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Preston Garvey's dialogue

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Preston Garvey's dialogue
Game Information
NPCPreston Garvey
Technical
Data FileFallout4.esm
VoiceNPCMPrestonGarvey
 
Gametitle-FO4.png
Gametitle-FO4.png

Full dialogue table[edit | edit source]

CATEGORY TYPE SUBTYPE PROMPT DIALOGUE BEFORE RESPONSE TEXT DIALOGUE AFTER SCRIPT NOTES SCENE
Scene SceneDialogue Custom Player Default: It was America's pasttime. A sport that united families on warm summer days. And it wasn't violent. Mostly. Sounds great. We should bring that back. Moe: ... I like my version better. MoeGreetSceneBaseball02
Scene SceneDialogue Custom Player Default: The teams would also beat the spectators to death. That's how the term "spectator sport" got started. Good lord... you people were savages. Moe: ... I like my version better. Disbelief MoeGreetSceneBaseball02
Scene SceneDialogue Custom Player Default: There were balls, strikes, three bases, and home runs. You kept score by how many runners made it to home plate. Sounds complicated. Moe: ... I like my version better. Puzzled MoeGreetSceneBaseball02
Topic PlayerDialogue Custom I'd like to help, but I've got to get these folks somewhere safe first. Come with me to Sanctuary and we'll see what we see. Apologetic
Scene SceneDialogue Custom SturgesAlias: Huh. No, that ain't it. Just folks lookin' for a new home. A fresh start. I've been with 'em since Quincy. Lexington looked good for a while, but the Ghouls drove us outta there. A month ago, there were 20 of us. Yesterday there were 8. Now, we're 5. It's just me, the Longs - Marcy and Jun - that's old Mama Murphy on the couch. And this here's Sturges. PrestonGarveyAlias: Sturges? Tell him. like a soldier explaining his current situation / Sad 006SurvivorSceneIntro
Scene SceneDialogue Custom SturgesAlias: Hey. Wow, you really aren't from around here, are you? Ghouls are... irradiated people. Most are just like you and me. They look pretty messed up, and live a long time, but they're still just... people. The ones I'm talking about are different. The radiation's rotted their brains. Made them feral. They'll rip you apart, just as soon as look at you. Anyway, we figured Concord would be a safe place to settle. Those Raiders proved us wrong. But... well, we do have one idea. PrestonGarveyAlias: Sturges? Tell him. a little shocked, you were just asked a question about something everyone knows / Surprised 006SurvivorSceneIntro
Scene SceneDialogue Custom SturgesAlias: Hey. Full-on feral. Radiation completely rotted their brains. We barely made it out alive. Anyway, we figured Concord would be a safe place to settle. Those Raiders proved us wrong. But... well, we do have one idea. PrestonGarveyAlias: Sturges? Tell him. "feral" references "Feral Ghouls", who are rabid monsters 006SurvivorSceneIntro
Scene SceneDialogue Custom Player Default: My son Shaun's been kidnapped. He's not even a year old. That's messed up. I'm sorry. I know how this world can be. PrestonGarveyAlias: A month ago, there were 20 of us. Yesterday there were 8. Now, we're 5. First it was the Ghouls in Lexington. Now this mess. Concerned 006SurvivorSceneIntroShaun
Scene SceneDialogue Custom Player Default: That's my business. All right, fine. Forget I asked, but we do need your help. PrestonGarveyAlias: A month ago, there were 20 of us. Yesterday there were 8. Now, we're 5. First it was the Ghouls in Lexington. Now this mess. Suspicious 006SurvivorSceneIntroShaun
Scene SceneDialogue Custom Player Default: Looking for an infant boy. He's been kidnapped. Yours? Or tracking for someone else? Used to be a lot of families in this group. More than a few missing relatives. PrestonGarveyAlias: A month ago, there were 20 of us. Yesterday there were 8. Now, we're 5. First it was the Ghouls in Lexington. Now this mess. Question 006SurvivorSceneIntroShaun
Scene SceneDialogue Custom Player Default: Who's around that can find a missing person? Used to have a few good trackers in this group. Not many now. PrestonGarveyAlias: A month ago, there were 20 of us. Yesterday there were 8. Now, we're 5. First it was the Ghouls in Lexington. Now this mess. Concerned 006SurvivorSceneIntroShaun
Miscellaneous Miscellaneous SharedInfo Player Default: That's messed up. I'm sorry. I know how this world can be. A month ago, there were 20 of us. Yesterday there were 8. Now, we're 5. First it was the Ghouls in Lexington. Now this mess. PrestonGarveyAlias: Sturges? Tell him. like a soldier explaining his current situation / Pleading 006SurvivorSceneIntroShaun
Scene SceneDialogue Custom MamaMurphy: Now let's get goin'. Sanctuary awaits. Alright folks. Thanks to our friend here, it's safe to move out. 011SurvivorLobbyScene2
Scene SceneDialogue Custom We're heading for that place Mama Murphy knows about: Sanctuary. It's not far. MarcyLongAlias: She knows about it? You mean she had one of her "visions" while she was stoned out of her gourd. 011SurvivorLobbyScene2
Scene SceneDialogue Custom SturgesAlias: Hold on, hold on. Everybody just take it easy. It can hardly turn out any worse than... SturgesAlias: We're all in this together, right? Stern 011SurvivorLobbyScene2
Scene SceneDialogue Custom That's it? Just gonna walk away? player in walking away / Irritated 006SurvivorSceneIntro
Miscellaneous Miscellaneous SharedInfo Player Default: Actually, I got a minigun right here. We're set. Well all right. Maybe our luck's finally turning around. Once you, that Power Armor, and that minigun show up outside, those Raiders'll know they picked the wrong fight. Good luck. SturgesAlias: Hold up a sec, hotshot. That's suit's outta juice. There's a Fusion Core locked up in the basement. Trust me -- you'll want to grab it. player already wearing power armor 006SurvivorSceneIntroPowerArmor
Miscellaneous Miscellaneous SharedInfo Player Default: I can't. You'll have to find somebody else. Man, there is nobody else. Just us, and we're at a dead end. If you won't even try to help... you're condemning these poor people to die. SturgesAlias: Hold up a sec, hotshot. That's suit's outta juice. There's a Fusion Core locked up in the basement. Trust me -- you'll want to grab it. Angry 006SurvivorSceneIntroPowerArmor
Miscellaneous Miscellaneous SharedInfo Player Default: I can't. You'll have to find somebody else. Lady, there is nobody else. Just us, and we're at a dead end. If you won't even try to help... you're condemning these poor people to die. SturgesAlias: Hold up a sec, hotshot. That's suit's outta juice. There's a Fusion Core locked up in the basement. Trust me -- you'll want to grab it. 006SurvivorSceneIntroPowerArmor
Miscellaneous Miscellaneous SharedInfo Player Default: I don't know. We'll see. Well, it's not a no... Look, if you can grab that minigun, then those Raiders'll know they picked the wrong fight. Good luck. SturgesAlias: Hold up a sec, hotshot. That's suit's outta juice. There's a Fusion Core locked up in the basement. Trust me -- you'll want to grab it. player already wearing power armor 006SurvivorSceneIntroPowerArmor
Miscellaneous Miscellaneous SharedInfo Player Default: What do you need me to do exactly? Get up on the roof, pull the minigun off the vertibird, then take care of those Raiders. Hopefully, with that Power Armor you're wearing, it'll be easy. Player Default: Actually, I got a minigun right here. We're set. player already wearing power armor 006SurvivorSceneIntroPowerArmor
Scene SceneDialogue Custom Hey, up here! On the balcony! PrestonGarveyAlias: I've got a group of settlers inside! The Raiders are almost through the door! Grab that Laser Musket and help us! Please! Re-record: needs to be louder and more urgent. shouting loudly from a balcony as combat rages on below / Afraid 003PrestonBalconyScene
Scene SceneDialogue Custom Up here! PrestonGarveyAlias: I've got a group of settlers inside! The Raiders are almost through the door! Grab that Laser Musket and help us! Please! Re-record: needs to be louder and more urgent. shouting loudly from a balcony as combat rages on below / Afraid 003PrestonBalconyScene
Scene SceneDialogue Custom The balcony! Up here! PrestonGarveyAlias: I've got a group of settlers inside! The Raiders are almost through the door! Grab that Laser Musket and help us! Please! Re-record: needs to be louder and more urgent. shouting loudly from a balcony as combat rages on below / Afraid 003PrestonBalconyScene
Scene SceneDialogue Custom I'm up here! Hey! PrestonGarveyAlias: I've got a group of settlers inside! The Raiders are almost through the door! Grab that Laser Musket and help us! Please! Re-record: needs to be louder and more urgent. shouting loudly from a balcony as combat rages on below / Afraid 003PrestonBalconyScene
Scene SceneDialogue Custom I said, up here! PrestonGarveyAlias: I've got a group of settlers inside! The Raiders are almost through the door! Grab that Laser Musket and help us! Please! Re-record: needs to be louder and more urgent. shouting loudly from a balcony as combat rages on below / Afraid 003PrestonBalconyScene
Scene SceneDialogue Custom Man, I don't know who you are, but your timing's impeccable. Preston Garvey, Commonwealth Minutemen. PrestonGarveyAlias: Sturges? Tell him. relieved but cautious, player just walked into the room after killing the Raiders / Happy 006SurvivorSceneIntro
Scene SceneDialogue Custom No! Mama Murphy, we talked about this. That junk... it's gonna kill you... MamaMurphy: Oh shush, Preston. We're all gonna die eventually. We're gonna need the Sight. And our new friend here, he's gonna need it too. Afraid 011SurvivorLobbyScene2
Scene SceneDialogue Custom Player Default: You're welcome. Anytime. Well, since you say that, maybe you'll come to Sanctuary with us. We could use your help getting settled there. Player Default: All right, Garvey. I'm in. Puzzled 010SurvivorSceneReward
Scene SceneDialogue Custom Player Default: I didn't do it for money. Hey, sorry. I'm used to everyone being in it only for themselves. Apologetic 010SurvivorSceneReward
Scene SceneDialogue Custom You know, you remind me of my friends. The other Minutemen, the ones who gave their lives for something bigger than themselves. Puzzled 010SurvivorSceneReward
Scene SceneDialogue Custom You should come with us to Sanctuary. We could use the help. Player Default: All right, Garvey. I'm in. hopefully / Nervous 010SurvivorSceneReward
Scene SceneDialogue Custom Player Default: I'll take what I can get. Hmph. Spoken like a true merc. Well, if you ever feel like fighting for something other than yourself, you should meet up with us in Sanctuary. Put emphasis on "other" / Stern 010SurvivorSceneReward
Scene SceneDialogue Custom I could use someone like you. Someone who can get things done. Player Default: All right, Garvey. I'm in. Confident 010SurvivorSceneReward
Scene SceneDialogue Custom Player Default: What happens now? For the longest time, Mama Murphy's had a vision of a place called "Sanctuary." Some old neighborhood... but one we can make new again. Puzzled 010SurvivorSceneReward
Scene SceneDialogue Custom Why don't you come with us? I could really use your help. Player Default: All right, Garvey. I'm in. hopefully / Confident 010SurvivorSceneReward
Scene SceneDialogue Custom Player Default: Don't give me that "destiny" crap. I just saw you go toe-to-toe with a twenty foot tall irradiated lizard. You telling me you can't keep an open mind after that? MamaMurphy: It's all right, Preston. Not everyone understands the Sight. But I don't need you to believe, I just need you to listen... sarcastic, defensive of Mama Murphy's powers / Stern 010SurvivorSceneReward
