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Piper Wright's dialogue

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Piper Wright's dialogue
Game Information
NPCPiper Wright
Technical
Data FileFallout4.esm
 
Gametitle-FO4.png
Gametitle-FO4.png

Full dialogue table[edit | edit source]

CATEGORY TYPE SUBTYPE PROMPT DIALOGUE BEFORE RESPONSE TEXT DIALOGUE AFTER SCRIPT NOTES SCENE
Scene SceneDialogue Custom Player Default: It was America's pasttime. A sport that united families on warm summer days. And it wasn't violent. Mostly. Wait. That's what baseball was like? Really? Moe: ... I like my version better. Honestly confused. / Puzzled MoeGreetSceneBaseball02
Scene SceneDialogue Custom Player Default: The teams would also beat the spectators to death. That's how the term "spectator sport" got started. Oh my god. That sounds... Shocked by the brutality of a story the player is telling. / Surprised MoeGreetSceneBaseball02
Scene SceneDialogue Custom Wait a minute... Moe: ... I like my version better. Realizing the player is pulling her leg. / Amused MoeGreetSceneBaseball02
Scene SceneDialogue Custom Player Default: There were balls, strikes, three bases, and home runs. You kept score by how many runners made it to home plate. Huh. Sounds almost elegant. You sure that's baseball? Moe: ... I like my version better. Puzzled MoeGreetSceneBaseball02
Scene SceneDialogue Custom Player Default: No, that's not what I mean. We're not just closed for the day. We're closed permanently. The detective's gone missing. Nicky's missing? What has he gotten himself into this time? Player Default: Don't worry, I can help. Tell me what happened. you and Nick are friends / Worried EllieGreetScene
Miscellaneous Miscellaneous SharedInfo Then it's settled! Let's head out and see how the Commonwealth and you collide.
Miscellaneous Miscellaneous Hello Mayor McDonough's finally gone, and people know the truth. Not bad, Blue. Mayor McDonough was outted as a Synth and is now either dead or gone
Miscellaneous Miscellaneous Hello Thanks again for sharing your story, Blue. I'll make sure no one forgets what happened. player told you how he was frozen in a Vault and lost his family
Miscellaneous Miscellaneous Hello Talk to Nick Valentine. He'll help you find your son. He's got a way with hard luck cases. you told the player that Nick Valentine could help him
Miscellaneous Miscellaneous Hello The great, green jewel. Diamond City is a place where everyone knows everyone, and no one talks to anyone. Amused
Miscellaneous Miscellaneous Hello Get used to this town. For all its faults, everything comes here or leaves here. Amused
Miscellaneous Miscellaneous Hello You can't stop the press. Oh, but they try. They try... Amused
Miscellaneous Miscellaneous Hello A bit busy. I'll talk to you later, Blue.
Scene SceneDialogue Custom TicketTakerAlias: I'm sorry, but Mayor McDonough's really steamed, Piper. Sayin' that article you wrote was all lies. The whole city's in a tizzy. Agh... You open this gate right now, Danny Sullivan! I live here. You can't just lock me out! *sigh* PiperAlias: Open this gate, right now! frustrated, indignant shouting at a speakerphone 01DmndIntroSceneLong
Scene SceneDialogue Custom PiperAlias: Agh... You open this gate right now, Danny Sullivan! I live here. You can't just lock me out! *sigh* Open this gate, right now! shouting at a loudspeaker 01DmndIntroSceneLong
Scene SceneDialogue Custom PiperAlias: Agh... You open this gate right now, Danny Sullivan! I live here. You can't just lock me out! *sigh* Damn it, Danny, open up! shouting at a loudspeaker 01DmndIntroSceneLong
Scene SceneDialogue Custom PiperAlias: Agh... You open this gate right now, Danny Sullivan! I live here. You can't just lock me out! *sigh* I know you're listening, Danny! Open the gate. shouting at a loudspeaker 01DmndIntroSceneLong
Scene SceneDialogue Custom PiperAlias: Agh... You open this gate right now, Danny Sullivan! I live here. You can't just lock me out! *sigh* I can wait all day, Danny. Open up! shouting at a loudspeaker 01DmndIntroSceneLong
Scene SceneDialogue Custom PiperAlias: Agh... You open this gate right now, Danny Sullivan! I live here. You can't just lock me out! *sigh* Open uuuup! shouting at a loudspeaker 01DmndIntroSceneLong
Miscellaneous Miscellaneous SharedInfo You. You want into Diamond City, right? Player Default: I just got here, but yeah. opportunistic, confident 04PiperIntroScene1
Miscellaneous Miscellaneous SharedInfo Better head inside quick before ole' Danny catches on to the bluff. Player Default: Sounds good. Let's go. (VOICE -- matter-of-fact) 06PiperIntroScene3
Miscellaneous Miscellaneous SharedInfo Why don't we ask the newcomer? You support the news? 'Cause the mayor's threatening to throw free speech in the dumpster. Player Default: Always believed in freedom of the press. addressing the player 08MayorIntroScene2a
Scene SceneDialogue Custom TicketTakerAlias: I got orders not to let you in, Ms. Piper. I'm sorry. I'm just doing my job. "Just doing your job?" Protecting Diamond City means keeping me out, is that it? "Oh look, it's the scary reporter!" Boo! TicketTakerAlias: I'm sorry, but Mayor McDonough's really steamed, Piper. Sayin' that article you wrote was all lies. The whole city's in a tizzy. indignant, sarcastic 01DmndIntroSceneLong
Scene SceneDialogue Custom Player Default: What newspaper are you talking about? Mine. Publick Occurrences, and we're the hard look at the truth. So are you with us or not? Player Default: Always believed in freedom of the press. proud of your paper, and adamant that people support it 08MayorIntroScene2a
Scene SceneDialogue Custom PiperAlias: Wait. Your son's missing? Oh, you hear that, McDonough? What's Diamond City Security going to do to help this man, huh? This isn't the first missing person's report to come through here, and now we've got an infant who's been taken! Mayor: Don't listen to her. While I am afraid that our security team can't follow every case that comes through, I'm confident you can find help here. reporter challenging a public official 08MayorIntroScene2a
Scene SceneDialogue Custom PiperAlias: Wait. Your son's missing? You hear that, McDonough? Is Diamond City Security just going to stand by while a mother, searches for her infant son, all on her own? Mayor: Don't listen to her. While I am afraid that our security team can't follow every case that comes through, I'm confident you can find help here. reporter challenging a public official 08MayorIntroScene2a
Scene SceneDialogue Custom PiperAlias: Did you say kidnapped? Well, McDonough? Diamond City Security going to investigate this? How about all the other kidnapping reports you been ignoring? Mayor: Don't listen to her. While I am afraid that our security team can't follow every case that comes through, I'm confident you can find help here. reporter challenging a public official 08MayorIntroScene2a
Miscellaneous Miscellaneous SharedInfo Player Default: My son. Shaun. He's less than a year old. Wait. Your son's missing? PiperAlias: Oh, you hear that, McDonough? What's Diamond City Security going to do to help this man, huh? This isn't the first missing person's report to come through here, and now we've got an infant who's been taken! this isn't the first time you've heard of someone being kidnapped around here 08MayorIntroScene2a
Miscellaneous Miscellaneous SharedInfo Player Default: Who would I talk to about finding a missing person? Well, whatever you do, don't bother going to Diamond City Security for help. Mayor: Don't listen to her. While I am afraid that our security team can't follow every case that comes through, I'm confident you can find help here. indignant 08MayorIntroScene2a
Scene SceneDialogue Custom Player Default: An infant boy. Kidnapped. Did you say kidnapped? PiperAlias: Well, McDonough? Diamond City Security going to investigate this? How about all the other kidnapping reports you been ignoring? this isn't the first time you've heard of someone being kidnapped around here 08MayorIntroScene2a
Scene SceneDialogue Custom Player Default: Now, I have to get going. I'm sorry Diamond City Security doesn't have time to help, but I'm sure Mister Valentine charges a reasonable fee. This is ridiculous! Diamond City Security can't spare one officer to help? I want the truth, McDonough! What's the real reason security never investigates any kidnappings? reporter accusing a public official 08MayorIntroScene2a
Scene SceneDialogue Custom Player Default: Now, I have to get going. I'm sorry Diamond City Security doesn't have time to help, but I'm sure Mister Valentine charges a reasonable fee. This is ridiculous! I want the truth, McDonough! What's the real reason security always shrivels away when talk of missing persons comes up? reporter accusing a public official 08MayorIntroScene2a
Miscellaneous Miscellaneous SharedInfo Player Default: I just got here, but yeah. Shh. Play along. What was that? You said you're a trader up from Quincy? You have enough supplies to keep the general store stocked for a whole month? Huh. (VOICE -- low voice, about to pull someone into a bluff; BODY -- silently motioning someone to play along) 04PiperIntroScene1
Scene SceneDialogue Custom Player Default: I'm sure your city's a great place. Yeah. Greatest house of cards in the Commonwealth... until the wind blows. Mayor: *ahem* Now, was there anything particular you came to our city for? sarcastic 08MayorIntroScene2a
Scene SceneDialogue Custom Player Default: This hasn't been the friendliest welcome. He's got you there, McDonough. Guess not everyone gets won over by that shark smile of yours. Mayor: *ahem* Now, was there anything particular you came to our city for? glad someone else sees through McDonough 08MayorIntroScene2a
Scene SceneDialogue Custom Player Default: This hasn't been the friendliest welcome. She's got you there, McDonough. Guess not everyone gets won over by that shark smile of yours. Mayor: *ahem* Now, was there anything particular you came to our city for? glad someone else sees through McDonough 08MayorIntroScene2a
Scene SceneDialogue Custom Player Default: Whatever. I'm not gonna be here long. Ugh, another "see no evil" type. You'll fit in just fiiine with all the inept guards. Mayor: *ahem* Now, was there anything particular you came to our city for? hates people who turn a blind eye to obvious problems 08MayorIntroScene2a
Scene SceneDialogue Custom Player Default: What're you two arguing about anyway? What d'you think? Print lies and everybody's happy, but if you print the truth... Mayor: *ahem* Now, was there anything particular you came to our city for? indignant 08MayorIntroScene2a
Scene SceneDialogue Custom Not a talker, huh? Have it your way. person you were talking to just walked off 06PiperIntroScene3
Scene SceneDialogue Custom Player Default: Sounds good. Let's go. Another great day in Diamond City. sarcastic 06PiperIntroScene3
Scene SceneDialogue Custom Player Default: I don't take orders from you. Whoa. Take it easy. Yikes. You, uh, come along whenever you're ready. 06PiperIntroScene3
Scene SceneDialogue Custom Player Default: This place. Diamond City. What is it? Oh, the "green jewel"? She's a sight. Everyone who's anyone in the Commonwealth is from here, settled here, or got kicked out of here. A big wall, some power, working plumbing, schools, and some security goons are what make Diamond City the big monster it is. Heh. Love it or hate it. You'll see for yourself, soon enough. Let's go. 06PiperIntroScene3
Scene SceneDialogue Custom Player Default: You first. Wouldn't have it any other way. 06PiperIntroScene3
Scene SceneDialogue Custom Nat: Piper! You're back. Hey, kiddo, how are the paper sales? Nat: Well, the presses are getting overloaded. That motor is going to go soon if we don't replace it. happy to see your kid sister DmndPiperNatScene02
Scene SceneDialogue Custom Nat: Well, the presses are getting overloaded. That motor is going to go soon if we don't replace it. Ah, you've been saying that for weeks, and the old girl still keeps cranking. Stop worrying so much. I gotta head into the office. You start whistling if you see any angry politicians coming our way. Nat: Why? Is something wrong? dismissive, your sister is always worried about something DmndPiperNatScene02
Scene SceneDialogue Custom I'm impressed, not everyone can claw information out of McDonough's tight-fisted hands. Hmm, why don't you stop by my office after you see Valentine? I think I just found my next story. player previously convinced the mayor to help him. PIPER is impressed 10MayorIntroScene4
Scene SceneDialogue Custom Hmm, a big Diamond City welcome from the mayor. You feel honored yet? Look, I gotta go get settled in, but, um, step by my office later. I have an idea for an article you'd be perfect for. sarcastic, PIPER doesn't know that the player is looking for anything 10MayorIntroScene4
Scene SceneDialogue Custom Look, I-I'm sorry about your boy. Why don't you come by my office, later? I think I just found my next story. Give me some time to get settled in. While I'm at it, you should probably try to get your bearings around here. Maybe someone's seen your kid? player previously told PIPER that he's looking for his son. PIPER is sympathetic 10MayorIntroScene4
Scene SceneDialogue Custom So, you're looking for an infant boy, huh? Hmm. Interesting you not mentioning whether the boy's related to you in any way. Hmm. Why don't you stop by my office, later? I think maybe I can help you out, after I get some answers. Player previously said he was looking for an infant, PIPER is suspicious 10MayorIntroScene4
Scene SceneDialogue Custom So it's a missing person you're after, but you don't say who, or why they matter to you. Why don't you stop by my office, later? I think maybe I can help you out, after I get some answers. Player previously said he was looking for a missing person, PIPER is suspicious 10MayorIntroScene4
Scene SceneDialogue Custom Mayor: I've had enough of this, Piper. From now on, consider you and that little sister of yours on notice. Yeah, keep talkin' McDonough. That's all you're good for. Mayor: Hmph. sarcastic, threatening 09MayorIntroScene3
Scene SceneDialogue Custom Mayor: You devious, rabble-rousing slanderer! The.. the level of dishonesty in that paper of yours! I'll have that printer scrapped for parts. Oooh, that a statement, Mr. McDonough? "Tyrant mayor shuts down the press?" unflustered, accusatory, you got him this time 07MayorIntroScene1
Scene SceneDialogue Custom What do you mean you can't open the gate? Stop playing around, Danny! I'm standing out in the open here, for crying out loud! TicketTakerAlias: I got orders not to let you in, Ms. Piper. I'm sorry. I'm just doing my job. shouting at a speakerphone 01DmndIntroSceneLong
Scene SceneDialogue Custom You hear that, Danny? You gonna open the gate and let us in? Or are you going to be the one talking to crazy Myrna about losing out on all this supply? TicketTakerAlias: Geez, all right. No need to make it personal, Piper. Give me a minute. (VOICE -- bluffing, shouting at a speakerphone) 05PiperIntroScene2
Miscellaneous Miscellaneous SharedInfo I believe ya. Nice Pip-Boy, by the way. Don't see too many people in Diamond City walking around with that.
Miscellaneous Miscellaneous Hello Keep up.
Miscellaneous Miscellaneous Hello Let's go.
Miscellaneous Miscellaneous Hello That's enough talk for now.
Miscellaneous Miscellaneous Hello We gotta get moving.
Miscellaneous Miscellaneous Hello Another great day in Diamond City. sarcastic
Scene SceneDialogue Custom Player Default: You made a mistake, but you can still do the right thing, doctor. Just think this through. Come on, Doc. No one else needs to die. DocCrocker: You're...you're right. There's one thing I can do. Only one thing's going to make this all better. Pleading 004_MS07aCrockerScene02
Scene SceneDialogue Custom Player Default: Oh, screw this. Say "hi" to Earl for me. Wait! We don't have to do this! The player is about to open fire on a friend who is threatening the two of them with a gun. / Pleading 004_MS07aCrockerScene02
Scene SceneDialogue Custom Player Default: You've killed a man, doctor. You're going to pay for it. Put the gun down, and come with me. Doc, be reasonable. DocCrocker: I... I did it, didn't I? I killed a man. Oh god. There's so much blood. So much blood all over me! Pleading 004_MS07aCrockerScene02
Scene SceneDialogue Custom He wouldn't listen. Companion: Crocker got exactly what was comin' to him. Sad 004b_MS07aCompanionInterjects
Scene SceneDialogue Custom Why'd you do it? We could've talked him down. Disappointed in the player? / Question 004b_MS07aCompanionInterjects
Scene SceneDialogue Custom Player Default: Don't worry. I won't. It's okay, Abbot. I got my eye on this one. Abbot: Thinking you need a little education. Maybe a bit of community service, what do you say? Playfully. / Amused FFDiamondCity01QuestScene
Scene SceneDialogue Custom Player Default: Forget you, pal. Hey, be nice about the Wall. Means a lot to folks here. Abbot: Thinking you need a little education. Maybe a bit of community service, what do you say? Irritated FFDiamondCity01QuestScene
Scene SceneDialogue Custom Abbot: Here's your payment. Now get going. I got work to do. If anyone asks, I'm blaming you. Amused FFDiamondCity01WallNotGreenScene
Scene SceneDialogue Custom Abbot: Here's your payment and a little bonus for getting the right shade of green. Don't do anything with it I wouldn't do. I'm glad we did this. The Wall is important to a lot of people here, Blue. Happy FFDiamondCity01WallGreenScene
Miscellaneous Miscellaneous SharedInfo Ooooh, look who it is. What brings you to the Mayor's office, huh? Player Default: I'm trying to track down a man named Kellogg. suddenly noticing the player has walked into the office / Surprised MQ105_004_PiperPlayerScene
Scene SceneDialogue Custom Why doesn't the mayor come out of his office, huh? He afraid of talking to the press? I bet if I said I was with the Institute, he'd come running... Geneva: You ever think maybe you could get a man's attention easier if you used softer words, honey? Maybe shout a little less? Irritated MQ105_003_PiperScene
Scene SceneDialogue Custom Geneva: You ever think maybe you could get a man's attention easier if you used softer words, honey? Maybe shout a little less? Ah, that reminds me of this article I'm writing about the mayor's affair with a certain air-headed, blonde... threatening, implying the secretary and the mayor are sleeping together / Irritated MQ105_003_PiperScene
Scene SceneDialogue Custom Player Default: I'm trying to track down a man named Kellogg. Interesting. That's the guy who bought the house in the abandoned West Stands. Had that kid... piecing things together from the scraps of things you know / Thinking MQ105_004_PiperPlayerScene
Scene SceneDialogue Custom Player Default: None of your business. You know, that's the kind of talk I hear right before a big story of mine goes into print... I always find out. Sooner or later. not threatening, just confident and plucky / Irritated MQ105_004_PiperPlayerScene
Scene SceneDialogue Custom Player Default: Need to see the mayor about something. Really? You came to the mayor's office to see the mayor? Who'd have thought? sarcastic / Puzzled MQ105_004_PiperPlayerScene
Scene SceneDialogue Custom Fine. Keep your secrets. Sooner or later, I'll find out. I always do. not threatening, just confident and plucky / Friendly MQ105_004_PiperPlayerScene
Scene SceneDialogue Custom Player Default: What are you doing here, Piper? Trying to find out why the Mayor happens to be meeting with the same suspicious looking courier every other week. MQ105_004_PiperPlayerScene
Scene SceneDialogue Custom Not from any settlement I've heard of. Not from a caravan. Always in and out before anyone has a chance to talk to him. Question MQ105_004_PiperPlayerScene
Scene SceneDialogue Custom An errand boy from the Institute maybe? After this article comes out, that's what everyone's going to be asking. Question MQ105_004_PiperPlayerScene
Scene SceneDialogue Custom Player Default: What are you doing here, Piper? Nah-ah, not until it's in print. You can read all about it in the next issue... teasing, not giving up your scoop / Amused MQ105_004_PiperPlayerScene
Scene SceneDialogue Custom Geneva: If you are done crowding the reception area, Miss Piper, the Mayor needs to make time for more... responsible citizens. Hmph. I was just leaving anyway. MQ105_005_GenevaScene
Scene SceneDialogue Custom What? Didn't like something I said? player is walking away MQ105_004_PiperPlayerScene
Miscellaneous Miscellaneous Hello Good luck with McDonough. Just watch yourself around him, okay? just leaving McDonough's office after Nick Valentine and the player showed up
Miscellaneous Miscellaneous Greeting Come on. What brought you all the way up to the Mayor's office? Player Default: I'm trying to track down a man named Kellogg. talking to the player, surprised to see him/her again, curiosity is high / Amused MQ105_004_PiperPlayerScene
Scene SceneDialogue Custom This is it, isn't it? Kellogg's here. All right, Blue. It's you and me. I think Dogmeat's earned some time off. At Fort Hagen, looking for Kellogg with the Player. Dogmeat has just lead you here following Kellogg's scent / Thinking MQ106_CompanionDogmeatScene
Scene SceneDialogue Custom Well, well, Nicky Valentine walks into my office for a change. Nick: What can I say, Piper? You, me, and hard luck all seem to run together like acid rain down an old sewer. emphasis on "my", you're usually the one pestering Nick for information / Amused MQ201b_002_PiperNickIntro
Scene SceneDialogue Custom Nick: What can I say, Piper? You, me, and hard luck all seem to run together like acid rain down an old sewer. You, uh, including your client here in that analogy? Piper: So, you two are finally letting me in on this little case of yours. What's the story? chuckling, amused by Nick's dramatic wording, he's always so serious / Amused MQ201b_002_PiperNickIntro
Scene SceneDialogue Custom Player Default: We need help, Piper. This man named Kellogg kidnapped my son, but that wasn't all. He was working with the Institute. He... he gave them Shaun... The Institute? Hoo boy... Surprised MQ201b_003_PiperScene01
Scene SceneDialogue Custom Nick: Where the Institute actually is. Or how to get in. Exactly. But there's one person who must know, right? The guy who just handed them Shaun. Nick: Kellogg. Huh... explaining a piece of the puzzle that everyone missed / Thinking MQ201a_002_NickScene01
Scene SceneDialogue Custom Piper: You, uh, including your client here in that analogy? So, you two are finally letting me in on this little case of yours. What's the story? Player Default: We need help, Piper. This man named Kellogg kidnapped my son, but that wasn't all. He was working with the Institute. He... he gave them Shaun... Nick and the player have walked into your office. The player has just come back from confronting Kellogg MQ201b_002_PiperNickIntro
Scene SceneDialogue Custom Nick: "Gets his brains blown out..." Huh... His brains. You know, we may not need the man at all. You're talking crazy here Nick. Got a fault in the ole' subroutines? Nick: Look, there's a place in Goodneighbor called the Memory Den. Relive the past moments in your mind as clear as the day they happened. Puzzled MQ201a_002_NickScene01
Scene SceneDialogue Custom Player Default: You were right, Nick. Kellogg did have my son. But that wasn't all. He was working with the Institute. He... he gave them Shaun... The Institute? Hoo boy... Nick: I'm sorry, friend. Truly. That makes things... considerably more complicated. Surprised MQ201a_002_NickScene01
Scene SceneDialogue Custom Nick: I'm sorry, friend. Truly. That makes things... considerably more complicated. He ain't kidding. Heck, Nick's a synth, and even he doesn't know how to get in. Nick: No synth does. Security protocols strip those memories out. MQ201a_002_NickScene01
Scene SceneDialogue Custom Player Default: Bullshit. You're a synth, Valentine! Tell me what you know! Whoa, whoa, whoa. Calm down, Blue... Nick: It's all right. The man's clearly upset. Look, Piper's right. Sad thing is, I have no idea.... player just shouted at Nick / Surprised MQ201a_002_NickScene01
Scene SceneDialogue Custom Nick: It's all right. The man's clearly upset. Look, Piper's right. Sad thing is, I have no idea.... I've been investigating these creeps for over a year now. The Commonwealth's boogeyman. Feared and hated by everyone. Nick: True enough. explaining things, breaking down what you know about the Institute MQ201a_002_NickScene01
Scene SceneDialogue Custom Nick: True enough. Sometimes they snatch people in the middle of the night. And sometimes they leave old synths behind to remind us that they're out there. But to this day, there's one thing nobody really knows... Nick: Where the Institute actually is. Or how to get in. explaining who the Institute is, and what they do / Thinking MQ201a_002_NickScene01
Scene SceneDialogue Custom Player Default: A literal dead end, huh? So a murderer and a kidnapper gets his brains blown out by an avenging parent. *sigh* It'd be a great ending if we didn't still have the biggest mystery in the Commonwealth to solve... Player Default: He wasn't going to talk. Even if I had a way of bringing him alive. sympathetic to what the player did, but now you're stumped / Depressed MQ201a_002_NickScene01
Scene SceneDialogue Custom Player Default: Let's see... I guess we're going to need a piece of Kellogg's brain. Enough gray matter to bring to Amari and find out if this is going to work... Jesus, Nick... Gross! Seriously? Nick: I know it's grisly, but what choice do we have? We got no leads. Nothing. That old merc's brain just might have all the secrets we need to know. Nick's suggestion is gruesome and you're a bit shocked / Surprised MQ201a_002_NickScene01
Scene SceneDialogue Custom Come on, Nicky. I'm just asking for your opinion. It'd be a great quote. Nick: He's my client, Piper. Why don't you learn not to snoop on a man's private affairs? asking Nick about the Player MQ201a_001_PiperNickIntro
Scene SceneDialogue Custom Nick: He's my client, Piper. Why don't you learn not to snoop on a man's private affairs? Well, well. Speak of the devil... Nick: You're back. And... not with your son. What happened? Amused MQ201a_001_PiperNickIntro
Scene SceneDialogue Custom Player Default: Cybernetics, huh? We may have just won the lottery. Whether we're riding this crazy brain train or not, we can't all go running across the Commonwealth. So, who's coming with you? Nick: I have to go to the Memory Den either way, if I'm gonna introduce you to Amari. But if you want to head there together, just say so. MQ201a_002_NickScene01
Scene SceneDialogue Custom Nick: Don't worry. We're gonna get your boy back. Just a few more steps... While you two are out, I'm gonna do some more research. I'll be at the Publick if you need me. Piper: And by the way, at some point, you owe me an interview. I want to hear how this whole story got started. MQ201a_002_NickScene01
Scene SceneDialogue Custom Nick: Don't worry. We're gonna get your boy back. Just a few more steps... While you two are out, I'm gonna do some more research. I'll be here if you need me. Piper: And by the way, at some point, you owe me an interview. I want to hear how this whole story got started. MQ201a_002_NickScene01
Scene SceneDialogue Custom Piper: While you two are out, I'm gonna do some more research. I'll be at the Publick if you need me. And by the way, at some point, you owe me an interview. I want to hear how this whole story got started. MQ201a_002_NickScene01
Miscellaneous Miscellaneous Greeting Come on. Let's hear the whole story. Player Default: We need help, Piper. This man named Kellogg kidnapped my son, but that wasn't all. He was working with the Institute. He... he gave them Shaun... Nick and the player have walked into your office. The player has just come back from confronting Kellogg MQ201b_003_PiperScene01
Scene SceneDialogue Custom Player Default: Then let's go find your home. You don't need to worry anymore. Billy: Thanks. I live in Quincy. Or at least I used to. But I don't know how to get there. Friendly MS01BillyOutOfFridge
Scene SceneDialogue Custom Player Default: You'll have to figure out your own life. Have you lost it? We can't leave this kid out here on his own! Billy: I guess I'll just sit here until some monster comes and eats me. Quietly to the player, but livid. / Conspiratorial MS01BillyOutOfFridge
Scene SceneDialogue Custom Player Default: I hate to tell you this, but your parents are probably dead. Christ. You don't think that talk could wait until the kid gets settled. Billy: Dead? You really think so? Genuinely angry. / Disbelief MS01BillyOutOfFridge
Miscellaneous Miscellaneous SharedInfo Jack: You fool! Why didn't you do as I asked? Piper interjects MS09ParsonsBossRoomLorenzoEscapes
Scene SceneDialogue Custom Player Default: That's really interesting. You're not buying this hooey? Jack: I'm glad to hear you say that. It's become my life's work. Quietly concerned about the player. / Concerned MS09CabotHouseIntroJack
Scene SceneDialogue Custom Player Default: You can believe whatever wacko theories you want, as long as I get paid. We will be getting paid, right? Jack: Well if that's how you feel, I'll leave you to Edward. He'll be your immediate supervisor. Concerned MS09CabotHouseIntroJack
Scene SceneDialogue Custom Player Default: I'm really just here about the job. Not that this hasn't been scintillating. Jack: I'm sorry if I'm rattling on. I sometimes forget not everyone finds these things as compelling as I do. Very sarcastic. / Sarcastic MS09CabotHouseIntroJack
Scene SceneDialogue Custom Player Default: You think aliens created human civilization? Wonder what they'd think to see us now. Jack: Yes, if by "alien" you mean a non-human precursor to the commonly understood founding cultures -- Sumer, Egypt, Assyria. Aside to herself. / Amused MS09CabotHouseIntroJack
Scene SceneDialogue Custom Player Default: I have a vial of that serum with me. Here, looks like you need it. Bottom's up. Emogene: How did you get that? Never mind, I'd rather not know. Thank you so very much. A bit torn over giving up the last of a very powerful serum. / Concerned MS09Mission2EmogeneAgeKnow
Scene SceneDialogue Custom Player Default: Thanks for your help. Now, if you'll excuse us, we've got a package to recover. ParsonsGuardCaptain: Sure thing. Confident MS09ParsonsCaptainScene1
Scene SceneDialogue Custom Player Default: So you've just been waiting for me to show up to do something about those assholes? Guess we're not all lucky enough to have loud-mouthed partners to watch our backs, are we? ParsonsGuardCaptain: As far as I remember, I don't answer to you. And yeah, we were waiting for you. Mocking the player. / Amused MS09ParsonsCaptainScene1
Scene SceneDialogue Custom Player Default: That's all I needed to know. Let's not keep the boys waiting. ParsonsGuardCaptain: Well then, I guess we're done. Confident MS09ParsonsCaptainScene1
Scene SceneDialogue Custom Player Default: Sorry, I shouldn't have said that. Mouth runs faster than the brain on this model sometimes. ParsonsGuardCaptain: Was that an apology? Now I've seen everything. Ribbing the player to a nearby guard after the player said something foolish. / Friendly MS09ParsonsCaptainScene1A
Scene SceneDialogue Custom Player Default: Lucky for you I'm not afraid of a few raiders. Unfortunately, it seems like you don't know when to drop a subject. ParsonsGuardCaptain: Well, then, why don't you get out of my face and go kill them? MS09ParsonsCaptainScene1A
Scene SceneDialogue Custom Player Default: That's true. Edward wouldn't have hired me if he thought you could have done the job. Just dig us deeper. ParsonsGuardCaptain: You're throwing a lot of attitude for the new guy. I guess we'll see soon enough if you're just blowing smoke or not. Irritated MS09ParsonsCaptainScene1A
Scene SceneDialogue Custom Player Default: Whoa, whoa. Easy there. Just lower your weapon. FirstMate: Unable to comply. Trying to calmly disarm a hostile situation. / Pleading MS11_0080_Constitution_Scene_3
Scene SceneDialogue Custom Player Default: Try that and you'll be nothing but scrap metal, pal. Is now really the time to antagonize the killer robot? FirstMate: Threats detected. Awaiting permission to terminate target. Irritated MS11_0080_Constitution_Scene_3
Scene SceneDialogue Custom Player Default: This must be a misunderstanding. You invited me aboard. Real bad for tourism if you kill your invited guests. FirstMate: No records found. Joking, but still concerned for her safety. / Pleading MS11_0080_Constitution_Scene_3
Scene SceneDialogue Custom Player Default: What, you're going to kill me? Let's hope it doesn't come to that. FirstMate: Affirmative. Pleading MS11_0080_Constitution_Scene_3
Scene SceneDialogue Custom Oh, I don't want to watch. The player rigged the rockets on a ship to explode. / Concerned MS11_Comp_Sabotage
Scene SceneDialogue Custom Player Default: A sad state of affairs for such an historic ship. Seems the old girl deserves better. Ironsides: On that we are in agreement. Neutral MS11_0100_Meet_Ironsides
Scene SceneDialogue Custom Player Default: You should just abandon the ship. And just leave the carcass to the wolves? It'd be torn to bits. Ironsides: It is not in my character, sir, to retreat simply because the odds are great. I will persevere. Concerned MS11_0100_Meet_Ironsides
Scene SceneDialogue Custom Player Default: That's quite a predicament. Whew. Can't imagine, being left out to dry like this. Ironsides: What vexes me most is my inability to assist in the war effort. My gun decks have naught but mole rats and ne'er-do-wells as targets. Neutral MS11_0100_Meet_Ironsides
Scene SceneDialogue Custom Player Default: How did it even get up here? Get up here? I'm more concerned if it's going to stay up here. Ironsides: A harrowing tale, of that there can be no doubt. Or I should say, I assume it is. Piper is standing with the player inside a two hundred year old ship lodged in the side of a building. / Concerned MS11_0100_Meet_Ironsides
Scene SceneDialogue Custom Player Default: Yeah, I'm in. What's the plan? I guess these folks could probably use the caps, right? Are we doing the right thing here? Mandy: That's the right call. Concerned MS11_0350_Meet_Mandy
Scene SceneDialogue Custom Player Default: No deal. I'm with Ironsides. I don't know. Maybe these people need the help more than the bots need their fantasy land. Mandy: Then screw you, asshole. You're lucky we don't gun you down. Concerned MS11_0350_Meet_Mandy
Scene SceneDialogue Custom Player Default: I need to think about this. It's tough. On the one hand, that's a priceless piece of history. But it doesn't feed these folks. Mandy: Don't take too long, or we'll crack the Constitution open ourselves. And then you'll get nothing. Concerned MS11_0350_Meet_Mandy
Scene SceneDialogue Custom Player Default: Still not interested. Yeah, Paul. We're not a hit squad. PaulPembroke: I don't know why I expected you to help me. Kindly trying to turn down an acquaintance offering to hire Piper and the player as muscle. / Pleading MS13PaulIntroScene
Scene SceneDialogue Custom Player Default: You're going to have to make it worth my while. Not too keen on moonlighting as hired muscle. PaulPembroke: Uh. Well... okay. I can only pay you 80 caps right now, but I'll scrape together more after we take care of Cooke. Concerned MS13PaulIntroScene
Scene SceneDialogue Custom PaulPembroke: Keep talking. Okay. Good. Henry, you wanna make with the apologizing? HenryCooke: Look, I'll, uh, I'll stay away from Darcy from now on. It's over. You have my word on that. Trying to help defuse a dangerous situation. / Pleading MS13BConfrontCooke
Scene SceneDialogue Custom Player Default: Think this through. Darcy isn't worth dying for - or killing for. Think about what you're doing to poor Paul. HenryCooke: You know what? You're right. Pleading MS13BConfrontCookeAlone
Scene SceneDialogue Custom Player Default: I'm counting to three. One... two... We don't have to do it this way. HenryCooke: Hold up. Don't get crazy on me. We can talk this out. Pleading MS13BConfrontCookeAlone
Scene SceneDialogue Custom Player Default: I told you what you need to do. The next move is up to you. Be smart about this, Henry. HenryCooke: This is how I deal with assholes like you. Pleading MS13BConfrontCookeAlone
Scene SceneDialogue Custom Player Default: Last chance - are you going to stay away from Darcy or not? Maybe ultimatums aren't the way we should be... HenryCooke: Take it easy. We can talk this through. Piper starts pleading with the player, but is cut off by the next character speaking. / Pleading MS13BConfrontCookeAlone
Scene SceneDialogue Custom What was that. Extremely disappointed in the player after they attacked someone who had proposed a truce. / Sad MS13BAfterConfrontationViolence
Scene SceneDialogue Custom Player Default: Paul, put the gun away. Nobody needs to get shot here. There's no way this works out in your favor if you pull that trigger. PaulPembroke: Screw that. Trying to convince an acquaintance to not shoot someone else. / Pleading MS13BConfrontCooke
Scene SceneDialogue Custom Player Default: Better just shoot him, Paul. What the hell are you doing! PaulPembroke: Keep talking. Player is about to kill someone. / Angry MS13BConfrontCooke
Scene SceneDialogue Custom Player Default: Put the guns away before this gets out of hand. That's right. We can solve this like civilized people. PaulPembroke: Too late. Confident MS13BConfrontCooke
Scene SceneDialogue Custom Player Default: Why don't you see if Cooke is going to listen? And, hey, maybe put the gun away? PaulPembroke: He never listens. Pleading MS13BConfrontCooke
Scene SceneDialogue Custom Player Default: No. I'm taking all of it as the rest of my payment. After all we've been through with this guy? PaulPembroke: That was never part of the deal! Irritated MS13EDivideSpoils
Scene SceneDialogue Custom Player Default: 70-30 seems more like it. The man's not your welcome mat. PaulPembroke: Yeah, whatever. Screw me over one more time. I guess I should be used to it by now. Irritated MS13EDivideSpoils
Scene SceneDialogue Custom Player Default: All right! Now, it has to be quietly, with no fuss. Maybe lead him out of town... I can't believe what I'm hearing. Yefim: All right, that's enough! Dumbstruck by hearing Vadim and the player proposing to murder an innocent person. / Surprised MS14BobrovOpeningScene
Scene SceneDialogue Custom Player Default: I tell you, it would be easier than you think. You just talk him into following you out of town... Honestly, Vadim. What the hell has gotten into you? Yefim: All right, that's enough! Surprised MS14BobrovOpeningScene
Scene SceneDialogue Custom Player Default: It would be quick, and probably mostly painless. You just first lead him out of town... I can't believe you're even considering this. Yefim: All right, that's enough! Surprised MS14BobrovOpeningScene
Scene SceneDialogue Custom Player Default: Did we not just agree this is serious problem? Calls for serious solution. First, you get him to follow you out of town... Vadim. This isn't funny. Yefim: All right, that's enough! Surprised MS14BobrovOpeningScene
Scene SceneDialogue Custom Travis: Well, if you think it would work... We're right behind ya. Amused MS14TravisBarPreFightScene
Scene SceneDialogue Custom Travis: I'm not a coward! That's it. Let out the beast. Hiding her mirth. / Amused MS14TravisBarPreFightScene
Scene SceneDialogue Custom Player Default: Nothing will change unless you make it happen. Come on, Travis. You don't want to live like that. Pleading MS14TravisBarPreFightScene
Scene SceneDialogue Custom Player Default: Don't you want this to stop? Then you need to make it stop. Stern MS14TravisBarPreFightScene
Scene SceneDialogue Custom Player Default: But if I hadn't gotten into that fight with them, maybe this wouldn't have happened. Don't do that to yourself. All we can do now is figure out how to make this right. Travis: Look... I don't really... I mean, I don't have a lot of friends. Apologetic MS14TravisStage65Scene
Scene SceneDialogue Custom Player Default: Oh, man. I can't believe this. Vadim needs us, Travis. Travis: Look... I don't really... I mean, I don't have a lot of friends. Stern MS14TravisStage65Scene
Scene SceneDialogue Custom Player Default: You're right. We've got to get him back. Uh, yeah. Yeah we do, Travis. Where's this been hiding? Travis: Look... I don't really... I mean, I don't have a lot of friends. Surprised by Travis' sudden courage. / Surprised MS14TravisStage65Scene
Scene SceneDialogue Custom Player Default: I guess... Maybe it doesn't matter. But getting him back does. You're right, but you really think you're up for this? Travis: Look... I don't really... I mean, I don't have a lot of friends. Concerned MS14TravisStage65Scene
Scene SceneDialogue Custom Player Default: Okay, okay. Good. I mean, I can do this. Totally. That's a good attitude. Because in a minute, you're going to have to. Travis: Any, uhh... Any last-minute advice? I've never done anything like this. Stern MS14TravisStage70Scene
Scene SceneDialogue Custom Player Default: Oh. Okay... Not, uhh, not exactly the pep-talk I was looking for... Look, don't let Blue scare ya. Just stay alert and you'll stay alive. Travis: Any, uhh... Any last-minute advice? I've never done anything like this. Confident MS14TravisStage70Scene
Scene SceneDialogue Custom Player Default: Okay, right. Sure. Yeah. And we'll all walk out of this in one piece. Travis: Any, uhh... Any last-minute advice? I've never done anything like this. Confident MS14TravisStage70Scene
Scene SceneDialogue Custom Player Default: Not really. I mean, I think it's... It's where their little gang hides out. There shouldn't be too many of them. Good. We get the drop on them, this should be a piece of cake. Travis: Any, uhh... Any last-minute advice? I've never done anything like this. Confident MS14TravisStage70Scene
Scene SceneDialogue Custom Player Default: Thanks. Pretty well? I barely recognize ya, Travis. Travis: After all this, I think about the things that had me worried so much, and it just seems... silly, you know? Friendly MS14TravisStage90Scene
Scene SceneDialogue Custom Player Default: Yeah, yeah. I know. Yeah, folks with bad attitudes. Can get real tired. Travis: After all this, I think about the things that had me worried so much, and it just seems... silly, you know? Making a veiled reference to the player acting rudely towards another character. / Irritated MS14TravisStage90Scene
Scene SceneDialogue Custom Player Default: Yeah, I'm sure. Not me, though. But you still came out on top. You should be real proud. Travis: After all this, I think about the things that had me worried so much, and it just seems... silly, you know? Confident MS14TravisStage90Scene
Scene SceneDialogue Custom Player Default: Haven't met a man I couldn't lay out. Always in self defense, I'm sure. Vadim: I have... contacts. People I can count on. Real tough looking, but they will take dive for money. Sarcastic. / Sarcastic MS14VadimStage10Scene
Scene SceneDialogue Custom Player Default: I'm not some thug. I don't get involved in stuff like that. Real quick way to make a lot of enemies. Vadim: I have... contacts. People I can count on. Real tough looking, but they will take dive for money. Neutral MS14VadimStage10Scene
Scene SceneDialogue Custom Player Default: I can hold my own, if that's what you mean. This one's a pretty tough cookie. Vadim: I have... contacts. People I can count on. Real tough looking, but they will take dive for money. Confident MS14VadimStage10Scene
Scene SceneDialogue Custom Player Default: What does that have to do with anything? You planning to concuss Travis to confidence? Vadim: I have... contacts. People I can count on. Real tough looking, but they will take dive for money. Puzzled MS14VadimStage10Scene
Scene SceneDialogue Custom She may have been a monster, but did she have to die? Concerned MS17_Comp_KilledChambers
Scene SceneDialogue Custom Player Default: Continue your work, then. They're just going to go on torturing people. You know that. HonestDan: I wish you hadn't said that. Concerned MS17_400_Chambers
Scene SceneDialogue Custom Player Default: That's a deal I won't accept. The pain you've caused, it ends today. DoctorChambers: Then you'll just have to kill me. Angry MS17_400_Chambers
Scene SceneDialogue Custom Player Default: Don't kill the girl. Spare her. She's coming with us. DoctorChambers: Impossible. The odds are too great she's an Institute infiltrator. Defiant MS17_400_Chambers
Scene SceneDialogue Custom Player Default: You can keep your caps. Sooner or later, all the scum is gonna float to the surface. JacobOrden: Please, just leave well enough alone. There's more going on then you realize. Defiant MS17_300_JacobWarning
Scene SceneDialogue Custom Player Default: Surely, there's room for compromise? I get Stockton's survivors and we stay... friends. I'd have to know more, though. Come on. We can work something out. JacobOrden: That's a tall order. A deal like that, well, that's above my pay grade. Friendly MS17_300_JacobWarning
Scene SceneDialogue Custom Player Default: How can you justify killing a caravan? These people don't get to be your playthings. JacobOrden: It isn't as simple as all that. Hasn't our community been good to you? And others passing through? Defiant MS17_300_JacobWarning
Scene SceneDialogue Custom Player Default: No deal. He seems like a good guy. We really gonna try and screw him like this? HonestDan: We'll see who finds those caravan hands first, then. Quietly questioning the player. / Conspiratorial MS17_300_Dan_Follows
Scene SceneDialogue Custom You know, I always figured you'd be great on radio. You got the looks for it. Playfully. / Amused MS04_Comp_ActingLikeShroud
Scene SceneDialogue Custom How could you do something like that? The player just killed someone for money. Piper is upset and disheartened. / Angry MS04_Comp_PCisAssassin
Scene SceneDialogue Custom We could've gotten Kent out of that alive. Extremely disappointed in the player. / Disbelief MS04_Comp_PCKilledHostage
Scene SceneDialogue Custom Player Default: Hand over the caps. Ugh. I can't believe you. AJ: Here. And don't show your face around here again. Disgust MS04_0500_2_AJ
Scene SceneDialogue Custom Player Default: Stop selling to children, miscreant. Or face my wrath. Board up the windows, because we're putting you out of business. AJ: Screw you. Waste the freak. Defiant MS04_0500_2_AJ
Scene SceneDialogue Custom Player Default: Good on you for trying to make the world better. I've heard crazier plans to do it. Kent: I just have to do something, you know? Amused MS04_0100_Intro
Scene SceneDialogue Custom Player Default: Sure, Kent. You have a plan, all right. You really got to rain on this guy's picnic? Kent: I know how it sounds. Conspiratorial MS04_0100_Intro
Scene SceneDialogue Custom Player Default: Looks like it's my lucky day. Because I'm getting both of you. Don't you dare, Sinjin. Someone else is being held hostage. / Angry MS04_1300_SinjinConfrontation
Scene SceneDialogue Custom Kent: He'd... He'd. Episode 23. Didn't know he had it in him. Sinjin: *laugh* Enjoy the show, Kent. After I'm done with the Shroud, you're next. Quietly impressed. / Happy MS04_1300_SinjinConfrontation
Topic PlayerDialogue Custom Probably a story I should follow up on anyway... Leaving the player's service. / Neutral
Topic PlayerDialogue Custom Hey. Watch yourself, alright? Leaving the player's service. / Neutral
Topic PlayerDialogue Custom I'll be home, if you need me. Leaving the player's service. / Neutral
Scene SceneDialogue Custom I don't believe it. Watching a massive airship pass overhead. / Disbelief BoS201_00_PrydwenArrives
Scene SceneDialogue Custom Player Default: Going to be a quick war with that thing on our side. You two can't be that naive. That thing, it's just going to escalate everything. You can't honestly believe it will stem the bloodshed? BoS201Danse: That's the plan. Disbelief BoS201_01_DanseStage20
