Pickpocket

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Pickpocket
PickPocket.gifPickpocket.png
Fallout
RequirementsLevel 9, Agility 8, Sneak 80%
Ranks1
EffectsIgnore size and facing modifiers when stealing.
Fallout 2, Fallout Tactics
RequirementsLevel 15, Agility 8, 80% Steal
Ranks1
EffectsIgnore size and facing modifiers when stealing.
Fallout 4
RequirementsPerception 1
Levels 1, 6, 17, and 30
Ranks4
EffectsGain the ability to pickpocket, and eventually the ability to plant explosives.
base id0004d88a (level 1)

000e3702 (level 2)

000e3703 (level 3)

001d248f (level 4)
 
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Gametitle-FO1.pngGametitle-FO2.pngGametitle-FOT.pngGametitle-FO4.png

Pickpocket is a perk in Fallout, Fallout 2, Fallout Tactics, and Fallout 4.

Effects[edit | edit source]

A utility thieving perk. Useless for the most part in classics, where failure to steal aggros everyone allied with the target (frequently the entire map), retooled into a general thieving perk in Fallout 4.