Miscellaneous Miscellaneous SharedInfo Player Default: I'll help if I can. What you'll need is an old pre-war F.C., a standardized Fusion Core. Your high-grade, long-term nuclear battery. Used by the military and some companies, way back when. And we know right where to find one... SturgesAlias: But we can't get to the damn thing. It's down in the basement, locked behind a security gate. Concerned 006SurvivorSceneIntro
Miscellaneous Miscellaneous SharedInfo Player Default: The answer's no. I'm out. Just like that, huh? You come this far, then condemn these poor people to die? All right. Have it your way. Stay safe - maybe at least one of us will survive this. SturgesAlias: But we can't get to the damn thing. It's down in the basement, locked behind a security gate. Angry 006SurvivorSceneIntro
Miscellaneous Miscellaneous SharedInfo Player Default: Actually, I already grabbed a Fusion Core. We're set. Well all right. Maybe our luck's finally turning around. Once you jack the Core into the Power Armor and grab that minigun, those Raiders'll know they picked the wrong fight. Good luck. Grateful 006SurvivorSceneIntroAlt
Miscellaneous Miscellaneous SharedInfo Player Default: I don't know. We'll see. Well, it's not a no... Look, if you can get to the Fusion Core, jack it into that Power Armor and grab the minigun. Then those Raiders'll know they picked the wrong fight. Good luck. You're glad the Player didn't say no, but he hasn't exactly said yes 006SurvivorSceneIntroAlt
Miscellaneous Miscellaneous SharedInfo Player Default: What're you looking for again? A Fusion Core. It's kind of a fancy battery. They used one here in the museum to power the exhibits, a long time ago. There's one in the basement, behind a security gate. You'll need to pick the lock or hack the computer to open it. Player Default: Actually, I already grabbed a Fusion Core. We're set. VO - trying to describe something very technical 006SurvivorSceneIntroAlt
Scene SceneDialogue Custom Come on! VO - soldier beckoning someone to safety / Nervous 005PrestonBeckonScene
Scene SceneDialogue Custom Inside! VO - soldier beckoning someone to safety / Nervous 005PrestonBeckonScene
Scene SceneDialogue Custom In here! VO - soldier beckoning someone to safety / Nervous 005PrestonBeckonScene
Scene SceneDialogue Custom Let's go! VO - soldier beckoning someone to safety / Nervous 005PrestonBeckonScene
Scene SceneDialogue Custom Through here, come on! VO - soldier beckoning someone to safety / Nervous 005PrestonBeckonScene
Scene SceneDialogue Custom Through the door! VO - soldier beckoning someone to safety / Nervous 005PrestonBeckonScene
Scene SceneDialogue Custom In here, hurry! VO - soldier beckoning someone to safety / Nervous 005PrestonBeckonScene
Scene SceneDialogue Custom Get inside, quick! VO - soldier beckoning someone to safety / Nervous 005PrestonBeckonScene
Scene SceneDialogue Custom PrestonGarveyAlias: Hey, up here! On the balcony! I've got a group of settlers inside! The Raiders are almost through the door! Grab that Laser Musket and help us! Please! Re-record: needs to be louder and more urgent. shouting loudly from a balcony as combat rages on below / Afraid 003PrestonBalconyScene
Scene SceneDialogue Custom PrestonGarveyAlias: Hey, up here! On the balcony! I've got a group of settlers inside! The Raiders are almost through the door! Re-record: needs to be louder and more urgent. shouting loudly from a balcony as combat rages on below / Afraid 003PrestonBalconyScene
Scene SceneDialogue Custom Take it easy, Mama. You okay? MamaMurphy: I'm fine, Preston. Quit fussin'. helping old lady sit down / Concerned 009SurvivorLobbyScene
Scene SceneDialogue Custom I got people in here! The door ain't openin' until those Raiders are cleared out! shouting through a door 004PrestonDoorScene
Scene SceneDialogue Custom Can't open the door 'til all the Raiders are dealt with. shouting through a door 004PrestonDoorScene
Scene SceneDialogue Custom Sorry, but this door stays closed 'till those Raiders are dead. shouting through a door 004PrestonDoorScene
Scene SceneDialogue Custom Player Default: The feeling's mutual, Preston. You can never have too many friends. Not in the Commonwealth. PrestonGarveyAlias: Listen... When we first met... You asked for my help. And instead, you helped us. So here. For everything you've done. Thank you. Friendly 010SurvivorSceneReward
Scene SceneDialogue Custom Player Default: Stop kidding yourself. You're nothing to me. Hmph. You know, you talk like a jerk, but you still helped us out. Whether you wanted to or not. PrestonGarveyAlias: Listen... When we first met... You asked for my help. And instead, you helped us. So here. For everything you've done. Thank you. Amused 010SurvivorSceneReward
Scene SceneDialogue Custom Player Default: I'm on my own side, Garvey. That's a shame, man. You can never have too many friends in the Commonwealth. PrestonGarveyAlias: Listen... When we first met... You asked for my help. And instead, you helped us. So here. For everything you've done. Thank you. Depressed 010SurvivorSceneReward
Scene SceneDialogue Custom Player Default: I'm on my own side, Garvey. That's a shame. You can never have too many friends in the Commonwealth. PrestonGarveyAlias: Listen... When we first met... You asked for my help. And instead, you helped us. So here. For everything you've done. Thank you. Depressed 010SurvivorSceneReward
Scene SceneDialogue Custom Player Default: You guys going to be okay now? Yeah. For a while, anyway. We can at least move someplace safer. PrestonGarveyAlias: Listen... When we first met... You asked for my help. And instead, you helped us. So here. For everything you've done. Thank you. Nervous 010SurvivorSceneReward
Scene SceneDialogue Custom Player Default: I was told the Minutemen might be able to help me figure out these schematics. The Minutemen? I'm afraid you're looking at them. It's just me now. And as you can see, we're in a bit of a mess here. PrestonGarveyAlias: Sturges? Tell him. Depressed 006SurvivorSceneIntro
Scene SceneDialogue Custom Player Default: I was told the Minutemen might be able to help me figure out these schematics. Well if that's true, we could use some more good will. As you can see, we're in a bit of mess here. PrestonGarveyAlias: Sturges? Tell him. hopeful but guarded 006SurvivorSceneIntro
Scene SceneDialogue Custom Player Default: You owe me. Yeah, sure thing. I'll give you my chest full of emeralds just as soon as we're out of this mess. PrestonGarveyAlias: Sturges? Tell him. sarcastic / Irritated 006SurvivorSceneIntro
Scene SceneDialogue Custom Player Default: I'm just passing through. Fair enough. But the enemy of my enemy is my friend, right? And those Raiders want us all dead. Including you. PrestonGarveyAlias: Sturges? Tell him. 006SurvivorSceneIntro
Scene SceneDialogue Custom Player Default: Minutemen? So now I'm traveling backward in time? "Protect the people at a minute's notice." That was the idea. So I joined up, wanted to make a difference. And I did, but... things fell apart. Now it looks like I'm the last Minuteman left standing. PrestonGarveyAlias: Sturges? Tell him. Depressed 006SurvivorSceneIntro
Scene SceneDialogue Custom SturgesAlias: Huh. No, that ain't it. Yeah? Like what? You help us, maybe we can help you. Player Default: My son Shaun's been kidnapped. He's not even a year old. player says he has his own problems / Question 006SurvivorSceneIntro
Scene SceneDialogue Custom SturgesAlias: Huh. No, that ain't it. You all right? Listen. We need your help. And then maybe we can help you, huh? What brought you out here? Player Default: My son Shaun's been kidnapped. He's not even a year old. Concerned 006SurvivorSceneIntro
Scene SceneDialogue Custom SturgesAlias: Huh. No, that ain't it. Thanks. It's... good to meet someone who really cares. Anyway, we figured Concord would be a safe place to settle. Those Raiders proved us wrong. But... well, we do have one idea. PrestonGarveyAlias: Sturges? Tell him. a little choked up, then composed / Grateful 006SurvivorSceneIntro
Scene SceneDialogue Custom SturgesAlias: Huh. No, that ain't it. You think I don't know that? The things I've seen... The things I've done... Anyway, we figured Concord would be a safe place to settle. Those Raiders proved us wrong. But... well, we do have one idea. PrestonGarveyAlias: Sturges? Tell him. angry but regains composure / Angry 006SurvivorSceneIntro
Scene SceneDialogue Custom SturgesAlias: Huh. No, that ain't it. You don't know the half of it. Anyway, we figured Concord would be a safe place to settle. Those Raiders proved us wrong. But... well, we do have one idea. PrestonGarveyAlias: Sturges? Tell him. tired, you've had nothing but bad luck for a long time 006SurvivorSceneIntro
Scene SceneDialogue Custom PrestonGarveyAlias: You can never have too many friends. Not in the Commonwealth. Listen... When we first met... You asked for my help. And instead, you helped us. So here. For everything you've done. Thank you. Player Default: You're welcome. Anytime. Grateful 010SurvivorSceneReward
Scene SceneDialogue Custom PrestonGarveyAlias: You can never have too many friends. Not in the Commonwealth. Listen... When we first met... You said you were glad to help. Well, you did, and we owe you our lives. So here. It ain't much, but... it's the best way I can say thank you. Player Default: You're welcome. Anytime. Grateful 010SurvivorSceneReward
Scene SceneDialogue Custom PrestonGarveyAlias: You can never have too many friends. Not in the Commonwealth. Listen... When we first met... You said we owed you. For helping us out. I guess you've earned it, so here. It may not be a chest full of emeralds, but it'll have to do. Player Default: You're welcome. Anytime. Grateful 010SurvivorSceneReward
Scene SceneDialogue Custom PrestonGarveyAlias: You can never have too many friends. Not in the Commonwealth. Listen... When we first met... You said you were just passing through. Well, maybe this'll help you reconsider. Ain't much, but... it's the best we can do. And you've earned it. Player Default: You're welcome. Anytime. Grateful 010SurvivorSceneReward
Scene SceneDialogue Custom PrestonGarveyAlias: You can never have too many friends. Not in the Commonwealth. Listen... When we first met... You asked about the Minutemen. One thing you should know about us, we help out our friends. So here. For everything you've done. Thank you. Player Default: You're welcome. Anytime. Grateful 010SurvivorSceneReward
Scene SceneDialogue Custom PrestonGarveyAlias: You can never have too many friends. Not in the Commonwealth. Listen... When we first met... You were in such a hurry I thought we'd never see you again, but you did right by us. So here, for sticking around. Player Default: You're welcome. Anytime. Grateful 010SurvivorSceneReward
Scene SceneDialogue Custom Player Default: One good idea can make all the difference. Sturges? Tell him. SturgesAlias: There's a crashed vertibird up on the roof. Old school. Pre-war. You might've seen it. addressing Sturges 006SurvivorSceneIntro
Scene SceneDialogue Custom Player Default: One good idea can make all the difference. Sturges? Tell her. SturgesAlias: There's a crashed vertibird up on the roof. Old school. Pre-war. You might've seen it. addressing Sturges 006SurvivorSceneIntro
Combat Combat Hit What are you? Crazy? friend just shot you
Miscellaneous Miscellaneous Greeting Like I was saying... you should join us in Sanctuary. We could really use your help.
