We've Moved! Just as Gamepedia has joined forces with Fandom, this wiki had joined forces with our Fandom equivalent. The wiki has been archived and we ask that readers and editors move to the now combined wiki on Fandom. Click to go to the new wiki.

Hi Gamepedia users and contributors! Please complete this survey to help us learn how to better meet your needs in the future. We have one for editors and readers. This should only take about 7 minutes!

Paul Fish

From The Vault - Fallout Wiki
Jump to: navigation, search
Mbox image.png
Image needed
This article or its infobox is missing an image. Please help The Vault by uploading it.
Developer
Paul Fish
Upload image
Biographical data
Other NamesThe Wildebeest
Involvement in Fallout series
GamesFallout: New Vegas
External links
Homepagehttp://paulfish3d.com/
MobyGamesPaul Fish
Other LinksLinkedIn Profile
Facebook Profile
 
Gametitle-FNV.png
Gametitle-FNV.png

Paul J. Fish is a developer who works at Obsidian Entertainment on Fallout: New Vegas as an Environment Artist. Apart from creating environment models and textures, and working on some level population and lighting, he also took part in creation of about a half of all weapons and weapon mods.

Employment history

FromToCompanyRole
October 2012PresentObsidian EntertainmentEnvironment Artist
April 2007March 2012Obsidian EntertainmentEnvironment Artist

Credits

Fallout series

YearTitleCredited as/for
2010Fallout: New VegasEnvironment Artist

Gallery

External links

Mbox stub.png
Expansion required
This article is too short to provide more than rudimentary information about the subject. You can help The Vault by expanding it.