Scene SceneDialogue Custom Player Default: After rolling that thing in, you've certainly started a war. You're right. There's no way this doesn't just lead to more death. BoS201Danse: If history's proven anything, it's that an overwhelming show of force has a chance of halting a conflict before it begins. Angry BoS201_01_DanseStage20
Scene SceneDialogue Custom Player Default: I'm guessing that diplomacy isn't on Elder Maxson's mind. What have you done? BoS201Danse: What's the matter? Don't like kicking in the door? Concerned and afraid. / Concerned BoS201_01_DanseStage20
Scene SceneDialogue Custom Player Default: Who's Elder Maxson? He's a dangerous man, that's what he is. BoS201Danse: Maxson is the commander of this division of the Brotherhood of Steel. Concerned BoS201_01_DanseStage20
Scene SceneDialogue Custom Player Default: I refuse to allow the mistakes of the past to be repeated. And how many lives are you willing to end just to do it? Player Default: Don't worry, I'm convinced. Defiant BoS201_07_MaxsonStage140
Scene SceneDialogue Custom Player Default: I'm a bit surprised that you don't realize that by now. It's a hard life, but it's a life. You starting a war isn't going to fix that. Player Default: Don't worry, I'm convinced. Defiant BoS201_07_MaxsonStage140
Scene SceneDialogue Custom Player Default: Turning your weapons on the very same people that you're trying to save can be a bitter pill to swallow. Can we afford to stand by while this man sends the Commonwealth careening into war? Player Default: Don't worry, I'm convinced. Angry BoS201_07_MaxsonStage140
Scene SceneDialogue Custom Player Default: The difference is our war won't reduce civilization to ashes. The claim of every tyrant. "Don't worry, my war will be better." Player Default: Don't worry, I'm convinced. Defiant BoS201_07_MaxsonStage140
Scene SceneDialogue Custom Player Default: Relax, Tom, you'll be all right. Deep breaths. TinkerTom: Right, the whole breathing in and out. OK. Comforting. / Friendly RR302_0700_AtPoliceStation
Scene SceneDialogue Custom Player Default: I loved the song. It was perfect. Real great set this evening, ma'am. Honest praise. / Grateful MagnoliaGreetScene
Scene SceneDialogue Custom Of songs, that is. Is it warm in here? Magnolia: Oh, thank you! A girl tries her best. *chuckle* Realizing she just made an accidental come-on. A little embarrassed. / Nervous MagnoliaGreetScene
Scene SceneDialogue Custom PrestonGarvey: Let's do this, General. Walking into a confined space overrun by Mirelurks? What did you get me into? Concerned Min02PrestonCourtyard
Scene SceneDialogue Custom Player Default: Let's not over-complicate this. Just get in there and hit them with everything we've got. Tactics are overrated anyway. PrestonGarvey: If you say so. Player has just suggested a frontal assault against a superior force. / Neutral Min02PrestonCastlePrebattle2
Scene SceneDialogue Custom Player Default: I'm not ready to make a call yet. Well, I don't think those Lurks are going anywhere. PrestonGarvey: Sure, take another look around. If you get into trouble we've got your back, but it's better if we go in with a plan. Neutral Min02PrestonCastlePrebattle2
Scene SceneDialogue Custom Player Default: Let's hit them from both sides. They won't know what hit 'em. PrestonGarvey: We'll split up and you can join which ever side you think needs the extra support. Amused Min02PrestonCastlePrebattle2
Scene SceneDialogue Custom Player Default: Set up a firing line and I'll draw them out. You can't do this alone. I'm coming with you. PrestonGarvey: Sounds good. We'll hold back and wait for them to come to us. Just don't get yourself trapped in there. Irritated Min02PrestonCastlePrebattle2
Scene SceneDialogue Custom Player Default: That's pretty ingenious. I bet you can work around the clock. And you're happy working those kinds of hours? SupervisorWhite: Of course, darling. Our unique hierarchy allows for constant operation. Concerned DialogueGraygardenIntro
Scene SceneDialogue Custom Player Default: Robots can do simple tasks, sure, but you need a human being to make the big decisions. You can't exactly sample the wares, can you? SupervisorWhite: Ah, but that's where Graygarden is unique, darling. Puzzled DialogueGraygardenIntro
Scene SceneDialogue Custom Player Default: This place seems familiar. I think I saw a bit about it on the news, back before the war. Huh, didn't realize we were walking through a historic landmark. SupervisorWhite: Yes, construction was completed mere days before the war. Amused DialogueGraygardenIntro
Scene SceneDialogue Custom Player Default: There's not even one person here? Thought this place was creepily tidy. SupervisorWhite: That's right, darling. We are entirely self-sufficient, with no need for human guidance. Amused DialogueGraygardenIntro
Scene SceneDialogue Custom SupervisorWhite: Perhaps you've noticed that I possess a rather singular personality, as do the other supervisors. You are quite the firecracker. Player Default: Well, it's definitely unique. Sort of hard to miss. Amused DialogueGraygardenIntro
Scene SceneDialogue Custom Player Default: No wonder your crops are doing so well. Never going to be able to look at one the same again, but they're really coming in well. Roger: Yeah, they really are. Just found out the bumper crops she's staring at are all grown in human feces. / Disgust DialogueWarwickHomesteadIntro
Scene SceneDialogue Custom Player Default: I don't care how fertile the soil is, this place reeks. But they grow a mean tato. Not sure I'll ever be able to eat one again. Roger: Yeah, but you get used to it. Just found out the bumper crops she's staring at are all grown in human feces. / Disgust DialogueWarwickHomesteadIntro
Scene SceneDialogue Custom Player Default: Take the good with the bad, I guess. I guess. Roger: That's how it is everywhere, friend. Reluctantly commiserating. / Disgust DialogueWarwickHomesteadIntro
Scene SceneDialogue Custom Player Default: What do you grow here? Whatever it is, I don't think it's well. Roger: We've got mutfruit and tatos for the time being. Disgust DialogueWarwickHomesteadIntro
Scene SceneDialogue Custom Player Default: Hold on, you'll make it through. We can patch this up. You're going to be alright, Glory. Glory: Bullshit. *cough* Sad RR303_0300b_GloryDeath
Scene SceneDialogue Custom Player Default: I don't have time for this. You're a real piece of work, you know that? Glory: Isn't there... supposed to be a light? Sad and livid. / Sad RR303_0300b_GloryDeath
Scene SceneDialogue Custom Player Default: I promise. We'll free every damn one. Glory: If anyone... *cough* Reverently. / Sad RR303_0300b_GloryDeath
Scene SceneDialogue Custom Player Default: How bad is it? Just hang in there, Glory. Glory: No escape... this time. *cough* Sad RR303_0300b_GloryDeath
Scene SceneDialogue Custom Player Default: Yeah. Holding up. Look, I'm just gonna say it. You're a Vault Dweller. The jumpsuit's a dead giveaway. Piper: So here's the deal. I want an interview. Your life story in print. I think it's time Diamond City had a little outside perspective on the Commonwealth. Puzzled FFDiamondCity07PiperStartInterview
Scene SceneDialogue Custom Player Default: Yeah. Holding up. Look, I'm just gonna say it. You're a Vault Dweller. You might not be wearing the blue jumpsuit, but the Pip-Boy and that "fish out of water" look? Dead giveaways. Piper: So here's the deal. I want an interview. Your life story in print. I think it's time Diamond City had a little outside perspective on the Commonwealth. FFDiamondCity07PiperStartInterview
Scene SceneDialogue Custom Player Default: It's been a bad day. Not like a cozy day in the Vault, huh? Yeah, I know where you're from. Jumpsuit's a dead giveaway. Piper: So here's the deal. I want an interview. Your life story in print. I think it's time Diamond City had a little outside perspective on the Commonwealth. player never told you he's from a Vault. You figured it out / Suspicious FFDiamondCity07PiperStartInterview
Scene SceneDialogue Custom Player Default: It's been a bad day. Not like a cozy day in the Vault, huh? Yeah, I know where you're from. You're not wearing the blue jumpsuit right now, but the Pip-Boy and that "fish out of water" look? Dead giveaways. Piper: So here's the deal. I want an interview. Your life story in print. I think it's time Diamond City had a little outside perspective on the Commonwealth. player never told you he's from a Vault. You figured it out / Suspicious FFDiamondCity07PiperStartInterview
Scene SceneDialogue Custom Player Default: My favorite ballpark's become a shantytown. Today's been great. Interesting you mentioning that, seeing as you're from a Vault. Jumpsuit's a bit of a giveaway. Piper: So here's the deal. I want an interview. Your life story in print. I think it's time Diamond City had a little outside perspective on the Commonwealth. Suspicious FFDiamondCity07PiperStartInterview
Scene SceneDialogue Custom Player Default: My favorite ballpark's become a shantytown. Today's been great. Interesting you mentioning that, seeing as you're from a Vault. Yeah, you're not wearing the blue jumpsuit right now, but the Pip-Boy and that "fish out of water" look? Dead giveaways. Piper: So here's the deal. I want an interview. Your life story in print. I think it's time Diamond City had a little outside perspective on the Commonwealth. Suspicious FFDiamondCity07PiperStartInterview
Scene SceneDialogue Custom Player Default: Why are you calling me that? 'Cause of the blue jumpsuit you're wearing? You're a Vault dweller. Piper: So here's the deal. I want an interview. Your life story in print. I think it's time Diamond City had a little outside perspective on the Commonwealth. Disbelief FFDiamondCity07PiperStartInterview
Scene SceneDialogue Custom Player Default: Why are you calling me that? 'Cause you're a Vault Dweller? I know you're not wearing the blue jumpsuit right now, but the Pip-Boy and that "fish out of water" look? Dead giveaways. Piper: So here's the deal. I want an interview. Your life story in print. I think it's time Diamond City had a little outside perspective on the Commonwealth. player never told you he's from a Vault. You figured it out / Puzzled FFDiamondCity07PiperStartInterview
Scene SceneDialogue Custom Player Default: I was a soldier. You fought in the War? Tell me. What happened? What was it all about? Player Default: Protecting freedom. The American way of life. Puzzled zFFDiamondCity07PiperMalePlayerBranch
Scene SceneDialogue Custom Player Default: Hardly matters now. From where you're standing, I guess it doesn't. Piper: Tell me. The world back then. What was it like? Concerned zFFDiamondCity07PiperMalePlayerBranch
Scene SceneDialogue Custom Player Default: I was a father. I just wanted a better life for my son. Interesting... Piper: Tell me. The world back then. What was it like? reporter interviewing someone, contemplating their statement zFFDiamondCity07PiperMalePlayerBranch
Scene SceneDialogue Custom Player Default: My marriage was the most important thing in my life. Huh... Piper: Tell me. The world back then. What was it like? reporter interviewing someone, contemplating their statement zFFDiamondCity07PiperMalePlayerBranch
Scene SceneDialogue Custom Player Default: I practiced law. A lawyer, huh? And what was justice like back then? Player Default: I made sure everyone got a fair trial. That they didn't get rolled over by the system. zFFDiamondCity07PiperFemalePlayerBranch
Scene SceneDialogue Custom Player Default: Hardly matter now. Maybe not from where you're standing... Piper: Tell me. The world back then. What was it like? reporter interviewing someone, contemplating their statement zFFDiamondCity07PiperFemalePlayerBranch
Scene SceneDialogue Custom Player Default: I had just given birth to Shaun a few months prior. It kind of occupied most of my time. I'll bet. Try raising a little sister sometime... Piper: Tell me. The world back then. What was it like? empathizing, you had to raise your little sister mostly on your own / Amused zFFDiamondCity07PiperFemalePlayerBranch
Scene SceneDialogue Custom Player Default: My marriage was the most important thing in my life. Interesting... Piper: Tell me. The world back then. What was it like? reporter interviewing someone, contemplating their statement zFFDiamondCity07PiperFemalePlayerBranch
Scene SceneDialogue Custom Player Default: Protecting freedom. The American way of life. Protecting a way of life, huh? reporter interviewing someone, contemplating their statement zFFDiamondCity07PiperMalePlayerBranch
Scene SceneDialogue Custom Player Default: The Reds just kept pushing and pushing. Someone had to stop them. And that someone was you? Interesting... reporter interviewing someone, contemplating their statement zFFDiamondCity07PiperMalePlayerBranch
Scene SceneDialogue Custom Player Default: Aliens invaded. And they brought laser-shooting dinosaurs! Sure. And then Grognak the Barbarian showed up and married the dinosaur queen, right? Just like in the history books. sarcastic, sassing back, Grognak is a comic book character / Sarcastic zFFDiamondCity07PiperMalePlayerBranch
Scene SceneDialogue Custom Player Default: Well, we've already skipped to the ending. What's more to tell? Fair enough... reporter interviewing someone, contemplating their statement zFFDiamondCity07PiperMalePlayerBranch
Scene SceneDialogue Custom Player Default: I made sure everyone got a fair trial. That they didn't get rolled over by the system. The guardian of the downtrodden, huh? reporter interviewing someone, contemplating their statement zFFDiamondCity07PiperFemalePlayerBranch
Scene SceneDialogue Custom Player Default: It was a bunch of power-hungry bastards locking up anyone they didn't like or got in their way. So... not much has changed, then? reporter interviewing someone, contemplating their statement zFFDiamondCity07PiperFemalePlayerBranch
Scene SceneDialogue Custom Player Default: Trial by combat. I racked up 30 kills in my day. Oh, I always wondered why old, prewar courthouses have all that gladiator equipment just lying around... sarcastic, sassing back / Sarcastic zFFDiamondCity07PiperFemalePlayerBranch
Scene SceneDialogue Custom Player Default: What's it matter now? The American penal code burned up along with most of Boston. Fair enough... reporter interviewing someone, contemplating their statement zFFDiamondCity07PiperFemalePlayerBranch
Scene SceneDialogue Custom Tell me. The world back then. What was it like? Player Default: Blue skies, green grass, clean streets. A nice home with a bunch of silly appliances. Friendly neighbors. Not like now. Not at all. reporter doing an interview / Question zFFDiamondCity07PiperFinalBranch
Scene SceneDialogue Custom Player Default: Blue skies, green grass, clean streets. A nice home with a bunch of silly appliances. Friendly neighbors. Not like now. Not at all. Wow. This is going to be a great story! Just wait till you see this in print. You won't regret this, Blue. excited, already writing the article in your head / Happy zFFDiamondCity07PiperFinalBranch
Scene SceneDialogue Custom Look, about your son. I didn't know if you were on the up-and-up before, didn't want to waste my friend's time, but I think he can help you. Concerned FFDiamondCity07MQ103Branch
Scene SceneDialogue Custom His name's Nick Valentine, detective extraordinaire. Got an office here in Diamond City. Just look for the neon sign with the heart in it. Player Default: Thanks Piper. I'll talk to him. genuinely respectful of Nick. You've worked with him before, and he's good FFDiamondCity07MQ103Branch
Scene SceneDialogue Custom Player Default: A strong note to end on, Blue. Thanks. That's everything. It's gonna take some time to put this all together, but I think your story is going to give Diamond City plenty to talk about. Happy FFDiamondCity07FindingShaunBranch
Scene SceneDialogue Custom Anyway, I agreed to come with you, right? Watch your back? Just say the word when you're ready. I can't wait to see where this story goes next. Friendly FFDiamondCity07EndInterview
Scene SceneDialogue Custom Anyway, we should probably get going. Thanks again. currently following the player / Friendly FFDiamondCity07EndInterview
Scene SceneDialogue Custom Anyway, if you need me, you'll know where I'll be. Thanks again. Friendly FFDiamondCity07EndInterview
Scene SceneDialogue Custom Player Default: Thanks Piper. I'll talk to him. He'll like you. He's got a soft spot for the hard luck cases. FFDiamondCity07MQ103Branch
Scene SceneDialogue Custom Player Default: I don't see how he could possibly help me. That's what most people say, until they need him. And don't look now, Blue, but you do. FFDiamondCity07MQ103Branch
Scene SceneDialogue Custom Player Default: Neon sign with a heart? You sure he's not running a brothel? *chuckle* THAT would be hilarious. But no, Blue, he's on the up-and-up. Amused FFDiamondCity07MQ103Branch
Scene SceneDialogue Custom Player Default: So you think this Nick Valentine can find Shaun? Yeah. People don't like talking about him, part of the whole "head in the sand" mindset Diamond City is famous for. Amused FFDiamondCity07MQ103Branch
Scene SceneDialogue Custom But when you're down on your luck, and no one else is going to give you a hand? He's always there. Concerned FFDiamondCity07MQ103Branch
Scene SceneDialogue Custom Player Default: Sure sounds like they might be. Not even a baby is safe from them. And people wonder why I can't just look the other way... Thinking FFDiamondCity07WhoIsItBranch
Scene SceneDialogue Custom Player Default: A man took Shaun. Not some shadowy group. I hope that's true. Because if they are involved, everything gets worse. Concerned FFDiamondCity07WhoIsItBranch
Scene SceneDialogue Custom Player Default: I don't know. No one ever does. That's what makes them so scary. FFDiamondCity07WhoIsItBranch
Scene SceneDialogue Custom Player Default: The Institute? Who are they? That, Blue, is the biggest mystery in the Commonwealth. No one really knows who or where they are, but their handiwork is all over. player asks about the Institute FFDiamondCity07WhoIsItBranch
Scene SceneDialogue Custom Synths. Synthetic people. Sent from their hidden labs to do the Institute's dirty work. FFDiamondCity07WhoIsItBranch
Scene SceneDialogue Custom Sometimes they even replace a person with a Synth double. A little covert agent no one would ever suspect. FFDiamondCity07WhoIsItBranch
Scene SceneDialogue Custom Now, not everything that goes wrong has the Institute behind it, but there's always a chance. That's why I'm asking. Player Default: Sure sounds like they might be. FFDiamondCity07WhoIsItBranch
Scene SceneDialogue Custom Player Default: The Institute? Who are they? That's right. There's two major kinds you have to watch out for. player asks about Synths FFDiamondCity07WhoIsItBranch
Scene SceneDialogue Custom The first is an obvious fake. Skin looks like plastic. Skeleton might even be showing. FFDiamondCity07WhoIsItBranch
Scene SceneDialogue Custom You see groups of them scouring the Commonwealth, killing people, and scavenging what's left. I reported on University Point a while back. Whole town got cleaned out. Puzzled FFDiamondCity07WhoIsItBranch
Scene SceneDialogue Custom The second type of Synth is the real deal. With skin, blood, warm smiles and guilty glances just like a good, old-fashioned human. FFDiamondCity07WhoIsItBranch
Scene SceneDialogue Custom So do you think they could be involved? The Institute, or one of their agents? Player Default: Sure sounds like they might be. FFDiamondCity07WhoIsItBranch
Scene SceneDialogue Custom For the last part of our interview, I'd like to do something different. I want you to make a statement to Diamond City directly. fishing for a good, inspiring statement from the player / Concerned FFDiamondCity07FindingShaunBranch
Scene SceneDialogue Custom The threat of kidnapping is all but ignored in the Commonwealth. Everyone wants to pretend it doesn't happen. Concerned FFDiamondCity07FindingShaunBranch
Scene SceneDialogue Custom What would you say to someone out there who's lost a loved one, but might be too scared, or too numb to the world, to look for them? Player Default: No matter how much you want to give up, don't. You have to have hope. That you'll see them again. Or at least, that you'll know the truth. Concerned FFDiamondCity07FindingShaunBranch
Scene SceneDialogue Custom Player Default: Look, I'm just gonna say it. You're a Vault Dweller. The jumpsuit's a dead giveaway. So here's the deal. I want an interview. Your life story in print. I think it's time Diamond City had a little outside perspective on the Commonwealth. Piper: You do that, and... I'll tell you what. I'll come with you. Watch your back while you get used to the world above ground. FFDiamondCity07PiperStartInterview
Scene SceneDialogue Custom Piper: So here's the deal. I want an interview. Your life story in print. I think it's time Diamond City had a little outside perspective on the Commonwealth. You do that, and... I'll tell you what. I'll come with you. Watch your back while you get used to the world above ground. Player Default: All right, Piper. I'm in. Thinking FFDiamondCity07PiperStartInterview
Scene SceneDialogue Custom Piper: So here's the deal. I want an interview. Your life story in print. I think it's time Diamond City had a little outside perspective on the Commonwealth. Besides, I'm already following you around. Might as well get some quotes while we're at it. Player Default: All right, Piper. I'm in. Thinking FFDiamondCity07PiperStartInterview
Scene SceneDialogue Custom Player Default: All right, Piper. I'm in. Good. Let's get down to business. Piper: So, I know you're from a Vault. How would you describe your time on the inside? FFDiamondCity07PiperStartInterview
Scene SceneDialogue Custom Player Default: Not now, Piper. All right. It can wait. For a bit. Piper: So, I know you're from a Vault. How would you describe your time on the inside? FFDiamondCity07PiperStartInterview
Scene SceneDialogue Custom Player Default: Here's your headline: "Local man says no." Gonna be like that, huh? Smart ass. Fine. We'll do this later, but I want that interview, got me? Piper: So, I know you're from a Vault. How would you describe your time on the inside? chuckle before the "smart ass" / Amused FFDiamondCity07PiperStartInterview
Scene SceneDialogue Custom Player Default: What kind of interview is this going to be? I ask you who you are, get your opinion on life out there, and maybe load up a few tough questions and keep it interesting. FFDiamondCity07PiperStartInterview
Scene SceneDialogue Custom What do you say? Player Default: All right, Piper. I'm in. FFDiamondCity07PiperStartInterview
Scene SceneDialogue Custom Player Default: Good. Let's get down to business. So, I know you're from a Vault. How would you describe your time on the inside? Player Default: My family and I were frozen. I didn't spend much time in the Vault. newspaper interview FFDiamondCity07PiperStartInterview
Scene SceneDialogue Custom Player Default: My family and I were frozen. I didn't spend much time in the Vault. Wait. They boxed you up in a fridge? The whole time? Are you saying you were alive before the War? Player Default: Yes. I'm over 200 years old. the War referring to the War where the bombs fell / Question FFDiamondCity07PiperStartInterview
Scene SceneDialogue Custom Player Default: Normal. Nothing out of the ordinary. Normalcy is a bit of a relative concept in the Commonwealth, but okay. I can work with that. Piper: So. You've seen the Commonwealth. Diamond City. How does it compare to your old life? Suspicious FFDiamondCity07PiperStartInterview
Scene SceneDialogue Custom Player Default: It was just me and a thousand guinea pigs. They turned... carnivorous. Okay, I guess we're going have to go with the satirical approach to this article... Piper: So. You've seen the Commonwealth. Diamond City. How does it compare to your old life? mumbling to yourself, annoyed / Suspicious FFDiamondCity07PiperStartInterview
Scene SceneDialogue Custom Player Default: Why's that important? I'm here now, aren't I? I told you, this is a perspective piece. People in Diamond City need to know you're from a different world than them. FFDiamondCity07PiperStartInterview
Scene SceneDialogue Custom So, what was the Vault like? Player Default: My family and I were frozen. I didn't spend much time in the Vault. getting back to it FFDiamondCity07PiperStartInterview
Scene SceneDialogue Custom Player Default: No. I misspoke. Oh no. You're not backpedaling from that one. It's true, isn't it? Piper: Oh my god. "The Man Out of Time." Stern FFDiamondCity07FrozenBranch
Scene SceneDialogue Custom Player Default: Behold! I am immortal! You know, I guess you kind of are, aren't you? Piper: Oh my god. "The Man Out of Time." chuckling / Amused FFDiamondCity07FrozenBranch
Scene SceneDialogue Custom Player Default: The War? Which War? The one that gave us this lovely landscape of demolished buildings and nuclear radiation every ten feet? player is asking a dumb question / Puzzled FFDiamondCity07FrozenBranch
Scene SceneDialogue Custom You're telling me you saw everything before they blasted it into pieces? Player Default: Yes. I'm over 200 years old. FFDiamondCity07FrozenBranch
Scene SceneDialogue Custom Player Default: Oh no. You're not backpedaling from that one. It's true, isn't it? Oh my god. "The Man Out of Time." Piper: So. You've seen the Commonwealth. Diamond City. How does it compare to your old life? chuckling, reading the last sentence like a big headline / Amused FFDiamondCity07FrozenBranch
Scene SceneDialogue Custom Player Default: Oh no. You're not backpedaling from that one. It's true, isn't it? Oh my god. "The Woman Out of Time." Piper: So. You've seen the Commonwealth. Diamond City. How does it compare to your old life? chuckling, reading the last sentence like a big headline / Amused FFDiamondCity07FrozenBranch
Scene SceneDialogue Custom So. You've seen the Commonwealth. Diamond City. How does it compare to your old life? Player Default: Honestly, seeing everyone surviving out here? Rebuilding the world? It gives me hope. continuing the interview, sympathetic to the player being from somewhere completely different / Concerned FFDiamondCity07CommonwealthBranch
Scene SceneDialogue Custom Player Default: Honestly, seeing everyone surviving out here? Rebuilding the world? It gives me hope. That's... surprisingly inspired, Blue. We're definitely quoting that. Impressed FFDiamondCity07CommonwealthBranch
Scene SceneDialogue Custom Player Default: You're all living in rusty shacks, killing each other, and my god, the smell... Okay... That's gonna be a fun one to quote... talking to yourself, you know your readership won't like that statement / Nervous FFDiamondCity07CommonwealthBranch
Scene SceneDialogue Custom Player Default: I've been having too much fun blowing things up to think about it. Gotta make my job hard for me, huh? All right. If that's the quote, that's the quote... chuckling / Amused FFDiamondCity07CommonwealthBranch
Scene SceneDialogue Custom Player Default: Can you even compare the two? The world out here? It's not even close to the one I left. Feeling a little homesick, are we? Can't say I blame you. Concerned FFDiamondCity07CommonwealthBranch
Scene SceneDialogue Custom Player Default: No matter how much you want to give up, don't. You have to have hope. That you'll see them again. Or at least, that you'll know the truth. A strong note to end on, Blue. Thanks. Piper: That's everything. It's gonna take some time to put this all together, but I think your story is going to give Diamond City plenty to talk about. FFDiamondCity07FindingShaunBranch
Scene SceneDialogue Custom Player Default: Find who's responsible, and make them pay. Simple as that. I'll take anger over apathy any day. Good quote. Thanks Blue. Piper: That's everything. It's gonna take some time to put this all together, but I think your story is going to give Diamond City plenty to talk about. FFDiamondCity07FindingShaunBranch
Scene SceneDialogue Custom Player Default: You can only take it one day at a time. Just keep going. That's all anyone can do. We're all just doing what we have to, huh? I think my readers can relate to that. Piper: That's everything. It's gonna take some time to put this all together, but I think your story is going to give Diamond City plenty to talk about. FFDiamondCity07FindingShaunBranch
Scene SceneDialogue Custom Player Default: Wait. People just ignore kidnappings out here? Yeah, Blue, you haven't noticed? Surprised FFDiamondCity07FindingShaunBranch
Scene SceneDialogue Custom You grow up in the Commonwealth, and eventually someone is going to get taken. Maybe not someone you know, but someone. Depressed FFDiamondCity07FindingShaunBranch
Scene SceneDialogue Custom And people just say "well, could've been worse. Could've been killed by Raider attacks or Super Mutants, or Feral Ghouls." They just give up. Depressed FFDiamondCity07FindingShaunBranch
Scene SceneDialogue Custom So I want my readers to hear what keeps you going. Maybe they'll find a little inspiration. Now, what would you like to say? Player Default: No matter how much you want to give up, don't. You have to have hope. That you'll see them again. Or at least, that you'll know the truth. FFDiamondCity07FindingShaunBranch
Scene SceneDialogue Custom Now, I already know you're looking for your son. Shaun. Do you suspect the Institute was involved in his kidnapping? Player Default: Sure sounds like they might be. continuing the interview, sympathetic to the player, sense of worry over the Institute / Concerned FFDiamondCity07WhoIsItBranch
Scene SceneDialogue Custom Now, the big question. You came all this way looking for someone. Who is it? Player Default: My son, Shaun, was kidnapped. He's not even a year old. player never told you about Shaun before / Question FFDiamondCity07WhoIsItBranch
Scene SceneDialogue Custom Now, the big question. Why come to Diamond City? You're looking for someone, aren't you? Who is it? Player Default: My son, Shaun, was kidnapped. He's not even a year old. player never told you about Shaun before / Question FFDiamondCity07WhoIsItBranch
Scene SceneDialogue Custom Player Default: My son, Shaun, was kidnapped. He's not even a year old. The parent after the missing child. *sigh* As heartbreaking today as it ever was. Concerned FFDiamondCity07WhoIsItBranch
Scene SceneDialogue Custom Tell me, do you suspect the Institute is involved? Player Default: Sure sounds like they might be. sympathetic to the player, sense of worry over the Institute / Concerned FFDiamondCity07WhoIsItBranch
Scene SceneDialogue Custom Player Default: You heard wrong. I'm not looking for anyone. Don't lie to me, Blue. This is your story. Don't you want people to know the truth? Player Default: My son, Shaun, was kidnapped. He's not even a year old. Concerned FFDiamondCity07WhoIsItBranch
Scene SceneDialogue Custom Player Default: I lost family, okay? I'm trying to get one of them back. What's their name, Blue? Who are they? Player Default: My son, Shaun, was kidnapped. He's not even a year old. Concerned FFDiamondCity07WhoIsItBranch
Scene SceneDialogue Custom Player Default: Why do you care? This is news. No one else in Diamond City may care about the missing, but my paper does. Player Default: My son, Shaun, was kidnapped. He's not even a year old. FFDiamondCity07WhoIsItBranch
Miscellaneous Miscellaneous Greeting Glad you dropped by. You holdin' up Blue? Player Default: Yeah. Holding up. you nickname the player "Blue" because of the blue vault jumpsuit FFDiamondCity07PiperStartInterview
Miscellaneous Miscellaneous Greeting Holdin' up Blue? Player Default: Yeah. Holding up. you nickname the player "Blue" because of the blue vault jumpsuit FFDiamondCity07PiperStartInterview
Miscellaneous Miscellaneous Greeting You ready for that interview now, Blue? Player Default: All right, Piper. I'm in. you previously asked for the interview and were turned down FFDiamondCity07PiperStartInterview
Miscellaneous Miscellaneous Greeting You holdin' up Blue? Player Default: Yeah. Holding up. you nickname the player "Blue" because of the blue vault jumpsuit FFDiamondCity07PiperStartInterview
Miscellaneous Miscellaneous Greeting Holdin' up Blue? Player Default: Yeah. Holding up. you nickname the player "Blue" because of the blue vault jumpsuit FFDiamondCity07PiperStartInterview
Miscellaneous Miscellaneous Greeting Ready for that interview, Blue? Player Default: All right, Piper. I'm in. you previously asked for the interview and were turned down FFDiamondCity07PiperStartInterview
Miscellaneous Miscellaneous Hello You ask around about your boy. I gotta get setup.
Miscellaneous Miscellaneous Hello Someone must know something. Keep looking around.
Miscellaneous Miscellaneous Hello Don't worry. We'll get you help, just get your bearings first.
Miscellaneous Miscellaneous Hello We'll talk more once I get settled in.
Miscellaneous Miscellaneous Hello I gotta check a few things, first. We'll talk later.
Miscellaneous Miscellaneous SceneChoice You aren't seriously going to take this job, are you? Surprised
Miscellaneous Miscellaneous SceneChoice Had me worried for a second there, Blue. Conspiratorial
Miscellaneous Miscellaneous SceneChoice Because we wouldn't want to be underpaid assassins... Angry
Miscellaneous Miscellaneous Greeting Hold up, a sec.
Scene SceneDialogue Custom Player Default: Here you go. Real sweet of you. Sheffield: *gasp* Oh thank you! Thank you! Conspiratorial FFDiamondCity08GiveNukaScene
Scene SceneDialogue Custom Player Default: I'm... gonna go... You really getting your breeches in a bunch over one Nuka-Cola? Sheffield: *whimpering* Quietly chastising the player. / Conspiratorial FFDiamondCity08GiveNukaScene
Scene SceneDialogue Custom Player Default: Drink. Some. Water. We can't just help the guy out? Sheffield: Nuka-Cola...So thirsty...*whimpering* Irritated FFDiamondCity08GiveNukaScene
Scene SceneDialogue Custom Player Default: You want a soda? Is that it? Come on. We can spare something, can't we? Sheffield: Dugout Inn usually has some... but I can't go there... can't be around booze... Doctor says I can't drink that... Pleading FFDiamondCity08GiveNukaScene
Scene SceneDialogue Custom Player Default: The Brotherhood cannot allow those abominations to have a nuclear arsenal at their fingertips. Keeping nukes out of the hands of Super Mutants? Oh, we'll do our best alright. BoS202Maxson: Now... we have a vertibird on standby, fully armed and ready to depart. Neutral BoS202_01_MaxsonStage10
Scene SceneDialogue Custom Player Default: If we leave Fort Strong unchecked, we have a potential security threat on our hands. This isn't something we can just let stand. We have to stop them. BoS202Maxson: Now... we have a vertibird on standby, fully armed and ready to depart. Pleading BoS202_01_MaxsonStage10
Scene SceneDialogue Custom Player Default: I wish all of mankind shared your sentiment. Hey, I hate 'em as much as anyone, but maybe we pull back on the bloodlust a little? BoS202Danse: These monstrosities are just another example of man blindly taking a step forward only to wind up stumbling two steps back. Concerned BoS202_02_DanseStage100
Scene SceneDialogue Custom Player Default: Have you taken leave of your senses? Killing's killing, Danse. There's always a cost to taking a life. BoS202Danse: These monstrosities are just another example of man blindly taking a step forward only to wind up stumbling two steps back. Neutral BoS202_02_DanseStage100
Scene SceneDialogue Custom Player Default: Well, it's good to see you dealt with them the Brotherhood way. Not that they gave us a lot of choice. BoS202Danse: These monstrosities are just another example of man blindly taking a step forward only to wind up stumbling two steps back. Neutral BoS202_02_DanseStage100
Scene SceneDialogue Custom Player Default: You're right, I suppose. Just try and remember we're talking about a person here. Pleading MinVsInstStage50EnricoScene
Scene SceneDialogue Custom Now, what do you know? Enrico: I know they've been keeping an eye on him for years. Not sure how they originally found him; probably don't want to know. Question MinVsInstStage50EnricoScene
Scene SceneDialogue Custom Player Default: Look, I had the same intelligence reports as everyone else. No one saw this coming. Well, we're here to help now. Enrico: I know they've been keeping an eye on him for years. Not sure how they originally found him; probably don't want to know. Neutral MinVsInstStage50EnricoScene
Scene SceneDialogue Custom Player Default: If things were different, we might not be here. Not now, at least. But with the situation in the Commonwealth being what it is... There's no changing the situation at this point. So what do you know? Enrico: I know they've been keeping an eye on him for years. Not sure how they originally found him; probably don't want to know. Neutral MinVsInstStage50EnricoScene
Scene SceneDialogue Custom Player Default: They thought I'd be able to relate to him, with my scientific background. Seems like another miscalculation to me. Enrico: I know they've been keeping an eye on him for years. Not sure how they originally found him; probably don't want to know. Neutral MinVsInstStage50EnricoScene
Scene SceneDialogue Custom Player Default: The Institute wants the same things you do. We can find a way to work together. All we're asking is a little good faith. MinutemenContact: I don't know about that, but... Look, if nothin' else, you'd best get in there and make sure that man's okay. Pleading MinVsInstMinutemenStage30CitizenQuestion
Scene SceneDialogue Custom Player Default: I know for a fact they won't hurt that man, and if you get in the way, I'm going to have to take you down. I think this guy might be willing to work with us. MinutemenContact: Woah, look... I'm not trying to get everyone here killed, okay? Irritated MinVsInstMinutemenStage30CitizenQuestion
Scene SceneDialogue Custom Player Default: You don't have all the information. I do, and I'm telling you this isn't what it looks like. That man's not in danger. We know what we're doing. MinutemenContact: You'd better be right. If you're not, that man's life is on your head. Neutral MinVsInstMinutemenStage30CitizenQuestion
Scene SceneDialogue Custom Player Default: You sure you're willing to risk being wrong about this? Because that man's death will be on your hands. MinutemenContact: Look, I... I just want people to be safe, y'know? I don't want anyone else dying, or getting' kidnapped or whatever. Neutral MinVsInstMinutemenStage30CitizenQuestion
Scene SceneDialogue Custom Player Default: I'll continue to help, but you owe me an explanation first. Inquiring minds want to know. BoS100Danse: Very well. Amused BoS100_02_SceneMain
Scene SceneDialogue Custom Player Default: At this rate, you'll be dead within two days. And I want no part of it. Are we really just going to leave them? BoS100Danse: Then there's no need for you to remain here. Quietly, pleading with the player. / Concerned BoS100_02_SceneMain
Scene SceneDialogue Custom Player Default: That all depends. How much are you paying? Uh, not sure I'm on board with this whole guns-for-hire thing. BoS100Danse: So you're a mercenary. Typical. Fine. You help us, and I'll see you're compensated for your services. Concerned BoS100_02_SceneMain
Scene SceneDialogue Custom Player Default: I want to help but I don't like the secrecy. Who are you? Really? You owe us that much. BoS100Danse: Very well. Neutral BoS100_02_SceneMain
Scene SceneDialogue Custom Always ready to get my hands dirty. Player Default: I'd be glad to help. Neutral Min01SturgesIntro
Scene SceneDialogue Custom Preston: We need someone who can bring the whole Commonwealth together in a common cause. And I think you've got it in you to be that leader. I've already followed you through hell and high water and I like to think I have more sense than most. Player Default: Okay. I'll do it. Playfully. / Amused Min01PrestonOutroFinal
Scene SceneDialogue Custom Player Default: Okay. I'll do it. It's gonna be a lot of responsibility. But I know you'll make this place better. Preston: Good. Good! Welcome aboard. I feel like this is a whole new start for the Minutemen, and the Commonwealth, too. Happy Min01PrestonOutroFinal
Scene SceneDialogue Custom Player Default: No. I'm not your savior. I have my own problems to deal with. Can't force you to do anything, but you could do a lot of good in this role. Preston: I get it. You can't take care of other people's problems when you're still overwhelmed by your own. Concerned Min01PrestonOutroFinal
Scene SceneDialogue Custom Player Default: No one likes delays. And we wouldn't want to keep anyone waiting. OldManStockton: It's bad for business. Amused RRM01_0300_MeetingStockton
Scene SceneDialogue Custom Player Default: You're talking about synths, right? Your capacity for intrigue never ceases to impress. OldManStockton: Yes, I am talking about synths. Player just ignored some pretty cool spy talk. Piper's a bit disappointed. / Irritated RRM01_0300_MeetingStockton
Scene SceneDialogue Custom Player Default: A trader always has to move his merchandise efficiently. Wouldn't want to miss any stops along the route, now would we? OldManStockton: Exactly. Amused RRM01_0300_MeetingStockton
Scene SceneDialogue Custom Player Default: So, is there anyone you like? I've met Radscorpions with less venom. DrCarrington: Oh, I wasn't aware we were competing for Congeniality awards. I thought we were rescuing synths. My mistake. Quietly to the player. / Conspiratorial RRM01_0100_Start
Scene SceneDialogue Custom Player Default: What's a dead drop? Come on, Blue. This isn't amateur hour. DrCarrington: Oh, dear lord. A dead drop is a mailbox with a railsign on it. Quietly chastising the player. / Conspiratorial RRM01_0100_Start
Scene SceneDialogue Custom Player Default: There's nothing worse than losing a child. Believe me, I know. I couldn't imagine what it'd be like to lose someone that close to me. Blake: I'm sorry to hear you say so. Sad DialogueAbernathyFarmBlakeScene
Scene SceneDialogue Custom Player Default: If your daughter was that stupid, she got what she deserved. That girl is dead! Blake: You're a real son of a bitch, aren't you? Livid. / Angry DialogueAbernathyFarmBlakeScene
Scene SceneDialogue Custom Player Default: From what I've seen, nobody out here's got it easy. You've chosen a real hard life. Blake: Yeah, well, that don't help us sleep any easier. Neutral DialogueAbernathyFarmBlakeScene
Scene SceneDialogue Custom Need a countdown on the Institute's favorite people? Player Default: Tell me about the Minutemen. sarcastic about "favorite people", really going to talk about their enemies PostMQ201Piper_Institute01
Scene SceneDialogue Custom Have any more questions about the Institute's enemies, Blue? Player Default: Tell me about the Minutemen. PostMQ201Piper_Institute01
Scene SceneDialogue Custom Player Default: Tell me about the Minutemen. You know that group you rescued in Concord? Far as I know, they're the last Minutemen left in the Commonwealth. Question PostMQ201Piper_Institute01
Scene SceneDialogue Custom They used to be a volunteer army, dedicated to protecting "friends, family, and neighbors." Sounds soft, but they were a real thing at one point. Player Default: Tell me about the Minutemen. PostMQ201Piper_Institute01
Scene SceneDialogue Custom Player Default: Tell me about the Minutemen. They're a volunteer army, dedicated to protecting the Commonwealth from things like the Institute. Things that make people afraid. PostMQ201Piper_Institute01
Scene SceneDialogue Custom But they're not around anymore. A lot of petty infighting. People lost faith, and well, you can't have a volunteer army without volunteers. PostMQ201Piper_Institute01
Scene SceneDialogue Custom Last I heard, the only remaining group of them was making their way to Concord. Player Default: Tell me about the Minutemen. PostMQ201Piper_Institute01
Scene SceneDialogue Custom Player Default: We should get going. All right. PostMQ201Piper_Institute01
Scene SceneDialogue Custom Player Default: That Brotherhood airship is hard to miss. The Brotherhood of Steel doesn't do subtle. From what I've heard, they take whatever they want. Especially if it's high-tech. PostMQ201Piper_Institute01
Scene SceneDialogue Custom They just might have the muscle to give the Institute a run for their money, but they're... let's just say they have their own agenda. Player Default: Tell me about the Minutemen. PostMQ201Piper_Institute01
Scene SceneDialogue Custom Player Default: You said something about the Railroad? Supposedly, they help runaway Synths escape the Institute. But they're secretive. Ultra-paranoid. PostMQ201Piper_Institute01
Scene SceneDialogue Custom The only thing I have is a rumor. A code-phrase. "Follow the Freedom Trail." Player Default: Tell me about the Minutemen. PostMQ201Piper_Institute01
Miscellaneous Miscellaneous Greeting You know, the Institute has a lot of enemies. The Minutemen tangled with them once, the Railroad still does. I've even got some notes on these new guys. The Brotherhood of Steel. Player Default: Tell me about the Minutemen. walking alongside the player, making conversation about your investigation into the Institute / Thinking PostMQ201Piper_Institute01
Scene SceneDialogue Custom Player Default: (playful bark) Don't let this one get you in too much trouble, boy. Dogmeat: (sad whimper) Friendly. Talking to a dog. / Friendly DogmeatPickupScene
Scene SceneDialogue Custom Player Default: I'd be honored to join. Yeah? Is "honored" the word? BoS101Danse: That's what I wanted to hear. Questioning Blue's agreement to join up with the Brotherhood, then agreeing to sign up too. / Concerned BoS101SceneStage360
Scene SceneDialogue Custom Player Default: No, I need to move on. Not to mention the uniforms leave something to be desired. BoS101Danse: That's a shame. Neutral BoS101SceneStage360
Scene SceneDialogue Custom Player Default: I don't know. I got your back, no matter whose target you paint on there. BoS101Danse: It's a big decision, so I understand your hesitation. Neutral BoS101SceneStage360
Scene SceneDialogue Custom Not a lot of folks have such enlightened attitudes when it comes to synths. Approvingly. / Amused RR102_Comp_PCisAntiSlave
Scene SceneDialogue Custom Doesn't matter if someone was born or built. A person's a person. I figured you'd understand that. Concerned RR102_Comp_SynthsAreMachines
Scene SceneDialogue Custom Player Default: Your leader was just being cautious. I'll take hurt feelings over becoming the Institute's plaything any day. Deacon: Exactly. Kind of killed our chance at a friendy first impression, though. Amused RR102_100_Deacon_Intro
Scene SceneDialogue Custom Player Default: If you greet all newcomers like that no one's ever going to help you. I guess hospitality probably isn't real high on the Railroad's priority list. Deacon: Don't be too hard on the old girl. She's just looking after her wayward children. Amused RR102_100_Deacon_Intro
Scene SceneDialogue Custom Player Default: What's done is done. We weren't exactly expecting slippers and a cold Nuka-Cola. Deacon: A healthy attitude. Amused RR102_100_Deacon_Intro
Scene SceneDialogue Custom Player Default: Do you really have to be so cagey? Wasn't what I'd call a warm welcome. Deacon: The precautions are necessary. In our business, if we underestimate our enemy's capabilities it's game over. Irritated RR102_100_Deacon_Intro
Scene SceneDialogue Custom Why not just shoot him now? Save someone the trouble. Upset. / Irritated RR102_Comp_RickySuicide
Scene SceneDialogue Custom Player Default: About time I got out of this place. Let's go. So, no one's managed to put you in the ground yet, Cait? Dogmeat: (curious sound) Friendly. / Question COMCaitPickUpScene
Scene SceneDialogue Custom Preston: Take care, Codsworth. I'll head for home, then. Good luck. COMPrestonFollowStartScene
Scene SceneDialogue Custom Well, if it ain't the pride of the Minutemen. Be safe, you two. Preston: Take care, Codsworth. Honest. / Friendly COMPrestonFollowStartScene
Miscellaneous Miscellaneous WaitingForPlayerInput Speak up. I couldn't hear ya.