Miscellaneous Miscellaneous Greeting That was... a pretty amazing display. I'm just glad you're on our side. Player Default: The feeling's mutual, Preston. You just saw the player kill off all the Raiders and a Deathclaw / Surprised 010SurvivorSceneReward
Miscellaneous Miscellaneous Greeting Change your mind? You gonna grab that minigun? Help us clear out those Raiders? Player Default: Actually, I got a minigun right here. We're set. the player refused to help you before, player already wearing power armor 006SurvivorSceneIntroPowerArmor02
Miscellaneous Miscellaneous Greeting Change your mind, tough guy? You gonna help us get that Fusion Core? Player Default: Actually, I already grabbed a Fusion Core. We're set. the player refused to help you before / Stern 006SurvivorSceneIntroAlt
Miscellaneous Miscellaneous Greeting Change your mind, tough girl? You gonna help us get that Fusion Core? Player Default: Actually, I already grabbed a Fusion Core. We're set. the player refused to help you before / Stern 006SurvivorSceneIntroAlt
Miscellaneous Miscellaneous Greeting Please, you need to listen to me. SturgesAlias: Huh. No, that ain't it. urgent, Player isn't paying attention / Pleading 006SurvivorSceneIntro
Miscellaneous Miscellaneous WaitingForPlayerInput You look stunned.
Miscellaneous Miscellaneous WaitingForPlayerInput Didn't take a head wound, did you?
Miscellaneous Miscellaneous WaitingForPlayerInput You help us, we'll help you.
Miscellaneous Miscellaneous WaitingForPlayerInput You hear what I said?
Miscellaneous Miscellaneous WaitingForPlayerInput Ya hear what I'm saying?
Miscellaneous Miscellaneous WaitingForPlayerInput Understand?
Miscellaneous Miscellaneous SharedInfo What? VO - a lot of technical jargon just got thrown at you
Miscellaneous Miscellaneous SharedInfo Anyway, we figured Concord would be a safe place to settle. Those Raiders proved us wrong. But... well, we do have one idea. VO - sighing a bit, getting back to the point
Miscellaneous Miscellaneous Hello Take care of yourself. player saved everyone's lives
Miscellaneous Miscellaneous Hello I'll remember this. Can't have too many friends in the Commonwealth. player saved everyone's lives
Miscellaneous Miscellaneous Hello We'll be moving on, soon. Hopefully Sanctuary's as quiet as they say. player saved everyone's lives
Miscellaneous Miscellaneous Hello Promised these people I'd keep them safe. I don't know what I would've done if you hadn't shown up. player saved everyone's lives
Miscellaneous Miscellaneous Hello You spoken with Mama Murphy? She wanted to talk with you before you left. RERECORD / Question
Miscellaneous Miscellaneous Hello Through the back room, and up to the roof. I'll hold 'em off from here. Go! just told the player to get the power armor to drive out the Raiders
Miscellaneous Miscellaneous Hello Make it quick. They mass for another attack, I won't be able to hold them. just told the player to get the power armor to drive out the Raiders
Miscellaneous Miscellaneous Hello You plan on dying today? No? Then move it! just told the player to get the power armor to drive out the Raiders
Miscellaneous Miscellaneous Hello Look, Sturges may be big, but he ain't much good in a fight. I need you to do this. just told the player to get the power armor to drive out the Raiders
Miscellaneous Miscellaneous Hello Like it or not, we're all counting on you. just told the player to get the power armor to drive out the Raiders
Miscellaneous Miscellaneous Hello Man, what are you waiting for? just told the player to get the power armor to drive out the Raiders
Scene SceneDialogue Custom Player Default: Always believed in freedom of the press. It's one of the foundations of a free society. Mayor: Oh, I didn't mean to bring you into this argument, good sir. No no no... You look like Diamond City material. Confident 08MayorIntroScene2a
Scene SceneDialogue Custom Player Default: Newspapers just like to stir up trouble. What are you talking about? How else are the people going to find out what's really going on? Mayor: Oh, I didn't mean to bring you into this argument, good sir. No no no... You look like Diamond City material. objecting to what the player said / Defiant 08MayorIntroScene2a
Scene SceneDialogue Custom Player Default: You made a mistake, but you can still do the right thing, doctor. Just think this through. Just put the gun down and we can talk this out. DocCrocker: You're...you're right. There's one thing I can do. Only one thing's going to make this all better. Worried 004_MS07aCrockerScene02
Scene SceneDialogue Custom Player Default: Oh, screw this. Say "hi" to Earl for me. We could have tried to talk to him. Concerned 004_MS07aCrockerScene02
Scene SceneDialogue Custom Player Default: You've killed a man, doctor. You're going to pay for it. Put the gun down, and come with me. It's the only way you're walking out of here. DocCrocker: I... I did it, didn't I? I killed a man. Oh god. There's so much blood. So much blood all over me! Stern 004_MS07aCrockerScene02
Scene SceneDialogue Custom We had no choice. Damn shame. Companion: Crocker got exactly what was comin' to him. Somber 004b_MS07aCompanionInterjects
Scene SceneDialogue Custom We'll never know if there was another way out of this. Somber 004b_MS07aCompanionInterjects
Scene SceneDialogue Custom Mama Murphy's Sight pays off again... SkinnyMalone: How the hell did you know about that? player just used knowledge that Mama Murphy's Sight gave him. You approve / Happy 007_MQ104_NickSkinny03
Scene SceneDialogue Custom Dogmeat's done his job. Now it's time for us to take over. Let's find Kellogg and finish this. Confident MQ106_CompanionDogmeatScene
Scene SceneDialogue Custom Player Default: Then let's go find your home. You'll be safe with us, Billy. Billy: Thanks. I live in Quincy. Or at least I used to. But I don't know how to get there. Friendly MS01BillyOutOfFridge
Scene SceneDialogue Custom Player Default: You'll have to figure out your own life. We can't just leave him here. Billy: I guess I'll just sit here until some monster comes and eats me. Disbelief MS01BillyOutOfFridge
Scene SceneDialogue Custom Player Default: I hate to tell you this, but your parents are probably dead. Sorry, Billy. Billy: Dead? You really think so? Somber MS01BillyOutOfFridge
Scene SceneDialogue Custom Jack: You fool! Why didn't you do as I asked? I don't think that was a very good idea. Worried MS09ParsonsBossRoomLorenzoEscapes
Scene SceneDialogue Custom Player Default: That's really interesting. I guess it could be true. Jack: I'm glad to hear you say that. It's become my life's work. slowly, pondering / Puzzled MS09CabotHouseIntroJack
Scene SceneDialogue Custom Player Default: You can believe whatever wacko theories you want, as long as I get paid. There's no need to be rude. Jack: Well if that's how you feel, I'll leave you to Edward. He'll be your immediate supervisor. Irritated MS09CabotHouseIntroJack
Scene SceneDialogue Custom Player Default: I'm really just here about the job. Right. The job. Interesting idea, though. Jack: I'm sorry if I'm rattling on. I sometimes forget not everyone finds these things as compelling as I do. Neutral MS09CabotHouseIntroJack
Scene SceneDialogue Custom Player Default: You think aliens created human civilization? Exactly what I was going to ask. Jack: Yes, if by "alien" you mean a non-human precursor to the commonly understood founding cultures -- Sumer, Egypt, Assyria. Puzzled MS09CabotHouseIntroJack
Scene SceneDialogue Custom Player Default: I have a vial of that serum with me. Here, looks like you need it. Since it wasn't yours in the first place, that seems appropriate. Emogene: How did you get that? Never mind, I'd rather not know. Thank you so very much. Happy MS09Mission2EmogeneAgeKnow
Scene SceneDialogue Custom Player Default: Thanks for your help. Yes, thanks. ParsonsGuardCaptain: Sure thing. Friendly MS09ParsonsCaptainScene1
Scene SceneDialogue Custom Player Default: So you've just been waiting for me to show up to do something about those assholes? Come on, General. A little tact wouldn't hurt. ParsonsGuardCaptain: As far as I remember, I don't answer to you. And yeah, we were waiting for you. Stern MS09ParsonsCaptainScene1
Scene SceneDialogue Custom Player Default: That's all I needed to know. Thanks for pointing us in the right direction. ParsonsGuardCaptain: Well then, I guess we're done. Friendly MS09ParsonsCaptainScene1
Scene SceneDialogue Custom Player Default: Sorry, I shouldn't have said that. That wasn't so hard, was it? ParsonsGuardCaptain: Was that an apology? Now I've seen everything. Amused MS09ParsonsCaptainScene1A
Scene SceneDialogue Custom Player Default: Lucky for you I'm not afraid of a few raiders. We wanted her help, remember. ParsonsGuardCaptain: Well, then, why don't you get out of my face and go kill them? Stern MS09ParsonsCaptainScene1A
Scene SceneDialogue Custom Player Default: That's true. Edward wouldn't have hired me if he thought you could have done the job. Maybe I should do the talking next time. ParsonsGuardCaptain: You're throwing a lot of attitude for the new guy. I guess we'll see soon enough if you're just blowing smoke or not. Sarcastic MS09ParsonsCaptainScene1A
Scene SceneDialogue Custom Player Default: Whoa, whoa. Easy there. We're not looking for trouble. FirstMate: Unable to comply. Friendly MS11_0080_Constitution_Scene_3
Scene SceneDialogue Custom Player Default: Try that and you'll be nothing but scrap metal, pal. It might be smarter to see if we can talk our way out of this first. FirstMate: Threats detected. Awaiting permission to terminate target. Concerned MS11_0080_Constitution_Scene_3
Scene SceneDialogue Custom Player Default: This must be a misunderstanding. You invited me aboard. I'd say something about screws being loose, but you already thought of that, right? FirstMate: No records found. Amused MS11_0080_Constitution_Scene_3
Scene SceneDialogue Custom Player Default: What, you're going to kill me? It's starting to look that way. FirstMate: Affirmative. Stern MS11_0080_Constitution_Scene_3
Scene SceneDialogue Custom We'd better make sure we're nowhere near this thing when they try to fire it up. Worried MS11_Comp_Sabotage
Scene SceneDialogue Custom Player Default: A sad state of affairs for such an historic ship. I can't believe she's still in one piece. Ironsides: On that we are in agreement. Surprised MS11_0100_Meet_Ironsides
Scene SceneDialogue Custom Player Default: You should just abandon the ship. I just realized... he thinks we're with the Continental Army, and he's actually sort of right. Minutemen, see? Haha. Ironsides: It is not in my character, sir, to retreat simply because the odds are great. I will persevere. chuckling to yourself / Amused MS11_0100_Meet_Ironsides
Scene SceneDialogue Custom Player Default: That's quite a predicament. I just realized - he thinks we're with the Continental Army, but we're actually Minutemen, so he's actually sort right. Ironsides: What vexes me most is my inability to assist in the war effort. My gun decks have naught but mole rats and ne'er-do-wells as targets. Amused MS11_0100_Meet_Ironsides
Scene SceneDialogue Custom Player Default: How did it even get up here? That wasn't going to be my first question, but go ahead. Ironsides: A harrowing tale, of that there can be no doubt. Or I should say, I assume it is. Amused MS11_0100_Meet_Ironsides
Scene SceneDialogue Custom Player Default: Yeah, I'm in. What's the plan? You sure? They seem even less trustworthy than that crazy robot. Mandy: That's the right call. Concerned MS11_0350_Meet_Mandy
Scene SceneDialogue Custom Player Default: No deal. I'm with Ironsides. Good. I don't trust these scavengers. Mandy: Then screw you, asshole. You're lucky we don't gun you down. Confident MS11_0350_Meet_Mandy
