Porter (Van Buren)
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Image used as concept design for Porter in the Van Buren design document
|The following is based on Van Buren and has not been confirmed by canon sources.|
Porter is the leader of the Denver salvagers in 2253.
Background[edit | edit source]
Late forties, a little deaf. Not really a nice guy, but seems fair & hard-working. Though he offered to let you stay, he's happy for you to move on.
Doesn't want you messing with other peoples' claims (nobody does). They have most of Denver staked out as their claims. You have two options: obey their claims or jump the claims. Claim-jumping will make them attack you if you ever come back. Obeying the claims means you don't get much good stuff.
He keeps his original crime secret because he doesn't want anyone to know. He was paroled a long time ago. he sat on the NCR advisory board and actually served with Gov Dodge - and while he didn't like everything Dodge did, he still knows Dodge is probably the best son of a bitch to colonize the east. He came east, hoping to make use of his skills. He lost a fortune investing in the caravans, and the Crimson Caravan bought him out, so he had to make due with his mining skills elsewhere. Doesn't drink, gets angry at those who do.
Giving, willing to help anyone who doesn't cause trouble. Always keeps an emotional mask up. Hard to snow him on an idea.
Interactions with the player character[edit | edit source]
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