Miscellaneous Miscellaneous WaitingForPlayerInput You're standing there with your jaw hanging out. Say something.
Miscellaneous Miscellaneous WaitingForPlayerInput Mind speaking up?
Miscellaneous Miscellaneous WaitingForPlayerInput Hello? Anyone home?
Miscellaneous Miscellaneous WaitingForPlayerInput What? No comment? chuckle at the beginning, small press humor
Scene SceneDialogue Custom myActor: I could use a little pick-me-up. Hey. Ordering a drink at a bar. / Friendly AO_Companion_Bar_Generic
Scene SceneDialogue Custom We're drinking here? Hmm. Bartender: Bobrov's Best. Is greatest moonshine ever to cross lips, lapochka. Very strong though. Two shots, you pass out on floor... guaranteed. Entering a dive bar. / Concerned AO_Companion_Bar_Vadim
Scene SceneDialogue Custom Bartender: Bobrov's Best. Is greatest moonshine ever to cross lips, lapochka. Very strong though. Two shots, you pass out on floor... guaranteed. What'd you do this time, Vadim? Bartender: Record is mine. Fourteen shots in less than two minutes. If you beat, I give them to you free. You lose, you pay double. Sighs before speaking. This is a conversation she's had a lot. / Irritated AO_Companion_Bar_Vadim
Scene SceneDialogue Custom Bartender: Record is mine. Fourteen shots in less than two minutes. If you beat, I give them to you free. You lose, you pay double. Vadim, please. Stop. Now. Can, can I just have a beer? Pleading with Vadim for him to stop telling a story. / Pleading AO_Companion_Bar_Vadim
Scene SceneDialogue Custom myActor: Oh... this place looks interestin'. So, what's the thing least likely to make me blind? Bartender: Bobrov's Best. Is greatest moonshine ever to cross lips, lapochka. Very strong though. Two shots, you pass out on floor... guaranteed. Ordering a drink in a dive bar. / Amused AO_Companion_Bar_Vadim
Scene SceneDialogue Custom Hey, I, uh, need a minute. Bartender: Excuse me, madame, but if you wish to be served I'd ask that you maintain proper decorum. Conspiratorial AO_Companion_Bar_Wellingham
Scene SceneDialogue Custom Bartender: Excuse me, madame, but if you wish to be served I'd ask that you maintain proper decorum. No! Bartender: Madame, if you don't refrain from using that tone with me, I'm going to have to ask you to leave. Aghast, after hearing excellent gossip. / Surprised AO_Companion_Bar_Wellingham
Scene SceneDialogue Custom Bartender: Madame, if you don't refrain from using that tone with me, I'm going to have to ask you to leave. Fine! I guess I'll go do that. Pretending to be angry, but having trouble keeping it together. / Amused AO_Companion_Bar_Wellingham
Scene SceneDialogue Custom Thanks, Welly. Warmly, but still quiet and conspiratorially. / Friendly AO_Companion_Bar_Wellingham
Scene SceneDialogue Custom myActor: Okay, please tell me this robot bartender knows how to pour a drink. Well look who it is! Don't you have a boot to polish somewhere! Intentionally loud and clearly pretending to be angry. / Angry AO_Companion_Bar_Wellingham
Scene SceneDialogue Custom Hey, Welly, what ya got for me? Bartender: Excuse me, madame, but if you wish to be served I'd ask that you maintain proper decorum. Friendly and conspiratorially. / Conspiratorial AO_Companion_Bar_Wellingham
Scene SceneDialogue Custom Oh. Takin' me someplace fancy. Bartender: Nothing but the best for someone as lovely as you, my dear. Amused AO_Companion_Bar_Cooke
Scene SceneDialogue Custom Bartender: Nothing but the best for someone as lovely as you, my dear. Henry. Don't be like that. Bartender: If you're unhappy hanging out with your crew, you could always work for me. Good pay and all the free drinks you can handle. Bartender immediately clammed up when she walked up to the bar. Piper's not happy about that. / Pleading AO_Companion_Bar_Cooke
Scene SceneDialogue Custom Bartender: If you're unhappy hanging out with your crew, you could always work for me. Good pay and all the free drinks you can handle. Come on, Henry. You don't have to be afraid of me. Reporter's honor. Now, how about a drink? Pleading AO_Companion_Bar_Cooke
Scene SceneDialogue Custom myActor: Quaint little place they've got here... I like it. Hey Henry. How's business? Bartender: Nothing but the best for someone as lovely as you, my dear. Friendly AO_Companion_Bar_Cooke
Scene SceneDialogue Custom What a lovely place to get shanked. Bartender: Miss Cait. I thought you were fighting at the Combat Zone. Whatcha doing here, love? Sarcastic. / Sarcastic AO_Companion_Bar_Whitechapel
Scene SceneDialogue Custom Bartender: Miss Cait. I thought you were fighting at the Combat Zone. Whatcha doing here, love? Woah, now. You talk to all your customers that way? Bartender: I wouldn't take it too hard. I know Tommy, and I'm betting he's got your best interests at heart. Amused, but a bit taken aback by the chastisement you received from a bartender. / Amused AO_Companion_Bar_Whitechapel
Scene SceneDialogue Custom Bartender: I wouldn't take it too hard. I know Tommy, and I'm betting he's got your best interests at heart. No kidding. I'll have a beer, please. Amused. Emphasis on the word "please." / Amused AO_Companion_Bar_Whitechapel
Scene SceneDialogue Custom myActor: I know this place. Hey there, Charlie. Beer? Bartender: Miss Cait. I thought you were fighting at the Combat Zone. Whatcha doing here, love? Casually addressing a bartender. / Neutral AO_Companion_Bar_Whitechapel
Scene SceneDialogue Custom Huh. What's this guy up to? Bartender: Why, nothing but the most refreshing, delicious lemonade you've ever tasted! To herself. / Friendly AO_Companion_Bar_Deezer
Scene SceneDialogue Custom Bartender: Why, nothing but the most refreshing, delicious lemonade you've ever tasted! Uh, lemonade? Doesn't that require... lemons? Bartender: There are no alcoholic additives or artifical preservatives of any kind! Only good old-fashioned cold refreshment! Puzzled AO_Companion_Bar_Deezer
Scene SceneDialogue Custom Bartender: There are no alcoholic additives or artifical preservatives of any kind! Only good old-fashioned cold refreshment! So I'm going to take that as a "no." Concerned AO_Companion_Bar_Deezer
Scene SceneDialogue Custom myActor: Is that a robot... sellin' drinks? Hey there, buddy. You lost? Bartender: Why, nothing but the most refreshing, delicious lemonade you've ever tasted! Friendly AO_Companion_Bar_Deezer
Scene SceneDialogue Custom You up for a little beverage break? Bartender: You came to the right place, darling. I've got the best vodka money can buy. Approaching a bar. / Question AO_Companion_Bar_Savoldi
Scene SceneDialogue Custom Bartender: You came to the right place, darling. I've got the best vodka money can buy. Joe. I'm hurt. Have you finally managed to resist my charm? Bartender: Well... it appears I finally have a customer who wants to show a little class. Sarcastic. / Sarcastic AO_Companion_Bar_Savoldi
Scene SceneDialogue Custom Bartender: Well... it appears I finally have a customer who wants to show a little class. Joe. Don't sully this... one, please. Flirty, then flat out asking for a beer. / Flirting AO_Companion_Bar_Savoldi
Scene SceneDialogue Custom myActor: Oh, they have a bar down here? Well hey, Savoldi. Got any good dirt for me today? Bartender: You came to the right place, darling. I've got the best vodka money can buy. Playfully. / Amused AO_Companion_Bar_Savoldi
Scene SceneDialogue Custom Hey. How about I introduce you to my confidential informant? Bartender: Nan-ni shimasho-ka? Joking. / Amused AO_Companion_Bar_Takahashi
Scene SceneDialogue Custom myActor: Be right back, gonna grab a quick drink. Takahashi, thank you for meeting me here. Bartender: Nan-ni shimasho-ka? Trying to keep a straight face through obvious amusement. / SinisterSmile AO_Companion_Bar_Takahashi
Scene SceneDialogue Custom Bartender: Nan-ni shimasho-ka? No! But we've been traveling together for ages. Bartender: Nan-ni shimasho-ka? Pretend surprise. / Surprised AO_Companion_Bar_Takahashi
Scene SceneDialogue Custom Bartender: Nan-ni shimasho-ka? No! You don't say? Bartender: Nan-ni shimasho-ka? Pretend surprise. / Surprised AO_Companion_Bar_Takahashi
Scene SceneDialogue Custom Bartender: Nan-ni shimasho-ka? Sorry, Blue. The jig is up. Takahashi told me everything. Web of lies, gone. I mean, I bet your name's not even Blue, is it? Very pleased with her own joke. / Amused AO_Companion_Bar_Takahashi
Scene SceneDialogue Custom Bartender: Nan-ni shimasho-ka? Huh. Never realized noodles were such a rough game. Very pleased with her own joke. / Amused AO_Companion_Bar_Takahashi
Scene SceneDialogue Custom I am parched. Approaching a bar. / Neutral AO_Companion_Bar_Generic
Scene SceneDialogue Custom Something you recommend? Question AO_Companion_Bar_Generic
Scene SceneDialogue Custom Now there's a ringing endorsement. I'll have one. Amused AO_Companion_Bar_Generic
Scene SceneDialogue Custom Phyllis: And Samuel is at my feet and there's blood everywhere. That doesn't mean it was your fault... Player Default: I know this must be hard for you. Please, tell me the rest. Concerned DN036_WhatHappenedSubtopic
Scene SceneDialogue Custom Player Default: They've got something they use to control us, to make us do things we don't want to do. Sounds like there's a story here. Phyllis: Any second now they might send some signal, or I'll see the color orange, or whatever it is they do and BOOM. Conspiratorial DN036_Main
Scene SceneDialogue Custom Roger: Now he's starting to work on my wife and kids, trying to turn them against me too. And no one would want that. Player Default: They just need to be convinced Bill's wrong. That won't be hard. Sarcastic. / Sarcastic InstM01RogerSceneSuspect
Scene SceneDialogue Custom Player Default: I know you're in a tough situation here, but lives are at stake. Please help me. You know what the right choice is here. Cedric: Bill isn't the only one who's afraid. People all over the Commonwealth are talking about this Institute. Pleading InstM01CedricScene
Scene SceneDialogue Custom Player Default: A man's life is at stake, and you're fishing for a bribe? You're pathetic. You should be ashamed. Cedric: Then I guess this conversation's over. Stern InstM01CedricScene
Scene SceneDialogue Custom Player Default: If that what it takes, fine. But you better give us what we need. Cedric: Well now, looks like I can help you after all. InstM01CedricScene
Scene SceneDialogue Custom Player Default: You don't care about Roger's family? Not even his children? Their deaths will be on your hands. Cedric: You really aren't from around here, are you? Stern InstM01CedricScene
Miscellaneous Miscellaneous SharedInfo Good luck, General. I hope you find your son. Concerned
Topic PlayerDialogue Custom No sign of Ghouls in here. We must be getting close. Walking through an abandoned underground parking lot. / Neutral
Topic PlayerDialogue Custom God. Looks like no one's been in here for years. Walking through tunnels leading to the Institute. / Amused
Topic PlayerDialogue Custom They destroyed the world and still had all this left over? Staring at an enormous bomb depot. / Neutral
Topic PlayerDialogue Custom Oh my god. Are those... nukes? Looking at four missiles. / Surprised
Topic PlayerDialogue Custom Is, is that a tomb? Looking at a massive metal pyramid. / Neutral
Topic PlayerDialogue Custom Death by nuclear car isn't how I want to go. Walking through an underground car park. / Sarcastic
Topic PlayerDialogue Custom I always pictured the Railroad slinking through sewers. This I could get used to. Walking through a large penthouse. / Neutral
Topic PlayerDialogue Custom How far down you think these go? Walking through the crypt under a nice church. / Question
Topic PlayerDialogue Custom Real shame to see a place like this neglected. Walking through a crumbling church. / Neutral
Topic PlayerDialogue Custom Air seem cleaner up here? Standing on top of a very tall building. Inhaling deep before speaking. / Neutral
Topic PlayerDialogue Custom That's a whole lot of building. Standing at the base of an extremely tall skyscraper. / Neutral
Topic PlayerDialogue Custom You see any back issues of "Grognak the Barbarian?" I could use them for, uh, research purposes. Walking through a comic store. A bit bashful. / Neutral
Topic PlayerDialogue Custom Looks like we've uncovered the secret lair of the Silver Shroud. Walking through a TV studio with cheesy cardboard cutouts. / Amused
Topic PlayerDialogue Custom You know, it's kind of soothing once you go a little deaf. Submarine engine turned on. / Irritated
Topic PlayerDialogue Custom Don't get to wander around an active submarine everyday. Walking into a massive engine room. Begins writing in her notebook. / Neutral
Topic PlayerDialogue Custom Oh, you've got to be kidding me. Walking through the bridge of a functioning submarine. Impressed. / Surprised
Topic PlayerDialogue Custom Just one second. Need to get this all down. Writing in her notebook. / Neutral
Topic PlayerDialogue Custom Wonder how long he was living up here. Looking at a dead body. / Somber
Topic PlayerDialogue Custom No one even tried to get away. Must've been a good flick. Walking through a drive-in full of cars. / Neutral
Topic PlayerDialogue Custom It's like something out of a museum. Walking into a perfectly pristine office. / Surprised
Topic PlayerDialogue Custom You gotta be kidding me. I thought these were all gone. Might come back and get you later. Looking at a mechanical pony that way nearly crushed by a collapsed roof. Begins writing in her notebook. / Neutral
Topic PlayerDialogue Custom Reminds me of Diamond City. Rich folks up top, everyone else down below. Walking through a large cemetery. / Neutral
Topic PlayerDialogue Custom I really hope all this water got treated. Walking through an old water treatment plant that's sprung a leak. / Disgust
Topic PlayerDialogue Custom Well, isn't this clever. Walking into a small underground bunker. / Neutral
Topic PlayerDialogue Custom Quaint. Walking into a town overrun by Super Mutants full of eviscerated bodies. / Neutral
Topic PlayerDialogue Custom You know the guy who owned this place wrote the book "On Civil Disobedience." Like, literally. Walking through Henry David Thoreau's cabin. / Neutral
Topic PlayerDialogue Custom Oh, lovely. The morgue. Walking into an old morgue. / Neutral
Topic PlayerDialogue Custom I find the quality of care at this facility to be lacking. At best. Walking through a very large abandoned hospital waiting room. / Amused
Topic PlayerDialogue Custom A real shame. They still had a lot more rounds of musical chairs left. Walking into a room with a support group-style ring of chairs. / Amused
Topic PlayerDialogue Custom Wow. How much fission can one Vault need? Walking into a large reactor room. / Question
Topic PlayerDialogue Custom Blue. Just saw a corpse get dragged through a hole in the ceiling. / Afraid
Topic PlayerDialogue Custom Blue. What the hell's up there? Heard something large walking overhead. Trying not to draw its attention. / Conspiratorial
Topic PlayerDialogue Custom This is just creepy. Walking through a training ground designed to look like the nuked world outside. / Neutral
Topic PlayerDialogue Custom Is that what I think it is? Stumbled upon the entrance to a vault in a school basement. / Surprised
Topic PlayerDialogue Custom It's like where old excavators go to die. Walking through a room full of excavation machinery. / Neutral
Topic PlayerDialogue Custom Is, is that who I think it is? You okay? Looking at the corpse of the player's spouse. / Concerned
Topic PlayerDialogue Custom Isn't this where Nick was trapped? I can imagine worse places to be holed up. Looking at the entrance to a massive vault. / Neutral
Topic PlayerDialogue Custom Fancy set up for a house of worship. Walking through a church attic filled with theatrical set pieces. / Neutral
Topic PlayerDialogue Custom Goodness. Walking through a ruined children's nursery. / Surprised
Topic PlayerDialogue Custom Goodness. That could be hiding a lot of Mirelurks. Looking into a massive water-filled quarry. / Neutral
Topic PlayerDialogue Custom This little guy's going to be real popular. Talking to a robot the player just released from captivity. / Neutral
Topic PlayerDialogue Custom This place is disgusting. Think I might lay off the Button from here on out. Hey, story idea. Looking at some very sorry old beer brewing equipment. / Disgust
Topic PlayerDialogue Custom "Do you know where your suds have been?" Speaking as though reading a headline while writing in her notebook. / Neutral
Topic PlayerDialogue Custom Bet it was a big disappointment when to the local drunks when found out that thing's empty. Spotting a massive beer barrel. / Neutral
Topic PlayerDialogue Custom Huh. Never been down here. Hate to say it, but a story about the inner workings of the Combat Zone would really move some papers. Writing in her notebook while looking at lifts leading into a care fighting ring. / Neutral
Topic PlayerDialogue Custom Animals on either side of this cage. Looking at a cage fighting ring. / Neutral
Topic PlayerDialogue Custom So much mud. After emptying a massive quarry of all its water. / Disgust
Topic PlayerDialogue Custom Don't even recognize the place without all the fish remains. Observing the clean-up efforts done to make an old fortress habitable. / Amused
Topic PlayerDialogue Custom So I guess that'd make this the dungeon, huh? Walking through the basement of an old fortress. Emphasis in "the dungeon." / Amused
Topic PlayerDialogue Custom Blech. Sure we don't want to just let the Mirelurks keep it? Entering an area overrun by Mirelurks filth. / Disgust
Topic PlayerDialogue Custom I have definitely had this nightmare. Finding a corpse eaten by bugs. / Disgust
Topic PlayerDialogue Custom Blue, we're walking right into Boston Common. People don't come back from here. Approaching a very dangerous area. / Afraid
Topic PlayerDialogue Custom These weren't here... wait, are those Brotherhood markings? Noticing some well maintained barricades. / Puzzled
Topic PlayerDialogue Custom Yes, yes, we hear you. Hearing an old military warning broadcast stuck on repeat. / Irritated
Topic PlayerDialogue Custom Can't believe the shape this thing is in. Walking through the largely intact remains of an airplane. / Neutral
Topic PlayerDialogue Custom Is this a dump? Was this a dump? Walking through an old salvage warehouse. / Neutral
Topic PlayerDialogue Custom How many Raiders are lost every year to safety hazards? Not enough, you ask me. Walking past areas of molten metal. / Neutral
Topic PlayerDialogue Custom I guess we wouldn't be lucky enough for him to just fall in one of these things, would we? Encountering a raider with power armor standing near a blast furnace. / Neutral
Topic PlayerDialogue Custom You think these folks died in the blasts? Walking through a convalescence home, looking at all the folks dead in their beds. / Somber
Topic PlayerDialogue Custom Kids didn't have to worry about much back then, did they? Walking through an old playground. / Somber
Topic PlayerDialogue Custom This the local guard hut or something? Walking into a crumbling Ranger's cabin. / Puzzled
Topic PlayerDialogue Custom Huh. Now why hasn't anyone scavenged you? Looking at a largely intact military robot. / Puzzled
Topic PlayerDialogue Custom Can't believe people used to vacation here. I guess folks in your day must've enjoyed a little frostbite. Standing on a boardwalk. / Puzzled
Topic PlayerDialogue Custom Damn. Raiders. So, around? Or through? Having sighted a collection of Raiders. / Neutral
Topic PlayerDialogue Custom Guess these folks just couldn't get along. Entering a building where pre-war folks were in the process of making an exit and ended up killing each other. Rerecord. / Neutral
Topic PlayerDialogue Custom How long do you think she's been here? Staring at the skeleton of a little girl. / Somber
Topic PlayerDialogue Custom Oh, it's nicer from up here... I think. Walking across a crumbling freeway over a non-descript town. / Neutral
Topic PlayerDialogue Custom See scenic Quincy, home to... uh... gimme a minute... At first sounding like a tourism movie, then failing to come up with anything of interest to see. / Amused
Topic PlayerDialogue Custom Desperate times. Looking at the remains of a massacre of people clamoring for food. / Neutral
Topic PlayerDialogue Custom Ah, the old rusty tube museum. The highlight of any Commonwealth tour. Joking about walking inside a turbine. / Sarcastic
Topic PlayerDialogue Custom Surprised these haven't been harvested for parts. Standing in a room full of generators. / Neutral
Topic PlayerDialogue Custom You don't think those buttons will pump anything in here, right? Standing near a collection of buttons. / Concerned
Topic PlayerDialogue Custom Ugh, this stuff burns my lungs. Making her way through gas. Coughing as she speaks. / Disgust
Topic PlayerDialogue Custom Oh, are these abstra... Looking at extremely gruesome paintings, but not yet realizing what they are. / Puzzled
Topic PlayerDialogue Custom Oh god. Then realizing. / Surprised
Topic PlayerDialogue Custom What, what the hell happened down here? Pulled into a sinkhole and coming across a collection of dead bodies. / Puzzled
Topic PlayerDialogue Custom All the dangers of the wilderness, all the privacy of downtown. Walking through an old trailer park. / Neutral
Topic PlayerDialogue Custom I mean the area's nice, but I'm not sure about the neighbors. Walking towards a nice collection of cabins overrun with mutated crabs. / Sarcastic
Topic PlayerDialogue Custom Hope none of this is still live. Walking through an old power station. / Nervous
Topic PlayerDialogue Custom Couple coats of paint and this place'll be right as rain. Looking at a collection of houses that have been washed into the sea. / Amused
Topic PlayerDialogue Custom Can't believe someone hasn't put that thing out of its misery. Listening to an annoying educational robot. / Irritated
Topic PlayerDialogue Custom Someone was not a fan of the aquarium. Walking through a shattered aquarium. / Amused
Topic PlayerDialogue Custom Jesus. Walking into a torture chamber. / Disgust
Topic PlayerDialogue Custom Please tell me that's not what I think it is. Looking at a homemade nuclear weapon. / Worried
Topic PlayerDialogue Custom Is it just me or is this place still cleaner than the surgery in Diamond City? Walking into a two hundred year old operating theater. / Question
Topic PlayerDialogue Custom I guess no one will miss it at this point. Inside a bank vault. / Neutral
Topic PlayerDialogue Custom Goodness. It's almost like a little city up here. She and the player have just, or are in the process of, wiping out a very large hostile fort. / Surprised
Topic PlayerDialogue Custom All this destruction. All the work of the Institute. Walking through a destroyed town while writing in her notebook. / Angry
Topic PlayerDialogue Custom Well, you can't beat the view. Just climbed into a sniper's nest with the player. / Sarcastic
Topic PlayerDialogue Custom Couldn't even be bothered to bury them, could they? Staring into an enormous radioactive waste dumping site. / Surprised
Topic PlayerDialogue Custom Well, would you look that. Such majesty. Looking at a belching radioactive geyser. / Sarcastic
Topic PlayerDialogue Custom Well, Mass Fusion sure built 'em to last, didn't they? Staring at a functioning two hundred year old reactor. / Nervous
Topic PlayerDialogue Custom Sure hope no one drops something while we're down here. Staring up at a thirty story atrium. / Neutral
Topic PlayerDialogue Custom Hey, at least they don't check tickets anymore. So there's that going for us. Walking through an old subway station. / Sarcastic
Topic PlayerDialogue Custom How can someplace smell this bad two hundred years after the fact? Walking into an old fish processing plant. / Question
Topic PlayerDialogue Custom Well, shit. You see a way out of here? Trapped in a basement. / Angry
Topic PlayerDialogue Custom Wow. That does not smell sanitary. Walking into a meat canning facility. / Disgust
Topic PlayerDialogue Custom Now this is creepy. Upon finding a surveillance room for a vast underground facility. / Disgust
Topic PlayerDialogue Custom They have wings they're not even using. A little upset upon entering an underground facility with large unused sections people could live comfortably in. / Surprised
Topic PlayerDialogue Custom Blue, that's Libertalia. They're not exactly known for their hospitality. Approaching a settlement. / Concerned
Topic PlayerDialogue Custom Place is nicer without the Raiders. Not much, but nicer. Piper and the player just cleared out a den of violent men. / Neutral
Topic PlayerDialogue Custom Not sure this is the place to take an extended dip. Approaching a highly irradiated lake. / Pleading
Topic PlayerDialogue Custom What a view. Standing on top of a lighthouse. / Neutral
Topic PlayerDialogue Custom Oh, this is where the Charles River Trio "performs." Come on, let's get out of here before they ask us to watch. Walking by an old radio station no one really likes. / Neutral
Topic PlayerDialogue Custom And now the story of a lifetime, the fabled treasure of Jamaica... Extremely excitedly writing in her notebook. / Happy
Topic PlayerDialogue Custom Oh. Looking up from her notebook, completely disappointed. / Sad
Topic PlayerDialogue Custom You getting the feeling we're on the right trail? Walking through a highly secured basement. / Amused
Topic PlayerDialogue Custom Radiation sure did a number on these folks. Probably best if we didn't linger. Finding a cache of radioactive barrels in an old barn. / Neutral
Topic PlayerDialogue Custom And now it's time for every Commonwealther's favorite game: is it still structurally sound? Walking through a building with a large section of collapsed roof. / Nervous
Topic PlayerDialogue Custom Nasty way to go. Walking by a body of a man eaten by Mirelurks. / Concerned
Topic PlayerDialogue Custom It never ceases to amaze me just how horrible people can be to one another. Walking through a place where doctors experimented on patients. / Angry
Topic PlayerDialogue Custom Goodness, Blue. Do you have a deathwish? Let's get out of here. Inside a highly irradiated crater. / Question
Topic PlayerDialogue Custom Think the water's deep enough to break the fall? Mischievously suggesting they jump off a very tall building. / Amused
Topic PlayerDialogue Custom Another bastion of knowledge, lost to the ages. A little sad walking into a destroyed library. / Sad
Topic PlayerDialogue Custom Where'd the Gunners get the brains to build something like this? Walking across a crane being used as a drawbridge. / Question
Topic PlayerDialogue Custom So, are these beyond repair or just lying in wait? Walking through a robot showroom. / Question
Topic PlayerDialogue Custom Never wish a death like that on anyone. Walked into a room where a group of people have been eaten by Ghouls. / Disgust
Topic PlayerDialogue Custom To have been in this place in its prime. Walking through an area filled with Ghouls. / Neutral
Topic PlayerDialogue Custom Good luck finding anything in here. Walking through a room filled with machine parts. / Neutral
Topic PlayerDialogue Custom Blue, I don't like this. Feels like she's about to walk into an ambush. / Nervous
Topic PlayerDialogue Custom Place is in surprisingly good shape, considering. Entering a well-put together military command center. / Neutral
Topic PlayerDialogue Custom Warm, two-century-old bags of blood. Lovely. Walking into a blood donation fridge. / Neutral
Topic PlayerDialogue Custom Mmm. Fresh tarberries. Observing a group of people who have turned an old pool into a tarberry bog. / Happy
Topic PlayerDialogue Custom It's certainly the most benign use of Power Armor I've come across, that's for sure. Watching a group of greaser race suits of power armor. / Amused
Topic PlayerDialogue Custom Spared no expense it would seem. Walking under a nicely domed ceiling. / Neutral
Topic PlayerDialogue Custom So many people dedicated to finding out the truth. Walking through the writer's room of a news facility. / Disbelief
Topic PlayerDialogue Custom Uh, Blue. If you're looking to commune with the Mirelurks, next time, count me out. Walking through a Mirelurk den. / Nervous
Topic PlayerDialogue Custom Huh. They actually tried to train Mister Handy's. Could've fooled me. Walking through a robot training facility. / Amused
Topic PlayerDialogue Custom My god. They were teaching the robots to bowl? So, these were the men who doomed the world. Walking through a bowling alley. Sarcastic. / Sarcastic
Topic PlayerDialogue Custom Can, can we get inside that thing? Looking at a giant statue of a robot. / Question
Topic PlayerDialogue Custom What exactly was the goal of this fraternity, again? Walking into an armory in an abandoned club's hall. / Puzzled
Topic PlayerDialogue Custom That is a lot of death. Looking at a pile of miniature nukes. / Neutral
Topic PlayerDialogue Custom Hello. Who got the train running? Curious while looking at a functioning train. / Question
Topic PlayerDialogue Custom Mirelurks, direct to your doorstep. Yeesh. Sarcastic, then concerned. Walking through a flooded town. / Neutral
Topic PlayerDialogue Custom How far down does this place go? Looking down into a very large basement. / Surprised
Topic PlayerDialogue Custom Blech. You could nuke this place a second time and you'd still never get that smell out. Smells something horrific. Looking at hanging sacks of meat. / Disgust
Topic PlayerDialogue Custom You think we're under Concord proper yet? Walking through sewers. / Question
Topic PlayerDialogue Custom Oh god. I have to sneeze... no, got it. Honestly terrified as she walks by a sleeping Deathclaw, manages to hold in her sneeze, then extremely relieved. / Afraid
Topic PlayerDialogue Custom A silent neighborhood. A fortified homestead. This is how you start a good story... or a horror novel. Finding a highly fortified house. / Neutral
Topic PlayerDialogue Custom Something's not right. Where are the people? Walking through a surprisingly quiet neighborhood. / Question
Topic PlayerDialogue Custom Oh yeah. This place looks safe. How much longer do we need to stand here? Walking through a former dry dock. / Neutral
Topic PlayerDialogue Custom "Inside Easy City Downs." Entering the robot "stables" at a race track. Speaking like she's writing a headline. / Neutral
Topic PlayerDialogue Custom Definitely a story here. Neutral
Topic PlayerDialogue Custom Now this, this is funny. Approaching an active race track. / Amused
Topic PlayerDialogue Custom Oh my god. Stumbling upon a room filled with torture implements. / Disbelief
Topic PlayerDialogue Custom Yeah, I just ate, so you go ahead. Staring into a creepy water hole in a small cave. Nervous and trying to avoid something unpleasant. / Nervous
Topic PlayerDialogue Custom That is a hell of a first step. Staring into a deep hole in a quarry. / Neutral
Topic PlayerDialogue Custom Wouldn't want to be the one having to clean those windows. Walking through a huge atrium in an abandoned insane asylum. / Neutral
Topic PlayerDialogue Custom This the sort of stuff you normally see in a hospital? Skeptical. Walking through an abandoned high tech lab. / Question
Topic PlayerDialogue Custom This place would give a Ghoul nightmares. Walking through an abandoned insane asylum. / Neutral
Topic PlayerDialogue Custom Still prefer this to swimming across. Looking a pile of old boats. / Neutral
Topic PlayerDialogue Custom So, that's progress. Not a lot. A ship that was stuck in a building is now stuck in another building. / Neutral
Topic PlayerDialogue Custom I'm confused. This didn't sail up here, right? Looking at a ship stuck in the side of a building. / Puzzled
Topic PlayerDialogue Custom Well, there goes any restful sleep I was planning for in the near future. Looking at an enemy wearing a mascot head. / Amused
Topic PlayerDialogue Custom Hope they don't mind us dropping in. Come on. It's a joke, Blue. Keep up. Dropping through a hole in the ceiling. Emphasis on "dropping in," then hamming it up. / Amused
Topic PlayerDialogue Custom Basement full of Ghouls. And just when I thought I'd smelled everything. Walking into a basement where a group of Ghouls have been eating corpses. / Disgust
Topic PlayerDialogue Custom What kind of nuts would want to live in a blast crater? This kind, I guess. Observing a settlement set up in a nuke crater. / Puzzled
Topic PlayerDialogue Custom I'm guessing "go around" is probably out of the question, huh? Observing a tunnel guarded by hostiles. / Neutral
Topic PlayerDialogue Custom I've seen birds land on Corvegas and go up in flames. Can't believe people used to drive these things. Walking through a crumbling car assembly plant. / Neutral
Topic PlayerDialogue Custom God, I hope they don't start singing. Looking at a group of Super Mutants wearing sailors hats. / Neutral
Topic PlayerDialogue Custom How, how does something like this even happen? A tugboat stuck between the two sides of a drawbridge. / Puzzled
Topic PlayerDialogue Custom Be a nice view, if it weren't for that wreck out there. Looking at an overturned boat in the middle of a reservoir. / Neutral
Topic PlayerDialogue Custom I've seen books used for worse. Walking into an old school library filled with Mutants. / Neutral
Topic PlayerDialogue Custom And I've lost my appetite. Looking at dangling sacks of meat in a school cafeteria. / Disgust
Topic PlayerDialogue Custom Might be a while till the next show. Looking at an amphitheater. / Neutral
Topic PlayerDialogue Custom Cambridge Polymer Lab, the cutting edge of decrepit. Walking through a destroyed laboratory. / Sarcastic
Topic PlayerDialogue Custom No, this doesn't feel like a trap at all... Walking into a mad scientist lab. / Concerned
Topic PlayerDialogue Custom The stuff in here's older than you, Blue. Walking around a fastidiously maintained home. / Neutral
Topic PlayerDialogue Custom Worst part of being lookout in the Obelisk? Forgetting your lunch. Looking at a large obelisk monument with multiple sections knocked out of it. / Neutral
Topic PlayerDialogue Custom Hope these folks didn't suffer. Course, knowing Super Mutants... Walking through a farm that was overrun by monsters. / Somber
Topic PlayerDialogue Custom So many books. I'd live in this place if it weren't for all the Mutants. Wryly. Walking through the vast Boston Public Library. / Amused
Topic PlayerDialogue Custom You think there might still be real lions out there somewhere? Looking at a lion statue outside the Boston public library. / Question
Topic PlayerDialogue Custom I'll never understand the games of the past. Give me Red Menace any day of the week. Walking through an underground basketball court in the former mayor of Boston's bomb shelter. / Neutral
Topic PlayerDialogue Custom You think they designed this place with sniper fire in mind or that was just a lucky coincidence? Sarcastic. Walking through a very large atrium. / Sarcastic
Topic PlayerDialogue Custom Not easy for anyone out here. Looking at a robot that committed suicide. / Neutral
Topic PlayerDialogue Custom Hell of a set-up to just get people sauced. Walking through a brewery. / Neutral
Topic PlayerDialogue Custom Was there a ban on depicting anything other than an old general, a lion, or an angry-looking naked lady back then? Looking at a fountain decked out with a variety of lions and naked women. / Puzzled
Topic PlayerDialogue Custom Bet this was where all the fashionable folks of Boston came in its day. Walking through an abandoned department store. / Neutral
Topic PlayerDialogue Custom You know, if you're looking to get a drink, I can think of worse places. Entering an old speakeasy filled with hostile enemies. / Neutral
Topic PlayerDialogue Custom Could probably spend a lifetime sorting through all this old intel. Looking around an old spy agency. / Neutral
Topic PlayerDialogue Custom Looks like Raider heaven in here. Walking into a room filled with guns and drugs. / Neutral
Scene SceneDialogue Custom Player Default: Remember, the synths are the primary objective. Harm must be avoided at all costs. Here we go, I guess. X418: Here are the recall codes. Follow me. Reluctant. / Neutral Inst302Stage40CourserScene
Scene SceneDialogue Custom Player Default: Easy. I just didn't know there were any other Minutemen out there. We don't want any trouble. RonnieShaw: Yeah, I did take a pretty long vacation after Joe died. Not surprised you never heard of me. Pleading Min03RonnieIntroBrawl
Scene SceneDialogue Custom Player Default: I'd like to see you try. Ma'am, I don't know this person. So if you need to do some punching... RonnieShaw: This is going to be fun. Trying to back herself out of the fight. / Disbelief Min03RonnieIntroBrawl
Scene SceneDialogue Custom Player Default: I don't have time for a dick-measuring contest. What do you actually want? And I have a new worst mental image. RonnieShaw: You kiss your mother with that mouth? At least you're finally ready to get down to business. Just heard the player describe something disgusting. / Disgust Min03RonnieIntroBrawl
Scene SceneDialogue Custom Player Default: If you're a Minuteman, how come Preston never told me about you? We thought Preston and his crew were the only ones left. RonnieShaw: Garvey? Oh yeah, I heard of him. Took over Hollis's group after the Quincy Massacre. One of the good ones. Friendly Min03RonnieIntroBrawl
Miscellaneous Miscellaneous SharedInfo Hasn't exactly been the cakewalk we'd hoped for. Neutral
Scene SceneDialogue Custom Player Default: Of course I'm not going to go through with it. So how do I deal with it? There's got to be something we can do. Desdemona: We'll deal with that later. We need to prepare for a Brotherhood assault. Confident Inst306Stage20Desdemona
Scene SceneDialogue Custom Player Default: I'm afraid you all have to die. Blue, don't do this! Desdemona: Deacon vouched for you. I knew I shouldn't have trusted him. Or you. We're not going down without a fight. Quietly pleading. Upset about the player deciding to kill someone. / Pleading Inst306Stage20Desdemona
Scene SceneDialogue Custom Player Default: You're alive, so what do you think? We're not the bad guys. Desdemona: I don't have time for guessing games. And the Brotherhood could be here at any moment. Player just informed someone he's been hired to kill that he's not going to do it. / Pleading Inst306Stage20Desdemona
Scene SceneDialogue Custom Player Default: How do I deal with this, Desdemona? Could really use some good ideas about now. Desdemona: Give me a straight answer first. Are you still on our side? Inst306Stage20Desdemona
Scene SceneDialogue Custom Player Default: After all you've done? They'll trust you. And I'll make sure no one else finds out about me. They aren't exactly renowned for being big on the whole "live and let live" thing. Neutral DN053_Virgil_Stage70_Threaten
Miscellaneous Miscellaneous SharedInfo BoS301Duff: I'm afraid something terrible has happened to her. Gone for a week. Blue, she could be in real trouble. Player Default: Don't worry, I'll find her. Concerned. / Concerned BoS301_04_DoctorDuff
Scene SceneDialogue Custom BoS301Scara: The whole thing's rather complicated, perhaps I'll explain it to you sometime. Can't imagine what life at school must've been like with a name like that. BoS301Scara: So, now that I've formally introduced myself, perhaps you'd care to tell me why you're here? Puzzled BoS301_05_ScaraStage0060
Scene SceneDialogue Custom Player Default: Because we care what happens to the Commonwealth. They may not be saints, but does it really matter if it serves a noble end? BoS301Li: You know, if anyone else wearing a Brotherhood of Steel uniform said something like that, I'd laugh in their face. Pleading BoS301_06_LiStage0070
Scene SceneDialogue Custom Player Default: If you don't work on Prime, I'll have you shot. Jesus, Blue. Have you lost it? BoS301Li: You son of a bitch! BoS301_06_LiStage0070
Scene SceneDialogue Custom Player Default: If not for the Brotherhood, do it for Doctor Virgil. Think about what we could accomplish here. BoS301Li: What they did to Doctor Virgil was cruel... it was wrong. How could I be so blind? Pleading BoS301_06_LiStage0070
Scene SceneDialogue Custom BoS301ChildofAtom: That is why they must be safeguarded. Just say whatever you have to to get us out of here. Player Default: I want to spread his, uhh, glory... Look, the bombs will get used, okay? Isn't that what you want? Conspiring with the player. / Conspiratorial BoS301_10_ChildofAtomStage0160
Scene SceneDialogue Custom Must've been one hell of an argument. Walking through a large battle field. / Amused BoSM01_CompanionStage060_Commentary1
Scene SceneDialogue Custom God. Would you look at how many of those things she took down. Looking at a corpse of a woman who attempted to wall herself off in a room to get away from Ghouls. She did not succeed. / Neutral BoSM01_CompanionStage070_Commentary1
Scene SceneDialogue Custom Goodness. Climbed all the way up here just to die. Concerned BoSM01_CompanionStage080_Commentary1
Scene SceneDialogue Custom Danse wasn't some sick dog to be put down. Though I'm pretty sure Maxson's not going to see things that way. Neutral BOS302_13_CompanionReactsExecute
Scene SceneDialogue Custom This is how they plan to make the Commonwealth safe? Companion: That Maxson fella seemed like he knew what was best. Maybe you should've listened to him. Player stood by while a friend was executed. / Concerned BOS302_13_CompanionReactsExecute
Scene SceneDialogue Custom Danse did nothing to deserve this. Companion: I wished you had the bollocks to do that yourself. At least it's over with. Player just killed a friend on someone else's orders. / Sad BOS302_13_CompanionReactsExecute
Scene SceneDialogue Custom Player Default: With pleasure. I'll make him pay for lying to us. You can't be serious. We're not assassins. BoS302Maxson: I appreciate your cooperation. Upset the player has agreed to execute someone. / Disbelief BoS302_01_MaxsonStage010
Scene SceneDialogue Custom Player Default: I won't do it. Danse deserves a chance to explain himself. The man didn't do anything wrong. BoS302Maxson: You will do it. This is not up for judgment or debate! Pleading. / Pleading BoS302_01_MaxsonStage010
Scene SceneDialogue Custom Player Default: I don't know what to say. Come on, Blue. Now's not the time to get bashful. Tell him this is nuts. BoS302Maxson: This isn't a request that requires an answer, Knight. This is a direct order. Quietly trying to convince the player. / Conspiratorial BoS302_01_MaxsonStage010
Scene SceneDialogue Custom Player Default: Isn't there some other way? Exactly. You're not willing to let off one innocent man? BoS302Maxson: Absolutely not. My decision is final. BoS302_01_MaxsonStage010
Scene SceneDialogue Custom BoS302Haylen: If you're not convinced by what he says, or somehow he's become truly lost to us, then you do what you have to do. What we "have to do" is not follow orders given to us by a lunatic. Player Default: All right, I'll hear him out. Emphasis on "have to do" / Angry BoS302_03_HaylenStage040
Scene SceneDialogue Custom Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look? Hey Codsworth. You sure you're up for this? Dogmeat: (sad whimper) Question COMCodsworthPickUpScene
Scene SceneDialogue Custom Player Default: Right behind you, sir. Well, if it isn't the Institute's little errand boy. X688: He couldn't be in better hands. Stern COMX688_PickupScene
Topic PlayerDialogue Custom Ugh. I think I'm going to be sick. Watching the player eat a corpse. / Disgust
Topic PlayerDialogue Custom Well, at least you know it's fresh... Watching the player eat a corpse. Making a joke despite extreme disgust. / Disgust
Topic PlayerDialogue Custom There has to be something else around here to eat. Watching the player eat a corpse. / Disgust
Topic PlayerDialogue Custom Remind me to never die in your presence. Watching the player eat a corpse. / Disgust
Topic PlayerDialogue Custom Oh god. Watching the player eat a corpse. / Disgust
Topic PlayerDialogue Custom Hey. Waking up next to the player, happy to see them. / Happy
Topic PlayerDialogue Custom Lovely night. Waking up next to the player, happy to see them. / Flirting
Topic PlayerDialogue Custom Can't believe we slept this late. Waking up next to the player, happy to see them. / Happy
Topic PlayerDialogue Custom We really have to get up? Waking up next to the player, happy to see them. / Happy
Topic PlayerDialogue Custom Wakey wakey, Blue. Come on. Time to move. Waking up next to the player, happy to see them. / Happy
Topic PlayerDialogue Custom There were people here. Entered a recently abandoned area. / Concerned
Topic PlayerDialogue Custom Where is everyone? Entered a recently abandoned area. / Concerned
Topic PlayerDialogue Custom Looks like we just missed... whoever was here. Entered a recently abandoned area. / Neutral
Topic PlayerDialogue Custom Shouldn't there be... people here? Entered a recently abandoned area. / Question
Topic PlayerDialogue Custom Looks like someone skipped out of here in a hurry. Entered a recently abandoned area. / Question
Topic PlayerDialogue Custom Whew, bright in here, ain't it? Walking into a bright area. / Neutral
Topic PlayerDialogue Custom Could we turn down the wattage on that thing? Walking into a bright area. / Question
Topic PlayerDialogue Custom Well, at least we'll be able to see anyone coming in here. Walking into a bright area. / Neutral
Topic PlayerDialogue Custom Feel like I need to take my shoes off in here. Walking into an extremely clean area. / Surprised