Scene SceneDialogue Custom Player Default: I need to think about this. I think we should stick with the robot. These people are only a cut above raiders. Mandy: Don't take too long, or we'll crack the Constitution open ourselves. And then you'll get nothing. Neutral MS11_0350_Meet_Mandy
Scene SceneDialogue Custom Player Default: Still not interested. This seems like something you should solve yourself. PaulPembroke: I don't know why I expected you to help me. Concerned MS13PaulIntroScene
Scene SceneDialogue Custom Player Default: You're going to have to make it worth my while. I'd rather not get mixed up in his personal business. PaulPembroke: Uh. Well... okay. I can only pay you 80 caps right now, but I'll scrape together more after we take care of Cooke. Concerned MS13PaulIntroScene
Scene SceneDialogue Custom PaulPembroke: Keep talking. This is a good start. HenryCooke: Look, I'll, uh, I'll stay away from Darcy from now on. It's over. You have my word on that. Confident MS13BConfrontCooke
Scene SceneDialogue Custom Player Default: Think this through. Darcy isn't worth dying for - or killing for. We can work this out. HenryCooke: You know what? You're right. Concerned MS13BConfrontCookeAlone
Scene SceneDialogue Custom Player Default: I'm counting to three. One... two... Everybody just calm down. HenryCooke: Hold up. Don't get crazy on me. We can talk this out. Worried MS13BConfrontCookeAlone
Scene SceneDialogue Custom Player Default: I told you what you need to do. The next move is up to you. Come on, man, this doesn't have to turn ugly. HenryCooke: This is how I deal with assholes like you. Worried MS13BConfrontCookeAlone
Scene SceneDialogue Custom Player Default: Last chance - are you going to stay away from Darcy or not? Easy, I thought we were just talking to the man. HenryCooke: Take it easy. We can talk this through. Worried MS13BConfrontCookeAlone
Scene SceneDialogue Custom What the hell, man. Cooke had backed down, and then you killed him anyway. Angry MS13BAfterConfrontationViolence
Scene SceneDialogue Custom What the hell. Cooke had backed down, and then you killed him anyway. Angry MS13BAfterConfrontationViolence
Scene SceneDialogue Custom Player Default: Paul, put the gun away. Nobody needs to get shot here. We can talk this out. PaulPembroke: Screw that. Worried MS13BConfrontCooke
Scene SceneDialogue Custom Player Default: Better just shoot him, Paul. No, wait! PaulPembroke: Keep talking. Worried MS13BConfrontCooke
Scene SceneDialogue Custom Player Default: Put the guns away before this gets out of hand. Everybody just calm down. PaulPembroke: Too late. Concerned MS13BConfrontCooke
Scene SceneDialogue Custom Player Default: Why don't you see if Cooke is going to listen? That's what you want, isn't it? PaulPembroke: He never listens. Concerned MS13BConfrontCooke
Scene SceneDialogue Custom Player Default: No. I'm taking all of it as the rest of my payment. This was already bad enough. Now you're screwing over your partner in crime, too? PaulPembroke: That was never part of the deal! Disgust MS13EDivideSpoils
Scene SceneDialogue Custom Player Default: 70-30 seems more like it. No honor among thieves, ain't that a fact. PaulPembroke: Yeah, whatever. Screw me over one more time. I guess I should be used to it by now. Disgust MS13EDivideSpoils
Scene SceneDialogue Custom Player Default: All right! Now, it has to be quietly, with no fuss. Maybe lead him out of town... You're not seriously thinking about going along with this? Yefim: All right, that's enough! Disbelief MS14BobrovOpeningScene
Scene SceneDialogue Custom Player Default: I tell you, it would be easier than you think. You just talk him into following you out of town... I have another idea. Just turn off your radio. Yefim: All right, that's enough! Irritated MS14BobrovOpeningScene
Scene SceneDialogue Custom Player Default: It would be quick, and probably mostly painless. You just first lead him out of town... We're still talking about a radio DJ who annoys you, right? Yefim: All right, that's enough! you can't believe they're considering murdering him because of that / Disbelief MS14BobrovOpeningScene
Scene SceneDialogue Custom Player Default: Did we not just agree this is serious problem? Calls for serious solution. First, you get him to follow you out of town... And? Yefim: All right, that's enough! Disbelief MS14BobrovOpeningScene
Scene SceneDialogue Custom Travis: Well, if you think it would work... It'll work. Trust us. Confident MS14TravisBarPreFightScene
Scene SceneDialogue Custom Travis: I'm not a coward! You always have a way with people. Sarcastic MS14TravisBarPreFightScene
Scene SceneDialogue Custom Player Default: But if I hadn't gotten into that fight with them, maybe this wouldn't have happened. It's really not your fault. Travis: Look... I don't really... I mean, I don't have a lot of friends. Confident MS14TravisStage65Scene
Scene SceneDialogue Custom Player Default: Oh, man. I can't believe this. Isn't it about time he knew the truth? Travis: Look... I don't really... I mean, I don't have a lot of friends. Concerned MS14TravisStage65Scene
Scene SceneDialogue Custom Player Default: You're right. We've got to get him back. And we need your help. Travis: Look... I don't really... I mean, I don't have a lot of friends. Confident MS14TravisStage65Scene
Scene SceneDialogue Custom Player Default: I guess... Maybe it doesn't matter. But getting him back does. That's right. And we need your help. Travis: Look... I don't really... I mean, I don't have a lot of friends. Confident MS14TravisStage65Scene
Scene SceneDialogue Custom Player Default: Okay, okay. Good. I mean, I can do this. Totally. Just remember, we're here to help your friend. Focus on that and you'll be fine. Travis: Any, uhh... Any last-minute advice? I've never done anything like this. Confident MS14TravisStage70Scene
Scene SceneDialogue Custom Player Default: Oh. Okay... Not, uhh, not exactly the pep-talk I was looking for... I don't think that helped. Travis: Any, uhh... Any last-minute advice? I've never done anything like this. Irritated MS14TravisStage70Scene
Scene SceneDialogue Custom Player Default: Okay, right. Sure. Yeah. Just focus on getting your friend out of here, okay? Travis: Any, uhh... Any last-minute advice? I've never done anything like this. Confident MS14TravisStage70Scene
Scene SceneDialogue Custom Player Default: Not really. I mean, I think it's... It's where their little gang hides out. There shouldn't be too many of them. Good. Then this should be no problem. Travis: Any, uhh... Any last-minute advice? I've never done anything like this. Confident MS14TravisStage70Scene
Scene SceneDialogue Custom Player Default: Thanks. You should be proud of yourself, Travis. Travis: After all this, I think about the things that had me worried so much, and it just seems... silly, you know? Friendly MS14TravisStage90Scene
Scene SceneDialogue Custom Player Default: Yeah, yeah. I know. Don't listen to that. You're not that person anymore. Travis: After all this, I think about the things that had me worried so much, and it just seems... silly, you know? Friendly MS14TravisStage90Scene
Scene SceneDialogue Custom Player Default: Yeah, I'm sure. Not me, though. Even so, you did good, Travis. You should be proud of yourself. Travis: After all this, I think about the things that had me worried so much, and it just seems... silly, you know? Friendly MS14TravisStage90Scene
Scene SceneDialogue Custom She left us no choice. Somber MS17_Comp_KilledChambers
Scene SceneDialogue Custom Player Default: Continue your work, then. The ends never justify the means, General. What's she's doing here is wrong. HonestDan: I wish you hadn't said that. Stern MS17_400_Chambers
Scene SceneDialogue Custom Player Default: That's a deal I won't accept. The ends never justify the means. DoctorChambers: Then you'll just have to kill me. Stern MS17_400_Chambers
Scene SceneDialogue Custom Player Default: Don't kill the girl. Spare her. For starters. DoctorChambers: Impossible. The odds are too great she's an Institute infiltrator. Stern MS17_400_Chambers
Scene SceneDialogue Custom Player Default: You can keep your caps. We're going to find out what's going on around here. JacobOrden: Please, just leave well enough alone. There's more going on then you realize. Stern MS17_300_JacobWarning
Scene SceneDialogue Custom Player Default: Surely, there's room for compromise? I get Stockton's survivors and we stay... friends. I'd have to know more, though. It's your best way out of this. JacobOrden: That's a tall order. A deal like that, well, that's above my pay grade. Stern MS17_300_JacobWarning
Scene SceneDialogue Custom Player Default: No deal. Seems like we could have used his help. HonestDan: We'll see who finds those caravan hands first, then. Puzzled MS17_300_Dan_Follows
Miscellaneous Miscellaneous SharedInfo I've heard that folks at Finch Farm need some help. The Minutemen should be the ones that answer that call. Concerned
Scene SceneDialogue Custom PrestonGarvey: Okay, good. That's what I like to hear. Something else has come up. You know how it goes. DN121_PrestonOutro
Scene SceneDialogue Custom PlayerVoiceFemale01: I had some trouble. That settlement you sent me to... they aren't going to support our cause. Okay, good. That's what I like to hear. PrestonGarvey: Something else has come up. You know how it goes. Impressed DN121_PrestonOutro
Miscellaneous Miscellaneous SharedInfo PlayerVoiceFemale01: I had some trouble. That settlement you sent me to... they aren't going to support our cause. Sorry to hear that. Maybe next time. PrestonGarvey: Something else has come up. You know how it goes. DN121_PrestonOutro
Scene SceneDialogue Custom Haha, that's pretty good. Amused MS04_Comp_ActingLikeShroud
Scene SceneDialogue Custom What the hell? That was goddamn cold-blooded murder! Angry MS04_Comp_PCisAssassin
Scene SceneDialogue Custom We were supposed to be saving him! Angry MS04_Comp_PCKilledHostage
Scene SceneDialogue Custom Player Default: Hand over the caps. I thought we were here to put a stop to this piece of human garbage. AJ: Here. And don't show your face around here again. Disgust MS04_0500_2_AJ
Scene SceneDialogue Custom Player Default: Stop selling to children, miscreant. Or face my wrath. You better listen. AJ: Screw you. Waste the freak. Stern MS04_0500_2_AJ
Scene SceneDialogue Custom Player Default: How about I just walk away? You're just going to walk away and pretend it's none of our business? AJ: Yeah, you better go. Disbelief MS04_0500_2_AJ
Scene SceneDialogue Custom Player Default: Good on you for trying to make the world better. His heart's in the right place, at least. Kent: I just have to do something, you know? Friendly MS04_0100_Intro
Scene SceneDialogue Custom Player Default: Sure, Kent. You have a plan, all right. Why don't we listen to his plan before dismissing it? Kent: I know how it sounds. Irritated MS04_0100_Intro
Scene SceneDialogue Custom Player Default: What plan? You never know, he might be onto something. Kent: I've built my own custom machine gun. Even better than the one in the show. Friendly MS04_0100_Intro
Scene SceneDialogue Custom Player Default: Looks like it's my lucky day. Because I'm getting both of you. Don't worry, Kent, we'll get you out of this! calling out to hostage / Confident MS04_1300_SinjinConfrontation
Scene SceneDialogue Custom Kent: He'd... He'd. Episode 23. Now's our chance! Sinjin: *laugh* Enjoy the show, Kent. After I'm done with the Shroud, you're next. Confident MS04_1300_SinjinConfrontation
Topic PlayerDialogue Custom I'll head back. You take care of yourself.
