Picking up the Trail

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Picking up the Trail
MQ Picking up the Trail.jpg
09 Picking up the Trail.png
Vault 87's highly irradiated surface entrance
Quest data
LocationCitadel
Little Lamplight
End LocationVault 87
Given ByOwyn Lyons
Reward800 XP
AchievementPicking up the Trail
Xbox Live gamerscoreIcon gamerscore.png20PlayStation 3 trophyIcon ps3trophy.pngBronze
Technical
Editor ID?
Base ID00014e8c
Related quests
previous:
The Waters of Life
leads to:
Finding the Garden of Eden
Rescue from Paradise
 
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Gametitle-FO3.png

Picking up the Trail is a main quest in Fallout 3 as well as an achievement/trophy.

Synopsis[edit | edit source]

James determined that a Garden of Eden Creation Kit would be needed to ensure the success of Project Purity; to this end, the Lone Wanderer must find a way into Vault 87 – the only vault in the region to have such an extraordinary device.

Walkthrough[edit | edit source]

  1. Talk to Head Scribe Rothchild about the location of a GECK.
  2. Look at the vault listings in the Citadel science lab.
  3. Gain access to Little Lamplight.
    1. Mayor MacCready will only allow the Lone Wanderer entrance after succeeding a Speech check or having the Child at Heart perk. Failing that, one must complete Rescue from Paradise to gain access.
  4. Gain access to Vault 87 by going through Murder Pass. Alternatively, speak to Joseph and ask him to restore power to a computer terminal in the Great Chamber; hacking the terminal (Science of 50 required) will allow one to enter Vault 87 directly, and bypass Murder Pass.

Quest stages[edit | edit source]

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StageStatusDescription

Notes[edit | edit source]

  • Both methods of entering Vault 87 lead you to exactly the same room. The back door allows you to save ammunition, medicine, and weapon condition, which is advisable for the next quest (but gives you less experience and loot).
  • If you force MacCready to hand over his fungus share by means of a Speech challenge he will still be willing to open the gate for you.

Bugs[edit | edit source]

  • PCIcon pc.png PlayStation 3Icon ps3.png Xbox 360Icon xbox360.png In some instances Rothchild will tell you to follow him then make no effort to move, even under duress. To fix this just reload and approach Rothchild at a different time of the day — preferably when a non-player character is talking to him and his back is turned — then begin the dialogue again. Another options are to push him until he is near the wall directly on the left of the door leading to the Mess Hall, or to drag Rothchild's body to the desired location by knocking him unconscious, or to disable then re-enable him using the console.
  • PCIcon pc.png PlayStation 3Icon ps3.png Scribe Rothchild may disappear from the Citadel, preventing the player from being briefed and advancing the quest. This can be fixed on PC by using the console command player.placeleveledactoratme 000156ea. For non-PC quest advancement you must load a previous save file and attempt to relocate Scribe Rothchild within the Citadel to receive your next objective.
  • PlayStation 3Icon ps3.png Xbox 360Icon xbox360.png Sometimes Scribe Rothchild will disappear after you read the Vault-Tec computer. Your quest will tell you to talk to him but the quest marker will point to a location on the world map in middle of nowhere. Loading a previous save file and restarting the quest can correct the misplaced quest marker, and direct you to Scribe Rothchild for your next objective.
  • Xbox 360Icon xbox360.png Talking to Rothchild when he is in the A Wing instead of the Laboratory may result in a bugged and broken quest. Making him unconscious by shooting him can sometimes fix this.