Topic PlayerDialogue Custom Who has time to do this sort of cleaning? Walking into an extremely clean area. / Surprised
Topic PlayerDialogue Custom Look at this place. Their maid's got talent. Walking into an extremely clean area. / Neutral
Topic PlayerDialogue Custom Wandering through places like this is how people end up someone else's dinner... Walking through a creepy area. / Afraid
Topic PlayerDialogue Custom This place gives me the willies. Walking through a creepy area. / Afraid
Topic PlayerDialogue Custom Blue. Something's not right here. Walking through a creepy area. / Afraid
Topic PlayerDialogue Custom Can you see a damn thing? Walking through a dark area. / Question
Topic PlayerDialogue Custom How can you even see where we're going? Walking through a dark area. / Question
Topic PlayerDialogue Custom Hey. You still there? Can barely see in here. Walking through a dark area. / Question
Topic PlayerDialogue Custom A Mr. Handy, a featherduster, and, say, what, a hundred years, and this place would be right as rain. Walking through a dusty area. / Neutral
Topic PlayerDialogue Custom Ugh. I hope this stuff is dust. Walking through a dusty area. / Neutral
Topic PlayerDialogue Custom I guess this place doesn't get a whole heck of a lot of foot traffic. Walking through a dusty area. / Neutral
Topic PlayerDialogue Custom Doesn't seem like a great place to linger, Blue. Walking through an open area. / Concerned
Topic PlayerDialogue Custom You know what this place could use? Cover. Walking through an open area. / Stern
Topic PlayerDialogue Custom Anyone decides to pick a fight with us out here, we're in trouble. Walking through an open area. / Concerned
Topic PlayerDialogue Custom Someone's not interested in visitors. Walking by a fortified area. / Neutral
Topic PlayerDialogue Custom That's one way to keep out uninvited guests. Walking by a fortified area. / Neutral
Topic PlayerDialogue Custom Guess they're not interested in sharing, huh? Walking by a fortified area. / Neutral
Topic PlayerDialogue Custom Who could do something like that? What through an area covered in gore. / Disgust
Topic PlayerDialogue Custom My god... What through an area covered in gore. / Neutral
Topic PlayerDialogue Custom What on earth could someone have done to deserve this? What through an area covered in gore. / Disgust
Topic PlayerDialogue Custom Ugh. Looks like they ought to just torch this place and start over. Walking through a disgusting area. / Disgust
Topic PlayerDialogue Custom I guess this isn't the scenic route. Walking through a disgusting area. / Disgust
Topic PlayerDialogue Custom This can't be sanitary. Walking through a disgusting area. / Disgust
Topic PlayerDialogue Custom Feel like I'm going to have to burn my clothes once we get out of here. Walking through a disgusting area. / Disgust
Topic PlayerDialogue Custom What is all this? Walking into an area filled with tech. / Neutral
Topic PlayerDialogue Custom How much of this you think still works? Walking into an area filled with tech. / Puzzled
Topic PlayerDialogue Custom Lot of nifty toys in here. Walking into an area filled with tech. / Question
Topic PlayerDialogue Custom And I thought the lifts in Diamond City were fancy. Walking into an area filled with tech. / Amused
Topic PlayerDialogue Custom You say something? Yelling over the noise. / Neutral
Topic PlayerDialogue Custom You think we could ask them to turn this down? Yelling over the noise. / Neutral
Topic PlayerDialogue Custom This place is nice. Don't know why we don't come here more often. Yelling over the noise. / Neutral
Topic PlayerDialogue Custom At least they'll never hear us coming. Yelling over the noise. / Neutral
Topic PlayerDialogue Custom Did Super Mutants decorate this place? Walking through an extremely messy area. / Neutral
Topic PlayerDialogue Custom How do you find anything in here? Walking through an extremely messy area. / Question
Topic PlayerDialogue Custom Couldn't part with... anything, could they? Walking through an extremely messy area. / Question
Topic PlayerDialogue Custom What a bunch of junk. Walking through an extremely messy area. / Stern
Topic PlayerDialogue Custom Blue. Would you look at this place? Walking into a pleasant area. / Neutral
Topic PlayerDialogue Custom Easy to forget places like this even exist. Walking into a pleasant area. / Neutral
Topic PlayerDialogue Custom Weren't not in any rush to go, are we? Wanting to stick around in a pleasant area. / Neutral
Topic PlayerDialogue Custom When'd it get so quiet? Walking through an extremely quiet area. / Nervous
Topic PlayerDialogue Custom Got awful quiet in here... Walking through an extremely quiet area. / Concerned
Topic PlayerDialogue Custom Hello? Someone out there? ...nothing. Quiet, ain't it? Walking through an extremely quiet area. Waits a moment after "someone out there?" / Question
Topic PlayerDialogue Custom You ever wonder... oh, jeez. Sorry. Quiet in here... Walking through an extremely quiet area. Overly loud initially, then realizing how loud she's being in the silence, then quietly apologizing. / Apologetic
Topic PlayerDialogue Custom Certainly seems secure. This might be a good place to rest up. Walking into a safe area. / Happy
Topic PlayerDialogue Custom Don't expect anyone will bother us in here... Walking into a safe area. / Happy
Topic PlayerDialogue Custom Seems like the kinda place you could kick back, right? Walking into a safe area. / Happy
Topic PlayerDialogue Custom Girl could get real comfortable in a place like this. Walking into a safe area. / Happy
Topic PlayerDialogue Custom Whatever is making that smell needs to seek medical attention, immediately. Smelling something horrific. / Disgust
Topic PlayerDialogue Custom I think we've found a new frontier of foul. Smelling something horrific. / Disgust
Topic PlayerDialogue Custom Ugh, do you smell that? Smelling something horrific. / Disgust
Topic PlayerDialogue Custom It is rank in here. Smelling something horrific. / Disgust
Topic PlayerDialogue Custom Hope you're not thirsty. Walking through a watery area. / Neutral
Topic PlayerDialogue Custom Ugh. Places like this are why I try to avoid drinking water. Walking through a watery area. / Disgust
Topic PlayerDialogue Custom Someone needs to drain this place in a serious way. Walking through a watery area. / Neutral
Topic PlayerDialogue Custom Blue, come on. Let me carry something before you cripple yourself. Offering to help the player carrying a heavy load. / Pleading
Topic PlayerDialogue Custom You look about ready to topple over. Player is carrying way too much stuff. / Amused
Topic PlayerDialogue Custom Woah. Lookin' a little unsteady. There anything you can leave behind? Player is carrying way too much stuff. / Concerned
Topic PlayerDialogue Custom Heh. You still alive under all that? Player is carrying way too much stuff. / Amused
Topic PlayerDialogue Custom Might be time to drop something. Player is carrying way too much stuff. / Neutral
Topic PlayerDialogue Custom Uh, Blue. Where are your pants? Player is walking around without clothes. / Amused
Topic PlayerDialogue Custom Oh, what I wouldn't give for a camera right now. Player is walking around without clothes. / Amused
Topic PlayerDialogue Custom You chilly? It seems chilly. Joking, as the player is walking around without clothes. / Amused
Topic PlayerDialogue Custom Handy, aren't ya? Question
Topic PlayerDialogue Custom If you wanted to make me a second printing press while you're at it... Question
Topic PlayerDialogue Custom Always was a little jealous of folks who could craft something other than a paragraph. Neutral
Topic PlayerDialogue Custom What the... Blue, you okay? Player just triggered a mine. / Concerned
Topic PlayerDialogue Custom Wow! Loud! A mine just went off. Yelling because of the sound. / Neutral
Topic PlayerDialogue Custom Everything still attached? Player just triggered a mine. Concerned. / Concerned
Topic PlayerDialogue Custom You sure it's safe to swim here? Question
Topic PlayerDialogue Custom I guess this looks clean... -ish. Player just went for a swim. / Neutral
Topic PlayerDialogue Custom Hey look. Blue soup. The player is swimming. / Amused
Topic PlayerDialogue Custom Hope you know what you're doing. Not happy the player is picking pockets. / Irritated
Topic PlayerDialogue Custom I'm just going to tell myself that they wronged you in the past. Not happy the player is picking pockets. / Irritated
Topic PlayerDialogue Custom People aren't real fond of sticky fingers around here. Not happy the player is picking pockets. / Irritated
Topic PlayerDialogue Custom Blue, that belongs to someone. Watching the player steal. Chastising. / Conspiratorial
Topic PlayerDialogue Custom You looking to get us in trouble? Whispering strongly. Watching the player steal. Chastising. / Conspiratorial
Topic PlayerDialogue Custom Don't mind us. Just perusing. To herself, pretending to not notice the player's theft. / Neutral
Topic PlayerDialogue Custom There's that silver tongue. Player just convinced someone to provide additional caps. / Neutral
Topic PlayerDialogue Custom Awful smooth, Blue. Player just convinced someone to provide additional caps. / Neutral
Topic PlayerDialogue Custom You really think they can afford that much? Well, I guess they did. Player just convinced someone to provide additional caps. / Conspiratorial
Topic PlayerDialogue Custom Put it to good use. Piper and the player just received a reward. Not scolding. Friendly. / Friendly
Topic PlayerDialogue Custom That should make things easier goin' forward. Piper and the player just received a reward. / Impressed
Topic PlayerDialogue Custom That's generous of 'em. Piper and the player just received a reward. / Friendly
Topic PlayerDialogue Custom Not too shabby. Piper and the player just received a reward. / Neutral
Topic PlayerDialogue Custom Hard work payin' off. Piper and the player just received a reward. / Neutral
Topic PlayerDialogue Custom That one worth reading? Player is reading a book. Piper's interested. / Question
Topic PlayerDialogue Custom Take your time. The literate keep me fed. Honestly glad to see the player reading. / Friendly
Topic PlayerDialogue Custom Wish I'd brought something to peruse myself. Player is reading a book. Piper's interested. / Friendly
Topic PlayerDialogue Custom Blue, you look like death. Let's get you to a doctor. Player has radiation poisoning. / Concerned
Topic PlayerDialogue Custom We need to get you some RadAway, quick. Player has radiation poisoning. / Concerned
Topic PlayerDialogue Custom Don't know if you're going for that Ghoul look, but you're definitely getting there. Let's get you to a doc. Player has radiation poisoning. / Concerned
Topic PlayerDialogue Custom You wanna get out of here? I don't think we'd make pretty Ghouls. Taking radiation damage. / Neutral
Topic PlayerDialogue Custom Ugh. You feel that too? Rads. Taking radiation damage. / Neutral
Topic PlayerDialogue Custom Gonna have a lot more limbs and a lot less hair if we stick around here too much longer. Taking radiation damage. / Neutral
Topic PlayerDialogue Custom Sooner we get out of this radiation, the better. Taking radiation damage. / Neutral
Topic PlayerDialogue Custom We're not going to stay smoothskins much longer if we don't get a move on. Taking radiation damage. / Concerned
Topic PlayerDialogue Custom Your leg's not looking so hot. Player's leg is crippled. / Concerned
Topic PlayerDialogue Custom Your leg okay? Cause it's looked better. Player's leg is crippled. / Concerned
Topic PlayerDialogue Custom Easy now, Blue. That leg's real beat up. Player's leg is crippled. / Concerned
Topic PlayerDialogue Custom How're you still standing? Player took a nasty blow to the head. / Concerned
Topic PlayerDialogue Custom Blue? You with me? Player took a nasty blow to the head. / Concerned
Topic PlayerDialogue Custom Come on. Focus. Couple Stims and you'll be right as rain. Player took a nasty blow to the head. / Concerned
Topic PlayerDialogue Custom Blue, your arm. Shocked. Player's arm is crippled. / Concerned
Topic PlayerDialogue Custom Don't worry. Your arm's still attached. I think. Reassuring at first, then a bit nervous. Player's arm is crippled. / Concerned
Topic PlayerDialogue Custom Hey! You're going to be alright. Shocked. Player's arm is crippled. / Concerned
Topic PlayerDialogue Custom Uh, you forget your key at home? Player just picked a lock on a door/safe belonging to someone. Piper's not happy. / Irritated
Topic PlayerDialogue Custom Blue? What're you doing? Player just picked a lock on a door/safe belonging to someone. Disapproving. / Conspiratorial
Topic PlayerDialogue Custom Breaking and entering. Anything for a story. Player just picked a lock on a door/safe belonging to someone. Piper's not pleased. Sighs between "entering" and "anything." / Concerned
Topic PlayerDialogue Custom Can't keep you out. Neutral
Topic PlayerDialogue Custom You sure know your way around a bobbypin. Impressed. Player just picked a lock. / Neutral
Topic PlayerDialogue Custom You're pretty good at that. Like, "maybe next time you're in my house I need to keep an eye on you" good. Impressed. Player just picked a lock. / Neutral
Topic PlayerDialogue Custom Deftly done. Impressed. Player just picked a lock. / Neutral
Topic PlayerDialogue Custom Can't keep you out. Impressed. Player just picked a lock. / Neutral
Topic PlayerDialogue Custom What the hell, Blue?! Livid. Player just murdered someone. / Angry
Topic PlayerDialogue Custom Have you lost your mind? What could they have possibly done? Player just murdered someone. / Angry
Topic PlayerDialogue Custom What the hell has gotten into you? Player just murdered someone. / Irritated
Topic PlayerDialogue Custom Mean looking machine, you got there. Player just modified a weapon. / Neutral
Topic PlayerDialogue Custom Just be careful, okay? You flash a weapon like that, someone might think you're looking for trouble. Player just modified a weapon. / Neutral
Topic PlayerDialogue Custom You sure know how to take self-defense to the next level. Player just modified a weapon. / Neutral
Topic PlayerDialogue Custom Not a bad look for you. Player just modified armor. / Neutral
Topic PlayerDialogue Custom Well, that looks like it could take a beating. Player just modified armor. / Neutral
Topic PlayerDialogue Custom That'll sure keep you safe another day. Player just modified armor. / Neutral
Topic PlayerDialogue Custom Well, there's a classic. Looking at a prewar item. The object may or may not actually be a classic. / Neutral
Topic PlayerDialogue Custom Doesn't look a day past a hundred and ninety-nine. Joking. Looking at a prewar item. / Question
Topic PlayerDialogue Custom That's in better shape than I'd expected. Looking at a prewar item. / Neutral
Topic PlayerDialogue Custom Well, if anyone could figure out a good use for it... Player is digging through garbage. / Concerned
Topic PlayerDialogue Custom Hmm. What's that for? Player is digging through garbage. / Neutral
Topic PlayerDialogue Custom Certainly seen better days, hasn't it? Player is digging through garbage. / Neutral
Topic PlayerDialogue Custom Never expected I'd ever get this close to one of those. Just stumbled on a very valuable item. / Neutral
Topic PlayerDialogue Custom Huh, that looks just like a... oh my god... Honestly excited. Just stumbled on a very valuable item. / Neutral
Topic PlayerDialogue Custom There's no way that is what I think it is... Just stumbled on a very valuable item. / Neutral
Topic PlayerDialogue Custom Free for the taking. Player is looting a corpse. / Neutral
Topic PlayerDialogue Custom I can carry something if you need me to. Player is looting a corpse. / Neutral
Topic PlayerDialogue Custom Ours now. Player is looting a corpse. / Concerned
Topic PlayerDialogue Custom Just going to go to waste otherwise. Player is looting a corpse. / Neutral
Topic PlayerDialogue Custom It's better in our hands anyway. Player is looting a corpse. / Neutral
Topic PlayerDialogue Custom Damn. You testing gravity or something? Player just jumped from a great height. / Concerned
Topic PlayerDialogue Custom Hey! Are you okay? Player just jumped from a great height. / Concerned
Topic PlayerDialogue Custom There are safer ways to get your thrills. Player just jumped from a great height. / Concerned
Topic PlayerDialogue Custom See, all better, boy. Player just healed their dog. / Friendly
Topic PlayerDialogue Custom Patched up and back on the prowl. Player just healed their dog. / Friendly
Topic PlayerDialogue Custom Good boy, Dogmeat. Take your medicine. Player just healed their dog. / Friendly
Topic PlayerDialogue Custom Huh. Didn't know those worked on dogs. Player just healed their dog. / Grateful
Topic PlayerDialogue Custom Heh. Thanks, Blue. Player just healed her. / Grateful
Topic PlayerDialogue Custom Oh. Much better. Player just healed her. / Grateful
Topic PlayerDialogue Custom I'd kiss the man who invented Stims. Player just healed her. / Grateful
Topic PlayerDialogue Custom Made quick work of that. Impressed. / Neutral
Topic PlayerDialogue Custom How did you do that? I can barely get mine to save. Question
Topic PlayerDialogue Custom Did you try rebooting the... oh, you already got it. Nice. Neutral
Topic PlayerDialogue Custom There it is. Player just hacked a computer terminal. / Impressed
Topic PlayerDialogue Custom Hey, hey. Whatever you did worked. Player just hacked a computer terminal. / Impressed
Topic PlayerDialogue Custom Going up. Amused
Topic PlayerDialogue Custom I could get used to this. Amused
Topic PlayerDialogue Custom I'm just going hang onto my notebook. Trying to not seem nervous. / Neutral
Topic PlayerDialogue Custom Hoo boy. That's a lot of metal. Neutral
Topic PlayerDialogue Custom That's one heck of a get-up, Blue. Impressed. / Neutral
Topic PlayerDialogue Custom Hope you plan on using your robot powers for good. Amused
Topic PlayerDialogue Custom You sure you want to leave that? Question
Topic PlayerDialogue Custom There isn't something else we can ditch? That's just a lot of caps to leave in the dirt. Question
Topic PlayerDialogue Custom Someone'll find a use for it. Neutral
Topic PlayerDialogue Custom Whatever you need to get ya through the day. Neutral
Topic PlayerDialogue Custom Huh. Thought that stuff was for polishing chrome. Joking as the player takes a drink. / Amused
Topic PlayerDialogue Custom You ever try the moonshine at the Dugout Inn? Fastest way I know to ruin an evening. Amused
Topic PlayerDialogue Custom Bottoms up. Player drinks alcohol. / Neutral
Topic PlayerDialogue Custom Good Samaritans are hard to come by these days. Neutral
Topic PlayerDialogue Custom Well, aren't you just a big softie... Player just gave something away. Piper approves. / Friendly
Topic PlayerDialogue Custom They looked like they could use it more than us. Player just gave something away. Piper approves. / Friendly
Topic PlayerDialogue Custom Hang in there, Dogmeat. You'll be okay, boy. Concerned
Topic PlayerDialogue Custom Dogmeat's going to be alright? Right? Concerned
Topic PlayerDialogue Custom Dogmeat! I think he needs help! Concerned
Topic PlayerDialogue Custom Any chance we could try and keep "stray bullet" out of my obituary? Player is firing wildly in the air. / Question
Topic PlayerDialogue Custom Woah! Watch it! Player is firing wildly in the air. / Question
Topic PlayerDialogue Custom Hey. How about channeling that anger somewhere else, huh? Player is firing wildly in the air. / Puzzled
Topic PlayerDialogue Custom Erg! Got my leg! In severe pain. / InPain
Topic PlayerDialogue Custom Ah! My leg! In extreme pain. / InPain
Topic PlayerDialogue Custom Why, why can't I feel my leg? Panicked and in pain. / InPain
Topic PlayerDialogue Custom I'm okay! I... oh. Oh, my head... Takes a second for the pain to kick in. / InPain
Topic PlayerDialogue Custom Ah! My head! Through gritted teeth. / InPain
Topic PlayerDialogue Custom Why... why's the room spinning? Woozy and in pain. / InPain
Topic PlayerDialogue Custom Blue! Blue, I can't feel my arm! Scared because her arm was just crippled. / InPain
Topic PlayerDialogue Custom Ah! My arm! Her arm was just crippled. / InPain
Topic PlayerDialogue Custom My arm. Does it look bad? In serious pain. Her arm was just crippled. / InPain
Topic PlayerDialogue Custom You oughtta be careful with that stuff. I don't expect that's the kind of habit you're looking to form. Concerned
Topic PlayerDialogue Custom Be smart with that. It can end up costing more than you bargain for. Concerned
Topic PlayerDialogue Custom Which one is that? Oh, nasty stuff. Concerned
Topic PlayerDialogue Custom Yeah, chems were never really my cup of tea. You have fun, though. Neutral
Topic PlayerDialogue Custom We need to get you to a doctor, Blue. Concerned
Topic PlayerDialogue Custom You don't look so good. Was that laced with something? Concerned
Topic PlayerDialogue Custom Maybe it's time to lay off the chems? Go see the doc? Concerned
Topic PlayerDialogue Custom Reaching for the gun first, huh? Figures. Sighs are "Huh?" / Irritated
Topic PlayerDialogue Custom Really? Again? Irritated
Topic PlayerDialogue Custom Another day, another wave of bullets... Sighs before beginning. / Irritated
Topic PlayerDialogue Custom Great. One more story of violence to toss on the pile... Sarcastic. / Sarcastic
Topic PlayerDialogue Custom I'd say I'm surprised, but I'm not... Irritated
Topic PlayerDialogue Custom Not willing to lend a hand, huh? Figures. Disappointed in the player's selfishness. / Irritated
Topic PlayerDialogue Custom "Tightwad stiffs soul in need." Pretending to read headline. / Irritated
Topic PlayerDialogue Custom These folks could really use our help. Stern
Topic PlayerDialogue Custom Really? Couldn't spare a thing? Irritated
Topic PlayerDialogue Custom Folks love a good "helping the little guy" story. Wish I could write one of those. Chastising the player. / Irritated
Topic PlayerDialogue Custom The gift of gab saves lives again. Neutral
Topic PlayerDialogue Custom And everyone walks away unscathed. Neutral
Topic PlayerDialogue Custom Whew. For a moment there I had visions of bullets whizzing past my head. Again. Neutral
Topic PlayerDialogue Custom Thank god. Not every story in the Commonwealth has to end in a body count. Happy
Topic PlayerDialogue Custom I think I'm rubbing off on ya, Blue. Happy
Topic PlayerDialogue Custom That was real good of you, Blue. Friendly
Topic PlayerDialogue Custom Most folks can't be bothered. But then you aren't most folks, are ya? Friendly
Topic PlayerDialogue Custom Easy to forget there are still genuinely good people out there. Friendly
Topic PlayerDialogue Custom You trying to impress me? It's working. Question
Topic PlayerDialogue Custom They could use it more than us. Player just performed a generous act. / Neutral
Scene SceneDialogue Custom Player Default: That the Commonwealth is finally safe. Exactly. Piper: It means no more kidnappings. No more sleepless nights, terrified your neighbor's plotting against you. Excited. / Impressed COMPiper_11_PostMQ302
Scene SceneDialogue Custom Player Default: I know a lot of people sacrificed themselves to get us here. They did. But thanks to them, and you, we get to live free. Piper: It means no more kidnappings. No more sleepless nights, terrified your neighbor's plotting against you. Somber, but hiding excitement. The player just brought up all the causalities incurred saving the Commonwealth. / Neutral COMPiper_11_PostMQ302
Scene SceneDialogue Custom Player Default: Cambridge has one hell of a new pothole? Heh. I suppose it does. But more than that... Piper: It means no more kidnappings. No more sleepless nights, terrified your neighbor's plotting against you. Amused COMPiper_11_PostMQ302
Scene SceneDialogue Custom Player Default: You gonna to make me guess? Have you ever known me to hold back information? Piper: It means no more kidnappings. No more sleepless nights, terrified your neighbor's plotting against you. Amused COMPiper_11_PostMQ302
Scene SceneDialogue Custom Player Default: Exactly. It means no more kidnappings. No more sleepless nights, terrified your neighbor's plotting against you. Excited. / Happy COMPiper_11_PostMQ302
Scene SceneDialogue Custom No more fear. Excited. / Happy COMPiper_11_PostMQ302
Scene SceneDialogue Custom Thanks to you, we don't have to be afraid anymore. Player Default: They don't have to be afraid thanks to us. I never could have done this by myself. Excited. / Grateful COMPiper_11_PostMQ302
Scene SceneDialogue Custom Player Default: They don't have to be afraid thanks to us. I never could have done this by myself. True, but the Institute was around for a long time before you got here. Not anymore. Piper: Welcome to day one of the new Commonwealth. Impressed COMPiper_11_PostMQ302
Scene SceneDialogue Custom Player Default: Oh, don't worry. I'll give them something new to be afraid of. ...you know your victory speeches could use some work. Player just made a strange threat against the Commonwealth after saving it. / Puzzled COMPiper_11_PostMQ302
Scene SceneDialogue Custom Doesn't change the fact that we're all in your debt. Piper: Welcome to day one of the new Commonwealth. Grateful COMPiper_11_PostMQ302
Scene SceneDialogue Custom Player Default: You know, except of Deathclaws. And mutants. Ferals. Ambitious Mole Rats. Okay. Maybe a couple of things to be afraid of. But you took care of the big one. Piper: Welcome to day one of the new Commonwealth. Excited. / Impressed COMPiper_11_PostMQ302
Scene SceneDialogue Custom Player Default: So with the Institute gone, does this mean you're out of a job? You're joking, right? Someone's going to have to document the post-Institute world, now won't they? Piper: Welcome to day one of the new Commonwealth. Amused COMPiper_11_PostMQ302
Scene SceneDialogue Custom Player Default: True, but the Institute was around for a long time before you got here. Not anymore. Welcome to day one of the new Commonwealth. This needs to be read neutral, with just a little smirk. / Neutral COMPiper_11_PostMQ302
Scene SceneDialogue Custom Player Default: We've secured the Institute's future. You bet I'm proud of that. Oh yeah? And what about the Commonwealth's future? Piper: You know what this means right? It means people getting snatched in the night. Neighbors turning on each other. Irritated COMPiper_12_PostInst307
Scene SceneDialogue Custom Player Default: If I wanted your opinion I'd ask for it. What? You think I'm just going to stand here? Piper: You know what this means right? It means people getting snatched in the night. Neighbors turning on each other. Player just said something rather dismissive to you. / Irritated COMPiper_12_PostInst307
Scene SceneDialogue Custom Player Default: It may not be the Commonwealth's most thumbed newspaper, but I'd call it a success, sure. Oh, you're a riot. Piper: You know what this means right? It means people getting snatched in the night. Neighbors turning on each other. Sarcastic. You do not find what the player just said funny. / Irritated COMPiper_12_PostInst307
Scene SceneDialogue Custom Player Default: Why are you mad? Why? Piper: You know what this means right? It means people getting snatched in the night. Neighbors turning on each other. Irritated COMPiper_12_PostInst307
Scene SceneDialogue Custom Player Default: Oh yeah? And what about the Commonwealth's future? You know what this means right? It means people getting snatched in the night. Neighbors turning on each other. Irritated COMPiper_12_PostInst307
Scene SceneDialogue Custom And no one left to stop them. Irritated COMPiper_12_PostInst307
Scene SceneDialogue Custom Do you really think that's what the Commonwealth needs? Player Default: I wouldn't expect you to understand. Irritated COMPiper_12_PostInst307
Scene SceneDialogue Custom Player Default: I wouldn't expect you to understand. Well, you expected right. Piper: Because this new world you've created, I'm not sure what kind of chance it's got. Irritated COMPiper_12_PostInst307
Scene SceneDialogue Custom Player Default: I've done what's necessary to save humanity. I'm sorry if you're unwilling to see that. And saving humanity doesn't involve the Commonwealth in your plan, I guess. Piper: Because this new world you've created, I'm not sure what kind of chance it's got. Irritated COMPiper_12_PostInst307
Scene SceneDialogue Custom Player Default: I don't care what the Commonwealth needs. The Institute is humanity's future now. I did what's right for them. I really hope you don't believe that. For both our sakes. Piper: Because this new world you've created, I'm not sure what kind of chance it's got. Disbelief COMPiper_12_PostInst307
Scene SceneDialogue Custom Player Default: Is there anything I can say to convince you that this was the right choice? I seriously doubt it. Piper: Because this new world you've created, I'm not sure what kind of chance it's got. Irritated COMPiper_12_PostInst307
Scene SceneDialogue Custom Player Default: Well, you expected right. Because this new world you've created, I'm not sure what kind of chance it's got. Disappointed, but try and keep it pretty restrained. She could like or dislike the player after this line. / Neutral COMPiper_12_PostInst307
Scene SceneDialogue Custom Piper: Of course, Codsworth... Jesus. Lucky for me, those two things go hand in hand. Sorry, boy. Time for you to head home. Consoling a sad dog. / Neutral COMPiperPickupScene
Miscellaneous Miscellaneous SharedInfo Player Default: I suppose so. Hey, I'm not one to judge. Piper: Honestly, it's just nice to not be doing it alone for a change. In my line of work, things tend to get pretty hairy. Friendly COMPiper_02_FriendshipToAdmiration
Scene SceneDialogue Custom Player Default: How about we chat later? Works for me. Piper: Honestly, it's just nice to not be doing it alone for a change. In my line of work, things tend to get pretty hairy. Friendly COMPiper_02_FriendshipToAdmiration
Scene SceneDialogue Custom Player Default: Is that a problem? Not at all. Piper: Honestly, it's just nice to not be doing it alone for a change. In my line of work, things tend to get pretty hairy. Friendly COMPiper_02_FriendshipToAdmiration
Scene SceneDialogue Custom Player Default: Hey, I'm not one to judge. Honestly, it's just nice to not be doing it alone for a change. In my line of work, things tend to get pretty hairy. Friendly COMPiper_02_FriendshipToAdmiration
Scene SceneDialogue Custom I've been shot at, poisoned, nearly executed. Heck, until recently, they called the lock-up in Diamond City the "Piper Suite." Amused COMPiper_02_FriendshipToAdmiration
Scene SceneDialogue Custom Anything for a story, I suppose. Player Default: You've led an exciting life. Amused COMPiper_02_FriendshipToAdmiration
Scene SceneDialogue Custom Player Default: You've led an exciting life. Sure have. But honestly, now that I'm out here with you, I feel like I'm just getting started. Piper: Getting in trouble... it's what folks like us do. Friendly COMPiper_02_FriendshipToAdmiration
Scene SceneDialogue Custom Player Default: Living like that? It can't be worth it. Oh, you're one to talk. Piper: Getting in trouble... it's what folks like us do. Friendly COMPiper_02_FriendshipToAdmiration
Scene SceneDialogue Custom Player Default: Seems that execution didn't quite take, huh? Thank god. I'd been working on this story about irradiated drinking water in Bunker Hill. Telling a story. Some just said to you, "so that execution didn't take." / Amused COMPiper_02_FriendshipToAdmiration
Scene SceneDialogue Custom I traced the water back to its source, through these old sewer tunnels, and what do I find? Telling a story. / Amused COMPiper_02_FriendshipToAdmiration
Scene SceneDialogue Custom The Children of Atom, setting up like they own the place. Unfortunately, they found me just as quick. Turns out they were not fond of reporters. Telling a story. / Amused COMPiper_02_FriendshipToAdmiration
Scene SceneDialogue Custom So to atone for my trespassing, they decided to make a sacrifice to Atom - me. I'm kneeling there, about to get the boot into this huge sewer pipe... Telling a story. / Amused COMPiper_02_FriendshipToAdmiration
Scene SceneDialogue Custom ...when I suddenly blurt out: "Atom! He reveals himself!" Telling a story. This is the climax. / Amused COMPiper_02_FriendshipToAdmiration
Scene SceneDialogue Custom And they buy it. They pulled me back from the ledge... and then gave me their induction ceremony. You are looking at an official acolyte of Atom. Telling a story. "And they buy it" should be read with some force. Also, after the ellipsis, you're not thrilled about being inducted into the cult. / Confident COMPiper_02_FriendshipToAdmiration
Scene SceneDialogue Custom Took me a couple more days before I managed to sneak away, get Bunker Hill security to finally clean the place up. Player Default: You've led an exciting life. Amused COMPiper_02_FriendshipToAdmiration
Scene SceneDialogue Custom Player Default: Someone poisoned you? You kidding me? I barely had the paper going before I got poisoned. Amused COMPiper_02_FriendshipToAdmiration
Scene SceneDialogue Custom First time, I'd just published an article about this cartel of caravans that had been driving up food prices in the city. Confident COMPiper_02_FriendshipToAdmiration
Scene SceneDialogue Custom Article went over well, even got a boycott of their goods started in town, so I figured I'd pop over to the Dugout Inn for a victory drink. Confident COMPiper_02_FriendshipToAdmiration
Scene SceneDialogue Custom I'd already taken a swig by the time I realized something was... wrong. Vadim, he wasn't at the bar. The beer tasted off... even so more than usual. Neutral COMPiper_02_FriendshipToAdmiration
Scene SceneDialogue Custom And I start feeling real woozy. I don't know what he slipped me, but I knew I had to get it out. I'm looking around for something... Neutral COMPiper_02_FriendshipToAdmiration
Scene SceneDialogue Custom And there it is. The still. And I just start chugging moonshine. Amused COMPiper_02_FriendshipToAdmiration
Scene SceneDialogue Custom Honestly, I'm still not totally convinced it was better than just dying from the poison. But it worked. Amused COMPiper_02_FriendshipToAdmiration
Scene SceneDialogue Custom And while I was passed out on the floor, security managed to grab the bartender. Neutral COMPiper_02_FriendshipToAdmiration
Scene SceneDialogue Custom He eventually ratted on his bosses and they all got to share some time in the pen. Player Default: You've led an exciting life. Amused COMPiper_02_FriendshipToAdmiration
Scene SceneDialogue Custom Player Default: Sure have. But honestly, now that I'm out here with you, I feel like I'm just getting started. Getting in trouble... it's what folks like us do. Confident COMPiper_02_FriendshipToAdmiration
Scene SceneDialogue Custom I mean, you and I are out here, putting ourselves at risk so people in the Commonwealth can have a chance at a better life. Confident COMPiper_02_FriendshipToAdmiration
Scene SceneDialogue Custom Not for praise, or reward, or glory. But because it's right. Friendly COMPiper_02_FriendshipToAdmiration
Scene SceneDialogue Custom I just wanted to let you know, I'm real happy to be along for the ride. Player Default: I'm glad you're here, too, Piper. Friendly COMPiper_02_FriendshipToAdmiration
Scene SceneDialogue Custom Player Default: I'm glad you're here, too, Piper. Thanks, Blue. That means a lot coming from you. Piper: So, you wanna get out of here? Friendly COMPiper_02_FriendshipToAdmiration
Scene SceneDialogue Custom Player Default: That's funny. Because it feels like I've been doing all the work myself. Okay. You may be doing the bulk of the heavy lifting, but you know it wouldn't be as fun. Piper: So, you wanna get out of here? Friendly COMPiper_02_FriendshipToAdmiration
Scene SceneDialogue Custom Player Default: Hey, I'm just here for the rewards and glory. Yeah, me too. But they all don't have to know that. Piper: So, you wanna get out of here? Player just said "I only do it for the rewards and glory." You're only partially joking in response. "They all" meaning the world at large. / Friendly COMPiper_02_FriendshipToAdmiration
Scene SceneDialogue Custom Player Default: I wouldn't want it any other way. I like having you close. Oh. Uh, thanks, Blue. That's, that's awful sweet... and unexpected of you. Piper: So, you wanna get out of here? The player just made a romantic overture towards you. It's welcome, but you're a bit surprised by the come on. / Surprised COMPiper_02_FriendshipToAdmiration
Scene SceneDialogue Custom Player Default: I wouldn't want it any other way. I like having you close. All the better to watch each other's backs. Piper: So, you wanna get out of here? The player just made a romantic overture towards you and it went completely over your head. / Friendly COMPiper_02_FriendshipToAdmiration
Scene SceneDialogue Custom Player Default: Thanks, Blue. That means a lot coming from you. So, you wanna get out of here? Friendly COMPiper_02_FriendshipToAdmiration
Scene SceneDialogue Custom Player Default: Sounds like you really cleaned up Diamond City. A lot of things got done. They even put a second bookshelf over that hole... and patched it with bricks. Piper: When that first edition hit the stands, I felt like I'd finally done something worth doing, but afterwards, things, things changed. Confident COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Player Default: It sounds like things got better? For the city? Yeah. For me... Piper: When that first edition hit the stands, I felt like I'd finally done something worth doing, but afterwards, things, things changed. Implying things did not get better for her. / Neutral COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Player Default: Can you blame them? You made your living exposing other people's secrets. I just always hoped they'd understand I was trying to do something good. A bit emotional. This isn't the sort of thing Piper admits easily. / Neutral COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom And some folks have, but it wasn't exactly the life I'd been hoping for. Until you came along. Piper: You're not afraid of me like everyone else. A bit emotional. This isn't the sort of thing Piper admits easily. / Neutral COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Player Default: You can count on me, Piper. I know I can. Piper: You're not afraid of me like everyone else. A bit emotional, but happy. / Happy COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Player Default: I'm sure it's nothing personal. Maybe not, but the result's still the same. Or it was, until you came along. Piper: You're not afraid of me like everyone else. A bit emotional. This isn't the sort of thing Piper admits easily. / Neutral COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Player Default: Seriously? One bookcase? Not even some tape? No! But now, now you can't even tell where the hole was. Brick, real mortar, the works. All because of the paper. Piper: When that first edition hit the stands, I felt like I'd finally done something worth doing, but afterwards, things, things changed. The "No!" should be read as though she's agreeing with someone. / Friendly COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Player Default: Still a lot of work to fix that town. Oh yeah. But it's come a long way. Piper: When that first edition hit the stands, I felt like I'd finally done something worth doing, but afterwards, things, things changed. Friendly COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Player Default: A lot of things got done. They even put a second bookshelf over that hole... and patched it with bricks. When that first edition hit the stands, I felt like I'd finally done something worth doing, but afterwards, things, things changed. A bit emotional. This isn't the sort of thing Piper admits easily. / Neutral COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom People didn't want to talk the way they used to. Seemed that overnight, I'd gone from being Piper, friend and confidant, to Piper, the nosy snoop. A bit emotional. This isn't the sort of thing Piper admits easily. / Neutral COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom A lot of folks, they haven't treated me the same since. It started to feel like the only person I could count on was my little sis. Player Default: You can count on me, Piper. A bit emotional. This isn't the sort of thing Piper admits easily. / Sad COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Player Default: That was a long time ago. People can't still treat you that way. You'd think, but if anything, it's gotten worse. Sure, I've earned some friends back in town, but now I've even got a reputation outside Diamond City. Neutral COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom It's why I'm so lucky... to have someone like you. Piper: You're not afraid of me like everyone else. A bit emotional. This isn't the sort of thing Piper admits easily. / Friendly COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Player Default: I know I can. You're not afraid of me like everyone else. A bit emotional. This isn't the sort of thing Piper admits easily. / Happy COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom I was sure that the paper would be the best thing I ever did in my life. But being here with you, now, now I don't know. A bit emotional. This isn't the sort of thing Piper admits easily. / Friendly COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom I've needed someone like you in my life for a long time, Blue. I just never expected I'd actually get them. A bit emotional. This isn't the sort of thing Piper admits easily. / Happy COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom So thank you. For being the friend I can count on. Player Default: I feel the same way. There's no one I'd rather have watching my back. A bit emotional. This isn't the sort of thing Piper admits easily. / Grateful COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Player Default: Oh, lovely, you finally noticed. Look. I had been happy with the way things were going, but lately, lately you seem hellbent on undoing all the goodwill we've earned. Upset about how the player has been acting. / Irritated COMPiper_07_RepeatAdmirationToNeutral
Scene SceneDialogue Custom And I'm not just going to stand quietly by and act like it's okay. So I'm asking, as someone I thought you considered a friend, for some change. Upset about how the player has been acting. / Irritated COMPiper_07_RepeatAdmirationToNeutral
Scene SceneDialogue Custom Can we just get back to the way things were? Because otherwise, I don't know how much longer I can tough this out. Player Default: I'm sorry, Piper. I'll change. Upset about how the player has been acting. / Concerned COMPiper_07_RepeatAdmirationToNeutral
Scene SceneDialogue Custom Player Default: Why am I mad? Because you're looking me in the eye and asking me that question, that's why I'm mad. It makes me sick to my stomach that I stuck around after the first time, but I thought you'd learned. Extremely upset at the player for having killed someone again after she said to never do it again. / Disgust COMPiper_05_DisdainToHatred
Scene SceneDialogue Custom Well now I know. And I'm not going to spend another minute with a murderer like you. Piper: You and I are through! Extremely upset at the player for having killed someone again after she said to never do it again. / Angry COMPiper_05_DisdainToHatred
Scene SceneDialogue Custom Player Default: What happened? Why are you upset? You're joking. Piper: Someone is dead because of you! And I know, sometimes you have to get your hands dirty. Stern COMPiperMurderScene
Scene SceneDialogue Custom Player Default: Look, I'd love to explore this topic further, but later. Okay? Don't think you're getting out of this. Piper: Someone is dead because of you! And I know, sometimes you have to get your hands dirty. Seething because the player just executed someone. / Stern COMPiperMurderScene
Scene SceneDialogue Custom Player Default: Huh, where do you want me to start? Jokes? Now? Piper: Someone is dead because of you! And I know, sometimes you have to get your hands dirty. Seething because the player just executed someone. / Stern COMPiperMurderScene
Scene SceneDialogue Custom Player Default: What did I do? What did you do? Piper: Someone is dead because of you! And I know, sometimes you have to get your hands dirty. Angrily repeating back what the player just said. / Angry COMPiperMurderScene
Scene SceneDialogue Custom Player Default: You're joking. Someone is dead because of you! And I know, sometimes you have to get your hands dirty. Livid because the player just executed someone. / Angry COMPiperMurderScene
Scene SceneDialogue Custom But this person didn't do anything. They weren't a Raider. Livid because the player just executed someone. / Angry COMPiperMurderScene
Scene SceneDialogue Custom Their only mistake was meeting you. A mistake I'm suddenly regretting myself. Piper: If I'd known you were capable of something like this, I would've never fallen for you. Livid because the player just executed someone. / Angry COMPiperMurderScene
Scene SceneDialogue Custom Piper: Their only mistake was meeting you. A mistake I'm suddenly regretting myself. If I'd known you were capable of something like this, I would've never fallen for you. Piper: So, what've you got to say for yourself? Livid because the player just executed someone, but you love the player. / Stern COMPiperMurderScene
