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Powder charge

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Icon disambig.svg
For an overview of mine models used throughout the Fallout series, see Mine.
Powder charge
PowderChargeFNV.png
Powder charge icon.png
Requirements
SkillExplosives 0
Strength Req.1
Attack statistics
Dmg/Attack
1 + 75 (120) ExplosionIcon explosion.png
DPS
76 (121)
Crit Dmg
0
Crit % Mult
x1
Attacks/Sec
1AP35
Other
Weight0.5Value25
Item HP5
Repair
None
Editor ID?
Base ID00109a0b
Perk Effects
Perks (dam.)
Demolitions Expert
( +45 ExplosionIcon explosion.png)
 
Gametitle-FNV.png
Gametitle-FNV.png

The powder charge is a weapon in Fallout: New Vegas.

Characteristics

The powder charge is a crude improvised explosive consisting of a sealed tin can packed with dynamite, with a sensor module duct-taped to the side.

The weapon functions like other proximity mines, and can be placed or disarmed in the same way. Like other placed explosives, it cannot be used in V.A.T.S.

Crafting

ComponentsRequirementsProducts
Note: this item is also craftable via a dialogue option with Veronica, or with ED-E (with at least 1 rank of the Camarader-E perk).
Note: With the Gun Runners' Arsenal add-on installed, an efficient recipe requiring only 1 dynamite stick is added upon taking the Hand Loader perk.

Locations

Bugs

  • PCIcon pc.png PlayStation 3Icon ps3.png Xbox 360Icon xbox360.png The efficient powder charge recipe requires Hand Loader instead of Mad Bomber.