Topic PlayerDialogue Custom If you need me again, you know where to find me.
Topic PlayerDialogue Custom If that's what you want, I'll head home.
Topic PlayerDialogue Custom Okay, I'll stay close.
Topic PlayerDialogue Custom Right behind you.
Topic PlayerDialogue Custom I'll keep the formation tight.
Topic PlayerDialogue Custom I'll hang back, but not too far.
Topic PlayerDialogue Custom Middle distance, got it.
Topic PlayerDialogue Custom Need some space? You got it.
Topic PlayerDialogue Custom Sure, I'll keep my distance.
Topic PlayerDialogue Custom Sure thing. Should be easier to spot trouble from back there.
Topic PlayerDialogue Custom Alright, I'll drop back and trail you.
Topic PlayerDialogue Custom If I see an enemy, it's mine.
Topic PlayerDialogue Custom I'm ready, man. Just bring it on.
Topic PlayerDialogue Custom Anything comes near us, I'll take it out.
Topic PlayerDialogue Custom I'll hold my shot.
Topic PlayerDialogue Custom Sure, I've played bodyguard before.
Topic PlayerDialogue Custom Yeah, I agree. Better to use caution.
Topic PlayerDialogue Custom Look sharp!
Topic PlayerDialogue Custom Get ready!
Topic PlayerDialogue Custom Incoming!
Topic PlayerDialogue Custom I've had enough of this.
Topic PlayerDialogue Custom Hang tight, I've got you.
Topic PlayerDialogue Custom Let's do this!
Scene SceneDialogue Custom These guys know how to make an entrance, no doubt about that. I wonder what they want? watching giant airship flying overhead / Surprised BoS201_00_PrydwenArrives
Scene SceneDialogue Custom Player Default: Going to be a quick war with that thing on our side. I hope you're right. But I suspect the Institute has more resources than you realize. BoS201Danse: That's the plan. Worried BoS201_01_DanseStage20
Scene SceneDialogue Custom Player Default: After rolling that thing in, you've certainly started a war. You've certainly got the Institute's attention. I hope you're prepared for what comes next. BoS201Danse: If history's proven anything, it's that an overwhelming show of force has a chance of halting a conflict before it begins. Worried BoS201_01_DanseStage20
Scene SceneDialogue Custom Player Default: I'm guessing that diplomacy isn't on Elder Maxson's mind. I just hope the rest of the Commonwealth doesn't get caught in the crossfire. BoS201Danse: What's the matter? Don't like kicking in the door? Worried BoS201_01_DanseStage20
Scene SceneDialogue Custom Player Default: I refuse to allow the mistakes of the past to be repeated. You're going to save us whether we like or or not, is that it? Player Default: Don't worry, I'm convinced. Stern BoS201_07_MaxsonStage140
Scene SceneDialogue Custom Player Default: I'm a bit surprised that you don't realize that by now. And once you've saved us from the Institute, then what? Player Default: Don't worry, I'm convinced. Suspicious BoS201_07_MaxsonStage140
Scene SceneDialogue Custom Player Default: Turning your weapons on the very same people that you're trying to save can be a bitter pill to swallow. Are you hearing this? He's going to save us by destroying us? Player Default: Don't worry, I'm convinced. Angry BoS201_07_MaxsonStage140
Scene SceneDialogue Custom Player Default: The difference is our war won't reduce civilization to ashes. I've heard some self-justifying bullshit in my day, but this tops it all. Player Default: Don't worry, I'm convinced. Angry BoS201_07_MaxsonStage140
Scene SceneDialogue Custom Player Default: Relax, Tom, you'll be all right. We won't let anything happen to you. TinkerTom: Right, the whole breathing in and out. OK. Confident RR302_0700_AtPoliceStation
Scene SceneDialogue Custom What do you think, General? Ben here had a good reputation in the old Minutemen. We could use him back. PrestonFriend: Well... I've been hearing good things about the Minutemen lately... REAssaultKMK_COMPrestonPlayerScene
Scene SceneDialogue Custom Player Default: We can always use a new recruit. What do you say, Ben? Want to give it another try? PrestonFriend: Well... I've been hearing good things about the Minutemen lately... REAssaultKMK_COMPrestonPlayerScene
Scene SceneDialogue Custom Hey... I think I know this guy. Preston: Ben! What are you doing out here? Surprised REAssaultKMK_COMPrestonScene
Scene SceneDialogue Custom Preston: Hey... I think I know this guy. Ben! What are you doing out here? PrestonFriend: Well, I'll be goddamned. Garvey. You stuck with the Minutemen, huh? Friendly REAssaultKMK_COMPrestonScene
Scene SceneDialogue Custom PrestonFriend: Well, I'll be goddamned. Garvey. You stuck with the Minutemen, huh? Yeah, I sure did. You? PrestonFriend: Well, you know... after Quincy, I just couldn't see it was worth anything anymore. So I've been kinda... on my own since then. Neutral REAssaultKMK_COMPrestonScene
Scene SceneDialogue Custom PrestonFriend: About that... you know that wasn't my call, right? Nobody wanted to leave you and Hollis hung out to dry, but, uh... Don't worry about it, Ben. I don't hold grudges. Preston: But here you are, still fighting raiders. You could have that actually mean something, you know. Stern REAssaultKMK_COMPrestonScene
Scene SceneDialogue Custom Preston: Don't worry about it, Ben. I don't hold grudges. But here you are, still fighting raiders. You could have that actually mean something, you know. PrestonFriend: What... you mean... join back up? You serious? REAssaultKMK_COMPrestonScene
Scene SceneDialogue Custom PrestonFriend: What... you mean... join back up? You serious? Yeah, I am. The Minutemen before Quincy, well... that isn't how it is anymore. REAssaultKMK_COMPrestonScene
Scene SceneDialogue Custom We're helping people. For real this time. And we're going to make it last. PrestonFriend: I don't know about that, Garvey. Things went real bad. You of all people should know that. REAssaultKMK_COMPrestonScene
Scene SceneDialogue Custom Player Default: I don't think he's the kind of person we're looking for. I'd be willing to give him a second chance, but it's your call. PrestonFriend: I guess it was my lucky day and I didn't even know it. I'll see you around, Garvey. Neutral REAssaultKMK_COMPrestonPlayerScene
Scene SceneDialogue Custom Player Default: I don't know, Preston. Do you really trust him? Yeah, I do. The problems before were with the leadership, not the rank and file. PrestonFriend: Well... I've been hearing good things about the Minutemen lately... Confident REAssaultKMK_COMPrestonPlayerScene
Topic PlayerDialogue Custom We can finally start to think about more than just survival. Relieved
Scene SceneDialogue Custom Are you serious? All by yourself? PrestonGarvey: I've got to hand it to you General, that's the best news I've heard in a while. Awed Min02PrestonSkipCastle
Scene SceneDialogue Custom PrestonGarvey: Well-fortified, centrally-located, and most important - it has a powerful radio transmitter we can use to broadcast to the whole Commonwealth. Since we already cleared that place out, just say the word and I'll round up a garrison to put it back under Minutemen control. Player Default: No need for an assault force. I already cleared that place out. Confident Min02PrestonIntro
Scene SceneDialogue Custom MinutemanRadioAnnouncer: Lurks like to hole up inside old buildings, so the walls are probably full of 'em. Sure looks that way... Here's how we're going to play this. PrestonGarvey: You hold here in the courtyard and take care of any eggs you find. The General and I will clear the walls. Confident Min02PrestonCourtyard
Scene SceneDialogue Custom PrestonGarvey: Alright, people, you heard the General. Let's move out. Try not to draw their attention until we're in position. Neutral Min02PrestonCastlePrebattle2
Scene SceneDialogue Custom PrestonGarvey: Are you serious? All by yourself? I've got to hand it to you General, that's the best news I've heard in a while. Impressed Min02PrestonSkipCastle
Scene SceneDialogue Custom Well then, this whole thing just got a lot simpler. I'll round up a garrison and meet you there. Happy Min02PrestonSkipCastle
Scene SceneDialogue Custom PrestonGarvey: If you say so. Alright, people, you heard the General. Let's move out. PrestonGarvey: Try not to draw their attention until we're in position. Stern Min02PrestonCastlePrebattle2
Scene SceneDialogue Custom Damn, looks like they've been nesting. We're gonna have to take out these eggs or they'll be back before we know it. MinutemanRadioAnnouncer: Lurks like to hole up inside old buildings, so the walls are probably full of 'em. Worried Min02PrestonCourtyard
Scene SceneDialogue Custom PrestonGarvey: Sure looks that way... Here's how we're going to play this. You hold here in the courtyard and take care of any eggs you find. The General and I will clear the walls. MinutemanRadioAnnouncer: Yes sir. Stern Min02PrestonCourtyard
Scene SceneDialogue Custom MinutemanRadioAnnouncer: Yes sir. Let's do this, General. Companion: Don't worry, I've got your back. Defiant Min02PrestonCourtyard
Scene SceneDialogue Custom NPCMPrestonGarvey: Everyone's here, General. There it is. Pretty impressive, huh? Its real name is Fort Independence, but the Minutemen always just called it the Castle. Player Default: Definitely. For 600 years old, it's in pretty good shape. Impressed Min02PrestonCastlePrebattle1
Scene SceneDialogue Custom PrestonGarvey: There it is. Pretty impressive, huh? Its real name is Fort Independence, but the Minutemen always just called it the Castle. Now you can see why I wanted to take it back. Player Default: Definitely. For 600 years old, it's in pretty good shape. Defiant Min02PrestonCastlePrebattle1
Scene SceneDialogue Custom Let's go see if there's anything left of the old transmitter. PrestonGarvey: I can't believe we actually managed to take that thing down! Neutral Min02Repair
Scene SceneDialogue Custom PrestonGarvey: Well. I guess it could be worse. See what you can do with it. I'm going to go see what else is left around this old place. Neutral Min02Repair
Scene SceneDialogue Custom MinutemanRadioAnnouncer: General! Preston! You're gonna want to see this! Oh, hell! General, are you seeing this thing? Everybody, concentrate your fire on the queen! Worried Min02MirelurkQueenReveal
Scene SceneDialogue Custom Minuteman01: Wait till they hear about this. All right. Good work people, but we aren't done yet. Confident Min02BattleVictory
Scene SceneDialogue Custom The General and I are going to have a look at the radio to see what shape it's in. Neutral Min02BattleVictory
Scene SceneDialogue Custom The rest of you... clear out any remaining Mirelurks or eggs you find. Confident Min02BattleVictory
Scene SceneDialogue Custom PrestonGarvey: Let's go see if there's anything left of the old transmitter. I can't believe we actually managed to take that thing down! PrestonGarvey: Well. I guess it could be worse. Impressed Min02Repair