Scene SceneDialogue Custom Piper: Their only mistake was meeting you. A mistake I'm suddenly regretting myself. I thought we really got each other. But this, was this in there the whole time? Piper: So, what've you got to say for yourself? Livid because the player just executed someone. / Stern COMPiperMurderScene
Scene SceneDialogue Custom Piper: Their only mistake was meeting you. A mistake I'm suddenly regretting myself. I never expected you'd be capable of something like this. Piper: So, what've you got to say for yourself? Seething because the player just executed someone. / Stern COMPiperMurderScene
Scene SceneDialogue Custom Piper: Their only mistake was meeting you. A mistake I'm suddenly regretting myself. The way you've been acting, I should've guessed you might be capable of something like this. And I let it happen. Piper: So, what've you got to say for yourself? Seething because the player just executed someone. / Stern COMPiperMurderScene
Scene SceneDialogue Custom Piper: If I'd known you were capable of something like this, I would've never fallen for you. So, what've you got to say for yourself? Player Default: I-I'm sorry, Piper. It won't happen again. Seething because the player just executed someone. / Stern COMPiperMurderScene
Scene SceneDialogue Custom Player Default: I-I'm sorry, Piper. It won't happen again. You're damn right it won't. Now, come on. I don't want to talk about this anymore. Stern COMPiperMurderScene
Scene SceneDialogue Custom Player Default: I don't want to talk about this. Oh, and I do? Word of advice. If you don't want to talk about it, don't do it, ever again. Stern COMPiperMurderScene
Scene SceneDialogue Custom Player Default: I'll think about it. Think about it, huh? Think about this. This never, ever, happens again. Stern COMPiperMurderScene
Scene SceneDialogue Custom Player Default: Who put you in charge? I guess someone had to be, given your sudden lack of judgement. So let me make this one last decree. This never happens again. Stern COMPiperMurderScene
Scene SceneDialogue Custom So. This where we go our separate ways? Player Default: For the moment, yeah. Question COMPiperDismissScene
Scene SceneDialogue Custom Player Default: For the moment, yeah. Fair enough. Piper: Guess I'll head home, then. Neutral COMPiperDismissScene
Scene SceneDialogue Custom Player Default: We can stick it out a bit longer. Works for me. Piper: Guess I'll head home, then. Neutral COMPiperDismissScene
Scene SceneDialogue Custom Player Default: Seem so. If that's what ya want... Piper: Guess I'll head home, then. Neutral COMPiperDismissScene
Scene SceneDialogue Custom Player Default: Is that going to be alright? I don't know. You think you can make it without me watching your back? Player Default: For the moment, yeah. Teasing the player. / Question COMPiperDismissScene
Scene SceneDialogue Custom Piper: Guess I'll head home, then. Just don't keep me waiting, okay? Flirting COMPiperDismissScene
Scene SceneDialogue Custom Piper: Guess I'll head home, then. But you come find me again. Teasingly. / Neutral COMPiperDismissScene
Scene SceneDialogue Custom Piper: Guess I'll head home, then. Gonna be dull without ya. Happy COMPiperDismissScene
Scene SceneDialogue Custom Piper: Guess I'll head home, then. You know where to find me. Neutral COMPiperDismissScene
Scene SceneDialogue Custom Piper: Guess I'll head home, then. Feel free to take your time. Get whatever you need to out of your system. Not thrilled at the prospect of traveling with the player again. / Stern COMPiperDismissScene
Scene SceneDialogue Custom Player Default: Fair enough. Guess I'll head home, then. Piper: Just don't keep me waiting, okay? Neutral COMPiperDismissScene
Scene SceneDialogue Custom Player Default: Hey, calm down. Let's talk about this. Oh, now you want to talk! Well, guess what? Piper: I'm through giving you chances. I've been polite. I've been rude. But now, I'm just done. Livid. / Angry COMPiper_09_RepeatDisdainToHatred
Scene SceneDialogue Custom Player Default: What could you possibly be upset about now? What am I upset about? I'm looking at it! Piper: I'm through giving you chances. I've been polite. I've been rude. But now, I'm just done. Livid. / Angry COMPiper_09_RepeatDisdainToHatred
Scene SceneDialogue Custom Player Default: Did you say something? No, Blue. No more jokes. Piper: I'm through giving you chances. I've been polite. I've been rude. But now, I'm just done. Livid. / Angry COMPiper_09_RepeatDisdainToHatred
Scene SceneDialogue Custom Player Default: Is something wrong? You have to be joking. Let me spell it out for you. Piper: I'm through giving you chances. I've been polite. I've been rude. But now, I'm just done. Livid. / Angry COMPiper_09_RepeatDisdainToHatred
Scene SceneDialogue Custom Player Default: Oh, now you want to talk! Well, guess what? I'm through giving you chances. I've been polite. I've been rude. But now, I'm just done. Livid. / Angry COMPiper_09_RepeatDisdainToHatred
Scene SceneDialogue Custom If you ever want to hear from me again, you can buy a paper like everyone else. Livid. / Angry COMPiper_09_RepeatDisdainToHatred
Miscellaneous Miscellaneous SharedInfo Player Default: All right. What's up? I need you to hear this. Piper: Because how you've been acting, ain't gunna fly. Maybe I'm partially to blame. Maybe I didn't lay out what I wanted clear enough from the start. Stern COMPiper_04_NeutralToDisdain
Scene SceneDialogue Custom Player Default: Can we talk later? Uh, yeah, I guess. Piper: Because how you've been acting, ain't gunna fly. Maybe I'm partially to blame. Maybe I didn't lay out what I wanted clear enough from the start. Irritated COMPiper_04_NeutralToDisdain
Scene SceneDialogue Custom Player Default: What's wrong? I just need you to listen. Piper: Because how you've been acting, ain't gunna fly. Maybe I'm partially to blame. Maybe I didn't lay out what I wanted clear enough from the start. Stern COMPiper_04_NeutralToDisdain
Scene SceneDialogue Custom Player Default: I need you to hear this. Because how you've been acting, ain't gunna fly. Maybe I'm partially to blame. Maybe I didn't lay out what I wanted clear enough from the start. Stern COMPiper_04_NeutralToDisdain
Scene SceneDialogue Custom But the choices you've been making, I don't know how anyone with a heart can do things like that. Stern COMPiper_04_NeutralToDisdain
Scene SceneDialogue Custom So if you want to keep traveling together, I need you to find yours. Quick. Player Default: I'm sorry, Piper. I didn't realize. I'll change. Stern COMPiper_04_NeutralToDisdain
Scene SceneDialogue Custom Player Default: I'm sorry, Piper. I didn't realize. I'll change. You're going to have to. Now, come on. Let's go. Irritated COMPiper_04_NeutralToDisdain
Scene SceneDialogue Custom Player Default: You don't get to tell me how to make MY decisions. That's fine, but if this keeps up, you are going to lose the pleasure of MY company. Just find some heart, alright? Please? Emphasis on "my" / Stern COMPiper_04_NeutralToDisdain
Scene SceneDialogue Custom Player Default: Let's play it by ear, huh? See where the road takes us. Look, I've only got a couple ultimatums in me at a time. Don't make me drop one on your cliche usage, too, alright? Just, please, find some heart. Irritated COMPiper_04_NeutralToDisdain
Scene SceneDialogue Custom Player Default: What do I need to change? How about finding some damn compassion? As hard as it may be to believe, Blue, you and I, we have it good. Lot of other folks aren't so lucky. Question COMPiper_04_NeutralToDisdain
Scene SceneDialogue Custom You do that, and maybe lay off the tough routine when we're dealing with reasonable people, and we should be fine. Player Default: I'm sorry, Piper. I didn't realize. I'll change. Neutral COMPiper_04_NeutralToDisdain
Miscellaneous Miscellaneous SharedInfo Player Default: You're mad. What's wrong? Why am I mad? Because you're looking me in the eye and asking me that question, that's why I'm mad. Piper: It makes me sick to my stomach that I stuck around after the first time, but I thought you'd learned. Very upset with the player. / Angry COMPiper_05_DisdainToHatred
Scene SceneDialogue Custom Player Default: You can shout at me as much as you want. Can we just do it later? Oh, no. You're gonna listen now. Piper: It makes me sick to my stomach that I stuck around after the first time, but I thought you'd learned. Angry. / Stern COMPiper_05_DisdainToHatred
Scene SceneDialogue Custom Player Default: Present. No, no more jokes. You listen here. Piper: It makes me sick to my stomach that I stuck around after the first time, but I thought you'd learned. Very upset with the player. / Stern COMPiper_05_DisdainToHatred
Scene SceneDialogue Custom Player Default: Why am I mad? Because you're looking me in the eye and asking me that question, that's why I'm mad. I thought I made it real clear: start treating people with some decency or start looking for someone else to boss around. Piper: You even told me you were going to change. I feel like such an idiot. Very upset with the player. / Stern COMPiper_05_DisdainToHatred
Scene SceneDialogue Custom Player Default: I hear you now. And I'm sorry. And just why the hell should I believe you? Player Default: You mean something to me, Piper. I'm not ready to let that go. Player tried to convince Piper to stay despite her anger at them. / Question COMPiper_05_DisdainToHatred
Scene SceneDialogue Custom Player Default: Huh, I wish. But I can fix that now. So long, Piper. We're done. Well, at least we're finally getting through to one another. Piper: You and I are through! Stern COMPiper_05_DisdainToHatred
Scene SceneDialogue Custom Player Default: ...sorry, you say something? Arg! Piper: You and I are through! Very upset with the player. / Angry COMPiper_05_DisdainToHatred
Scene SceneDialogue Custom Player Default: Isn't there anything I can do to make you stay? And why would I give you another chance now? Player Default: You mean something to me, Piper. I'm not ready to let that go. Player tried to convince Piper to stay despite her anger at them. Stern, but cool. / Question COMPiper_05_DisdainToHatred
Scene SceneDialogue Custom Piper: I thought I made it real clear: start treating people with some decency or start looking for someone else to boss around. You even told me you were going to change. I feel like such an idiot. Piper: You never even heard a word I said, did you? Irritated COMPiper_05_DisdainToHatred
Scene SceneDialogue Custom Piper: I thought I made it real clear: start treating people with some decency or start looking for someone else to boss around. Well so much for that. Course, I don't know what I expected. Piper: You never even heard a word I said, did you? Stern COMPiper_05_DisdainToHatred
Scene SceneDialogue Custom Piper: You even told me you were going to change. I feel like such an idiot. You never even heard a word I said, did you? Player Default: I hear you now. And I'm sorry. Angry COMPiper_05_DisdainToHatred
Scene SceneDialogue Custom Good. Walk away. I wouldn't want to waste another breath on you anyway! Angry COMPiper_05_DisdainToHatred
Scene SceneDialogue Custom Player Default: You mean something to me, Piper. I'm not ready to let that go. Ugh... why do you do this to yourself, Piper. Piper: Alright. I'll stay. But I can't keep begging you to change. So this is it. Last chance. Get this right or I'm gone. Giving in. / Neutral COMPiper_05_DisdainToHatred
Miscellaneous Miscellaneous SharedInfo Player Default: You mean something to me, Piper. I'm not ready to let that go. Oh no. You're not talking your way out of this one. Piper: You and I are through! Stern COMPiper_05_DisdainToHatred
Scene SceneDialogue Custom Player Default: You know what? I changed my mind. You should leave. First decision I've agreed with in a long time. Piper: You and I are through! Angry COMPiper_05_DisdainToHatred
Scene SceneDialogue Custom Player Default: Look at what a great team we make. I think that's worth salvaging. I-I mean, you're right... Piper: Alright. I'll stay. But I can't keep begging you to change. So this is it. Last chance. Get this right or I'm gone. Frustrated but giving in. / Concerned COMPiper_05_DisdainToHatred
Scene SceneDialogue Custom Player Default: Are you really going to walk out on the best chance you may have to make a difference in the Commonwealth? Damn it, Blue. Stop, stop being right all the time. Piper: Alright. I'll stay. But I can't keep begging you to change. So this is it. Last chance. Get this right or I'm gone. Giving in. / Concerned COMPiper_05_DisdainToHatred
Scene SceneDialogue Custom Player Default: Ugh... why do you do this to yourself, Piper. Alright. I'll stay. But I can't keep begging you to change. So this is it. Last chance. Get this right or I'm gone. Piper: You and I are through! Sighs before starting. Reluctantly taking the player back after they messed up spectacularly. / Stern COMPiper_05_DisdainToHatred
Scene SceneDialogue Custom Piper: Alright. I'll stay. But I can't keep begging you to change. So this is it. Last chance. Get this right or I'm gone. You and I are through! Very upset at the player. / Stern COMPiper_05_DisdainToHatred
Scene SceneDialogue Custom And please, don't stay in touch. Very upset at the player. / Angry COMPiper_05_DisdainToHatred
Scene SceneDialogue Custom Player Default: Could we do it later? Fine, yeah. Later. Piper: Look. This isn't the first time we've had this conversation. I thought we'd turned things around. That you'd turned things around. Upset about being dismissed. / Irritated COMPiper_08_RepeatNeutralToDisdain
Scene SceneDialogue Custom Player Default: Is something wrong? Yeah. Something's wrong. Piper: Look. This isn't the first time we've had this conversation. I thought we'd turned things around. That you'd turned things around. Upset with the person she's addressing. / Irritated COMPiper_08_RepeatNeutralToDisdain
Scene SceneDialogue Custom Player Default: Fine, yeah. Later. Look. This isn't the first time we've had this conversation. I thought we'd turned things around. That you'd turned things around. Upset with the player. Emphasis on "you'd" / Irritated COMPiper_08_RepeatNeutralToDisdain
Scene SceneDialogue Custom But now it seems like you're drifting back into old habits and me... I'm wondering if maybe I gave you more chances than you deserved. Player Default: I'm sorry, Piper. I will fix this. Upset with the player. / Irritated COMPiper_08_RepeatNeutralToDisdain
Scene SceneDialogue Custom Player Default: I'm sorry, Piper. I will fix this. You're going to have to. Because at this point, everything seem pretty clear to me. Piper: Either you change or I go. And I'm hoping this time, you finally make the right decision. Player just apologized, said they'd make things right. / Neutral COMPiper_08_RepeatNeutralToDisdain
Scene SceneDialogue Custom Player Default: You ever think maybe you're the problem here? You can foist the blame however you want. Doesn't change how things stand. So you have to make a choice. Piper: Either you change or I go. And I'm hoping this time, you finally make the right decision. Upset at the person she's talking to. / Neutral COMPiper_08_RepeatNeutralToDisdain
Scene SceneDialogue Custom Player Default: I can't promise anything, Piper. I don't want your promises. I want you to decide. Piper: Either you change or I go. And I'm hoping this time, you finally make the right decision. Upset at the person she's talking to. / Neutral COMPiper_08_RepeatNeutralToDisdain
Scene SceneDialogue Custom Player Default: So, how do we fix this? It's simple. I need you start treating people with respect and quit trying to brute force your way through our problems. Informing the player what they can do to get Piper back in their good graces. / Neutral COMPiper_08_RepeatNeutralToDisdain
Scene SceneDialogue Custom But it's up to you to make this right. Player Default: I'm sorry, Piper. I will fix this. Informing the player what they can do to get Piper back in their good graces. / Stern COMPiper_08_RepeatNeutralToDisdain
Scene SceneDialogue Custom Player Default: You're going to have to. Because at this point, everything seem pretty clear to me. Either you change or I go. And I'm hoping this time, you finally make the right decision. Upset at the person she's talking to. / Stern COMPiper_08_RepeatNeutralToDisdain
Scene SceneDialogue Custom Player Default: I try to be. Seems like you're doing better than "trying." Piper: I appreciate it. Too few folks can be bothered. Amused COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: Maybe we can have this chat later? Oh yeah, sure. I'm just talking. Piper: I appreciate it. Too few folks can be bothered. Rerecord. Friendly. / Neutral COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: Didn't realize I had been. So this is you not even trying, huh? Piper: I appreciate it. Too few folks can be bothered. Impressed. / Question COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: You always pry this much into the motives of your traveling partners? Just the ones I find particularly interesting. Piper: I appreciate it. Too few folks can be bothered. In a friendly manner. / Friendly COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: Seems like you're doing better than "trying." I appreciate it. Too few folks can be bothered. Neutral COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom Course, in my experience, if you want to do real good, playing nice only gets ya so far. SinisterSmile COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom I mean, look at Diamond City, a place I've been trying to warn of real danger. But every issue I publish, all I hear is: Confident COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom "Oh, Piper, why don't you ever publish anything happy? Piper, why can't you write something nice for a change?" Imitating someone complaining to her. / Irritated COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom It's enough to make me wanna to hang up my hat some days. Player Default: Sounds like it must be exhausting. Irritated COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: Sounds like it must be exhausting. Heh, no kidding. But people, they deserve to know the truth. Piper: Sure, it can be scary, knowing what's really out there. Neutral COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: Then quit. If it's that clear people aren't interested, why keep going? Because people need to know the truth. Even when it's bad. Especially when it's bad. Piper: Sure, it can be scary, knowing what's really out there. Stern COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: Why not just give people what they want? What they want? I'm trying to give people what they deserve. The truth. Piper: Sure, it can be scary, knowing what's really out there. Stern COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: Is Diamond City really in danger? It's not like there's Raiders pounding on the gate. Are you kidding me? There is a very real chance that the city leadership has been infiltrated by an Institute Synth. Rerecord. Laugh a little bit when you start this line. Last recording too intense. / Surprised COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom A synth under the control of an organization widely known to kidnap or murder anyone that stands up to them. Stern COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom I'd take Raiders at the gate any day of the week over that. Course, making sure folks are actually listening... that's a battle in itself... Player Default: Sounds like it must be exhausting. Coming down off a pretty strong speech. Last line is a little exhausted. / Neutral COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: Is Diamond City really in danger? It's not like there's Raiders pounding on the gate. You kidding me? With the Institute coming out on top, the whole Commonwealth's in danger. Surprised COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom Course, making sure folks to are actually listening... that's a battle in itself... Player Default: Sounds like it must be exhausting. A little exhausted. / Tired COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: Is Diamond City really in danger? It's not like there's Raiders pounding on the gate. But it's the job of the news to let people know before they're in danger. Neutral COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom Sure, things aren't quite as dire now as they were, but taking that as an invitation to kick up our feet, just let things slide? Stern COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom It's irresponsible. Course, making sure folks are actually listening... that's a battle in itself... Player Default: Sounds like it must be exhausting. Coming down off a pretty strong speech. Last line is a little exhausted. / Stern COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: Heh, no kidding. But people, they deserve to know the truth. Sure, it can be scary, knowing what's really out there. Neutral COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom A night doesn't go by I'm not afraid some Institute drone'll decide today's the day to pay 'ol Piper and family a visit. But it's worth it. Confident COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom Because I know the truth, that's what protects us. Player Default: Couldn't agree more. How can you protect you and yours if you don't know what you're facing? Confident COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: Heh, no kidding. But people, they deserve to know the truth. Sure, it can be scary. Knowing what's really out there. Confident COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom I can't tell you how many nights I've spent awake, counting off the list of folks I've pissed off that day. Confident COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom But I know - it's worth it. Because the truth, that's what really protects us. Player Default: Couldn't agree more. How can you protect you and yours if you don't know what you're facing? Confident COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: Couldn't agree more. How can you protect you and yours if you don't know what you're facing? Exactly. Most folks, though, they'd prefer a comforting lie. Not me. Piper: I've seen firsthand what the truth can do. My sister and I, we grew up way out in the Commonwealth. Tiny little settlement. Neutral COMPiper_01_NeutralToFriendship
Miscellaneous Miscellaneous SharedInfo Player Default: The truth creates fear, suspicion, and anger. How does that keep people safe? I'm not saying it's without its consequences. But in my experience, it's worth it. Piper: I've seen firsthand what the truth can do. My sister and I, we grew up way out in the Commonwealth. Tiny little settlement. Stern COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: Scared, huh? Could've fooled me. I'm pushy, not crazy. Honestly, these days, I'm more scared for my sister. I don't know what I'd do if something happened to her. Neutral COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom But I'm not the only one with something to lose. That's why people deserve to know what's out there, good or bad. Player Default: Couldn't agree more. How can you protect you and yours if you don't know what you're facing? Stern COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: Exactly. Most folks, though, they'd prefer a comforting lie. Not me. I've seen firsthand what the truth can do. My sister and I, we grew up way out in the Commonwealth. Tiny little settlement. Confident COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom Our Dad, he was part of the local militia. "Keeping the Raiders off our backs and the Mirelurks out of our latrines," as he'd describe it. Amused COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom Well one day, our Dad turns up dead. His captain, asshole named Mayburn, claims Raiders must've gotten him on watch. Nonchalantly. / Neutral COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom Well, I didn't buy it. I start making inquiries. Turns out, the captain, he'd sold out. Thought he wasn't getting paid enough to babysit the town. Sad COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom He was going to leave the gates open one night, let a group of Raiders sack the place, and take a cut of the profits. Sad COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom My dad found out and was going to turn Mayburn in, but Mayburn got to him first. And I wasn't about to let that bastard get away with murder. Stern COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom I tried talking to the Mayor but he wouldn't listen. So I papered the entire town in posters, "Wanted for Gross Dereliction of Duty. Captain Mayburn." Stern COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom The Mayor sure wanted to talk after that. The town threw Mayburn out on his ass and were dug-in when a very surprised group of Raiders finally showed. Player Default: You saved those people. Amused COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: You saved those people. No, those people saved themselves. Because they knew the truth. Piper: But, hey, I-I'm sorry if I've been rambling. I just get fired up sometimes. Stern COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: Your father died for knowing the truth. It didn't protect him. But how many more people would've died if he hadn't been willing to stand up? Piper: But, hey, I-I'm sorry if I've been rambling. I just get fired up sometimes. Rerecord. Should be more tender, not confrontational. / Neutral COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: I'm sorry about your dad. Thanks. It was hard after he was gone, but knowing that he died doing right, that's always made it easier. Piper: But, hey, I-I'm sorry if I've been rambling. I just get fired up sometimes. Somber COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: What happened after that? We made due. Sis was still pretty young at the time and mom was... out of the picture, so we got by on the kindness of others for a while. Neutral COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom Eventually I saved up enough to book us both passage with a caravan and then we moved on up to the big city. Called it home ever since. Player Default: You saved those people. Neutral COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: No, those people saved themselves. Because they knew the truth. But, hey, I-I'm sorry if I've been rambling. I just get fired up sometimes. Apologetic COMPiper_01_NeutralToFriendship
Scene SceneDialogue Custom It's just nice to talk to someone who, who actually seems to get it, you know. So, should we head out? Friendly COMPiper_01_NeutralToFriendship
Miscellaneous Miscellaneous SharedInfo Player Default: Uh, thanks. You too. No, I didn't mean like... I could just use some help. Piper: This isn't the sort of thing I'd normally bother anyone else with, but you just seem really good with people and I've got this issue. Backpedaling after accidentally insulting someone. / Apologetic COMPiper_02a_AdmirationToConfidant
Scene SceneDialogue Custom Player Default: As much as I appreciate the feedback, can we talk later? Sure. Later's fine. Piper: This isn't the sort of thing I'd normally bother anyone else with, but you just seem really good with people and I've got this issue. Friendly COMPiper_02a_AdmirationToConfidant
Scene SceneDialogue Custom Player Default: No, I didn't mean like... I could just use some help. This isn't the sort of thing I'd normally bother anyone else with, but you just seem really good with people and I've got this issue. A little bashful. / Concerned COMPiper_02a_AdmirationToConfidant
Scene SceneDialogue Custom With my sister. Nat. Becoming me. Player Default: All right. What's the issue? A little bashful. / Concerned COMPiper_02a_AdmirationToConfidant
Miscellaneous Miscellaneous SharedInfo Player Default: All right. What's the issue? I'm just terrified she's going to start taking up like her big sis. Piper: I mean, think about the life we lead. No offense intended, Blue, but personal safety doesn't exactly seem like either of our strong suits. Very concerned. Not actually terrified. / Concerned COMPiper_02a_AdmirationToConfidant
Scene SceneDialogue Custom Player Default: One Piper's enough already. So what's the issue? Oh har har. Seriously, though. Piper: I mean, think about the life we lead. No offense intended, Blue, but personal safety doesn't exactly seem like either of our strong suits. Was just made the but of a joke. / Neutral COMPiper_02a_AdmirationToConfidant
Scene SceneDialogue Custom Player Default: Wait, become you? Like replace you? Is Nat a synth? Oh well, there's something I'm going to lose sleep over for days, but no. Not like a synth. Concerned COMPiper_02a_AdmirationToConfidant
Scene SceneDialogue Custom More like she's going to start following in my perilous footsteps. Piper: I mean, think about the life we lead. No offense intended, Blue, but personal safety doesn't exactly seem like either of our strong suits. Concerned COMPiper_02a_AdmirationToConfidant
Scene SceneDialogue Custom Player Default: I'm just terrified she's going to start taking up like her big sis. I mean, think about the life we lead. No offense intended, Blue, but personal safety doesn't exactly seem like either of our strong suits. Adamant. / Neutral COMPiper_02a_AdmirationToConfidant
Scene SceneDialogue Custom I can't have her ending up like her big sister, dodging bullets and running from all the people she pisses off. Concerned COMPiper_02a_AdmirationToConfidant
Scene SceneDialogue Custom It's part of the reason I'm on the road so much. Part of the reason I'm here with you. Revealing something she's never told anyone before. / Concerned COMPiper_02a_AdmirationToConfidant
Scene SceneDialogue Custom I keep thinking maybe, if I make myself scarce, if I'm not around her enough, she'll cool off. Revealing something she's never told anyone before. / Concerned COMPiper_02a_AdmirationToConfidant
Scene SceneDialogue Custom She'll just go back to being sweet, innocent Nat, papergirl, and all-around upstanding citizen. Revealing something she's never told anyone before. / Concerned COMPiper_02a_AdmirationToConfidant
Scene SceneDialogue Custom What do I do, Blue? Player Default: You just love her. Waking up one day to find you don't even recognize the people you loved, no one should have to go through that. Somber. / Concerned COMPiper_02a_AdmirationToConfidant
Scene SceneDialogue Custom Player Default: You just love her. Waking up one day to find you don't even recognize the people you loved, no one should have to go through that. You're right. I can't risk that. Piper: Thanks, Blue. Who'd expect wandering off with a stranger to turn out this well? Somber COMPiper_02a_AdmirationToConfidant
Scene SceneDialogue Custom Player Default: You're doing the right thing, keeping your distance. Sure, it might be hard, but isn't that better than losing her altogether? You're right. I can't risk letting her turn out like me. Piper: Thanks, Blue. Who'd expect wandering off with a stranger to turn out this well? Somber COMPiper_02a_AdmirationToConfidant
Scene SceneDialogue Custom Player Default: You don't get to decide who Nat's going to be, Piper. She does. All you decide is whether you want to be a part of her life or not. You're right. She's her own person and always will be. Piper: Thanks, Blue. Who'd expect wandering off with a stranger to turn out this well? Somber COMPiper_02a_AdmirationToConfidant
Scene SceneDialogue Custom Player Default: So, you're here to get away from Nat? Well, I mean, there are other reasons... but right now the only thing I can think about is Nat. What do you think I should do? Player Default: You just love her. Waking up one day to find you don't even recognize the people you loved, no one should have to go through that. Very subtly flirty initially, then getting more serious. / Neutral COMPiper_02a_AdmirationToConfidant
Scene SceneDialogue Custom Player Default: You're right. I can't risk that. Thanks, Blue. Who'd expect wandering off with a stranger to turn out this well? Rerecord. The initial line needs to be much more tender, then it can pick up a bit in the joke. / Grateful COMPiper_02a_AdmirationToConfidant
Scene SceneDialogue Custom They really don't make them like you anymore. You're a hell of a friend, you know that? Player Default: The feeling's mutual, Piper. Neutral COMPiper_02a_AdmirationToConfidant
Scene SceneDialogue Custom Player Default: The feeling's mutual, Piper. Ain't that the truth. Piper: But hey, thanks again for listening. It's a real weight off my chest to be able to talk it out with someone. Friendly. The player just told you you're one of his/her best friends. / Happy COMPiper_02a_AdmirationToConfidant
Scene SceneDialogue Custom Player Default: Keep your friendship. I'm out here for myself. Sure ya are. Helping all those people was just you looking out for number one, huh? Piper: But hey, thanks again for listening. It's a real weight off my chest to be able to talk it out with someone. Doesn't believe the player's claiming he/she's only looking out for number one. / Neutral COMPiper_02a_AdmirationToConfidant
Scene SceneDialogue Custom Player Default: Okay. Gosh, Blue, don't talk a girl to death. Piper: But hey, thanks again for listening. It's a real weight off my chest to be able to talk it out with someone. Rerecord. Jokingly. Player just responded very curtly to you pouring your guts out to them. / Neutral COMPiper_02a_AdmirationToConfidant
Scene SceneDialogue Custom Player Default: Just friends, huh? Uh, well, yeah. I guess, I thought so. Unless, you know, something changes. Did it get hot in here? Piper: But hey, thanks again for listening. It's a real weight off my chest to be able to talk it out with someone. Nervous because the player just flirted with her. / Nervous COMPiper_02a_AdmirationToConfidant
Scene SceneDialogue Custom Player Default: Just friends, huh? But a friend for life. Or at least as long as you don't start annoying me. Piper: But hey, thanks again for listening. It's a real weight off my chest to be able to talk it out with someone. Confident COMPiper_02a_AdmirationToConfidant
Scene SceneDialogue Custom Player Default: Ain't that the truth. But hey, thanks again for listening. It's a real weight off my chest to be able to talk it out with someone. Friendly COMPiper_02a_AdmirationToConfidant
Scene SceneDialogue Custom So, you wanna hit the road? Warmly. / Question COMPiper_02a_AdmirationToConfidant
Scene SceneDialogue Custom Player Default: Not right now, but maybe later? Oh, sure. Yeah, this can, this can wait. Piper: Just, what you said about Nat. I'd been going over it again and again in my head, and what you said was right. Neutral COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Player Default: For you Piper? Two minutes. Hell, maybe even two and half. Oh, great. Weird. But great. Piper: Just, what you said about Nat. I'd been going over it again and again in my head, and what you said was right. Nervous. / Nervous COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Player Default: Is something up? Well, yeah. But it's nothing bad. Piper: Just, what you said about Nat. I'd been going over it again and again in my head, and what you said was right. Apologetic COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Player Default: Oh, sure. Yeah, this can, this can wait. Just, what you said about Nat. I'd been going over it again and again in my head, and what you said was right. Piper: Family's too precious. What kind of life is she going to have if I never go near her again? Grateful COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Piper: Just, what you said about Nat. I'd been going over it again and again in my head, and what you said was right. Family's too precious. What kind of life is she going to have if I never go near her again? Piper: It's just, sometimes, it feels like the only things I've got in life are Nat and the paper. Neutral COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Piper: Just, what you said about Nat. I'd been going over it again and again in my head, and what you said was right. I can't risk her turning out like me and losing her completely. Piper: It's just, sometimes, it feels like the only things I've got in life are Nat and the paper. Neutral COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Piper: Just, what you said about Nat. I'd been going over it again and again in my head, and what you said was right. I'm not going to be the deciding factor in what becomes of Nat. She's going to figure that out for herself. Piper: It's just, sometimes, it feels like the only things I've got in life are Nat and the paper. Neutral COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Piper: Family's too precious. What kind of life is she going to have if I never go near her again? It's just, sometimes, it feels like the only things I've got in life are Nat and the paper. Grateful COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Having someone I can count on, someone like you, it's meant a lot to me. Not a lot of people want to hang around with the nosy reporter. Player Default: Yeah, but you're my kinda nosy. Sad COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Player Default: Yeah, but you're my kinda nosy. Heh. You're the exception. I haven't exactly made a lot of friends in this career. Piper: I just wanted to right the things I thought were wrong. And when Nat and I first got to Diamond City, there was a lot of wrong. Neutral COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Player Default: Quit pitying yourself. You've got a home, a job, your sister. Things aren't that bad. No, you're right. I just never expected it all to cost so much. I mean, when I started the paper... Piper: I just wanted to right the things I thought were wrong. And when Nat and I first got to Diamond City, there was a lot of wrong. Neutral COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Player Default: A little girl and a printing press. Sounds like a rich life you've made for yourself. Ain't that the truth. I mean, I never started the paper to make friends. Piper: I just wanted to right the things I thought were wrong. And when Nat and I first got to Diamond City, there was a lot of wrong. This line is followed by "I just wanted to right the things I thought were wrong" so should be read as though leading into it. / Amused COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Player Default: Do people actively avoid you? Well, yeah. I mean, I didn't exactly start the paper to make friends. Piper: I just wanted to right the things I thought were wrong. And when Nat and I first got to Diamond City, there was a lot of wrong. This line is followed by "I just wanted to right the things I thought were wrong" so should be read as though leading into it. / Neutral COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Player Default: Heh. You're the exception. I haven't exactly made a lot of friends in this career. I just wanted to right the things I thought were wrong. And when Nat and I first got to Diamond City, there was a lot of wrong. Neutral COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Crooked guards, lousy infrastructure. Heh. There was a hole in the exterior wall that was patched over with a bookcase. One bookcase. That's it. Amused COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom I started the paper more as an act of desperation than anything else. It turned out, I wasn't the only one who wanted things to change. Neutral COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom After the first couple of editions, people may not have agreed with what I said, but everyone was listening. Player Default: Sounds like you really cleaned up Diamond City. Defiant COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Player Default: I feel the same way. There's no one I'd rather have watching my back. And I'll be there for you as long as you'll have me. Piper: Now come on. Let's hit the road. A bit emotional. This isn't the sort of thing Piper admits easily. / Friendly COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Player Default: I feel the same way. There's no one I'd rather have watching my back. Here's to many days, filled with excitement. Piper: Now come on. Let's hit the road. A bit emotional. This isn't the sort of thing Piper admits easily. Last sentence though is a joke. / Friendly COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Player Default: Hey, no need for all the mushy stuff, alright? You're great, I'm great, let's leave it at that. Oh, yeah, no problem. Consider it left. Just, thanks. Piper: Now come on. Let's hit the road. Player asked Piper to stop thanking him so much. / Neutral COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Player Default: Hey, no need for all the mushy stuff, alright? You're great, I'm great, let's leave it at that. Yup, got it. Won't bring it up again. So, what're we wasting our time here for? Let's go, Blue. Piper: Now come on. Let's hit the road. Player asked Piper to stop thanking him so much. / Neutral COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Player Default: Thanks Piper. That means a lot to me. You're welcome. I just wish there was more I could do to show it other than watching your back. Piper: Now come on. Let's hit the road. A bit emotional. This isn't the sort of thing Piper admits easily. / Friendly COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Player Default: Thanks Piper. That means a lot to me. Hey, you've done enough for me, I figure thanking you to death is the least I could do. Piper: Now come on. Let's hit the road. Friendly COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Player Default: It sounds to me like you're interested in becoming more than just friends. Oh... I, I mean, I'd be lying if I said I never thought about you that way... not that I'm always thinking that way... Caught off guard by the player's romantic advances. / Nervous COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom It's just, Blue, I'm loud and pushy and constantly getting in over my head. Caught off guard by the player's romantic advances. / Nervous COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Why would someone like you ever want someone like me? Player Default: You don't need to be flawless, Piper. You're perfect for me. Caught off guard by the player's romantic advances. / Concerned COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Player Default: It sounds to me like you're interested in becoming more than just friends. Oh. I... Blue, I just don't know if I have room in my life for romance right now. Gently turning down the player's advances / Concerned COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Maybe, maybe for now, we just stay friends. See where things go. Gently turning down the player's advances / Apologetic COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Now, what do you say we get moving? Piper: Now come on. Let's hit the road. Gently turning down the player's advances / Question COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Player Default: And I'll be there for you as long as you'll have me. Now come on. Let's hit the road. Player Default: You don't need to be flawless, Piper. You're perfect for me. A bit emotional. / Friendly COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Player Default: And I'll be there for you as long as you'll have me. And thanks. Again. For hearing me out. You wanna get moving? Player Default: You don't need to be flawless, Piper. You're perfect for me. A bit emotional. / Happy COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Player Default: You don't need to be flawless, Piper. You're perfect for me. Perfect, huh? That's a new one. Well...well, I think you're perfect, too. Piper: Goodness, Blue. I-I don't know what to say. You're everything I could ever ask for. The player just told her she's perfect for him/her and she initially has trouble taking the compliment. / Happy COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Player Default: I guess you're right. This probably wouldn't work, would it? Not without costing us both. But that doesn't mean we have to give up the good things we've already got. She and the player just decided they should become romantically involved. / Concerned COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Now come on. Let's get out of here. Piper: Goodness, Blue. I-I don't know what to say. You're everything I could ever ask for. Friendly COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Player Default: All we've been through? I've already seen you at your worst. And you're still here, aren't ya? Piper: Goodness, Blue. I-I don't know what to say. You're everything I could ever ask for. Sweetly. The player just told her why he/she loves Piper. / Amused COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Player Default: Is it so hard to believe that someone could fall for you? Well, no, but I don't exactly feel like you've seen me at my best thus far, Blue. Trying to figure out if she and the player should become romantically involved. / Concerned COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom I mean, how many relationships established in a hail of gunfire actually work out? Trying to figure out if she and the player should become romantically involved. / Concerned COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Would you really want to end up with someone like me? Player Default: You don't need to be flawless, Piper. You're perfect for me. Trying to figure out if she and the player should become romantically involved. / Question COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Player Default: Perfect, huh? That's a new one. Well...well, I think you're perfect, too. Goodness, Blue. I-I don't know what to say. You're everything I could ever ask for. Sweetly. Just accepted the player's romantic offers. / Happy COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Come on. Let's not keep the world waiting. Sweetly. Just accepted the player's romantic offers. / Happy COMPiper_03_AdmirationToInfatuation
