beard.

Bugs[edit | edit source]

  • PlayStation 3Icon ps3.png Occasionally, when asleep, Papa Khan floats in mid-air over the side of the bed. Initiating conversation can cause him to become stuck in the bed or the floor when he is awoken. This is not a major issue, as you can still talk to him. This bug can be fixed by leaving the building, waiting, and returning.

Appearances[edit | edit source]

Papa Khan appears only in Fallout: New Vegas.

References

  1. The Courier: "Who are you?"
    Papa Khan: "You march all the way out to Red Rock Canyon, enter my home as bold as you please, and you have no idea who I am? You've got guts, I'll give you that. Well, then, let me educate you: I am the chief of the Great Khans - the Khan of Khans, if you like. This is my tribe and these are my people."
    (Papa Khan's dialogue)