Scene SceneDialogue Custom PrestonGarvey: I can't believe we actually managed to take that thing down! Well. I guess it could be worse. PrestonGarvey: See what you can do with it. I'm going to go see what else is left around this old place. Concerned Min02Repair
Scene SceneDialogue Custom Player Default: Definitely. For 600 years old, it's in pretty good shape. That's right. They don't make em like they used to. We take this place back? People'll know we mean business. PrestonGarvey: Our primary objective is to clear the courtyard. That's where we should see the most opposition. Confident Min02PrestonCastlePrebattle1
Scene SceneDialogue Custom Player Default: Not really, it looks pretty trashed. Once we clear it out, you'll see. Defiant Min02PrestonCastlePrebattle1
Scene SceneDialogue Custom Get that radio tower up and running. Repair the walls. People will see the Minutemen aren't afraid of a real fight. PrestonGarvey: Our primary objective is to clear the courtyard. That's where we should see the most opposition. Confident Min02PrestonCastlePrebattle1
Scene SceneDialogue Custom Player Default: Maybe. Those walls could definitely use some work. I'll admit, it's seen better days. But the Minutemen have never been afraid of hard work. PrestonGarvey: Our primary objective is to clear the courtyard. That's where we should see the most opposition. Confident Min02PrestonCastlePrebattle1
Scene SceneDialogue Custom Player Default: Why do we need this place again? The radio tower is the most important part, but with a bit of work this place could be a really strong outpost. Know what I mean? Player Default: Definitely. For 600 years old, it's in pretty good shape. Confident Min02PrestonCastlePrebattle1
Scene SceneDialogue Custom What the hell was that? MinutemanRadioAnnouncer: General! Preston! You're gonna want to see this! Surprised Min02MirelurkQueenReveal
Scene SceneDialogue Custom Player Default: That's right. They don't make em like they used to. We take this place back? People'll know we mean business. Our primary objective is to clear the courtyard. That's where we should see the most opposition. Neutral Min02PrestonCastlePrebattle1
Scene SceneDialogue Custom The wall on this side is the most exposed, but if we circle around south, we could also reach the main gate. Player Default: Let's not over-complicate this. Just get in there and hit them with everything we've got. Neutral Min02PrestonCastlePrebattle1
Scene SceneDialogue Custom Player Default: Let's not over-complicate this. Just get in there and hit them with everything we've got. If you say so. PrestonGarvey: Alright, people, you heard the General. Let's move out. Neutral Min02PrestonCastlePrebattle2
Scene SceneDialogue Custom Player Default: I'm not ready to make a call yet. Sure, take another look around. If you get into trouble we've got your back, but it's better if we go in with a plan. PrestonGarvey: Alright, people, you heard the General. Let's move out. Neutral Min02PrestonCastlePrebattle2
Scene SceneDialogue Custom Player Default: I'm not ready to make a call yet. Alright, head out when you're ready and we'll get in position. PrestonGarvey: Alright, people, you heard the General. Let's move out. Confident Min02PrestonCastlePrebattle2
Scene SceneDialogue Custom Player Default: Let's hit them from both sides. We'll split up and you can join which ever side you think needs the extra support. PrestonGarvey: Alright, people, you heard the General. Let's move out. Confident Min02PrestonCastlePrebattle2
Scene SceneDialogue Custom Player Default: Set up a firing line and I'll draw them out. Sounds good. We'll hold back and wait for them to come to us. Just don't get yourself trapped in there. PrestonGarvey: Alright, people, you heard the General. Let's move out. Confident Min02PrestonCastlePrebattle2
Scene SceneDialogue Custom Minuteman02: Why not let them come to us? We set up a firing line on this side, and you can draw them out. Well, General, what do you think? Player Default: Let's not over-complicate this. Just get in there and hit them with everything we've got. Question Min02PrestonCastlePrebattle2
Scene SceneDialogue Custom NPCMPrestonGarvey: Wow! We really did it! I've been watching the Minutemen fall to pieces for so long, I just... this is really something. Now we've got to pay off on what we've started. Bring the whole Commonwealth together, and make it last this time. Confident Min02PrestonOutro
Scene SceneDialogue Custom So, you know... back to business. But with Radio Freedom up and running, we can broadcast alerts to you anywhere, anytime. PrestonGarvey: Which reminds me, I've got another trouble spot for you to check out. Friendly Min02PrestonOutro
Scene SceneDialogue Custom PrestonGarvey: So, you know... back to business. But with Radio Freedom up and running, we can broadcast alerts to you anywhere, anytime. Which reminds me, I've got another trouble spot for you to check out. Neutral Min02PrestonOutro
Scene SceneDialogue Custom NPCMPrestonGarvey: We have enough support around the Commonwealth now that we can start thinking about more than just day-to-day survival. We've gotten big enough that we're having trouble communicating with all our settlements. It's a good problem to have. Happy Min02PrestonIntro
Scene SceneDialogue Custom And I have a solution. I think it's time to retake the Castle. It used to be the Minuteman HQ, way before my time. Confident Min02PrestonIntro
Scene SceneDialogue Custom Well-fortified, centrally-located, and most important - it has a powerful radio transmitter we can use to broadcast to the whole Commonwealth. PrestonGarvey: Since we already cleared that place out, just say the word and I'll round up a garrison to put it back under Minutemen control. Confident Min02PrestonIntro
Scene SceneDialogue Custom Player Default: You mean that place out in South Boston? I already cleared that out. I thought you'd like the idea. PrestonGarvey: Should I send a garrison to man the Castle? Friendly Min02PrestonIntro
Scene SceneDialogue Custom Player Default: I don't see how that helps us. We already have an HQ. It's the radio transmitter that we need. Whether we fully rebuild the Castle after retaking it will be up to you. PrestonGarvey: Should I send a garrison to man the Castle? Neutral Min02PrestonIntro
Scene SceneDialogue Custom Player Default: I'm not sure we're ready for this big of an operation. It is a risk. But the radio station will let us respond immediately when people need help, anywhere in the Commonwealth. Worried Min02PrestonIntro
Scene SceneDialogue Custom I'd say we need it if we want to bring the whole Commonwealth under our protection. PrestonGarvey: Should I send a garrison to man the Castle? Confident Min02PrestonIntro
Miscellaneous Miscellaneous SharedInfo Player Default: So what happened to this "Castle" if it was so well-fortified? This was long before I joined up, but the story I heard was that some kind of monster came out of the sea and destroyed the fort. Worried Min02PrestonIntro
Miscellaneous Miscellaneous SharedInfo A lot of the leaders were killed in that battle, and I guess nobody ever felt it was worth the risk to try to retake it. Somber Min02PrestonIntro
Miscellaneous Miscellaneous SharedInfo I've always wondered if losing the radio station was the beginning of all our later problems. PrestonGarvey: Should I send a garrison to man the Castle? Somber Min02PrestonIntro
Scene SceneDialogue Custom Player Default: I thought you'd like the idea. Should I send a garrison to man the Castle? Player Default: No need for an assault force. I already cleared that place out. Question Min02PrestonIntro
Scene SceneDialogue Custom Player Default: I thought you'd like the idea. So should I have an assault force assemble near the Castle? Player Default: No need for an assault force. I already cleared that place out. Question Min02PrestonIntro
Scene SceneDialogue Custom Player Default: No need for an assault force. I already cleared that place out. Good. We'll meet you outside the Castle. Happy Min02PrestonIntro
Scene SceneDialogue Custom Player Default: No need for an assault force. I already cleared that place out. We'll do some recon and meet you outside the Castle. See you there. Confident Min02PrestonIntro
Miscellaneous Miscellaneous SharedInfo Player Default: No, we're not ready yet. Your call. Just let me know when you're ready to pull the trigger. Neutral Min02PrestonIntro
Combat Combat Taunt Concentrate all fire on that queen! Concerned
Combat Combat Taunt Steady, people! We can do this! Confident
Combat Combat Taunt We've almost got her! Keep firing! Confident
Combat Combat Taunt Remember, aim for their eyes! Confident
Combat Combat Taunt Come on, Minutemen! Confident
Combat Combat Taunt Make every shot count! Confident
Combat Combat Taunt She's hurting now! Don't let up! Confident
Detection Detection NormalToCombat All right people, let's do this! shouting as you lead your troops into battle / Confident
Miscellaneous Miscellaneous Greeting Wow! We really did it! I've been watching the Minutemen fall to pieces for so long, I just... this is really something. PrestonGarvey: Now we've got to pay off on what we've started. Bring the whole Commonwealth together, and make it last this time. rerecord: improvise as necessary to sell being at a loss for words momentarily at "I just..." / Impressed Min02PrestonOutro
Miscellaneous Miscellaneous Greeting Let's focus on getting the radio fixed for right now.
Miscellaneous Miscellaneous Greeting We've got to run some power to the transmitter.
Miscellaneous Miscellaneous Greeting If this thing goes south on us, what do you want us to do?
Miscellaneous Miscellaneous Greeting Let's talk about the battle plan. MinutemanRadioAnnouncer: What are we waiting for? Let's just get in there and shoot those lobsters! Min02PrestonCastlePrebattle2
Miscellaneous Miscellaneous Greeting Had another look? So, what's the plan? Player Default: Let's not over-complicate this. Just get in there and hit them with everything we've got. Question Min02PrestonCastlePrebattle2
Miscellaneous Miscellaneous Greeting What's up? Change of plans? Player Default: Let's not over-complicate this. Just get in there and hit them with everything we've got. Question Min02PrestonCastlePrebattle2
Miscellaneous Miscellaneous Greeting Everyone's here, General. PrestonGarvey: There it is. Pretty impressive, huh? Its real name is Fort Independence, but the Minutemen always just called it the Castle. Confident Min02PrestonCastlePrebattle1
Miscellaneous Miscellaneous Greeting Get inside so we can plan the attack.
Miscellaneous Miscellaneous Greeting I'll meet you at the Castle once once we're ready.