Scene SceneDialogue Custom Player Default: No. It was nice to hear. You just always know what to say, don't ya? Piper: It's just been a long time since I've had someone like you in my life. Hell, might be I never did. Joking. / Amused COMPiper_11_InfatuationRepeaterRegular
Scene SceneDialogue Custom Player Default: Yeah, it did sound kind of nuts. Yeah, see, I was afraid of that. Piper: It's just been a long time since I've had someone like you in my life. Hell, might be I never did. Player just called her out on being nuts, but she should be upbeat about it. Not hurt. / Neutral COMPiper_11_InfatuationRepeaterRegular
Scene SceneDialogue Custom Player Default: I don't think it was anymore than usual. Though that's a pretty high bar. Oh, good. So long as it's consistent. Piper: It's just been a long time since I've had someone like you in my life. Hell, might be I never did. Joking with the player. / Neutral COMPiper_11_InfatuationRepeaterRegular
Scene SceneDialogue Custom Player Default: What conversation? Just when I was running my mouth before about moving to Diamond City and the paper and Nat. Happy COMPiper_11_InfatuationRepeaterRegular
Scene SceneDialogue Custom I just want to make sure it didn't sound as crazy coming out of my mouth as it does thinking it over again. Player Default: No. It was nice to hear. Neutral COMPiper_11_InfatuationRepeaterRegular
Scene SceneDialogue Custom Player Default: You just always know what to say, don't ya? It's just been a long time since I've had someone like you in my life. Hell, might be I never did. Tenderly. / Happy COMPiper_11_InfatuationRepeaterRegular
Scene SceneDialogue Custom I just wanted to say thanks. I really don't think I could ask for a better friend. Tenderly. / Neutral COMPiper_11_InfatuationRepeaterRegular
Scene SceneDialogue Custom Player Default: Is everything alright? You seem upset. Just picking up on this now, huh? Piper: What's gotten into you, Blue? A little upset. / Somber COMPiper_06_RepeatInfatuationToAdmiration
Scene SceneDialogue Custom Player Default: Any chance we could talk later? Uh, yeah, I guess. Later. Piper: What's gotten into you, Blue? Irritated COMPiper_06_RepeatInfatuationToAdmiration
Scene SceneDialogue Custom Player Default: Uh, sure. Can we make it quick? Oh, please, don't let me take up too much of your time. Piper: What's gotten into you, Blue? Sarcastic. Not happy with how the player has been acting. / Irritated COMPiper_06_RepeatInfatuationToAdmiration
Scene SceneDialogue Custom Player Default: Is something wrong? Yeah, it is. Piper: What's gotten into you, Blue? A little upset. / Irritated COMPiper_06_RepeatInfatuationToAdmiration
Scene SceneDialogue Custom Player Default: Just picking up on this now, huh? What's gotten into you, Blue? Talking to a close friend who's disappointed you. / Concerned COMPiper_06_RepeatInfatuationToAdmiration
Scene SceneDialogue Custom You were the one person in this world I thought I could count on. Talking to a close friend who's disappointed you. / Irritated COMPiper_06_RepeatInfatuationToAdmiration
Scene SceneDialogue Custom But lately, lately it's really starting to feel like I don't even recognize you anymore. And I'm not willing to just let that happen. Talking to a close friend who's disappointed you. / Defiant COMPiper_06_RepeatInfatuationToAdmiration
Scene SceneDialogue Custom So can we just turn things around? Please? Because I really don't want to lose the best friend I've got. Player Default: I'm sorry. I know I've been acting strange, but it stops now. Tenderly talking to a close friend who's disappointed you. / Pleading COMPiper_06_RepeatInfatuationToAdmiration
Scene SceneDialogue Custom Player Default: Just picking up on this now, huh? What happened, Blue? Look, when I agreed to make something more out of this, it was with a person I trusted. Talking to someone you love who has let you down. / Somber COMPiper_06_RepeatInfatuationToAdmiration
Scene SceneDialogue Custom A person I loved. Talking to someone you love who has let you down. / Somber COMPiper_06_RepeatInfatuationToAdmiration
Scene SceneDialogue Custom But that person, it seems like they're drifting away. And the one I'm looking at now, that's not someone I can love. Talking to someone you love who has let you down. / Somber COMPiper_06_RepeatInfatuationToAdmiration
Scene SceneDialogue Custom So for now, I think we need to take a break. Just go back to being friends. And maybe, with some time, you'll bring me back the person I fell for. Player Default: I'm sorry. I know I've been acting strange, but it stops now. Talking to someone you love who has let you down. / Somber COMPiper_06_RepeatInfatuationToAdmiration
Scene SceneDialogue Custom Player Default: I'm sorry. I know I've been acting strange, but it stops now. I appreciate it, Blue, but you're not just getting my trust back. You have to earn it. Piper: Look, I don't think I'm asking for much. Let's just get back to the way things were. Please? Stern COMPiper_06_RepeatInfatuationToAdmiration
Miscellaneous Miscellaneous SharedInfo Player Default: I am who I am, Piper. You're going to have to deal with that. Don't be like that, Blue. Piper: Look, I don't think I'm asking for much. Let's just get back to the way things were. Please? The player just dismissed her ardent request for them to change their behavior. / Pleading COMPiper_06_RepeatInfatuationToAdmiration
Scene SceneDialogue Custom Player Default: So that's it? You don't love me anymore? The person I loved was generous and compassionate, and didn't think violence was the right answer. That's the person I fell for. Recalling the traits about the player Piper fell for. / Stern COMPiper_06_RepeatInfatuationToAdmiration
Scene SceneDialogue Custom Bring them back, and then, then we'll see. Player Default: I'm sorry. I know I've been acting strange, but it stops now. Stern COMPiper_06_RepeatInfatuationToAdmiration
Scene SceneDialogue Custom Player Default: So that's it? You don't love me anymore? Of course we are. I just thought I could rely on you for anything. I'm just hoping you'll prove to me I wasn't wrong. Player Default: I'm sorry. I know I've been acting strange, but it stops now. Tender. / Somber COMPiper_06_RepeatInfatuationToAdmiration
Scene SceneDialogue Custom Player Default: I appreciate it, Blue, but you're not just getting my trust back. You have to earn it. Look, I don't think I'm asking for much. Let's just get back to the way things were. Please? Tender. Feeling a bit betrayed by the player. / Somber COMPiper_06_RepeatInfatuationToAdmiration
Scene SceneDialogue Custom Player Default: You're angry. What's wrong? Oh, lovely, you finally noticed. Piper: Look. I had been happy with the way things were going, but lately, lately you seem hellbent on undoing all the goodwill we've earned. Irritated COMPiper_07_RepeatAdmirationToNeutral
Scene SceneDialogue Custom Player Default: Can we do this later, Piper? Sure, let's just keep ignoring Piper... fine. Piper: Look. I had been happy with the way things were going, but lately, lately you seem hellbent on undoing all the goodwill we've earned. Irritated about feeling ignored. Sighs between "Piper" and "fine." / Irritated COMPiper_07_RepeatAdmirationToNeutral
Scene SceneDialogue Custom Player Default: Who said that? You're a laugh riot. Well at least I finally have your attention. Piper: Look. I had been happy with the way things were going, but lately, lately you seem hellbent on undoing all the goodwill we've earned. Irritated about being ignored and not amused by the joke she was just told. / Irritated COMPiper_07_RepeatAdmirationToNeutral
Scene SceneDialogue Custom Player Default: What? What are you talking about? You don't get it, do you? Do you think I haven't seen how you've been acting? Piper: Look. I had been happy with the way things were going, but lately, lately you seem hellbent on undoing all the goodwill we've earned. Stern COMPiper_07_RepeatAdmirationToNeutral
Scene SceneDialogue Custom Player Default: I'm sorry, Piper. I'll change. I certainly hope so, because until recently, things had been pretty good. Piper: Look, this isn't that complicated. If you want to keep traveling together, then I just need you to start acting like it. Expressing she doesn't want to stop traveling with the player. / Concerned COMPiper_07_RepeatAdmirationToNeutral
Scene SceneDialogue Custom Player Default: You're not in charge here, Piper. I am. I decide how we're going to handle things. Oh, then how about this decision? Do you still want Piper to boss around? Piper: Look, this isn't that complicated. If you want to keep traveling together, then I just need you to start acting like it. Player just told her that they make the decisions, not Piper. / Irritated COMPiper_07_RepeatAdmirationToNeutral
Scene SceneDialogue Custom Player Default: Well, I guess we'll see, won't we? I guess we will. Piper: Look, this isn't that complicated. If you want to keep traveling together, then I just need you to start acting like it. Irritated COMPiper_07_RepeatAdmirationToNeutral
Scene SceneDialogue Custom Player Default: What needs to change for you to stay, Piper? I just need you to do what you were doing before. Bring back the generous, humane Blue, okay? No more of this bully. Player Default: I'm sorry, Piper. I'll change. Pleading COMPiper_07_RepeatAdmirationToNeutral
Scene SceneDialogue Custom Player Default: I certainly hope so, because until recently, things had been pretty good. Look, this isn't that complicated. If you want to keep traveling together, then I just need you to start acting like it. You like the player, but they've disappointed you. / Neutral COMPiper_07_RepeatAdmirationToNeutral
Scene SceneDialogue Custom Otherwise, I'm gone. End of story. But I'm sincerely hoping that it won't have to come to that. You like the player, but they've disappointed you. / Neutral COMPiper_07_RepeatAdmirationToNeutral
Scene SceneDialogue Custom Player Default: You're angry. What's wrong? Blue, please, this is hard enough without you going and being even more understanding, okay? Piper: I thought this was going to be simple. But then you had to go and do exactly what I asked, didn't you? You brought back the old Blue. Stern COMPiper_10_RepeatAdmirationToInfatuation
Scene SceneDialogue Custom Player Default: Look, can we argue later? Oh, I'm sorry, Blue. I didn't... yeah, yeah, we can do this later. Piper: I thought this was going to be simple. But then you had to go and do exactly what I asked, didn't you? You brought back the old Blue. Apologetic COMPiper_10_RepeatAdmirationToInfatuation
Scene SceneDialogue Custom Player Default: What? Are we practicing swearing or something? Crap! Ha. No, I'm just getting ready to eat some crow. Piper: I thought this was going to be simple. But then you had to go and do exactly what I asked, didn't you? You brought back the old Blue. A little ashamed. / Nervous COMPiper_10_RepeatAdmirationToInfatuation
Scene SceneDialogue Custom Player Default: What did I do now? You listened, damn it. Piper: I thought this was going to be simple. But then you had to go and do exactly what I asked, didn't you? You brought back the old Blue. Neutral COMPiper_10_RepeatAdmirationToInfatuation
Scene SceneDialogue Custom Player Default: Blue, please, this is hard enough without you going and being even more understanding, okay? I thought this was going to be simple. But then you had to go and do exactly what I asked, didn't you? You brought back the old Blue. Piper: The one I fell for. At this point, all I can say is... I'm sorry for the way I treated you. Conflicted. Happy to have the player back to their old self, but upset about having to apologize. / Irritated COMPiper_10_RepeatAdmirationToInfatuation
Scene SceneDialogue Custom Piper: I thought this was going to be simple. But then you had to go and do exactly what I asked, didn't you? You brought back the old Blue. The one I fell for. At this point, all I can say is... I'm sorry for the way I treated you. Tenderly. / Happy COMPiper_10_RepeatAdmirationToInfatuation
Scene SceneDialogue Custom Now, please. Can we just get back to the way things were? Player Default: Of course, Piper. Nothing would make me happier. Apologetic COMPiper_10_RepeatAdmirationToInfatuation
Scene SceneDialogue Custom Piper: I thought this was going to be simple. But then you had to go and do exactly what I asked, didn't you? You brought back the old Blue. The one I could count on. The one I needed. Makes me realize how lucky I am to have a friend like you. Tenderly. / Happy COMPiper_10_RepeatAdmirationToInfatuation
Scene SceneDialogue Custom Player Default: Of course, Piper. Nothing would make me happier. Me too, Blue. Piper: You don't know what it means to me to have you back. Now, come on, let's get out of here before you get a chance to rethink what you just agreed to. Tender. Player has just taken Piper back romantically. / Happy COMPiper_10_RepeatAdmirationToInfatuation
Scene SceneDialogue Custom Player Default: Piper, I can't promise things won't change again. Is that something you can handle? Well, we'll deal with that if it comes up. But my hope is... it never will. Piper: You don't know what it means to me to have you back. Now, come on, let's get out of here before you get a chance to rethink what you just agreed to. Tenderly. / Neutral COMPiper_10_RepeatAdmirationToInfatuation
Scene SceneDialogue Custom Player Default: Yeah, fine. Woah, Blue, reign it in a little. You'll make a girl blush with those sorts of grand overtures. Piper: You don't know what it means to me to have you back. Now, come on, let's get out of here before you get a chance to rethink what you just agreed to. Joking about the player's curt response to Piper asking him/her to take her back. / Amused COMPiper_10_RepeatAdmirationToInfatuation
Scene SceneDialogue Custom Player Default: How can I argue with that? It's easy, Blue. You can't. Piper: You don't know what it means to me to have you back. Now, come on, let's get out of here before you get a chance to rethink what you just agreed to. Tenderly. / Happy COMPiper_10_RepeatAdmirationToInfatuation
Scene SceneDialogue Custom Player Default: Me too, Blue. You don't know what it means to me to have you back. Now, come on, let's get out of here before you get a chance to rethink what you just agreed to. Honestly happy the player offered to take her back romantically. / Happy COMPiper_10_RepeatAdmirationToInfatuation
Scene SceneDialogue Custom Player Default: Sure, let's go. Will do. Companion: Miss Wright. I trust you'll do your best to put the safety of my master before your own personal gain? Neutral COMPiperPickupScene
Scene SceneDialogue Custom Player Default: You know what. Never mind. You know where to find me. Companion: Miss Wright. I trust you'll do your best to put the safety of my master before your own personal gain? Neutral COMPiperPickupScene
Scene SceneDialogue Custom Player Default: Let's trade. This is what I've got. Companion: Miss Wright. I trust you'll do your best to put the safety of my master before your own personal gain? Neutral COMPiperPickupScene
Scene SceneDialogue Custom Player Default: You sure you want to travel with me? You kidding me? I thought I was gonna die of boredom without you. Player Default: Sure, let's go. Very happy to see the person she's addressing. / Happy COMPiperPickupScene
Scene SceneDialogue Custom Player Default: You sure you want to travel with me? I think I could suffer through it. Player Default: Sure, let's go. Pleased to see the person she's addressing. / Happy COMPiperPickupScene
Scene SceneDialogue Custom Player Default: You sure you want to travel with me? Well, it's that or get back to writing the paper. I guess the paper can wait. Player Default: Sure, let's go. Neutral COMPiperPickupScene
Scene SceneDialogue Custom Player Default: You sure you want to travel with me? I don't know. You ready to start acting like a decent human being? Player Default: Sure, let's go. Not pleased to be talking to the person she's addressing. / Irritated COMPiperPickupScene
Scene SceneDialogue Custom Player Default: You sure you want to travel with me? I can't imagine anything I'd want more. Player Default: Sure, let's go. In love with the person she's addressing. / Happy COMPiperPickupScene
Scene SceneDialogue Custom Dogmeat: (sad whimper) Of course, Codsworth... Jesus. Lucky for me, those two things go hand in hand. Piper: Sorry, boy. Time for you to head home. Irritated and taking offense at what Codsworth says. 2nd sentence is more upbeat and smart ass. / Irritated COMPiperPickupScene
Scene SceneDialogue Custom Dogmeat: (sad whimper) Nick. You always know just what to say. Piper: Sorry, boy. Time for you to head home. Flattered. / Amused COMPiperPickupScene
Scene SceneDialogue Custom Dogmeat: (sad whimper) Never going to happen, Cait. Piper: Sorry, boy. Time for you to head home. Someone just came on to her. / Amused COMPiperPickupScene
Scene SceneDialogue Custom Dogmeat: (sad whimper) Oh, MacCready. Never in a million years. Piper: Sorry, boy. Time for you to head home. Turning down someone who just came on to her, but still a little flattered. / Amused COMPiperPickupScene
Scene SceneDialogue Custom Dogmeat: (sad whimper) I can handle myself, soldier boy. Piper: Sorry, boy. Time for you to head home. Irritated COMPiperPickupScene
Scene SceneDialogue Custom Dogmeat: (sad whimper) Hey, now, big boy. I know a couple of your brothers that'd say different. Piper: Sorry, boy. Time for you to head home. Was just told by a mutant that she would die in the wastes. She's implying she's killed a number of mutants in her day. / Neutral COMPiperPickupScene
Scene SceneDialogue Custom Dogmeat: (sad whimper) Outta trouble? Pfft. Where's the fun in that? Piper: Sorry, boy. Time for you to head home. joking / Question COMPiperPickupScene
Scene SceneDialogue Custom Dogmeat: (sad whimper) Oh, save your breathe, Deacon. I know exactly what you're going to say. "No comment." Piper: Sorry, boy. Time for you to head home. Has asked the person she's speaking to for an interview a number of times. / Irritated COMPiperPickupScene
Scene SceneDialogue Custom Dogmeat: (sad whimper) You've never met our readers, have you? Piper: Sorry, boy. Time for you to head home. Someone just suggested the paper publish science articles. / Question COMPiperPickupScene
Scene SceneDialogue Custom Dogmeat: (sad whimper) I can't tell if that's a compliment or a pick-up line or both, so I think we're just gonna go. Piper: Sorry, boy. Time for you to head home. Just got hit on... maybe? / Puzzled COMPiperPickupScene
Scene SceneDialogue Custom Dogmeat: (sad whimper) And who's gonna stop me? You? Piper: Sorry, boy. Time for you to head home. Given a command by someone she intensely dislikes. / Defiant COMPiperPickupScene
Combat Combat Attack Brought this on yourself! In the heat of battle. / Stern
Combat Combat Attack Sweet dreams! In the heat of battle. / Stern
Combat Combat Attack Down you go. In the heat of battle. / Stern
Combat Combat Attack Had your chance. In the heat of battle. / Stern
Combat Combat AvoidThreat Watch out! Surprised
Combat Combat AvoidThreat Shit! Get down! Surprised
Combat Combat AvoidThreat No, no, no! Surprised
Combat Combat BleedOut So, so much blood... In a lot of pain. / InPain
Combat Combat BleedOut It, it doesn't hurt anymore. Is that bad? Starting to lose consciousness. / InPain
Combat Combat BleedOut Blue... help. In a lot of pain. / InPain
Combat Combat Death Blue... Dying. / InPain
Combat Combat Death Take care... of Nat. Dying. / InPain
Combat Combat Hit Agh! Wounded in combat. / InPain
Combat Combat Hit Ugh! Wounded in combat. / InPain
Combat Combat Hit Is-is that it? Taunting a little through serious pain. / InPain
Combat Combat Hit Ah! Come on! Wounded in combat. / InPain
Combat Combat Hit Ergh! Wounded in combat. / InPain
Combat Combat Hit Ooph! Wounded in combat. / InPain
Combat Combat Hit Oh, now I'm mad. In a lot of pain. / InPain
Combat Combat Hit Hrg! In a lot of pain. / InPain
Combat Combat PowerAttack Rrrrrraaaaahhhhh! Angry
Combat Combat PowerAttack Yyyarrrggghhh! Angry
Combat Combat PowerAttack Aaaaaayyyaaaaahhhh! Angry
Combat Combat Taunt Now, now. Don't start what you can't finish. Taunting an opponent during combat. / Stern
Combat Combat Taunt Real bad move. Taunting an opponent during combat. / Stern
Combat Combat Taunt You're all bravado, no brains, aren't ya? Taunting an opponent during combat. / Stern
Combat Combat Taunt You made a mistake. Now you pay for it. Taunting an opponent during combat. / Stern
Combat Combat Taunt Hope you made your peace. Taunting an opponent during combat. / Stern
Combat Combat Taunt Kiss it all good-bye. Taunting an opponent during combat. / Stern
Combat Combat Taunt You're still here? Taunting an opponent during combat. / Stern
Combat Combat Taunt Wouldn't want to be in your shoes. Taunting an opponent during combat. / Stern
Combat Combat Taunt Pitiful. Taunting an opponent during combat. / Stern
Combat Combat Taunt You picked on the wrong people today. Taunting an opponent during combat. / Stern
Combat Combat ThrowGrenade Catch! Throwing a grenade in the middle of combat. / Neutral
Combat Combat ThrowGrenade Here you go! Amused
Favors Favor PathingRefusal I don't think I can get to that. Player requested you move to a location you can't reach. / Neutral
Favors Favor PathingRefusal That's out of my reach. Player requested you move to a location you can't reach. / Neutral
Favors Favor PathingRefusal Don't see a way for me to get there. Player requested you move to a location you can't reach. / Neutral
Favors Favor PathingRefusal What? Am I supposed to wish my way over there? Player requested you move to a location you can't reach. / Neutral
Favors Favor Agree Let's get to it. Agreeing to follow the player. / Neutral
Favors Favor Agree Here we go. Agreeing to follow the player. / Neutral
Favors Favor Agree On the move. Agreeing to follow the player. / Neutral
Favors Favor Agree Okay. I'll be here, then. Player told you to wait. / Neutral
Favors Favor Agree Got it. Not going anywhere. Player told you to wait. / Neutral
Favors Favor Agree Shout if you need me. Player told you to wait. / Neutral
Favors Favor Agree Yup. Neutral
Favors Favor Agree Of course. Neutral
Miscellaneous Miscellaneous SharedInfo Can do. Neutral
Favors Favor Agree Uh huh. Confirmation. / Neutral
Favors Favor Agree That's a plan. Neutral
Favors Favor ExitFavorState Anything else? Question
Favors Favor ExitFavorState There more? Question
Favors Favor ExitFavorState What else you need? Question
Favors Favor ExitFavorState That it? Question
Favors Favor ExitFavorState What ya got? Question
Favors Favor MoralRefusal Are you nuts? Upset with something the player is asking of her. / Disbelief
Favors Favor MoralRefusal I can't believe you'd even ask me that. Upset with something the player is asking of her. / Disbelief
Favors Favor MoralRefusal Not now. Not ever. Upset with something the player is asking of her. / Stern
Favors Favor MoralRefusal That's a joke, right? Upset with something the player is asking of her. / Stern
Favors Favor MoralRefusal Absolutely not. Offended. / Stern
Favors Favor Refuse Would if I could. But I can't. So I won't. Unable to do something the player has asked. / Neutral
Favors Favor Refuse Sorry, not possible. Unable to do something the player has asked. / Neutral
Favors Favor Refuse Wish I could help you. Unable to do something the player has asked. / Neutral
Favors Favor Refuse That doesn't seem like a great idea. Unable to do something the player has asked. / Neutral
Favors Favor Refuse Can't do it. Unable to do something the player has asked. / Neutral
Favors Favor Show Point the way. Neutral
Favors Favor Show Where to? Question
Favors Favor Show You say the word. Acknowledging a command. / Neutral
Favors Favor Show Just let me know. Neutral
Favors Favor Show Hmm? Acknowledging a command. / Question
Favors Favor Show What can I do? Offering to help the player. / Friendly
Favors Favor Show Shoot. Offering to help the player. / Friendly
Favors Favor Show What ya got for me? Offering to help the player. / Question
Favors Favor Trade Take a look. Initiating trading with the player. / Neutral
Favors Favor Trade Probably have something you can use. Initiating trading with the player. / Neutral
Favors Favor Trade Help yourself. Initiating trading with the player. / Neutral
Favors Favor Trade Don't mind the clutter. Offering to trade with the player. / Neutral
Favors Favor Trade Looking for something specific? Offering to trade with the player. / Neutral
Favors Favor Trade Sure. Take a peek. Offering to trade with the player. / Neutral
Detection Detection AlertToCombat There you are. Spotting an enemy. / Stern
Detection Detection AlertToCombat I see you. Spotting an enemy. / Stern
Detection Detection AlertToCombat Hey! They're here! Spotting an enemy. / Stern
Detection Detection AlertToCombat Found 'em and they do not look friendly. Spotting an enemy. / Stern
Detection Detection AlertToCombat Here's trouble! Spotting an enemy. / Stern
Detection Detection AlertToNormal Guess we scared 'em off. Neutral
Detection Detection AlertToNormal Whew. I think they left. Reassuring the player, trying to hide some fear. / Neutral
Detection Detection AlertToNormal What do you think that was? Question
Detection Detection AlertToNormal You think we're safe now? Question
Detection Detection AlertToNormal Must be imagining things. Neutral
Detection Detection CombatToLost Hey! Who said you could hide! Lost track of an enemy. / Stern
Detection Detection CombatToLost Blue, they're still here somewhere. Watch out. Lost track of an enemy. / Concerned
Detection Detection CombatToLost You got a line on 'em? Lost track of an enemy. / Question
Detection Detection CombatToLost Where are you... Lost track of an enemy. / Neutral
Detection Detection CombatToLost Dang. Lost 'em. Lost track of an enemy. / Stern
Detection Detection CombatToNormal That went better than expected... Just wrapped up combat. / Neutral
Detection Detection CombatToNormal Still in one piece. Just wrapped up combat. / Amused
Detection Detection CombatToNormal That's all of them. Just wrapped up combat. / Stern
Detection Detection CombatToNormal Didn't know when to quit, did they? Just wrapped up combat. / Question
Detection Detection CombatToNormal Should've backed down. Just wrapped up combat. / Stern
Detection Detection CombatToNormal Guess we showed them. Just wrapped up combat. / Stern
Detection Detection CombatToNormal And good riddance. Just wrapped up combat. / Stern
Detection Detection CombatToNormal I wonder if this is normal for other journalists... Just defeated a group of enemies. / Puzzled
Detection Detection CombatToNormal Really held your own there, Blue. Just wrapped up combat. / Amused
Detection Detection CombatToNormal Wish it hadn't come to that. Just defeated a group of enemies with the player. / Question
Detection Detection LostToCombat Back for more, huh? Just found a group of enemies she's lost track of. / Neutral
Detection Detection LostToCombat They're back! Just found a group of enemies she's lost track of. / Neutral
Detection Detection LostToCombat Got 'em. Just found a group of enemies she's lost track of. / Neutral
Detection Detection LostToCombat Found ya. Just found a group of enemies she's lost track of. / Neutral
Detection Detection LostToCombat Blue! Company! Just found a group of enemies she's lost track of. / Neutral
Detection Detection LostToNormal Huh. Guess they vanished for good. Neutral
Detection Detection LostToNormal Here's hoping they don't come back. Neutral
Detection Detection LostToNormal I... I think they're gone. A little cautious. / Neutral
Detection Detection LostToNormal That it? Did they leave? Question
Detection Detection LostToNormal Seems they had enough sense to run. Neutral
Detection Detection NormalToAlert Hey. Something's out there. Cautious. / Conspiratorial
Detection Detection NormalToAlert What was that? Conspiratorial
Detection Detection NormalToAlert Blue, we're not alone here. Conspiratorial
Detection Detection NormalToAlert You see that? Concerned. / Conspiratorial
Detection Detection NormalToAlert Hear that? Was that you? You just heard something / Conspiratorial
Detection Detection NormalToLost Now where'd they get to? Lost track of an enemy. / Puzzled
Detection Detection NormalToLost Gone. Just like that. Lost track of an enemy. Confused. / Puzzled
Detection Detection NormalToLost Where'd they go? Lost track of an enemy. / Puzzled
Detection Detection NormalToLost Come out, come out. Lost track of an enemy. / Neutral
Detection Detection NormalToLost Damn. Lost 'em. Just lost sight on an opponent. / Question
Detection Detection NormalToCombat Let's get this over with, shall we? Entering combat. / Neutral
Detection Detection NormalToCombat Wow. There's a whole bunch of you, aren't there? For now. Entering combat. Bemused. / Neutral
Detection Detection NormalToCombat What a waste. Entering combat. / Neutral
Detection Detection NormalToCombat They never just want to talk. Entering combat. / Neutral
Detection Detection NormalToCombat If we're gonna dance, let's dance. Entering combat. / Neutral
Detection Detection NormalToCombat Bad idea. Entering combat. / Neutral
Detection Detection NormalToCombat Guess this is it for you. Entering combat. / Neutral
Detection Detection NormalToCombat Come on. We don't have to do this. Entering combat. / Neutral
Detection Detection NormalToCombat One more obituary. Entering combat. / Neutral
Detection Detection NormalToCombat Gonna be your last mistake. Entering combat. / Neutral
Detection Detection NormalToCombat Farewell, little fly. Entering combat against a Bloatfly. / Amused
Detection Detection NormalToCombat Well, aren't you a nasty little thing. Entering combat against a Bloatfly. Mocking. / Amused
Detection Detection NormalToCombat Hey. Assaultron over here. Watch yourself. Entering combat against an Assaultron. / Concerned
Detection Detection NormalToCombat That is one angry metal lady. Entering combat against an Assaultron. / Neutral
Detection Detection NormalToCombat Damn flying syringes. Entering combat against a Bloodbug. / Irritated
Detection Detection NormalToCombat What I wouldn't give for the biggest rolled-up newspaper... Entering combat against a Bloodbug. / Irritated
Detection Detection NormalToCombat No, no, no. Here it comes! Genuinely concerned while entering combat with a Deathclaw. / Nervous
Detection Detection NormalToCombat We picking "fight" over "flight?" Okay... With a "you're nuts" tone. Entering combat with a Deathclaw. / Neutral
Detection Detection NormalToCombat Commonwealth had enough pests already. Someone really had to make more? Fighting an annoying robot. / Irritated
Detection Detection NormalToCombat Imagine using these things for news instead of just target practice. Entering combat against a robot. / Neutral
Detection Detection NormalToCombat Watch your digits, Blue. Ferals. Entering combat with a Feral. / Neutral
Detection Detection NormalToCombat Poor Ghoul bastards. Entering combat with a Feral. / Neutral
Detection Detection NormalToCombat I am Handy, destroyer of worlds. Mocking the wimpy enemy she's engaging. / Neutral
Detection Detection NormalToCombat Whose bright idea was it to arm the gardener? Entering combat with a weak robot. / Question
Detection Detection NormalToCombat Come on, lurk. Show us that underbelly. Entering combat with a Mirelurk. / Irritated
Detection Detection NormalToCombat If you like your limbs, I'd keep my distance. Entering combat with a Mirelurk. / Stern
Detection Detection NormalToCombat Careful. These things know how to wail. Entering combat with a Mirelurk king. / Neutral
Detection Detection NormalToCombat So long, your Highness. Entering combat with a Mirelurk King. / Stern
Detection Detection NormalToCombat Hello. Mole Rats! Entering combat with Molerats. / Concerned
Detection Detection NormalToCombat Watch it. Could be more burrowed nearby. Entering combat with Molerats. / Stern
Detection Detection NormalToCombat Just aim for the Combat Inhibitor and watch the fireworks. Entering combat with a robot. / Amused
Detection Detection NormalToCombat Why's a butler need a firearm? Rich people were weird in your time too, huh? Entering combat with a robot. / Question
Detection Detection NormalToCombat Oh, nope, just roaches. Thought we might be in danger. Entering combat with Radroaches. / Amused
Detection Detection NormalToCombat Come here little guy... Blue, you got a bat or something? Speaking kindly to the roach, then whispering to the player. / Conspiratorial
Detection Detection NormalToCombat Watch it! Radscorpions! Entering combat with a Radscorpion. / Concerned
Detection Detection NormalToCombat Keep an eye on that stinger. Entering combat with a Radscorpion. / Concerned
Detection Detection NormalToCombat Let's put this thing out of its misery. Entering combat with a mutated stag. / Stern
Detection Detection NormalToCombat It saw us. Try to get behind it! Entering combat with a mutated stag. / Neutral
Detection Detection NormalToCombat Woah! Sentry bot. Move! Panicked. Entering combat with a heavily armed robot. / Concerned
Detection Detection NormalToCombat Sentry bot! Pulse, explosives, just hit it hard! A little panicked. Entering combat with a heavily armed robot. / Stern
Detection Detection NormalToCombat You hear a buzzing? Not for long, you don't. Fighting a giant wasp. / Question
Detection Detection NormalToCombat Lot easier to whack if you ground 'em. Entering combat with a large wasp. / Neutral
Detection Detection NormalToCombat Oh my god... Behemoth! Honestly concerned about entering combat against a massive enemy. / Surprised
Detection Detection NormalToCombat Wow. Someone's been eating their Cram. Entering combat with a Super Mutant Behemoth. / Surprised
Detection Detection NormalToCombat Hope you like 'em big and dumb. Entering combat with a Super Mutant. / Amused
Detection Detection NormalToCombat Mutants. Angry, armed, and inbound. Entering combat with a Super Mutant. / Neutral
Detection Detection NormalToCombat We got Mutants. And they look mad. Course, they always look mad. Entering combat with a Super Mutant. / Neutral
Detection Detection NormalToCombat Bye bye, big guy. Entering combat with a Super Mutant. / Neutral
Detection Detection NormalToCombat I'm guess they're not looking to negotiate. Entering combat with a Super Mutant. / Neutral
Detection Detection NormalToCombat Institute scrapheaps. Entering combat with Synths. / Neutral
Detection Detection NormalToCombat Back to the scrapheap for you. Pleading with the enemy synths, then resolved that it didn't work / Stern
Detection Detection NormalToCombat This place has some serious defenses. Must be something important here. Fighting a turret. / Neutral
Detection Detection NormalToCombat Watch it. That turret's live. Fighting a turret. / Neutral
Detection Detection NormalToCombat My hot plate's on the fritz but that damn turret still works after 200 years... Fighting a turret. / Irritated
Detection Detection NormalToCombat Naughty naughty. Engaging a rabid dog in combat. / Stern
Detection Detection NormalToCombat Bad. Bad dog. Fighting a rabid dog. / Stern
Detection Detection NormalToCombat Bring it, furball. Fighting a deformed bear. / Stern
Detection Detection NormalToCombat Uh, I think it sees us! Fighting a deformed bear. Nervous, as these things are very dangerous. / Concerned
Miscellaneous Miscellaneous SharedInfo Yeah. No kidding. Well, aren't I lucky you thawed out. Amused
Miscellaneous Miscellaneous SharedInfo Well, look at you. Impressed by what you've just seen. / Impressed
Miscellaneous Miscellaneous SharedInfo Never cease to impress, do ya? Very impressed by what you've just seen. / Impressed
Miscellaneous Miscellaneous SharedInfo Uh... what? Confused. / Puzzled
Miscellaneous Miscellaneous SharedInfo Woah, woah. Not okay. Disapproving. / Neutral
Miscellaneous Miscellaneous SharedInfo Well, that was dumb. Disapproving. / Neutral
Miscellaneous Miscellaneous SharedInfo H-How did you even... wow. Extremely impressed by what you just witnessed. / Impressed
Miscellaneous Miscellaneous SharedInfo Big mistake. Disapproving. / Neutral
Miscellaneous Miscellaneous SharedInfo Like you read my mind. Approving. / Neutral
Miscellaneous Miscellaneous SharedInfo Don't you ever try and pull something like that again. Extremely disapproving. / Stern
Miscellaneous Miscellaneous SharedInfo Sure. Agreeing. / Neutral
Miscellaneous Miscellaneous SharedInfo On it. Agreeing. / Neutral
Miscellaneous Miscellaneous SharedInfo Oh yeah. Agreeing. / Neutral
Miscellaneous Miscellaneous SharedInfo Nope. Not happening. Refusing. / Neutral
Miscellaneous Miscellaneous SharedInfo Uh, no. Refusing. / Neutral
Miscellaneous Miscellaneous SharedInfo That's gonna be a no. Refusing. / Neutral
Miscellaneous Miscellaneous SharedInfo All yours. Giving an item. / Neutral
Miscellaneous Miscellaneous SharedInfo Here. Giving an item. / Neutral
Miscellaneous Miscellaneous SharedInfo I'll take good care of it. Receiving an item. / Neutral
Miscellaneous Miscellaneous SharedInfo Thanks. Receiving an item. / Neutral
Miscellaneous Miscellaneous Hello You can't take a hint, can you? The player has approached Piper again after she's refused to travel with the player ever again. / Angry
Miscellaneous Miscellaneous Hello Looking to ruin my day? The player has approached Piper again after she's refused to travel with the player ever again. / Irritated
Miscellaneous Miscellaneous Hello Well, isn't this unpleasant. The player has approached Piper again after she's refused to travel with the player ever again. / Irritated
Miscellaneous Miscellaneous Hello Really trying my patience right now. The player has approached Piper again after she's refused to travel with the player ever again. / Angry
Miscellaneous Miscellaneous Hello What could you possibly need now? Irritated the player is asking her something. / Irritated
Miscellaneous Miscellaneous Hello Take it. Giving the player a sugary hunk of food. / Friendly
Miscellaneous Miscellaneous Hello Enjoy. Giving the player a sugary hunk of food. / Friendly
Miscellaneous Miscellaneous Hello Bon appetite. Giving the player a sugary hunk of food. / Friendly
Miscellaneous Miscellaneous Hello Was just thinking about you. Happy
Miscellaneous Miscellaneous Hello Whatever you need. Happy
Miscellaneous Miscellaneous Hello Just say the word. Talking to your best friend. / Happy
Miscellaneous Miscellaneous Hello Anything. Anything at all. Talking to your best friend. / Happy
Miscellaneous Miscellaneous Hello Can't stay away, huh? Flirting
Miscellaneous Miscellaneous Hello Hey there. Coyly. / Flirting
Miscellaneous Miscellaneous Hello Anything I can do? Pleased to see the player. / Happy
Miscellaneous Miscellaneous Hello Hey, Blue. In a "come hither" tone. / Happy
Miscellaneous Miscellaneous Hello Always there when I need ya. Happy
Miscellaneous Miscellaneous Hello What's the story? Happily greeting the player. / Friendly
Miscellaneous Miscellaneous Hello For you? I got time. Happily greeting the player. / Friendly
Miscellaneous Miscellaneous Hello What a pleasant surprise. Happily greeting the player. Joking a little. / Amused
Miscellaneous Miscellaneous Hello No need to be shy. Happily greeting the player. / Friendly
Miscellaneous Miscellaneous Hello There something you need? Happily greeting the player. / Friendly
Miscellaneous Miscellaneous Hello All ears. Asking if the player needs something. / Neutral
Miscellaneous Miscellaneous Hello Need something? Asking if the player needs something. / Question
Miscellaneous Miscellaneous Hello Hmm? Asking if the player needs something. / Question
Miscellaneous Miscellaneous Hello I'm listening. Asking if the player needs something. / Neutral
Miscellaneous Miscellaneous Hello What's up? Asking if the player needs something. / Question
Miscellaneous Miscellaneous Hello No one else you can pester, huh? Irritated the player is asking her something. / Question
Miscellaneous Miscellaneous Hello Can we make this snappy? Irritated the player is asking her something. / Irritated
Miscellaneous Miscellaneous Hello Talk. Irritated the player is asking her something. / Irritated
Miscellaneous Miscellaneous Hello Out with it. Irritated the player is asking her something. / Irritated
Miscellaneous Miscellaneous Hello What is it now? Irritated the player is asking her something. / Irritated
Miscellaneous Miscellaneous Hello Go on. Neutral
Miscellaneous Miscellaneous Hello Yeah? Neutral
Miscellaneous Miscellaneous Hello Shoot. Invitation to speak. / Neutral
Miscellaneous Miscellaneous Hello You say something? Neutral
Miscellaneous Miscellaneous Hello Huh? Question
Miscellaneous Miscellaneous Idle Why'd they even build all this if they were just going to nuke it? Irritated
Miscellaneous Miscellaneous Idle The Commonwealth without the Institute... hard to even imagine. Staring out over a giant blast crater. / Neutral
Miscellaneous Miscellaneous Idle Starting to feel like you pulled a fast one on me, Blue. Irritated
Miscellaneous Miscellaneous Idle I've made my fair share of mistakes, but this... Sighs at the end. / Irritated
Miscellaneous Miscellaneous Idle This trip's starting to look like a serious bust. Irritated
Miscellaneous Miscellaneous Idle If this is how people treated each other back then, no wonder everything went to shit. Irritated
Miscellaneous Miscellaneous Idle You just don't know when to say "no," do you Piper? To herself. / Irritated
Miscellaneous Miscellaneous Idle What're we going to do with you, Blue? Irritated
Miscellaneous Miscellaneous Idle I don't know why I expected you to be different. Irritated
Miscellaneous Miscellaneous Idle I've met Raiders better behaved than you... I guess not a lot better. Irritated
Miscellaneous Miscellaneous Idle Thought folks from your time were better behaved than this. Or at least more polite. Irritated
Miscellaneous Miscellaneous Idle Nothing stays hidden forever. Least, not if I have my say. Amused
Miscellaneous Miscellaneous Idle Doing the right thing rarely makes you popular. But I don't think I could live with myself otherwise. Neutral
Miscellaneous Miscellaneous Idle I'd rather know an ugly truth than a sweet lie. Neutral
Miscellaneous Miscellaneous Idle Never thought a reporter could consider themselves a success until someone'd threatened their life. Me? I'm very successful. Amused
Miscellaneous Miscellaneous Idle Hard to believe I'm roaming with my own pre-war relic. Teasing the player. / Amused
Miscellaneous Miscellaneous Idle Most folks are just looking for a hand. All we gotta do is offer. Neutral
Miscellaneous Miscellaneous Idle What's the angle here... To herself. Thinking about trying to make a story out of the current situation. / Neutral
Miscellaneous Miscellaneous Idle Nice being on the move again... fewer papercuts than back home. Amused
Miscellaneous Miscellaneous Idle It may be constantly trying to kill us, but the Commonwealth never lacks for excitement. Amused
Miscellaneous Miscellaneous Idle If there's a story here, we'll find it. Confident
Miscellaneous Miscellaneous Idle Let me know if there's anything I can do to lighten the load... or, you know, if you need anything proofread. Neutral
Miscellaneous Miscellaneous Idle The things I'll do for a headline... Angry at herself for signing up with the player. / Irritated
Miscellaneous Miscellaneous Idle Right behind ya. Friendly
Miscellaneous Miscellaneous Idle Anything I can do? You just say the word. Question
Miscellaneous Miscellaneous Idle Well, this place is... something, all right. Neutral
Miscellaneous Miscellaneous Idle Ugh. I'm not going to leave the bath for a week after we get out of here. In a pretty nasty utility area. / Disgust
Miscellaneous Miscellaneous Idle Would have been nice to see all this in its prime. Neutral
Miscellaneous Miscellaneous Idle I like my pistols like I like my company - high-caliber... talking 'bout you, Blue. Making a painful pun, then explaining it to the player. / Conspiratorial
Miscellaneous Miscellaneous Idle Nice to see there are still some folks with sense in the Commonwealth. Friendly
Miscellaneous Miscellaneous Idle Get a lot done for an old-timer, don't ya? Teasing the player. / Amused
Miscellaneous Miscellaneous Idle I needed a trip like this. Thanks for letting me tag along, Blue. Friendly
Miscellaneous Miscellaneous Idle I'd always heard folks were nicer in your day. Never expected I'd see it firsthand. Friendly
Miscellaneous Miscellaneous Idle Piper and Blue. Heh. Sounds more like a jazz combo than a traveling outfit. But it'll do. Neutral
Miscellaneous Miscellaneous Idle You were right about Nat. Thanks. Again. Grateful
Miscellaneous Miscellaneous Idle How did I ever travel without you, Blue? Friendly
Miscellaneous Miscellaneous Idle You sure know how to show a girl a good time. Friendly
Miscellaneous Miscellaneous Idle Nat always said I was the lucky one. Seems sis was right. Tenderly until the last sentence. / Happy
Miscellaneous Miscellaneous Idle What did I ever do to deserve you? Tenderly. / Happy
