|This is a lore summary, presenting intradiegetic or in-universe information about the subject. For game characteristics and similar data, consult the table on the right.|
Poisons, venoms, and toxins are deadly substances that inhibit a subject's normal biological functions in a particular way. Poisons are ingested to cause harm, venoms are injected into the bloodstream, and toxins are a catch all term for any biologically produced poison or venom.
Variants[edit | edit source]
Poison[edit | edit source]
An undisclosed toxin useful in discreet assassinations.
Bleak venom[edit | edit source]
Cloud Kiss (weak)[edit | edit source]
Cloud Kiss (potent)[edit | edit source]
Cloud Kiss (lethal)[edit | edit source]
The lethal variant of Cloud Kiss takes full advantage of the Cloud's chemistry by using twice as much Abraxo cleaner and three times as much Cloud residue as the weak variant, creating a devastating toxin.
Dark datura[edit | edit source]
Mother Darkness[edit | edit source]
Mother Darkness is a neurotoxin mostly composed of bark scorpion venom with a touch of cazador venom that mildly paralyzes skeletal muscles and causes hallucinations.
Silver sting[edit | edit source]
Silver sting is a very easy venom to craft using mostly bark scorpion venom and little radscorpion venom to decrease overall health in addition to physically weakening the subject.
Tremble[edit | edit source]
As the name implies, the mix of radscorpion and cazador venoms causes uncontrollable spasms and violent tremors in addition to decreasing one's health.