Miscellaneous Miscellaneous Greeting Do you think we're ready to retake the Castle? Player Default: No need for an assault force. I already cleared that place out. Question Min02PrestonIntro
Miscellaneous Miscellaneous Greeting We have enough support around the Commonwealth now that we can start thinking about more than just day-to-day survival. PrestonGarvey: We've gotten big enough that we're having trouble communicating with all our settlements. It's a good problem to have. Confident Min02PrestonIntro
Miscellaneous Miscellaneous Greeting We need to focus on taking the Castle back. Confident
Topic PlayerDialogue Custom That's what the Minutemen are here for. The General and I will take care of them. Confident
Topic PlayerDialogue Custom I've gotten word about a settlement that's being threatened by raiders. Concerned
Scene SceneDialogue Custom PrestonGarvey: Well... I guess everything can't always go our way. We'll just have to keep fighting the good fight. But, our work is never done. It's what we signed up for. MinRadiantOwned02PrestonOutro
Scene SceneDialogue Custom NPCMPrestonGarvey: I've heard of another settlement that's in trouble. Here's their location. Get there as soon as you can. We promised them we'd be there when they needed us. MinRadiantOwned02PrestonIntro
Miscellaneous Miscellaneous SharedInfo PlayerVoiceFemale01: Some bad news to report. I wasn't able to help that settlement. Well... I guess everything can't always go our way. We'll just have to keep fighting the good fight. PrestonGarvey: But, our work is never done. It's what we signed up for. Worried MinRadiantOwned02PrestonOutro
Scene SceneDialogue Custom PlayerVoiceFemale01: Some bad news to report. I wasn't able to help that settlement. Good. This is how we're going to take back the Commonwealth - one small victory at a time. PrestonGarvey: But, our work is never done. It's what we signed up for. Happy MinRadiantOwned02PrestonOutro
Miscellaneous Miscellaneous SharedInfo I've heard of another settlement that's in trouble. PrestonGarvey: Here's their location. Get there as soon as you can. We promised them we'd be there when they needed us. Neutral MinRadiantOwned02PrestonIntro
Miscellaneous Miscellaneous SharedInfo Another settlement has sent word that they need our help. PrestonGarvey: Here's their location. Get there as soon as you can. We promised them we'd be there when they needed us. Neutral MinRadiantOwned02PrestonIntro
Miscellaneous Miscellaneous SharedInfo I got word of a settlement that needs our help. PrestonGarvey: Here's their location. Get there as soon as you can. We promised them we'd be there when they needed us. Neutral MinRadiantOwned02PrestonIntro
Topic PlayerDialogue Custom There's nothing to worry about. We'll get him back. Confident
Topic PlayerDialogue Custom There's nothing to worry about. We'll get her back. Confident
Topic PlayerDialogue Custom We've got trouble at one of our settlements. Worried
Scene SceneDialogue Custom Player Default: That's pretty ingenious. I bet you can work around the clock. Never seen anything like this. SupervisorWhite: Of course, darling. Our unique hierarchy allows for constant operation. Puzzled DialogueGraygardenIntro
Scene SceneDialogue Custom Player Default: Robots can do simple tasks, sure, but you need a human being to make the big decisions. I always thought so, too, but then... what's going on here? SupervisorWhite: Ah, but that's where Graygarden is unique, darling. Puzzled DialogueGraygardenIntro
Scene SceneDialogue Custom Player Default: This place seems familiar. I think I saw a bit about it on the news, back before the war. It is hard to imagine how this has survived for so long. SupervisorWhite: Yes, construction was completed mere days before the war. Puzzled DialogueGraygardenIntro
Scene SceneDialogue Custom Player Default: There's not even one person here? I don't see anybody else around. SupervisorWhite: That's right, darling. We are entirely self-sufficient, with no need for human guidance. Surprised DialogueGraygardenIntro
Scene SceneDialogue Custom SupervisorWhite: Perhaps you've noticed that I possess a rather singular personality, as do the other supervisors. This took a weird turn... Player Default: Well, it's definitely unique. Sort of hard to miss. Conspiratorial DialogueGraygardenIntro
Scene SceneDialogue Custom Player Default: It's pretty clever, making a tarberry bog out of an old swimming pool. The Commonwealth could use more of that kind of ingenuity. Wiseman: I appreciate your saying so. Friendly DialogueTheSlogSceneIntro
Scene SceneDialogue Custom Player Default: The first word that comes to my mind is "ugly." Next time, maybe wait for your mind to come up with a second word before saying it. Wiseman: Hey, do I look like a guy who puts a premium on beauty? Disgust DialogueTheSlogSceneIntro
Scene SceneDialogue Custom Player Default: Looks fine, I guess. I wouldn't really know. Pretty clever. Wiseman: Yeah, I didn't think you had the look of a farmer about you. More the city type, I'd say, what with that smooth, clean skin. Friendly DialogueTheSlogSceneIntro
Scene SceneDialogue Custom Player Default: No wonder your crops are doing so well. That's Commonwealth ingenuity for you. Roger: Yeah, they really are. Amused DialogueWarwickHomesteadIntro
Scene SceneDialogue Custom Player Default: I don't care how fertile the soil is, this place reeks. Come on. It's not that bad. I mean... I'm sure you get used to it after a while. Roger: Yeah, but you get used to it. Apologetic DialogueWarwickHomesteadIntro
Scene SceneDialogue Custom Player Default: Take the good with the bad, I guess. You can't eat fresh air, after all. Roger: That's how it is everywhere, friend. DialogueWarwickHomesteadIntro
Scene SceneDialogue Custom Player Default: What do you grow here? It all looks pretty healthy, whatever it is. Roger: We've got mutfruit and tatos for the time being. Friendly DialogueWarwickHomesteadIntro
Scene SceneDialogue Custom Player Default: I don't have time for this. What the hell? That's how you treat a comrade? Glory: Isn't there... supposed to be a light? disgusted at the player / Angry RR303_0300b_GloryDeath
Scene SceneDialogue Custom Player Default: I promise. Don't worry, Glory. We'll get it done. Glory: If anyone... *cough* Concerned RR303_0300b_GloryDeath
Scene SceneDialogue Custom Player Default: How bad is it? I don't think she's going to make it, General. Glory: No escape... this time. *cough* an aside to the player in a low voice - trying not to let the dying soldier overhear you / Somber RR303_0300b_GloryDeath
Miscellaneous Miscellaneous SceneChoice General. This is beneath you. Disgust
Miscellaneous Miscellaneous SceneChoice Damn right. We're not hired assassins. Disgust
Miscellaneous Miscellaneous SceneChoice What? The right answer here is "No, of course not". Surprised
Miscellaneous Miscellaneous SharedInfo Got a strange message. From a robot. Said it was from someplace called Graygarden. Puzzled
Miscellaneous Miscellaneous SharedInfo I couldn't figure out exactly what it wanted, but, well... may as well check it out. You never know. Puzzled
Scene SceneDialogue Custom PrestonGarvey: Huh. I guess I never thought of robots being Minutemen, but... why not? If they're willing, I guess we can use them. Since you're here... DN151_PrestonOutro
Scene SceneDialogue Custom PlayerVoiceFemale01: I found out what those robots in Graygarden needed and took care of it. Even better... they want to be Minutemen. Huh. I guess I never thought of robots being Minutemen, but... why not? If they're willing, I guess we can use them. PrestonGarvey: Since you're here... DN151_PrestonOutro
Scene SceneDialogue Custom Player Default: Here you go. Look at you, being nice to someone. Sheffield: *gasp* Oh thank you! Thank you! Happy FFDiamondCity08GiveNukaScene
Scene SceneDialogue Custom Player Default: I'm... gonna go... It wouldn't have killed you to give him a drink. Sheffield: *whimpering* Concerned FFDiamondCity08GiveNukaScene
Scene SceneDialogue Custom Player Default: Drink. Some. Water. He wanted a Nuka Cola. What's the big deal? Sheffield: Nuka-Cola...So thirsty...*whimpering* Puzzled FFDiamondCity08GiveNukaScene
Scene SceneDialogue Custom Player Default: You want a soda? Is that it? Why not give him one? Sheffield: Dugout Inn usually has some... but I can't go there... can't be around booze... Doctor says I can't drink that... Question FFDiamondCity08GiveNukaScene
Scene SceneDialogue Custom Player Default: The Brotherhood cannot allow those abominations to have a nuclear arsenal at their fingertips. Those Super Mutants have been raiding across the Commonwealth for years. I'm glad to have the Brotherhood's help clearing them out. BoS202Maxson: Now... we have a vertibird on standby, fully armed and ready to depart. Stern BoS202_01_MaxsonStage10
Scene SceneDialogue Custom Player Default: If we leave Fort Strong unchecked, we have a potential security threat on our hands. Those Super Mutants are a threat to everyone in the whole Commonwealth. I'm glad to have the Brotherhood's help to take them out. BoS202Maxson: Now... we have a vertibird on standby, fully armed and ready to depart. Stern BoS202_01_MaxsonStage10
Scene SceneDialogue Custom Player Default: I wish all of mankind shared your sentiment. There's no other way to deal with Super Mutants. With them, it's kill or be killed. BoS202Danse: These monstrosities are just another example of man blindly taking a step forward only to wind up stumbling two steps back. Stern BoS202_02_DanseStage100
Scene SceneDialogue Custom Player Default: Have you taken leave of your senses? No disrespect, General, but you don't know what the hell you're talking about. BoS202Danse: These monstrosities are just another example of man blindly taking a step forward only to wind up stumbling two steps back. Angry BoS202_02_DanseStage100
Scene SceneDialogue Custom Player Default: Well, it's good to see you dealt with them the Brotherhood way. There wasn't any alternative. BoS202Danse: These monstrosities are just another example of man blindly taking a step forward only to wind up stumbling two steps back. Disgust BoS202_02_DanseStage100
Scene SceneDialogue Custom Player Default: Hate's too gentle a word. I've got plenty of my own reasons to hate these damn uglies. If you'd seen half of what I've seen while I've been with the Minutemen... BoS202Danse: These monstrosities are just another example of man blindly taking a step forward only to wind up stumbling two steps back. shaking your head at the end in disgust at super mutant depravity / Disgust BoS202_02_DanseStage100
Scene SceneDialogue Custom Player Default: You're right, I suppose. We've got a job to do. Let's get on with it. Enrico: I know they've been keeping an eye on him for years. Not sure how they originally found him; probably don't want to know. Irritated MinVsInstStage50EnricoScene
Scene SceneDialogue Custom Player Default: Look, I had the same intelligence reports as everyone else. No one saw this coming. I don't see how it matters how things got screwed up at this point. Our job is to fix it, so let's get on with it. Enrico: I know they've been keeping an eye on him for years. Not sure how they originally found him; probably don't want to know. Irritated MinVsInstStage50EnricoScene
Scene SceneDialogue Custom Player Default: If things were different, we might not be here. Not now, at least. But with the situation in the Commonwealth being what it is... What's that supposed to mean? Enrico: I know they've been keeping an eye on him for years. Not sure how they originally found him; probably don't want to know. Suspicious MinVsInstStage50EnricoScene
Scene SceneDialogue Custom Player Default: They thought I'd be able to relate to him, with my scientific background. That seems to have worked out beautifully. Enrico: I know they've been keeping an eye on him for years. Not sure how they originally found him; probably don't want to know. Sarcastic MinVsInstStage50EnricoScene
Scene SceneDialogue Custom Player Default: The Institute wants the same things you do. We can find a way to work together. I know this is hard to understand, but you're just going to have to trust the General on this one. MinutemenContact: I don't know about that, but... Look, if nothin' else, you'd best get in there and make sure that man's okay. Stern MinVsInstMinutemenStage30CitizenQuestion
Scene SceneDialogue Custom Player Default: I know for a fact they won't hurt that man, and if you get in the way, I'm going to have to take you down. Hold on, General. I can't believe you'd actually attack our own people. MinutemenContact: Woah, look... I'm not trying to get everyone here killed, okay? Surprised MinVsInstMinutemenStage30CitizenQuestion