Miscellaneous Miscellaneous Idle I can always count on you, can't I? Sweetly, to someone she really cares for. / Happy
Miscellaneous Miscellaneous Idle You are one well-preserved relic, you know that? Flirtatious. / Flirting
Miscellaneous Miscellaneous Idle Hey dollface. Flirting
Miscellaneous Miscellaneous Idle Well, aren't I lucky they thawed you out just for me. Flirting with the player. / Amused
Miscellaneous Miscellaneous Idle Finally have someone to call my own. Happy
Miscellaneous Miscellaneous Idle Can't keep anything from you, can I? Friendly. Piper has spilled her guts to the player. / Happy
Miscellaneous Miscellaneous Idle Sure don't make 'em like they used to. Talking about you, Blue. Happy
Miscellaneous Miscellaneous Idle Hey Blu-- Neutral
Miscellaneous Miscellaneous Idle Oh! Surprised
Miscellaneous Miscellaneous Idle Heh. Goosebumps. Flirting
Miscellaneous Miscellaneous Idle Hey trouble. A greeting. / Friendly
Miscellaneous Miscellaneous Idle I'm game... whatever the plan is. Friendly
Miscellaneous Miscellaneous Idle Now how the hell did someone like me luck out and find someone like you. Friendly
Miscellaneous Miscellaneous Idle No one I'd rather be out here with. Friendly
Miscellaneous Miscellaneous Idle Real good to know I've got someone I can count on. Friendly
Miscellaneous Miscellaneous Idle We'll make something of the Commonwealth yet. Friendly
Miscellaneous Miscellaneous Idle Used to feel like I was the only one who saw the Commonwealth for what it was. Then I met you. Talking to your best friend. / Friendly
Miscellaneous Miscellaneous Idle So many threads to follow. But if anyone's gonna find where they lead, it's us. Talking to your best friend. / Friendly
Miscellaneous Miscellaneous Idle Ugh. I don't even want to look at you. Seething but still cordial. You're furious with the person you're speaking to at the moment. / Angry
Miscellaneous Miscellaneous Idle Blue, please. I'm trying real hard to not yell at you right now. Seething but still cordial. You're furious with the person you're speaking to at the moment. / Angry
Miscellaneous Miscellaneous Idle I always wondered how people could let things get so bad in your time. Well, now I know. Seething but still cordial. You're furious with the person you're speaking to at the moment. / Angry
Miscellaneous Miscellaneous Idle How'd I let myself end up here... To yourself. Upset with yourself. / Angry
Miscellaneous Miscellaneous Idle How could I let you rope me into this... To yourself. Upset with yourself. / Angry
Miscellaneous Miscellaneous Idle Thought we might do some good together... so much for that. Seething but still cordial. You're furious with the person you're speaking to at the moment. Add a little laugh before "so much." / Angry
Miscellaneous Miscellaneous Idle You are infuriating, you know that? Seething but still cordial. You're furious with the person you're speaking to at the moment. / Angry
Miscellaneous Miscellaneous Idle Well, at least if anyone needs to find us they can just follow the trail of ruined lives... Seething but still cordial. You're furious with the person you're speaking to at the moment. / Angry
Miscellaneous Miscellaneous Idle I've come across some real monsters, but you, you may just take the cake. Seething but still cordial. You're furious with the person you're speaking to at the moment. / Angry
Miscellaneous Miscellaneous Idle So much time and effort, right down the tubes. To yourself. Upset with yourself. / Angry
Miscellaneous Miscellaneous Idle This place would make my hair stand on end if it wasn't actively causing it to fall out. Walking through a vast, irradiated landscape. / Neutral
Miscellaneous Miscellaneous Idle It's so serene. But then I guess most graveyards are. Walking through a vast, irradiated landscape. / Neutral
Miscellaneous Miscellaneous Idle Why do ya suppose this area got hit so hard? Walking through a vast, irradiated landscape. / Neutral
Miscellaneous Miscellaneous Idle Hard to believe anyone ever came to these places willingly... Looking at a gross waterfront. / Neutral
Miscellaneous Miscellaneous Idle What a lovely aroma? I don't know what Mirelurk ate a pile of old socks before it died, but how nice of it to share. Disgust
Miscellaneous Miscellaneous Idle I had a Radgull snatch a snack cake right out of my hand once in a place like this. Flying roaches. Irritated
Miscellaneous Miscellaneous Idle You know the word "cesspool" comes to mind. Neutral
Miscellaneous Miscellaneous Idle Every now and then, I get a hint why people thought this was beautiful once. And then, inevitably, a Mirelurk shows up. Wistful, then annoyed. / Neutral
Miscellaneous Miscellaneous Idle Decent place for a scrounging spree. Honestly interested in doing some scrounging. / Friendly
Miscellaneous Miscellaneous Idle Jeez, how much stuff did they make back then? Question
Miscellaneous Miscellaneous Idle Might still be something of value in here to someone. Obliging. / Neutral
Miscellaneous Miscellaneous Idle A warehouse. Thrilling. Sarcastic. / Sarcastic
Miscellaneous Miscellaneous Idle Quite a set-up they had down here. Surprised
Miscellaneous Miscellaneous Idle People really lasted two hundred years inside these tin cans? I would've gone batty. Question
Miscellaneous Miscellaneous Idle These things feel too much like tombs for my liking. Concerned
Miscellaneous Miscellaneous Idle They must've made a fortune on these places. Selling people the chance for a future. Disbelief
Miscellaneous Miscellaneous Idle Lots of nifty tech down here. They're not going to miss a little, are they? Neutral
Miscellaneous Miscellaneous Idle How can a place still smell this bad after 200 years? Concerned
Miscellaneous Miscellaneous Idle We can never just wander someplace nice, can we? Irritated
Miscellaneous Miscellaneous Idle I suspect that getting nuked probably didn't much affect this place's popularity. Walking through an old utility facility. / Neutral
Miscellaneous Miscellaneous Idle I wouldn't trust anyone or thing that chooses to live in a place like this. Neutral
Miscellaneous Miscellaneous Idle Oh god. This place reminds me of a date I went on once. Guy said it was a trip to the "Tunnel of Love." There was not a second. Walking down an old tunnel. / Neutral
Miscellaneous Miscellaneous Idle Well, I guess on the whole it's way less collapsed than I'd expect it to be... Walking through an old tunnel. / Concerned
Miscellaneous Miscellaneous Idle It's like they designed them to fuel nightmares. Neutral
Miscellaneous Miscellaneous Idle So, what've they got in here? Question
Miscellaneous Miscellaneous Idle If a store like this isn't picked clean, there's usually a reason. Concerned
Miscellaneous Miscellaneous Idle You know growing up, I thought shopping carts were baby cages. Let me tell you, my little sister did not appreciate the mix-up. Neutral
Miscellaneous Miscellaneous Idle I'd take Diamond City market over this place any day. Neutral
Miscellaneous Miscellaneous Idle Oh shoot. Shopping list's in my other notebook. Joking. / Sarcastic
Miscellaneous Miscellaneous Idle Could you imagine trying to build something like this now? Everything mean got bigger and our dreams got smaller. Neutral
Miscellaneous Miscellaneous Idle Can't believe this old thing's still upright, considering. Neutral
Miscellaneous Miscellaneous Idle How high up you looking to go? A bit skeptical. / Question
Miscellaneous Miscellaneous Idle Best advice I ever got about exploring these things? Always have a second escape route that's not "jump." Neutral
Miscellaneous Miscellaneous Idle You'd be surprised how many old documents are still in these things. A researcher's paradise. Neutral
Miscellaneous Miscellaneous Idle Hey, you're old. Can you explain this to me? How exactly does one shiver a timber? Joking. / Amused
Miscellaneous Miscellaneous Idle You know if you're looking for something seaworthy, I've got two words for you: look elsewhere. Neutral
Miscellaneous Miscellaneous Idle You don't suppose this thing's gonna fall apart any more while we're standing here, right? A little nervous. / Concerned
Miscellaneous Miscellaneous Idle What do you think got this one? Pirates? Mirelurk Queen? Drunk captain? Question
Miscellaneous Miscellaneous Idle I vote we just let the Mirelurks have this one. Neutral
Miscellaneous Miscellaneous Idle Seems this one wasn't good enough for those pirates in Libertalia. That's saying something. Neutral
Miscellaneous Miscellaneous Idle All this dedicated to the pursuit of knowledge. Walking through an old school. / Amused
Miscellaneous Miscellaneous Idle You know, from what I've read, I suspect the food in these places has actually improved since the bombs. Piper is walking through a nuked schoolhouse. / Concerned
Miscellaneous Miscellaneous Idle If you're hounding for lunchboxes, we're in the right place. Neutral
Miscellaneous Miscellaneous Idle Can't hold a torch to the school in Diamond City. Though there are fewer bulletholes. Neutral
Miscellaneous Miscellaneous Idle You think this was an "education" type of school or a "reeducation" type of school? Neutral
Miscellaneous Miscellaneous Idle Never ceases to amaze me what people'll throw away. Neutral
Miscellaneous Miscellaneous Idle I dig up enough garbage for work. I'd prefer not to do it on my time off. Neutral
Miscellaneous Miscellaneous Idle Seeing the sights, huh? Walking through a junkyard. / Sarcastic
Miscellaneous Miscellaneous Idle What a pile of scrap... heh. You get it? Because it's... oh nevermind. Walking through a salvage yard. / Amused
Miscellaneous Miscellaneous Idle Not quite the adventure I expected, Blue. Neutral
Miscellaneous Miscellaneous Idle First rule of the city. Eyes up, weapons out. Neutral
Miscellaneous Miscellaneous Idle Since McDonough took over, most folks have to choose between this or Goodneighbor. I'm not convinced this isn't the safer choice. Neutral
Miscellaneous Miscellaneous Idle Best way to keep your bearings out here is... wait, if the sun's over there... uh, you've got a map, right? Puzzled
Miscellaneous Miscellaneous Idle More opportunities for an ambush around here than I like. Neutral
Miscellaneous Miscellaneous Idle Folks probably left something behind worth scrounging. Neutral
Miscellaneous Miscellaneous Idle Snagged some parts for our printing press in an area like this. Can't believe a place this small had its own newspaper. Neutral
Miscellaneous Miscellaneous Idle The American dream. Reduced to ashes. Walking through a burnt out small town. / Neutral
Miscellaneous Miscellaneous Idle What do you think did this place in? Rads? Raiders? Both? Question
Miscellaneous Miscellaneous Idle Still kinda charming... if you squint your eyes real hard. Neutral
Miscellaneous Miscellaneous Idle Watch your step around here. Walking through an old quarry. / Neutral
Miscellaneous Miscellaneous Idle Can't believe folks used to build with this stuff. Life before corrugated metal. Neutral
Miscellaneous Miscellaneous Idle Lot of fancy toys just for digging holes. Walking through an abandoned quarry. / Neutral
Miscellaneous Miscellaneous Idle Takes an awful lot of equipment to dig something like this. I doubt anyone's gonna notice if some parts just wandered off. Walking through a quarry. / Conspiratorial
Miscellaneous Miscellaneous Idle Always seems like there are skeletons at the bottom of these things. Neutral
Miscellaneous Miscellaneous Idle As lovely a picnic as this is, this is how people get shot. Walking through a park. / Concerned
Miscellaneous Miscellaneous Idle Bet this was peaceful in its day. Walking through a park. / Neutral
Miscellaneous Miscellaneous Idle Can you imagine just relaxing in a place like this? Not having to worry about what's planning to eat you? Concerned
Miscellaneous Miscellaneous Idle Can't believe anything still grows out here at all. Neutral
Miscellaneous Miscellaneous Idle Hmm, still sort of pretty in the right light. Neutral
Miscellaneous Miscellaneous Idle Could set up a decent newsroom in here. Walking through an abandoned office. / Neutral
Miscellaneous Miscellaneous Idle How'd anyone get anything done with all these computers around? Question
Miscellaneous Miscellaneous Idle Bet most looters just passed this place by. Might be something worth taking. Neutral
Miscellaneous Miscellaneous Idle The paper "Publick Occurrences" is printed on, we found in places like this. Stuff's rarer than gold. Neutral
Miscellaneous Miscellaneous Idle There are moments when I think I could just work behind a desk. Usually when I'm being shot at. Neutral
Miscellaneous Miscellaneous Idle Places like this were supposed to remind us to not repeat the errors of the past. Fat lot that did. Concerned
Miscellaneous Miscellaneous Idle It's pretty, what's left of it. Neutral
Miscellaneous Miscellaneous Idle You know the story of this one? All start to run together after a while. Neutral
Miscellaneous Miscellaneous Idle Stuff here's probably in better shape than anything they sell at market. At the least it was probably fired less. Neutral
Miscellaneous Miscellaneous Idle Can't imagine the skirmishes that went on over this place. Neutral
Miscellaneous Miscellaneous Idle Lotta caps went into building this place. Talk about a waste. Walking through an old military installation. / Somber
Miscellaneous Miscellaneous Idle Look at this place. It all just ended up being so futile. And yet folks like the Brotherhood just want to do it all again. Walking through an old military installation. / Question
Miscellaneous Miscellaneous Idle These places tend to be trapped up pretty well. Keep your eyes peeled. Walking through an old military installation. / Question
Miscellaneous Miscellaneous Idle Tight quarters down here. I don't care how "friendly" it might be, watch your fire. Neutral
Miscellaneous Miscellaneous Idle So, were these places always terrifying? Or is that just a recent addition? Cracking a joke to avoid getting nervous. / Nervous
Miscellaneous Miscellaneous Idle Jumping at shadows. Walking through a creepy abandoned tunnel. / Nervous
Miscellaneous Miscellaneous Idle This is the sort of place all the cool Ferals get together, chew the fat. Heh. Laughs at her own joke. / Amused
Miscellaneous Miscellaneous Idle It'd take a lifetime to clear these tunnels out. Likely because you'd die trying it. Neutral
Miscellaneous Miscellaneous Idle Feel like I need better eye protection in a place like this. Walking through an old lab. / Neutral
Miscellaneous Miscellaneous Idle And over here, we have a rare, mint condition... uh, just what the heck do you think this stuff did? Walking through an old lab. / Puzzled
Miscellaneous Miscellaneous Idle Places like this make me wish I'd stayed awake in science class. Puzzled
Miscellaneous Miscellaneous Idle Bet in the right hands, someone could still make a lot of use of this stuff. Neutral
Miscellaneous Miscellaneous Idle Stuff was probably worth a small fortune at some point. Now look at it... Neutral
Miscellaneous Miscellaneous Idle Hey. You see any Stims, nab 'em. Walking through an old hospital. / Conspiratorial
Miscellaneous Miscellaneous Idle Can you imagine, being able to take care of so many people? Question
Miscellaneous Miscellaneous Idle These places attract desperate people, Blue. Probably merits some extra caution. Neutral
Miscellaneous Miscellaneous Idle Grab anything you can carry. If someone can't use it, it's still probably worth some caps. Neutral
Miscellaneous Miscellaneous Idle Doctors always give me the creeps. Glad I never had to deal with a whole building full. Neutral
Miscellaneous Miscellaneous Idle Hey, you're pretty handy, Blue. You think there's anything in here you could put to use? Question
Miscellaneous Miscellaneous Idle If you're on the hunt for something heavy and rusted, you picked the right place. Neutral
Miscellaneous Miscellaneous Idle Can't even imagine what this place must've been like when it was running... now it's like a tomb. Neutral
Miscellaneous Miscellaneous Idle Some things never go out of style. Limb loss in a place like this, for example. Neutral
Miscellaneous Miscellaneous Idle The wonders of mass production. Walking through an abandoned factory. / Sarcastic
Miscellaneous Miscellaneous Idle These folks don't seem like they had much to begin with... Neutral
Miscellaneous Miscellaneous Idle It's not much, but it's still a big step up from most places in the Commonwealth. Neutral
Miscellaneous Miscellaneous Idle I don't expect many people choose this life. Why do you think these folks ended up out here? Concerned
Miscellaneous Miscellaneous Idle You looking to rest up? Seems as good a place as any. Neutral
Miscellaneous Miscellaneous Idle It's got some charm... I guess... Standing in the middle of a small encampment. / Neutral
Miscellaneous Miscellaneous Idle This is natural, right? We're not about to walk into the jaws of whatever dug this? A little concerned. / Concerned
Miscellaneous Miscellaneous Idle Little thin on charm down here, isn't it? Walking through a cave. / Neutral
Miscellaneous Miscellaneous Idle When I think "Story of the Century," this place... this is not what springs to mind... Walking through an old cave. / Neutral
Miscellaneous Miscellaneous Idle I don't think anyone down here's expecting guests. Neutral
Miscellaneous Miscellaneous Idle "A reporter and a vault dweller wandered into my cave today. I had them for dinner. They were delicious." Pretending to read from a journal, telling a joke about cannibalism. / Neutral
Miscellaneous Miscellaneous Idle You must be real thirsty, Blue. Walking through an old brewery. / Question
Miscellaneous Miscellaneous Idle Nothing says "day in the hospital" like sampling some two-hundred-year-old beer. Neutral
Miscellaneous Miscellaneous Idle We should take some of this to the Dugout Inn. It'd be better than what they're selling now. Neutral
Miscellaneous Miscellaneous Idle How much beer did they make in this place? No wonder there were so many people back then. Wandering around an abandoned brewery. / Impressed
Miscellaneous Miscellaneous Idle Well, at least the price of drinks is right. Neutral
Miscellaneous Miscellaneous Idle I can't imagine people brought a lot of valuables to the airport. But I suppose it couldn't hurt to check. Neutral
Miscellaneous Miscellaneous Idle This place sure took a beating. Neutral
Miscellaneous Miscellaneous Idle Some planes must have gotten away before the bombs hit. Where do you think ended up? Question
Miscellaneous Miscellaneous Idle Hard to believe a place this vast was essentially a glorified bus terminal. Walking around an abandoned airport. A little somber. / Sarcastic
Miscellaneous Miscellaneous Idle There's something so romantic about the idea of flying. Plummeting, less so. Neutral
Miscellaneous Miscellaneous Idle Sure, the Institute made these things killing machines, but they're still killing machines. Stern
Miscellaneous Miscellaneous Idle If the Institute and its synths think we're going down without a fight, they're in for a damn big surprise. Stern
Miscellaneous Miscellaneous Idle The Institute sure gives its lackeys some serious firepower. Neutral
Miscellaneous Miscellaneous Idle Nick's the only synth I've met that didn't seem to have a screw loose. Wonder if that's why they got rid of him? Neutral
Miscellaneous Miscellaneous Idle Wonder what the Institute's looking for in a place like this? Question
Miscellaneous Miscellaneous Idle You know, I think Super Mutants are smarter than anyone gives them credit for. Lucky for us they're about as organized as a Goodneighbor parade route. Neutral
Miscellaneous Miscellaneous Idle You know Mutants take prisoners. I can't imagine a death that's worse than that. Concerned
Miscellaneous Miscellaneous Idle I've heard rumors of humans and Mutants living together out west. I assume it's a master/slave sort of thing. Wonder who's boss. Neutral
Miscellaneous Miscellaneous Idle You heard of FEV? Apparently it's what makes Mutants so damn tough. And ugly. Pronounced "Ef-ee-vee" / Neutral
Miscellaneous Miscellaneous Idle Imagine what the Commonwealth would look like if Mutants were on our side. Why isn't the Institute figuring that out? Question
Miscellaneous Miscellaneous Idle Can't believe these things still operate. Neutral
Miscellaneous Miscellaneous Idle Nick explained the difference between synths and robots to me once. Suffice it to say, it didn't make thrilling news. Neutral
Miscellaneous Miscellaneous Idle When we were kids, we used to steal my Dad's pistol, shoot the Combat Inhibitors off a couple of bots and steer 'em through town. Jeez, that was fun. Recalling some old fun. / Amused
Miscellaneous Miscellaneous Idle You can usually still get some pretty nice parts off these old models. Neutral
Miscellaneous Miscellaneous Idle Just don't let 'em smell your fear, Blue. No, no, that's dogs... Stern
Miscellaneous Miscellaneous Idle Wish we could just put these jerks and the Super Mutants in a cage and let 'em ruin each other's day instead of all of ours. Irritated
Miscellaneous Miscellaneous Idle Deathclaws, Ferals, even bots. They don't know what they're doing. But Raiders, they choose to be this cruel. Angry. / Stern
Miscellaneous Miscellaneous Idle What kind of whack job would choose this life? Irritated
Miscellaneous Miscellaneous Idle I don't like having to kill anyone, but for Raiders, I'll almost make an exception. Neutral
Miscellaneous Miscellaneous Idle Raiders. Humanity at its absolute worst. Stern
Miscellaneous Miscellaneous Idle A Mole Rat's a pest. A pack of them, well, that's just good eating. Emphasis on the first "A." Telling a joke at the end. / Neutral
Miscellaneous Miscellaneous Idle During the thin years, when the harvests didn't pan out, finding a Mole Rat felt like a gift. An angry, smelly gift. Remembering. / Neutral
Miscellaneous Miscellaneous Idle Rule one of Mole Rats - never get between a Brood Mother and her... anything. Just stay away from them. Neutral
Miscellaneous Miscellaneous Idle Wonder if there's a warren nearby. Neutral
Miscellaneous Miscellaneous Idle Whew. One of these Rats must be seriously ill. Nothing healthy should smell like that. Neutral
Miscellaneous Miscellaneous Idle You can make a pretty penny selling Mirelurk eggs, so long as you're not too attached to your fingers. Neutral
Miscellaneous Miscellaneous Idle I wouldn't stick a toe in water for years because of these things. Neutral
Miscellaneous Miscellaneous Idle The secret to dealing with Mirelurks? Mines. Conspiratorial
Miscellaneous Miscellaneous Idle With the right spices, Mirelurk meat can taste just like an old shoe. Neutral
Miscellaneous Miscellaneous Idle You know what fact never fails to give me chills when it comes to Mirelurks? The world? Seventy percent water. Neutral
Miscellaneous Miscellaneous Idle Gunners. All the combat training of the Brotherhood of Steel, all the moral character of your neighborhood bully. Neutral
Miscellaneous Miscellaneous Idle Oh, story idea. I get a tattoo on my forehead and cop a bad attitude. "Gunners Undercover." It'd probably actually move some papers. Neutral
Miscellaneous Miscellaneous Idle Gunners pack a punch, but they're not coordinated. They're like Super Mutants without the charm. Neutral
Miscellaneous Miscellaneous Idle Gunners are all based out of the GNN Building downtown. What a waste of a newsroom. Irritated
Miscellaneous Miscellaneous Idle Gotta have some serious issues to think an organization requiring facial tattoos is the place for you. Neutral
Miscellaneous Miscellaneous Idle Nasty cannibals... wait, are Ghouls cannibals? They don't eat each other, right? Question
Miscellaneous Miscellaneous Idle These things stopped being people a long time ago. Stern
Miscellaneous Miscellaneous Idle Mayor McDonough chased all the Ghouls out of Diamond City. I wonder if any of them ended up out here. Neutral
Miscellaneous Miscellaneous Idle Ghouls love to play peek-a-boo. Keep your eyes open. Neutral
Miscellaneous Miscellaneous Idle I don't have to outrun the Ghouls, Blue. I just have to outrun you. Playful. / Amused
Miscellaneous Miscellaneous Idle Don't usually get to see Deathclaws this close. Wouldn't mind this being the last time, either. Neutral
Miscellaneous Miscellaneous Idle Not to go all "writer," but seriously? Deathclaws? What, was "Pointy Lizard" taken? Irritated
Miscellaneous Miscellaneous Idle Knew a trader who dealt solely in Deathclaw goods. Clothes, weapons, jewelry. Come to think of it, I haven't seen Roger in a whi... oh. Realizes Roger is dead at the end. / Neutral
Miscellaneous Miscellaneous Idle Makes you wonder how people ever made it past day one with these things running amok out here. Neutral
Miscellaneous Miscellaneous Idle It'd probably take the Brotherhood, Institute, and divine intervention to clear these things from the Commonwealth. Neutral
Miscellaneous Miscellaneous Idle If there were ever people more in need of the truth... Pity. / Neutral
Miscellaneous Miscellaneous Idle Let's not linger, all right? I'm worried my teeth might start falling out. Neutral
Miscellaneous Miscellaneous Idle Worshipping the atom doesn't seem so crazy when you realize what it's capable of... wait, no, I hear it now. That did sound crazy. Dealing with a group of cultists who worship the atom, then realizing what she's saying. / Neutral
Miscellaneous Miscellaneous Idle You got enough RadAway to share? Question
Miscellaneous Miscellaneous Idle Poor brainwashed dolts. Wish they'd listen to reason. Neutral
Miscellaneous Miscellaneous Idle I read pre-war scientists thought bugs would inherit the Earth. At least they got one thing right. Neutral
Miscellaneous Miscellaneous Idle It true bugs weren't this big in your time? That must've been nice. Neutral
Miscellaneous Miscellaneous Idle Some of these things lay eggs in their hosts while they're still alive. Ugh. Disgust
Miscellaneous Miscellaneous Idle Why do they all have to be so ugly? Disgust
Miscellaneous Miscellaneous Idle Exoskeletons with appetites. Neutral
Miscellaneous Miscellaneous Idle Brotherhood sure knows how to take all the fun out of dressing in rivets and leather. Neutral
Miscellaneous Miscellaneous Idle I don't care how you feel about synths. No one gets to have the authority to wipe them all out. Stern
Miscellaneous Miscellaneous Idle The Brotherhood seems to rely real heavily on their chain of command. Wonder how long the links hold. Neutral
Miscellaneous Miscellaneous Idle Anyone with that much firepower plans on using it. No matter what they claim. Stern
Miscellaneous Miscellaneous Idle Sure, the Brotherhood's a lesser evil, but that's still evil. Stern
Miscellaneous Miscellaneous Idle Sun goes down, crazy's come out. Neutral
Miscellaneous Miscellaneous Idle Made it another day in the Commonwealth. Lucky us. Neutral
Miscellaneous Miscellaneous Idle Can't remember the last time I saw the sunrise. Even this place can look pretty. Neutral
Miscellaneous Miscellaneous Idle Nice night. Means things with sharper eyes than us will be on the hunt. Neutral
Miscellaneous Miscellaneous Idle Nights like this, a warm spot with a cold beer would be heaven. Neutral
Miscellaneous Miscellaneous Idle No! This rain is going to ruin my notes. Upset and in the rain. / Concerned
Miscellaneous Miscellaneous Idle Nice day. Where we headed? Neutral
Miscellaneous Miscellaneous Greeting Heading my way? Player Default: Sure, let's go. Friendly? / Flirting COMPiperPickupScene
Miscellaneous Miscellaneous Greeting What's wrong with you? Player Default: What happened? Why are you upset? Seething because the player just executed someone. / Stern COMPiperMurderScene
Miscellaneous Miscellaneous Greeting I can't even believe... what's with you? Player Default: What happened? Why are you upset? Seething because the player just executed someone. / Stern COMPiperMurderScene
Miscellaneous Miscellaneous Greeting So, you know, going over it in my head, that whole conversation we had, where I pretty much said you were my only friend. Did that sound nuts? Player Default: No. It was nice to hear. Neutral COMPiper_11_InfatuationRepeaterRegular
Miscellaneous Miscellaneous Greeting No! No more! Player Default: Hey, calm down. Let's talk about this. Furious. / Angry COMPiper_09_RepeatDisdainToHatred
Miscellaneous Miscellaneous Greeting Dammit, Blue. Player Default: You're angry. What's wrong? Upset with herself. / Apologetic COMPiper_10_RepeatAdmirationToInfatuation
Miscellaneous Miscellaneous Greeting Dammit, Blue. Player Default: You're angry. What's wrong? Sighs before starting. Apologetic. / Apologetic COMPiper_10_RepeatAdmirationToInfatuation
Miscellaneous Miscellaneous Greeting Blue, you got a minute? Player Default: Sure thing. Neutral COMPiper_03_AdmirationToInfatuation
Miscellaneous Miscellaneous Greeting So, you found a minute for me yet? Player Default: Sure thing. Question COMPiper_03_AdmirationToInfatuation
Miscellaneous Miscellaneous Greeting Blue, we have to talk. Player Default: Is everything alright? You seem upset. A little upset. / Somber COMPiper_06_RepeatInfatuationToAdmiration
Miscellaneous Miscellaneous Greeting You still owe me that talk, Blue. Player Default: Is everything alright? You seem upset. Somber COMPiper_06_RepeatInfatuationToAdmiration
Miscellaneous Miscellaneous Greeting So, you're not an idiot. Player Default: Uh, thanks. You too. Straightforward but not intentionally insulting. / Confident COMPiper_02a_AdmirationToConfidant
Miscellaneous Miscellaneous Greeting You know, I still really appreciate the fact that you're not an idiot. Player Default: Uh, thanks. You too. Straightforward but not intentionally insulting. / Confident COMPiper_02a_AdmirationToConfidant
Miscellaneous Miscellaneous Greeting So, you on this good behavior all the time or just when you're escorting reporters around the Commonwealth? Player Default: I try to be. In a friendly manner. / Amused COMPiper_01_NeutralToFriendship
Miscellaneous Miscellaneous Greeting Always on good behavior, aren't ya? Player Default: I try to be. In a friendly manner. / Amused COMPiper_01_NeutralToFriendship
Miscellaneous Miscellaneous Greeting Really, Blue? Did you just forget I was here? Player Default: You're angry. What's wrong? Irritated she's been ignored. / Question COMPiper_07_RepeatAdmirationToNeutral
Miscellaneous Miscellaneous Greeting What? Am I invisible and no one told me? Player Default: You're angry. What's wrong? Irritated she's been ignored. / Question COMPiper_07_RepeatAdmirationToNeutral
Miscellaneous Miscellaneous Greeting Blue, we need to talk. Now. Player Default: Of course. What's wrong? Still wanting to talk to the player about their lousy behavior. / Stern COMPiper_08_RepeatNeutralToDisdain
Miscellaneous Miscellaneous Greeting Still need to talk, Blue. Player Default: Of course. What's wrong? Still wanting to talk to the player about their lousy behavior. / Stern COMPiper_08_RepeatNeutralToDisdain
Miscellaneous Miscellaneous Greeting Hey, stop. Please. Player Default: All right. What's up? Wanting to talk to the player about how they've been acting. Polite, but stern. / Stern COMPiper_04_NeutralToDisdain
Miscellaneous Miscellaneous Greeting Just stop, okay? Player Default: All right. What's up? Wanting to talk to the player about how they've been acting. Polite, but stern. / Stern COMPiper_04_NeutralToDisdain
Miscellaneous Miscellaneous Greeting Blue! Player Default: You're mad. What's wrong? Very upset with the player. / Angry COMPiper_05_DisdainToHatred
Miscellaneous Miscellaneous Greeting Come on, Blue! Player Default: You're mad. What's wrong? Very upset with the player. / Angry COMPiper_05_DisdainToHatred
Miscellaneous Miscellaneous Greeting You sure manage to find your fair share of trouble, don't you? Player Default: I suppose so. Playfully. / Question COMPiper_02_FriendshipToAdmiration
Miscellaneous Miscellaneous Greeting You really do have a talent for finding trouble, don't you? Player Default: I suppose so. Playfully. / Question COMPiper_02_FriendshipToAdmiration
Miscellaneous Miscellaneous Greeting I-I can't believe it. They're gone. The Institute's gone. Do-do you know what this means? Player Default: That the Commonwealth is finally safe. Disbelief COMPiper_11_PostMQ302
Miscellaneous Miscellaneous Greeting So, that's it. The Institute's won. I suppose you're proud of yourself. Player Default: We've secured the Institute's future. You bet I'm proud of that. Irritated. The player just sided with the Institute. / Irritated COMPiper_12_PostInst307
Miscellaneous Miscellaneous Greeting So, the Institute's won. Rumor going around is that it's all thanks to you. I suppose you're proud of yourself. Player Default: We've secured the Institute's future. You bet I'm proud of that. Irritated. The player just sided with the Institute. / Irritated COMPiper_12_PostInst307
Miscellaneous Miscellaneous WaitingForPlayerInput Kinda like to know what you're thinkin'... You were in the middle of an emotional conversation with the player and they suddenly stopped talking. / Neutral
Miscellaneous Miscellaneous WaitingForPlayerInput I didn't say something wrong, did I? You were in the middle of an emotional conversation with the player and they suddenly stopped talking. / Concerned
Miscellaneous Miscellaneous WaitingForPlayerInput Uh, everything okay? You were in the middle of an emotional conversation with the player and they suddenly stopped talking. / Concerned
Miscellaneous Miscellaneous WaitingForPlayerInput Hey. You still in there? Player has stopped responding in the middle of a conversation. / Puzzled
Miscellaneous Miscellaneous WaitingForPlayerInput So, we done talking? Player has stopped responding in the middle of a conversation. / Puzzled
Miscellaneous Miscellaneous WaitingForPlayerInput Well, don't go all quiet on me. Player has stopped responding in the middle of a conversation. / Neutral
Miscellaneous Miscellaneous WaitingForPlayerInput Feel like I'm talking to myself here. To herself. Player has stopped responding in the middle of a conversation. / Neutral
Miscellaneous Miscellaneous WaitingForPlayerInput Yoohoo. In the middle of a conversation here. Player has stopped responding in the middle of a conversation. / Neutral
Miscellaneous Miscellaneous WaitingForPlayerInput Blue? You okay? Player has stopped responding in the middle of a conversation. / Neutral
Miscellaneous Miscellaneous WaitingForPlayerInput Hop in whenever you like. Player has stopped responding in the middle of a conversation. / Neutral
Scene SceneDialogue Custom Player Default: Roger that. You two play nice out there. Dogmeat: (curious sound) Neutral COMDansePickUpScene
Scene SceneDialogue Custom Player Default: Well alright. So, any stories you two come across out there, I get the exclusive, right? Dogmeat: (pained whimper) Question COMNickPickupScene
Scene SceneDialogue Custom Player Default: Strong learn secret of humans. Jeez, you Mutants are not much prettier up close. Strong: Robot stop squawking. Strong smash. Concerned COMStrongPickUpScene
Scene SceneDialogue Custom Player Default: Then let us get under way. Have fun you two. Don't pick any fights I wouldn't. Curie: So gracious of you, Monsieur Codsworth. Until we meet again. Friendly COMCurie_PickUpScene
Scene SceneDialogue Custom Player Default: I'm all ready to go. You two are heading out together? Not sure the Commonwealth's ready for that. Deacon: Always am, Codsworth. That's one thing you can count on. Concerned she's unleashing a torrent of strangness on the Commonwealth. / Concerned COMDeacon_PickUpScene
Scene SceneDialogue Custom Player Default: About time. I was getting bored. Maybe just try not to get each other killed out there? Dogmeat: (sad whimper) Concerned COMMacCreadyPickUpScene
Scene SceneDialogue Custom Player Default: I'm a friend of the family. Maybe I can talk some sense into her. Please. Have a heart. CultLeader: Look... truth is, we had a little, uh, disagreement about her joining the movement. She got kind of violent. Concerned DN019JoinCultEmogene
Scene SceneDialogue Custom Player Default: I killed the last guy who was running this scam. In case that matters to you. Woah. You really want to head down this route? CultLeader: Uh, good to know. Let me just unlock the door for you, okay? Surprised DN019JoinCultEmogene
Scene SceneDialogue Custom Five hundred caps? I'm in the wrong business. CultLeader: Well, that's different. Surprised. Makes an "impressed" noise before second sentence. / Surprised DN019JoinCultEmogeneBribe
Scene SceneDialogue Custom Oh, you gotta be kidding me. Player Default: "I deserve a better life. A better life is coming. A better life is almost here." Can't believe the player is giving away all your things. / Irritated DN019JoinCultOfficeGaveItems
Scene SceneDialogue Custom CultLeader: Just go ahead and give me everything you own, and I'll initiate you as a first level Pillar of the Community. Uh, call me paranoid, but this screams "trap." Player Default: Here, this is everything I have. Conspiratorial DN019JoinCultOfficeScene
Scene SceneDialogue Custom PrestonGarvey: Good lord above. Almost makes you feel sorry for those poor bastards. All those people. RonnieShaw: They had it coming. Should've never tried to lord it over the Commonwealth. That never ends well. Concerned MinDestBoSFiring
Scene SceneDialogue Custom X6: I've already neutralized the perimeter guard. Just give the word, and we can start the assault on the main flotilla. We're in this deep with the Institute as is. Couldn't hurt to have someone with real combat training watching our backs. Player Default: Alright, let's go. Neutral Inst301SceneX6Intro
Scene SceneDialogue Custom Player Default: Good, I'd like to avoid any unnecessary violence. And then we can safely get him out of this hellhole. X6: Well, he might not be alone up there. Violence might be inevitable. Neutral Inst301SceneX6GivesResetCode
Scene SceneDialogue Custom Player Default: I'm not going to destroy this man's identity and free will. Killing him would be more humane. Now you wait a second. I didn't sign up for an execution. X6: He's not a man, sir, he's a synth. A synth that's confused and dangerous. Taken aback by the player's suggestion of violence. / Stern Inst301SceneX6GivesResetCode
Scene SceneDialogue Custom Player Default: You have my word. Give me you what you've got, and we'll leave. No one has to die. SynthBoss: The password to get into the stash is "Mad Orca". Concerned Inst301BranchBossExtort
Scene SceneDialogue Custom Player Default: Hell no. I'll think just take what I want. Seriously! SynthBoss: If that's the way you want it, then let's finish this. Upset the player has chosen violence. / Disbelief Inst301BranchBossExtort
Scene SceneDialogue Custom Player Default: On second thought, nah. Wait, what? SynthBoss: If that's the way you want it, then let's finish this. Caught off guard. / Surprised Inst301BranchBossExtort
Scene SceneDialogue Custom Player Default: And if I refuse? Don't throw away a smart deal. SynthBoss: If that's the way you want it, then let's finish this. Irritated Inst301BranchBossExtort
Scene SceneDialogue Custom What'd they use you for? mostly talking to self, though purposefully loud enough for player to hear so he knows you're going to investigate / Question AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom What were you hiding... mostly talking to self, though purposefully loud enough for player to hear so he knows you're going to investigate / Question AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom And inside there's... mostly talking to self, though purposefully loud enough for player to hear so he knows you're going to investigate / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Shoot. Won't budge. as in "I can't do that, because the thing you asked me to open is locked" / Irritated AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom This thing's sealed tight. as in "I can't do that, because the thing you asked me to open is locked" / Irritated AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Hmm. Locked. as in "I can't do that, because the thing you asked me to open is locked" / Irritated AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Hey, armor in here. Found a hunk of armor in a container. / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Look at that. Armor. Found a hunk of armor in a container. Initially to herself, then shouting to the player. / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Hunk of armor in this one. Found a hunk of armor in a container. / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom This thing's got Stims in it. scrounging in a container, calling over to player. / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Stims over here. scrounging in a container, calling over to player. / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Some Stims in this one. scrounging in a container, calling over to player. / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Looks like someone was hiding their stash in this one. scrounging in a container, calling over to player. / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Drugs in here. scrounging in a container, calling over to player. / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom A bunch of chems in this one. scrounging in a container, calling over to player. / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom There's grub in this one. scrounging in a container, calling over to player / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom You hungry? Come take a look. scrounging in a container, calling over to player / Question AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Ooo. Food! scrounging in a container, calling over to player. Initially to herself, then shouting to the player. / Question AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Water. Water in this one. scrounging in a container, talking to herself initially, then calling over to player / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Some water in this one. scrounging in a container, calling over to player / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Hey. Thirsty? Water in here. scrounging in a container, calling over to player / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Well, someone was planning some fun. Booze in here. scrounging in a container, calling over to player. Initially to herself, then shouting to the player. / Happy AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Hello. Found where they were storing their liquor. scrounging in a container, calling over to player. / Surprised AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Hey, this one's got some liquor in it. scrounging in a container, calling over to player. / Happy AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Woah. Bunch of ammo in here. scrounging in a container, calling over to player / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom This one's got ammo. scrounging in a container, calling over to player / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Some ammo in this one. scrounging in a container, calling over to player / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom You could really win some arguments with what's in here. Found some weapons in a container. / Nervous AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Arms in here. Found some weapons in a container. / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Hey. Some kinda weapon in this one. Found some weapons in a container. / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Hey. Check this out. scrounging in a container, calling over to player / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Is that... Hey. Take a look at this. scrounging in a container, calling over to player / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Come take a look at this. scrounging in a container, calling over to player / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Nothing but garbage. scrounging in a container, calling over to player / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Junk. scrounging in a container, calling over to player / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom I think someone was using this as a trashcan. scrounging in a container, calling over to player / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom BoS303Ingram: That's where we're headed. Hope you don't mind a little company, because I'm coming with you. Heading into an Institute facility, we could use all the help we can get. Player Default: It would be helpful if you tagged along. BoS303_01_Stage10
Miscellaneous Miscellaneous SharedInfo BoS303Ingram: That's if you don't mind a little company of course. Another gun. Another set of eyes. Seems like a no-brainer to me. Player Default: It would be helpful if you tagged along. Neutral BoS303_01_Stage10PrePrime
Scene SceneDialogue Custom BoS303Ingram: All right, let's head into the lab. Can't wait to get a look at the place. Here goes nothing. Neutral BoS303_03_Roof
Scene SceneDialogue Custom BoS303Ingram: It must have been moved. Let's check out that terminal over there. No way something that high tech walked off without anyone noticing. It's here somewhere. Neutral BoS303_04_MissingAgitator
Scene SceneDialogue Custom BoS303Ingram: Damn it! They've knocked out the power to the elevators. Well, let's go get that power back on. Neutral BoS303_07_PowerLoss
Scene SceneDialogue Custom BoS303Ingram: There it is... Mass Fusion's reactor. Don't make them like that anymore. How about we grab this thing before our teeth start falling out? Neutral BoS303_09_ViewReactor
Scene SceneDialogue Custom BoS303Ingram: I'll communicate with you though their intercom system while I monitor everything from out here. You go get it. I'll stay out here with Ingram... and all my hair. Neutral BoS303_10_BeforeEnteringChamber
Scene SceneDialogue Custom BoS303Ingram: The Institute must have sent reinforcements. So what's the plan? BoS303Ingram: I'll help hold them off, just make sure you get the Agitator out of here! Question BoS303_14_ElevatorToLobby
Scene SceneDialogue Custom Player Default: Done. If it isn't my second least favorite Mayor in the Commonwealth. Dogmeat: (sad whimper) Amused COMHancockPickUpScene
Scene SceneDialogue Custom Player Default: Done. If it isn't my second least...I guess now least favorite Mayor in the Commonwealth. Dogmeat: (sad whimper) Realizing your least favorite Mayor in the Commonwealth is now out of the picture. / Amused COMHancockPickUpScene
Scene SceneDialogue Custom Hey. Somebody was here. You think it was Kellogg? Companion: This Kellogg bloke certainly isn't makin' this easy, is he. Neutral DogmeatLostTrail
Scene SceneDialogue Custom Guess we're on the right path, huh? So where'd you go from here... Companion: I'm gonna kill this Kellogg fella meself for makin' us walk all to hell and back lookin' for him... Neutral DogmeatLostTrail
Scene SceneDialogue Custom Hey. Dogmeat's got something. See anything? Companion: I'm gonna hear that damn dog barkin' in me sleep. Neutral DogmeatLostTrail
Scene SceneDialogue Custom Oh god. You think this was Kellogg's handiwork? Companion: This better be the place. Getting' tired of playin' cat and mouse with Kellogg. Disgust DogmeatLostTrail
Scene SceneDialogue Custom He can't be far now. See if you can find anything. Neutral DogmeatLostTrail
Scene SceneDialogue Custom Jabberbot: Assailant route tracked. Pursuit possible to Northwest. We're still on track. Hopefully he's not much further. Dogmeat: (alert bark) Site04_RobotConversation
Scene SceneDialogue Custom I guess everyone deserves a chance at life... even if it is life as a walking meat grinder. Initially sympathetic, then more concerned. / Grateful MS05B_ReturnEggToNest
Scene SceneDialogue Custom AllieFilmore: Well, you were right. The Brotherhood sure is here. Guess we'll have to go through them. In we go. AllieFilmore: Oh... my. Well, I wasn't expecting this. I... guess it's nice to see some of our... older models... have been useful to you. InstMassFusion_10_Roof
Scene SceneDialogue Custom AllieFilmore: No sign of the Agitator... We'll have to search the rest of the building. I don't think it just wandered off. There's got to be a hint around here somewhere. Puzzled InstMassFusion_11_AgitatorMissing
Scene SceneDialogue Custom AllieFilmore: They cut the power to the elevators... It's clever, I'll give them that. Alright. Then we just gotta find the switch. Neutral InstMassFusion_13_PowerLoss
Scene SceneDialogue Custom AllieFilmore: There's the reactor. Not a bad piece of work, for its time. Not to rush, but I'd love to get out of here before my hair starts falling out. Pleading InstMassFusion_15_ViewReactor
Scene SceneDialogue Custom AllieFilmore: These guys just don't know when they're beaten, do they? We can't let them box us in. AllieFilmore: I'll help the synths buy some time. Make sure you get back to the Institute with the Agitator! Concerned InstMassFusion_20_ElevatorToLobby
Topic PlayerDialogue Custom It's big, loud, full of corrupt officials and brown-nosing citizens. But it's home. Neutral
Topic PlayerDialogue Custom Goodneighbor, huh? You lookin' to get stoned or stabbed? Neutral
Topic PlayerDialogue Custom Ah, the Combat Zone. No finer place to get murdered in all the Commonwealth. Approaching a very rough combat arena. / Sarcastic
Topic PlayerDialogue Custom The mystery. The intrigue. The airport. Sarcastically making fun of the player taking her to the airport. / Sarcastic
Topic PlayerDialogue Custom Cold steel, angry scowls, lousy hair cuts. All the touches I've come to expect from the Brotherhood. Sarcastic. / Sarcastic
Topic PlayerDialogue Custom Place gives me the creeps. Suspicious
Topic PlayerDialogue Custom Parsons. Even the name sounds vaguely macabre. Suspicious
Topic PlayerDialogue Custom Jamaica Plain, huh? We gonna look for the treasure? Personally, I always worried it was some metaphorical crap. "The real treasure is you." Pfft. Neutral
Topic PlayerDialogue Custom Vault 81. Have I got some questions for the folks down here... Neutral
Topic PlayerDialogue Custom I guess they really don't build 'em like they used to. How is this still here? Stunned to be walking inside a functioning submarine. / Surprised
Topic PlayerDialogue Custom Blue, folks in Libertalia really don't take too kindly to... anyone, honestly. Nervous
Topic PlayerDialogue Custom Here's hoping the elevator's in good shape. Neutral
Topic PlayerDialogue Custom They sure built some weird stuff in your day, didn't they, Blue? Question
Topic PlayerDialogue Custom Been a long time since the Minutemen lost this place. The years haven't been good to it. Somber
Topic PlayerDialogue Custom Now everyone in the Commonwealth will know, the Minutemen are back. A pivotal moment. / Happy
Topic PlayerDialogue Custom Always thought something was a bit... off, about Covenant. I mean, what good's an entry exam against Raiders? Puzzled
Topic PlayerDialogue Custom All routes and rumors lead to Bunker Hill. Neutral
Scene SceneDialogue Custom Hmmm... that's interesting. writing down notes in her notebook CIS_PiperTakeNotes_Scene
Scene SceneDialogue Custom Well, well, well. writing down notes in her notebook CIS_PiperTakeNotes_Scene
Scene SceneDialogue Custom I can smell a story here somewhere. I'll need to come back. writing down notes in her notebook CIS_PiperTakeNotes_Scene
Scene SceneDialogue Custom This I'll need to remember! writing down notes in her notebook CIS_PiperTakeNotes_Scene
Scene SceneDialogue Custom Piper: So the big, fat liar gets to walk free. Another depressing story to add to the pile. He's dead. I can't say McDonough didn't deserve worse, but... *sigh* MayorSecurityOfficer: Not sure what's gonna happen now. City council takes over, I guess. It's gonna be a long time till anyone trusts another election. McDonough is dead, you feel conflicted / Somber FFDiamondCity10_020_Resolution
Scene SceneDialogue Custom MayorSecurityOfficer: Good job taking down that backstabber. He deserved it. Without a Mayor, the city council will be next in line to pick up the pieces. Let's hope they do a better job. Tired FFDiamondCity10_020_Resolution
Scene SceneDialogue Custom I don't know when people are going to be ready for another mayoral election. Not going to be soon, that's for sure. Piper: But at least now, Diamond City will finally have the truth. Tired FFDiamondCity10_020_Resolution
Scene SceneDialogue Custom MayorSecurityOfficer: Hey, uh, thanks. We owe you. Big. But at least now, Diamond City will finally have the truth. Confident FFDiamondCity10_020_Resolution
Scene SceneDialogue Custom So the big, fat liar gets to walk free. Another depressing story to add to the pile. MayorSecurityOfficer: Good job taking down that backstabber. He deserved it. player let McDonough walk / Depressed FFDiamondCity10_020_Resolution
Scene SceneDialogue Custom You really think daring McDonough to open fire was the best course of action? Companion: Next time you're thinkin' of lettin' someone off the hook, ask them to pay up first. You missed a golden opportunity. The player threatened McDonough instead of trying to negotiate with him during a hostage situation. / Stern FFDiamondCity10_021_Companion
Scene SceneDialogue Custom The idea of McDonough at large in the Commonwealth. Almost scarier than him being mayor. Companion: Well, scratch one wolf in sheep's clothin'. I guess we're done here. Mayor McDonough has escaped. / Concerned FFDiamondCity10_021_Companion
Scene SceneDialogue Custom Is this what the Institute wanted? For us to do their dirty work for them? Mayor McDonough is dead. / Question FFDiamondCity10_021_Companion
Scene SceneDialogue Custom It's over, McDonough! FFDiamondCity10_015_McDonough
Scene SceneDialogue Custom MayorMcDonough: Now I'll tell you what's going to happen next. I'm walking out of this city. Unharmed. With my dignity intact. You're not getting off the hook that easy, McDonough! You have to answer for what you've done. MayorMcDonough: I'm either walking out of this city a free man, or I'm killing as many of you... disgusting, filthy savages as I can! Angry FFDiamondCity10_015_McDonough
Scene SceneDialogue Custom Player Default: Fine. Get out of here and don't come back. And if I were you, I'd run. Far. MayorMcDonough: I'd say I'll miss this rust bucket of a city, but I won't. Mayor McDonough has been convinced to flee the city. / Stern FFDiamondCity10_015_McDonough
Scene SceneDialogue Custom Player Default: You're going to stand trial, and these people are going to have justice. Lord knows, you've got plenty to answer for. MayorMcDonough: Trial? Please. You know how these people feel about synths. I won't be stuck in a prison while they gloat! Player has requested Mayor McDonough stand trail for his crimes. / Stern FFDiamondCity10_015_McDonough
Scene SceneDialogue Custom I knew it! I knew you were a synth, McDonough! MayorMcDonough: Yes, Piper! Congratulations! You've won. I hope you break your foot trying to kick that door down! shouting, kicking the mayor's door / Angry FFDiamondCity10_011_MayorOfficePiper
Scene SceneDialogue Custom MayorMcDonough: Yes, Piper! Congratulations! You've won. I hope you break your foot trying to kick that door down! Dammit! It won't budge. talking to yourself, frustrated / Angry FFDiamondCity10_011_MayorOfficePiper
Scene SceneDialogue Custom Player Default: Hold on. My friend here can help. Don't worry, Danny. You're gonna be alright. DannySullivan: Thank you, miss... Pardon me if I don't get up for a while... Scared for a friend who's been shot. / Concerned FFDiamondCity10_002_Danny
Scene SceneDialogue Custom Player Default: Just let go. It'll all be over soon. No. Dammit, Danny. Don't listen. Hang in there! DannySullivan: We should've done something... about McDonough... Ain't like we weren't warned. Just didn't want to admit it... Angry FFDiamondCity10_002_Danny
Scene SceneDialogue Custom Player Default: Hold on. I'll be back. We'll get help, Danny. Don't worry. DannySullivan: Not much else I can do... Comforting a dying friend. / Worried FFDiamondCity10_002_Danny
Miscellaneous Miscellaneous Greeting Dammit. McDonough's locked the door. McDonough's barricaded himself in his office
Miscellaneous Miscellaneous Greeting There's no key. Gotta be a way in. McDonough's barricaded himself in his office
Miscellaneous Miscellaneous Greeting Geneva used to have some way of opening the door. Maybe check her desk? McDonough's barricaded himself in his office
Miscellaneous Miscellaneous Greeting Come on, let's get him. door to mayor's office just opened, going to confront him
Miscellaneous Miscellaneous Greeting Let's go! door to mayor's office just opened, going to confront him
Miscellaneous Miscellaneous Greeting I got a lot to clean up here, Blue. Hit me up again later. Mayor McDonough either died or has run away
Miscellaneous Miscellaneous Greeting I think Diamond City's gonna need me for a bit. Don't worry, we'll hit the road together soon. Mayor McDonough either died or has run away
Miscellaneous Miscellaneous Greeting Guess I got another article to write, huh? Mayor McDonough either died or has run away
Scene SceneDialogue Custom Target: Gosh, I am now. Oh, I, uh, thank you for your time. Sheepish after making someone uncomfortable. / Neutral CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom Target: Gosh, I am now. It is, isn't it? Well, thank you for your time. Wrapping up an interview where someone talked candidly about their hope for the future. / Neutral CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom Target: Gosh, I am now. Oh, uh. Well, thanks... I guess. Finishing up an interview with someone who has blown past her before. / Irritated CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom Target: Gosh, I am now. Yeah, sure. Thanks for stopping this time. Finishing up an interview with someone who has blown past her before. / Grateful CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom Target: Gosh, I am now. Yeah, thanks, but I think I'll pass. Turning away a someone trying to sell her something. / Neutral CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom Target: Gosh, I am now. Uh, I might have something. Thrown off her game as someone just asked her for food in the middle on an interview. / Neutral CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom Yeah, here. Giving an interviewee some food. / Neutral CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom Target: Gosh, I am now. I see. Clearly you've thought this all the way through. Thank you for your time. Finishing up an interview. Trying to remain polite, despite the fact someone just said something very foolish to her. / Neutral CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom Target: Gosh, I am now. Hmm. Well, thank you for your time... jerk. Initially polite, but says "Jerk" under her breath. / Question CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom Target: Gosh, I am now. Oh. Uh, you know, it's probably nothing to worry yourself about. Thanks for your time. Completing an interview with someone who doesn't know about the crazy stuff happening in the world. / Neutral CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom Target: Gosh, I am now. Heh. Actually that's a pretty damn good reason. Well, thanks. Finishing an interview. / Amused CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom Target: Gosh, I am now. Got it. Well, thank you for your time. Finishing up an interview. Previous response could have been either positive or negative, so this line needs to be neutral. / Neutral CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom Target: Gosh, I am now. I see. Thanks. Finishing up an interview. Previous response could have been either positive or negative, so this line needs to be neutral. / Neutral CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom Target: Gosh, I am now. That so. Well, thank you again for taking the time. Finishing up an interview. Previous response could have been either positive or negative, so this line needs to be neutral. / Question CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom Companion: Excuse me. Piper Wright, Publick Occurrences. So, are folks out here concerned with the Institute using synths to infiltrate the Commonwealth's food supply, possibly poisoning hundreds? Target: Gosh, I am now. Very forcefully interviewing someone. / Question CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom Companion: Excuse me. Piper Wright, Publick Occurrences. Can I ask? What's like life out here these days, given all the maneuverings and conflicts among the forces in the Commonwealth? Target: Gosh, I am now. Interviewing someone. / Question CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom Companion: Excuse me. Piper Wright, Publick Occurrences. Tell me, are you worried about the possible infiltration of Diamond City's ruling elite by synths? Target: Gosh, I am now. Very forcefully interviewing someone. / Question CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom Companion: Excuse me. Piper Wright, Publick Occurrences. Do you feel like Diamond City leadership has been responsive to your concerns? Are they really listening? Target: Gosh, I am now. Very forcefully interviewing someone. / Question CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom Companion: Excuse me. Piper Wright, Publick Occurrences. So, who's really in charge of Goodneighbor these days? Who runs this seedy sanctuary? Target: Gosh, I am now. Very forcefully interviewing someone. / Question CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom Companion: Excuse me. Piper Wright, Publick Occurrences. Question for you. What's the brisk trade these days in Goodneighbor? Jet? Psycho? Mentats? Target: Gosh, I am now. Very forcefully interviewing someone. / Question CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom Companion: Excuse me. Piper Wright, Publick Occurrences. It's been suggested that Bunker Hill's policy of paying local Raiders is short-sighted, leading to, at best, just better armed Raiders? Your thoughts? Target: Gosh, I am now. Very forcefully interviewing someone. / Question CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom Companion: Excuse me. Piper Wright, Publick Occurrences. In your opinion, has Bunker Hill's increased wealth improved the lives of its citizens? Target: Gosh, I am now. Very forcefully interviewing someone. / Question CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom Companion: Excuse me. Piper Wright, Publick Occurrences. If I may, do folks feel safe down here, despite all the lunacy that's going on right above their heads? Target: Gosh, I am now. Interviewing someone. / Question CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom Companion: Excuse me. Piper Wright, Publick Occurrences. If Vault 81 is willing to deal with outsiders, why doesn't it throw open its doors to the public, let people make use of its ample facilities? Target: Gosh, I am now. Very forcefully interviewing someone. / Question CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom Companion: Excuse me. Piper Wright, Publick Occurrences. So, how hopeful are you for the future of the Commonwealth? Target: Gosh, I am now. Very forcefully interviewing someone. / Question CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom Companion: Excuse me. Piper Wright, Publick Occurrences. So, how do you feel about the Commonwealth going forward? Target: Gosh, I am now. Very forcefully interviewing someone. / Question CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom Companion: Excuse me. Piper Wright, Publick Occurrences. Do you feel things are getting better in the Commonwealth? Target: Gosh, I am now. Very forcefully interviewing someone. / Question CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom Excuse me. Piper Wright, Publick Occurrences. Companion: So, are folks out here concerned with the Institute using synths to infiltrate the Commonwealth's food supply, possibly poisoning hundreds? Introducing yourself for an interview. / Stern CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom Hi there. Piper Wright, Publick Occurrences. Companion: So, are folks out here concerned with the Institute using synths to infiltrate the Commonwealth's food supply, possibly poisoning hundreds? Introducing yourself for an interview. / Stern CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom How are ya? I'm Piper Wright, Publick Occurrences. Companion: So, are folks out here concerned with the Institute using synths to infiltrate the Commonwealth's food supply, possibly poisoning hundreds? Introducing yourself for an interview. / Friendly CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom Hi. Piper Wright, with Publick Occurrences. Companion: So, are folks out here concerned with the Institute using synths to infiltrate the Commonwealth's food supply, possibly poisoning hundreds? Introducing yourself for an interview. / Stern CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom How's it going? Piper Wright, Publick Occurrences. Companion: So, are folks out here concerned with the Institute using synths to infiltrate the Commonwealth's food supply, possibly poisoning hundreds? Introducing yourself for an interview. / Friendly CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom Excuse me. Question for you. Companion: So, are folks out here concerned with the Institute using synths to infiltrate the Commonwealth's food supply, possibly poisoning hundreds? Introducing yourself for an interview. / Friendly CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom Excuse me. Got a moment? Companion: So, are folks out here concerned with the Institute using synths to infiltrate the Commonwealth's food supply, possibly poisoning hundreds? Introducing yourself for an interview. / Friendly CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom Mind if I ask you a quick question? Companion: So, are folks out here concerned with the Institute using synths to infiltrate the Commonwealth's food supply, possibly poisoning hundreds? Introducing yourself for an interview. / Friendly CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom Hey. Gimme a minute. Companion: Excuse me. Piper Wright, Publick Occurrences. You need a moment to perform an errand. / Neutral CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom I need to take care of something. Real quick. Companion: Excuse me. Piper Wright, Publick Occurrences. You need a moment to perform an errand. / Neutral CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom Hey. I'll be right back. Companion: Excuse me. Piper Wright, Publick Occurrences. You need a moment to perform an errand. / Neutral CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom Blue, can I get a minute? Something I need to do. Companion: Excuse me. Piper Wright, Publick Occurrences. You need a moment to perform an errand. / Neutral CIS_ChatWithNPC_Piper_Scene
Scene SceneDialogue Custom Uh, you saw that too, right? Just saw a UFO go flying by overhead. / Puzzled UFOCrashQuestFlybyReaction
Scene SceneDialogue Custom Oh god. We need to see if anyone was hurt... right? Just saw a UFO crash into the ground. Feels a responsibility to go check the crash site, but is also a bit reticent. / Neutral UFOCrashQuestImpactReaction
Scene SceneDialogue Custom Nat: Piper! Piper! You're never gonna believe what happened! Sheng Kawolski tried to... Uh, sorry darling. Not right now. Later. Nat: Oh. Okay. Neutral DiaDCityPiperNat_002_PiperIgnoresNat
Scene SceneDialogue Custom Nat: What'd I do? I knocked him on his ass. Now I've got detention. Oh, Natalie. Never change. Piper: And you're super grounded. Now go. With a lot of love. / Happy DiaDCityPiperNat_001_PiperLovesNat
Scene SceneDialogue Custom Nat: You're never going to believe what happened! Sheng Kawolski tried to kiss me. No! What'd you do? Nat: What'd I do? I knocked him on his ass. Now I've got detention. Surprised DiaDCityPiperNat_001_PiperLovesNat
Scene SceneDialogue Custom Piper: Oh, Natalie. Never change. And you're super grounded. Now go. Nat: Man... With a lot of love. / Happy DiaDCityPiperNat_001_PiperLovesNat
Miscellaneous Miscellaneous SharedInfo Player Default: I need you to get out of your Power Armor. You got it. Agreeing. / Neutral COMPiperTalk_TalkScene
Scene SceneDialogue Custom Player Default: That's all for now. Alright. Player just told you he's got nothing else to say. / Neutral COMPiperTalk_TalkScene
Scene SceneDialogue Custom Player Default: That's all for now. Sure. Player just told you he's got nothing else to say. / Neutral COMPiperTalk_TalkScene
Scene SceneDialogue Custom Player Default: That's all for now. Okay. Player just told you he's got nothing else to say. / Neutral COMPiperTalk_TalkScene
Scene SceneDialogue Custom Player Default: It's time we called it quits. If you're sure. I guess I'll head home. Just... don't keep me waiting. Player just dismissed you. You're a little disappointed, but still flirting. / Flirting COMPiperTalk_TalkScene
Scene SceneDialogue Custom Player Default: It's time we called it quits. If that's what you want. I'll just head on home. Gonna be dull without ya. Player just dismissed you. A little disappointed. / Friendly COMPiperTalk_TalkScene
Scene SceneDialogue Custom Player Default: It's time we called it quits. Suppose I'll head home, then. But if you decide you want to get in some more trouble, you know where to find me. Player just dismissed you. You're a little disappointed. / Friendly COMPiperTalk_TalkScene
Scene SceneDialogue Custom Player Default: It's time we called it quits. Sure thing. I'll head for home. Player just dismissed you. / Neutral COMPiperTalk_TalkScene
Scene SceneDialogue Custom Player Default: It's time we called it quits. Fine by me. Feel free to take your time. Get whatever you need to out of your system. Player just dismissed you. You're a bit angry with them. / Irritated COMPiperTalk_TalkScene
Scene SceneDialogue Custom Player Default: It's time we called it quits. First good idea you've had in a while. I'm heading home. Player just dismissed you. You're a bit angry with them. / Irritated COMPiperTalk_TalkScene
Scene SceneDialogue Custom Blue, I'm on cloud nine. Things couldn't be better. And that's all thanks to you. You're talking to the person you love. / Happy COMPiperTalk_RelationshipScene
Scene SceneDialogue Custom Honestly, there's no place I'd rather be right now than by your side. You're talking to the person you love. / Happy COMPiperTalk_RelationshipScene
Scene SceneDialogue Custom I'm with the person I love, helping those in need. I couldn't imagine a better life. You're talking to the person you love. / Happy COMPiperTalk_RelationshipScene
Scene SceneDialogue Custom Honestly, I feel a bit guilty. Why should I get so lucky when so many folks have it so hard? But other than that, I'm great. You're talking to the person you love. / Happy COMPiperTalk_RelationshipScene
Scene SceneDialogue Custom Someone sounds a little nervous. Well you've got nothing to worry about. This is the happiest I've been in a long time. I'm out here with you. You're talking to the person you love. / Happy COMPiperTalk_RelationshipScene
Scene SceneDialogue Custom What else could I need? You're talking to the person you love. / Happy COMPiperTalk_RelationshipScene
Scene SceneDialogue Custom You and me? Heh. I never suspected two people could do this much good for the Commonwealth. You're talking to your best friend. You're amused that the player would even ask that question, as you're very happy with how things have been going. / Amused COMPiperTalk_RelationshipScene
Scene SceneDialogue Custom Being a part of something like this, it's what I've wanted for a long time. You're talking to your best friend. / Happy COMPiperTalk_RelationshipScene
Scene SceneDialogue Custom I doubt I've ever been this good, Blue. You and I are making a real difference. That's pretty much all I've ever wanted. You're talking to your best friend. / Happy COMPiperTalk_RelationshipScene
Scene SceneDialogue Custom Frankly, I'm great. I mean, I got you watching my back, don't I? You're talking to your best friend. / Happy COMPiperTalk_RelationshipScene
Scene SceneDialogue Custom Heh. The smartest thing I've done in life is heading out with you. So I'd say I'm pretty damn good. You're talking to your best friend. / Happy COMPiperTalk_RelationshipScene
Scene SceneDialogue Custom Well, unless you've got some objections you're not raising, I'd say we're about as good as good can be. You're talking to your best friend. / Happy COMPiperTalk_RelationshipScene
Scene SceneDialogue Custom You got nothing to worry about. We're good, Blue. Now what do you say we get back to makin' trouble? Talking to a good friend. / Friendly COMPiperTalk_RelationshipScene
Scene SceneDialogue Custom Well, I gotta say I like the way you've been handling yourself out here. Commonwealth's not an easy place to do the right thing. Talking to a good friend. / Friendly COMPiperTalk_RelationshipScene
Scene SceneDialogue Custom But somehow you manage. Talking to a good friend. This friend has slipped up a little in the past, though. / Friendly COMPiperTalk_RelationshipScene
Scene SceneDialogue Custom Well, it's awful nice to be traveling with someone who's got their head on straight. So I'd say I'm good. Talking to a good friend. / Friendly COMPiperTalk_RelationshipScene
Scene SceneDialogue Custom Things are pretty good from where I'm standing. So long as we're helping people out here, I'm all in. Talking to a good friend. / Friendly COMPiperTalk_RelationshipScene
Scene SceneDialogue Custom Not a lot of complaints at the moment. And you can ask around, that is a rare occurrence. Talking to a good friend. / Friendly COMPiperTalk_RelationshipScene
Scene SceneDialogue Custom Look, you don't need to worry. We're... fine, I guess. I just, I want to do right by folks out here. I guess I need to know you do too. You're talking to someone you have mixed feelings about. / Neutral COMPiperTalk_RelationshipScene
Scene SceneDialogue Custom I suppose things are alright. Just feels like we could be doing more for folks out here, you know? You're talking to someone you have mixed feelings about. / Neutral COMPiperTalk_RelationshipScene
Scene SceneDialogue Custom I guess I'm still on the fence. Show me you want to make lives better out here. Then we'll talk. You're talking to someone you have mixed feelings about. / Neutral COMPiperTalk_RelationshipScene
Scene SceneDialogue Custom Well, things aren't bad. Because believe me, you'd know if they were. But I suppose we could be doing better. You're talking to someone you have mixed feelings about. / Neutral COMPiperTalk_RelationshipScene
Scene SceneDialogue Custom It's hard to say at the moment. I think I need you to show me you're not just out here for yourself. You're talking to someone you have mixed feelings about. / Neutral COMPiperTalk_RelationshipScene
Scene SceneDialogue Custom You know, I'm getting real sick of how you've been acting lately. Unless things start turning around, I can't promise how much longer I'll be around. You're talking to someone you're not pleased with. / Irritated COMPiperTalk_RelationshipScene
Scene SceneDialogue Custom You want my opinion? I think you're making a real mess of things out here. God. Can't you just try doing the right thing for a change? You're talking to someone you're not pleased with. / Irritated COMPiperTalk_RelationshipScene
Scene SceneDialogue Custom Look, I came out here with you to help the folks of the Commonwealth, not walk all over them. What do you say we give that a try? You're talking to someone you're not pleased with. / Irritated COMPiperTalk_RelationshipScene
Scene SceneDialogue Custom Me? I'm getting awfully tired of how you're handling yourself out here. You're talking to someone you're not pleased with. / Irritated COMPiperTalk_RelationshipScene
Scene SceneDialogue Custom Why? Are you thinking of actually listening for a change? Because I'd love a reason to not just head back home. You're talking to someone you're not pleased with. / Irritated COMPiperTalk_RelationshipScene
Scene SceneDialogue Custom You sure haven't been giving me any. You're talking to someone you're not pleased with. / Irritated COMPiperTalk_RelationshipScene
Scene SceneDialogue Custom What? I haven't made it readily apparent? You're making us look like monsters out here. How you think I feel about that? You're talking to someone you can't stand. / Angry COMPiperTalk_RelationshipScene
Scene SceneDialogue Custom You know for a long time I thought Mayor McDonough was the only one who could make my blood boil. You're talking to someone you can't stand. / Angry COMPiperTalk_RelationshipScene
Scene SceneDialogue Custom I guess now there's someone else I can add to the list. You're talking to someone you can't stand. / Stern COMPiperTalk_RelationshipScene
Scene SceneDialogue Custom You're something else, you know that? What you've done... I don't know if there's enough good will in the world to put things right again. You're talking to someone you can't stand. / Angry COMPiperTalk_RelationshipScene
Scene SceneDialogue Custom Are you serious? The things you've done? You ought to be ashamed. I know I am. You're talking to someone you can't stand. / Angry COMPiperTalk_RelationshipScene
Scene SceneDialogue Custom Where do I begin? Blue, I'm starting to wish I'd never met you. Clear enough for you? You're talking to someone you can't stand. / Angry COMPiperTalk_RelationshipScene
Miscellaneous Miscellaneous Greeting You know, you look like you could really use this. These things have literally saved my life. Player Default: I need you to get out of your Power Armor. Joking with the player. Being overly serious while offering the player a sugary hunk of food. / Friendly COMPiperTalk_TalkScene
Miscellaneous Miscellaneous Greeting You hungry? These always keep me going. Player Default: I need you to get out of your Power Armor. Offering the player a sugary hunk of food. / Friendly COMPiperTalk_TalkScene
Miscellaneous Miscellaneous Greeting You look like you could use a pick-me-up. Player Default: I need you to get out of your Power Armor. Offering the player a sugary hunk of food. / Friendly COMPiperTalk_TalkScene
Miscellaneous Miscellaneous Greeting Hey. Here. Something to keep you sharp. Always worked for me. Player Default: I need you to get out of your Power Armor. Joking with the player. Being overly serious while offering the player a sugary hunk of food. / Friendly COMPiperTalk_TalkScene
Miscellaneous Miscellaneous Greeting Time for some travel fuel. Want one? Player Default: I need you to get out of your Power Armor. Offering the player a sugary hunk of food. / Friendly COMPiperTalk_TalkScene
Miscellaneous Miscellaneous Greeting Not sure I want to hear what you have to say. Player Default: I need you to get out of your Power Armor. Speaking to someone you're quite angry with? / Angry COMPiperTalk_TalkScene
Miscellaneous Miscellaneous Greeting What? Player Default: I need you to get out of your Power Armor. Speaking to someone you're quite angry with? / Angry COMPiperTalk_TalkScene
Miscellaneous Miscellaneous Greeting Yeah? Player Default: I need you to get out of your Power Armor. Speaking to someone you're quite angry with? / Angry COMPiperTalk_TalkScene
Miscellaneous Miscellaneous Greeting Fine, talk. Player Default: I need you to get out of your Power Armor. Speaking to someone you're quite angry with? / Angry COMPiperTalk_TalkScene
Miscellaneous Miscellaneous Greeting Well? You gonna say something? Player Default: I need you to get out of your Power Armor. Speaking to someone you're quite angry with? / Angry COMPiperTalk_TalkScene
Miscellaneous Miscellaneous Greeting Ugh, what? Player Default: I need you to get out of your Power Armor. Speaking to someone you're not pleased with. / Irritated COMPiperTalk_TalkScene
Miscellaneous Miscellaneous Greeting What now? Player Default: I need you to get out of your Power Armor. Speaking to someone you're not pleased with. / Irritated COMPiperTalk_TalkScene
Miscellaneous Miscellaneous Greeting Make it quick. Player Default: I need you to get out of your Power Armor. Speaking to someone you're not pleased with. / Irritated COMPiperTalk_TalkScene
Miscellaneous Miscellaneous Greeting What do you want? Player Default: I need you to get out of your Power Armor. Speaking to someone you're not pleased with. / Irritated COMPiperTalk_TalkScene
Miscellaneous Miscellaneous Greeting Oh, is this an apology? Player Default: I need you to get out of your Power Armor. Speaking to someone you're not pleased with. / Irritated COMPiperTalk_TalkScene
Miscellaneous Miscellaneous Greeting What going on? Player Default: I need you to get out of your Power Armor. Neutral COMPiperTalk_TalkScene
Miscellaneous Miscellaneous Greeting Something you need? Player Default: I need you to get out of your Power Armor. Neutral COMPiperTalk_TalkScene
Miscellaneous Miscellaneous Greeting Cap for your thoughts? Player Default: I need you to get out of your Power Armor. Question COMPiperTalk_TalkScene
Miscellaneous Miscellaneous Greeting Talk to me. Player Default: I need you to get out of your Power Armor. Neutral COMPiperTalk_TalkScene
Miscellaneous Miscellaneous Greeting Something to say? Player Default: I need you to get out of your Power Armor. Neutral COMPiperTalk_TalkScene
Miscellaneous Miscellaneous Greeting All right. Out with it. Player Default: I need you to get out of your Power Armor. Teasing a close friend. / Friendly COMPiperTalk_TalkScene
Miscellaneous Miscellaneous Greeting Got something for me? Player Default: I need you to get out of your Power Armor. Talking to a close friend. / Friendly COMPiperTalk_TalkScene
Miscellaneous Miscellaneous Greeting What's going on? Player Default: I need you to get out of your Power Armor. Speaking to a close friend. / Friendly COMPiperTalk_TalkScene
Miscellaneous Miscellaneous Greeting What do ya need? Player Default: I need you to get out of your Power Armor. Speaking to a close friend. / Friendly COMPiperTalk_TalkScene
Miscellaneous Miscellaneous Greeting Shoot. Player Default: I need you to get out of your Power Armor. Speaking to a close friend. / Friendly COMPiperTalk_TalkScene
Miscellaneous Miscellaneous Greeting What can I do? Player Default: I need you to get out of your Power Armor. Speaking to your best friend. / Friendly COMPiperTalk_TalkScene
Miscellaneous Miscellaneous Greeting Need something? All you gotta do is ask. Player Default: I need you to get out of your Power Armor. Speaking to your best friend. / Friendly COMPiperTalk_TalkScene
Miscellaneous Miscellaneous Greeting You've got my undivided attention. Player Default: I need you to get out of your Power Armor. Speaking to your best friend. / Friendly COMPiperTalk_TalkScene
Miscellaneous Miscellaneous Greeting Ask away. Player Default: I need you to get out of your Power Armor. Speaking to your best friend. / Friendly COMPiperTalk_TalkScene
Miscellaneous Miscellaneous Greeting Something up? Player Default: I need you to get out of your Power Armor. Speaking to your best friend. / Friendly COMPiperTalk_TalkScene
Miscellaneous Miscellaneous Greeting Hey doll. Player Default: I need you to get out of your Power Armor. Speaking to your lover. / Flirting COMPiperTalk_TalkScene
Miscellaneous Miscellaneous Greeting Hey handsome. Player Default: I need you to get out of your Power Armor. Speaking to your lover. / Flirting COMPiperTalk_TalkScene
Miscellaneous Miscellaneous Greeting Something I can do? Player Default: I need you to get out of your Power Armor. Speaking to your lover. / Friendly COMPiperTalk_TalkScene
Miscellaneous Miscellaneous Greeting You need something, you let me know. Player Default: I need you to get out of your Power Armor. Speaking to your lover. / Happy COMPiperTalk_TalkScene
Miscellaneous Miscellaneous Greeting Anything you need? Player Default: I need you to get out of your Power Armor. Speaking to your lover. / Happy COMPiperTalk_TalkScene
Miscellaneous Miscellaneous Idle Whew. Minutemen are gonna win a lot more arguments with that artillery covering them. Impressed
Miscellaneous Miscellaneous Idle Heard your broadcast. Message came through loud and clear - nowhere is safe from the Institute. Neutral
Miscellaneous Miscellaneous Idle Liberty Prime is going to change the Commonwealth forever. Here's hoping it's for the good. Concerned
Miscellaneous Miscellaneous Idle I've known a decent number of people who've tried following the Freedom Trail. None who've come back, though... Concerned
Miscellaneous Miscellaneous Idle Nick's the finest sleuth in the Commonwealth. If anyone can help you find your son, it's him. Neutral
Miscellaneous Miscellaneous Idle This Kellogg can't be far now. Excited about hunting a dangerous mercenary. / Neutral
Miscellaneous Miscellaneous Idle I suppose we're gonna have to find some other way to track down your son. Because Kellogg's not giving us anything at this point. Neutral
Miscellaneous Miscellaneous Idle Have you ever seen anything like that? The airship? God, they must have an entire army on that thing. Just saw a massive airship fly overhead. / Surprised
Miscellaneous Miscellaneous Idle Are you as concerned as I am that Doc Amari knows how to hook up a dead brain to her machines? I'm just saying. Concerned
Miscellaneous Miscellaneous Idle You know, you are some kinda dedicated. I wouldn't want to share a beer with Kellogg, let alone a brain. Disgust
Miscellaneous Miscellaneous Idle Driving one of their own scientists to turn himself into a Super Mutant. Just one more wrong the Institute has to answer for. Irritated
Miscellaneous Miscellaneous Idle Taking down that Courser went about as well as could be expected. Now we just have to find someone to decode that chip. Neutral
Miscellaneous Miscellaneous Idle Hard to believe you're really gonna set foot inside the Institute. Given this teleport hijacker actually works, of course... Impressed
Miscellaneous Miscellaneous Idle ...which it will, I'm sure. Catching yourself after suggesting the player might die in their next excursion. / Apologetic
Miscellaneous Miscellaneous Idle I'm a little shocked the Institute let you leave. Unless you're some sort of synth replacement... which is just crazy... Player can't respond to this line, so ham up "which is just crazy." Add some nervous laughter, trail off, little groan at the end. / Nervous
Miscellaneous Miscellaneous SharedInfo All those people on the Prydwen. All those lives. But there was no other way... right? Somber
Miscellaneous Miscellaneous Idle I knew it. I knew the Railroad was real! Excited. / Happy
Miscellaneous Miscellaneous Idle But I can't write a story on this. Right? It'd compromise their whole... Concerned about revealing the Railroads secrets, then trailing off. / Concerned
Miscellaneous Miscellaneous Idle Okay. Deep breath. Deep breath at the end of this. / Relieved
Miscellaneous Miscellaneous Idle Huh. Never thought I'd get my very own contact in the Railroad. Don't worry. Your secret's safe with me. Impressed
Miscellaneous Miscellaneous Idle From the looks of this place, I'm surprised there's any Railroad left at all. Somber
Miscellaneous Miscellaneous Idle Thank god we got here when we did. Otherwise, there might not be a Railroad left. Concerned
Miscellaneous Miscellaneous Idle Really wish Tom would hurry up. I'm starting to think about how nuts this plan is. Nervous about diving into a dangerous plan. / Nervous
Miscellaneous Miscellaneous Idle Remember this day. Because today, we free this place from the Institute... as soon as I can stop shaking. Initially confident, but getting a bit nervous towards the end. Maybe give a little nervous laugh. / Neutral
Miscellaneous Miscellaneous Idle I'm glad we could help these folks but I hope this doesn't mean we're falling in with the Brotherhood. Last thing I need is more people yelling at me. Neutral
Miscellaneous Miscellaneous Idle More Brotherhood in the Commonwealth. Oh yeah, this is going to go great. Sarcastic. You do not believe this will be great. At all. / Sarcastic
Miscellaneous Miscellaneous Idle This is some kind of undercover thing you're doing, right? "Eyes Inside the Brotherhood." Hmm. That'd probably move some papers. Take notes. Neutral
Miscellaneous Miscellaneous Idle Just think about what a group of mutants with nukes could've done to a place like Diamond City. Neutral
Miscellaneous Miscellaneous Idle ...or maybe don't. You just through about what super mutants with nukes could do to your city. / Disgust
Miscellaneous Miscellaneous Idle Helping construct a literal war machine... I hope you know what you're doing rebuilding Liberty Prime. Concerned
Miscellaneous Miscellaneous Idle I can't believe Danse was a synth... I mean, I can, because, you know, I've heard him speak. Neutral
Miscellaneous Miscellaneous Idle So, I guess that's what Danse gets for a lifetime of loyal service, huh? A man was just executed and the player did nothing. / Somber
Miscellaneous Miscellaneous Idle Still not sure how you did it, but Danse, he owes his life to you. Well done. Impressed
Miscellaneous Miscellaneous Idle I suppose this was always how it was going to end, wasn't it? The Railroad never could've lasted with the Brotherhood on their trail. You are disheartened by the death of the Railroad. / Somber
Miscellaneous Miscellaneous Idle Just one agitator away from putting down the Institute for good. We're not just trading one monster for another, are we? Concerned
Miscellaneous Miscellaneous Idle The Institute wants to clean out Libertalia... are they actually doing something good for the Commonwealth or did we slip into a parallel universe? Puzzled
Miscellaneous Miscellaneous Idle The Institute's willing to trash Bunker Hill to get at a couple of people trying to make it on their own... monsters. Irritated
Miscellaneous Miscellaneous Idle The Brotherhood and the Institute at war... if we could guarantee no one else got hurt, I'd say it was a great idea. Neutral
Miscellaneous Miscellaneous Idle That guy you just "recruited." He's probably never going to see the light of day again, is he? Not pleased about what the player just did. Try to keep it restrained. / Neutral
Miscellaneous Miscellaneous Idle I suppose this was always how it was going to end for the Railroad, wasn't it? No one faces down the Institute and lives. Somber
Miscellaneous Miscellaneous Idle Don't often see fights against Deathclaws turn out that well... mostly because fights with Deathclaws rarely leave witnesses. Impressed
Miscellaneous Miscellaneous Idle Just a couple Mirelurks between the Minutemen and their old home. Let's not keep 'em waiting. A little excited to jump into battle. / Neutral
Miscellaneous Miscellaneous Idle Nasty sea bugs didn't stand a chance, did they? So what's next? Confident
Miscellaneous Miscellaneous Idle Well, that was an experience I'd love to never have again. But I suppose it was worth it if it helps the Minutemen. Neutral
Miscellaneous Miscellaneous Idle Hard to believe an armory like the one Ronnie's describing going untouched all these years... Disbelief
Miscellaneous Miscellaneous Idle Seems Ronnie delivered. Minutemen should be able to do a lot of good with those arms. Impressed