Miscellaneous Miscellaneous SharedInfo Player Default: You don't have all the information. I do, and I'm telling you this isn't what it looks like. That man's not in danger. If we're going to start a war with the Institute, it better be for a damn good reason. And I don't think this is it. MinutemenContact: You'd better be right. If you're not, that man's life is on your head. Stern MinVsInstMinutemenStage30CitizenQuestion
Scene SceneDialogue Custom Player Default: I'll continue to help, but you owe me an explanation first. Who are you guys, and what are you doing here? BoS100Danse: Very well. Stern BoS100_02_SceneMain
Scene SceneDialogue Custom Player Default: At this rate, you'll be dead within two days. And I want no part of it. I don't like just leaving them here to die. We could have helped them. BoS100Danse: Then there's no need for you to remain here. Concerned BoS100_02_SceneMain
Scene SceneDialogue Custom Player Default: That all depends. How much are you paying? It's always about the money with you, isn't it? BoS100Danse: So you're a mercenary. Typical. Fine. You help us, and I'll see you're compensated for your services. Tired BoS100_02_SceneMain
Scene SceneDialogue Custom Player Default: I want to help but I don't like the secrecy. Who are you? Really? Seems more than reasonable, if you really want our help. BoS100Danse: Very well. Question BoS100_02_SceneMain
Topic PlayerDialogue Custom I'd like to help, but you know my situation. I've got to deal with the immediate problems first. Apologetic
Topic PlayerDialogue Custom I'd like to help, but look around. We can barely help ourselves right now. Apologetic
Topic PlayerDialogue Custom So... there's something I need to ask you. Thinking
Miscellaneous Miscellaneous SharedInfo Preston: Now it's your job to make it more than an empty title. By the way, you should have one of these flare guns. You can use it to signal for help from any nearby Minutemen. Preston: If you want to help out around here at all, talk to Sturges. I'm sure he'd be glad for all the help he can get. Matter of fact / Neutral Min01PrestonOutroFinal
Scene SceneDialogue Custom NPCMPrestonGarvey: Hey. Anyway... I am glad you're here. Preston: There's something I need to ask you. RERECORD: should be more serious/neutral - this often transitions from Preston responding to player telling him about kidnapped son / Confident Min01PrestonIntroTransition
Miscellaneous Miscellaneous SharedInfo NPCMPrestonGarvey: Hey. You ready to help out? Preston: There's something I need to ask you. Question Min01PrestonIntroTransition
Scene SceneDialogue Custom Preston: By the way, you should have one of these flare guns. You can use it to signal for help from any nearby Minutemen. If you want to help out around here at all, talk to Sturges. I'm sure he'd be glad for all the help he can get. Friendly Min01PrestonOutroFinal
Scene SceneDialogue Custom Maybe once I deal with the immediate problems... speaking of which... Thinking Min01PrestonIntroFromMQ206
Scene SceneDialogue Custom I've had word from a settlement that needs help. They're still hoping there are Minutemen out there somewhere. Worried Min01PrestonIntroFromMQ206
Scene SceneDialogue Custom Trouble is, I've got my hands full here. Do you think you can help out with the settlement? Player Default: I'd be glad to help. Worried Min01PrestonIntroFromMQ206
Scene SceneDialogue Custom Preston: And I hope you don't mind, but I've got another favor to ask. I've had word from a settlement asking for help. They're still hoping there are Minutemen out there somewhere. Concerned Min01PrestonIntroTransition
Scene SceneDialogue Custom The only chance to start rebuilding the Minutemen is to show people that they can count on us when they need us. Worried Min01PrestonIntroTransition
Scene SceneDialogue Custom Trouble is, I've got my hands full here. Do you think you could go help out the settlement? Player Default: I'd be glad to help. Concerned Min01PrestonIntroTransition
Scene SceneDialogue Custom Player Default: I'd be glad to help. That's fantastic. The Minutemen could use more people like you. Preston: By the way, if you want to help out around here at all, talk to Sturges. I'm sure he'd be glad for all the help he can get. with a smile / Grateful Min01PrestonIntroTransition
Scene SceneDialogue Custom Player Default: I can't help right now. That's your call. I hope you change your mind. Preston: By the way, if you want to help out around here at all, talk to Sturges. I'm sure he'd be glad for all the help he can get. Concerned Min01PrestonIntroTransition
Scene SceneDialogue Custom Player Default: Oh, good. I was hoping for a chance to rescue some more helpless villagers. It's not that people are helpless. They just need someone to give them a helping hand sometimes. Stern Min01PrestonIntroTransition
Scene SceneDialogue Custom That's what the Minutemen are supposed to be all about. Preston: By the way, if you want to help out around here at all, talk to Sturges. I'm sure he'd be glad for all the help he can get. Somber Min01PrestonIntroTransition
Scene SceneDialogue Custom Player Default: What kind of help do they need? Sounded like the usual - raiders. You'll have to get all the details when you talk to them. Player Default: I'd be glad to help. Worried Min01PrestonIntroTransition
Scene SceneDialogue Custom Careful here, Mama Murphy. Watch your step on this bridge. MamaMurphy: I'm fine, Preston. Quit fussin'. Concerned Min01ConcordTravelBridge
Scene SceneDialogue Custom MamaMurphy: I'm fine, Preston. Quit fussin'. Okay, okay. Don't get yourself all riled up. Friendly Min01ConcordTravelBridge
Scene SceneDialogue Custom Preston: Your idea of heaven, eh, Sturges? Could be some good salvage in there. Let's get to Sanctuary first, though. I think we're close. Min01ConcordTravelRedRocket
Scene SceneDialogue Custom MamaMurphy: Course I was. The Sight isn't always clear, but it's never wrong. Hmm. No sign of raiders. That's a good start. Sturges: Yeah. This looks promising. Thinking Min01ConcordTravelSanctuaryEntrance
Scene SceneDialogue Custom MarcyLong: Well. It's better than Concord. Maybe we can at least rest for a while. Give Jun a chance to recover. Let's find a place to settle in while we get the lay of the land. Confident Min01ConcordTravelSanctuaryEntrance
Scene SceneDialogue Custom This looks like as good a spot as any. I'll take a look around, make sure there aren't any surprises. Sturges: Sure thing, Preston. Just give a shout if you run into any trouble. Happy Min01ConcordTravel02
Scene SceneDialogue Custom Hey, Sturges! Got a minute? Sturges: Hold on, I'm coming. Question Min01PrestonIntroCallSturges
Scene SceneDialogue Custom Sturges: Hold on, I'm coming. Is there something our friend here can help with? Sturges: Oh yeah. We can definitely put you to work. Question Min01PrestonIntroCallSturges
Scene SceneDialogue Custom Don't forget the price we paid to get this far. Preston: Let's move out. I'll take point. Stick close, everyone. Somber Min01ConcordTravel01
Scene SceneDialogue Custom Preston: Don't forget the price we paid to get this far. Let's move out. I'll take point. Stick close, everyone. Sturges: We're right behind you, boss. Confident Min01ConcordTravel01
Scene SceneDialogue Custom First time I've seen one of these things up close. I'm very glad it's already dead. Sturges: Can't say I'm going to miss this festering boil on the ass-end of the Commonwealth. Worried Min01ConcordTravel01
Scene SceneDialogue Custom Well I'll be damned. It's the monument to the original Minutemen. I knew that was somewhere around Concord. Preston: That means this right here must be the Old North Bridge. Where the first shots of the American Revolution were fired. Surprised Min01ConcordTravelStatue
Scene SceneDialogue Custom Preston: Well I'll be damned. It's the monument to the original Minutemen. I knew that was somewhere around Concord. That means this right here must be the Old North Bridge. Where the first shots of the American Revolution were fired. Preston: I'd call that the best omen I've seen since we left Quincy. Impressed Min01ConcordTravelStatue
Scene SceneDialogue Custom Preston: That means this right here must be the Old North Bridge. Where the first shots of the American Revolution were fired. I'd call that the best omen I've seen since we left Quincy. Sturges: I don't know what you're talking about, boss, but I'm glad you're happy about it. Happy Min01ConcordTravelStatue
Scene SceneDialogue Custom Sturges: Well, look at that. I think I just found my new vacation home. Your idea of heaven, eh, Sturges? Preston: Could be some good salvage in there. Let's get to Sanctuary first, though. I think we're close. Amused Min01ConcordTravelRedRocket
Scene SceneDialogue Custom Well there it is. "Sanctuary Hills". Preston: You know what, Mama Murphy? You were right all along. Impressed Min01ConcordTravelSanctuaryEntrance
Scene SceneDialogue Custom Preston: Well there it is. "Sanctuary Hills". You know what, Mama Murphy? You were right all along. MamaMurphy: Course I was. The Sight isn't always clear, but it's never wrong. Happy Min01ConcordTravelSanctuaryEntrance
Scene SceneDialogue Custom Preston: Well there it is. "Sanctuary Hills". She was right all along. MamaMurphy: Course I was. The Sight isn't always clear, but it's never wrong. Happy Min01ConcordTravelSanctuaryEntrance
Scene SceneDialogue Custom Player Default: I'm not interested in your life story. Just hear me out. This is important. Preston: Have you heard of the Quincy Massacre? Min01PrestonOutroStart
Scene SceneDialogue Custom Player Default: Are you really the last Minuteman? Maybe not literally. There must be a lot of former Minutemen out there who gave it up in disgust after the Quincy Massacre. Tired Min01PrestonOutroStart
Scene SceneDialogue Custom But we were the last active group of Minutemen. And now, well... it's just me. Player Default: As long as you don't give up, the Minutemen will survive. Somber Min01PrestonOutroStart
Scene SceneDialogue Custom Player Default: Okay. I'll do it. Good. Good! Welcome aboard. I feel like this is a whole new start for the Minutemen, and the Commonwealth, too. Relieved Min01PrestonOutroFinal
Scene SceneDialogue Custom Don't worry, I'll be right beside you all the way... General. Player Default: That's quite a promotion you just gave me. rerecord - the "General" is you making a point - you now consider the player "General" which comes as a surprise to the player / Happy Min01PrestonOutroFinal
Scene SceneDialogue Custom Player Default: No. I'm not your savior. I have my own problems to deal with. I get it. You can't take care of other people's problems when you're still overwhelmed by your own. Somber Min01PrestonOutroFinal
Scene SceneDialogue Custom But one day, I hope you change your mind and accept my proposal. The Commonwealth needs you. Player Default: That's quite a promotion you just gave me. Pleading Min01PrestonOutroFinal
Scene SceneDialogue Custom Player Default: Can you explain what the Minutemen are all about? We're citizen soldiers. The people of the Commonwealth banding together to protect ourselves and decide our own future. Confident Min01PrestonOutroFinal
Scene SceneDialogue Custom That was the original idea, and it was a good one. The Minutemen fell apart because our leaders forgot what we were supposed to stand for. Neutral Min01PrestonOutroFinal
Scene SceneDialogue Custom I think you're the one who can bring the Minutemen back, and bring the whole Commonwealth together. Player Default: Okay. I'll do it. Confident Min01PrestonOutroFinal
Miscellaneous Miscellaneous SharedInfo Player Default: What makes you think I can do this? You saved us in Concord. There wasn't anything in it for you. You had your own problems to deal with. But you did it anyway. Grateful Min01PrestonOutroFinal
Miscellaneous Miscellaneous SharedInfo That kind of selflessness has been in mighty short supply around here for quite a while. Player Default: Okay. I'll do it. Impressed Min01PrestonOutroFinal
Scene SceneDialogue Custom Player Default: As long as you don't give up, the Minutemen will survive. I'm not about to give up. But I can't protect the Commonwealth all by myself. Hell, I could barely protect these people. Preston: That's why I'm talking to you. I can't rebuild the Minutemen... but I think you can. Worried Min01PrestonOutroLastMinuteman
Scene SceneDialogue Custom Player Default: Sounds like it's time for the Minutemen to vanish for good. No. I don't accept that. The Commonwealth needs the Minutemen. Now more than ever. Defiant Min01PrestonOutroLastMinuteman
Scene SceneDialogue Custom We just need better leaders. Leaders who will put the good of the Commonwealth ahead of their own little group. Preston: That's why I'm talking to you. I can't rebuild the Minutemen... but I think you can. Defiant Min01PrestonOutroLastMinuteman
Scene SceneDialogue Custom Player Default: I know how it feels to be the last survivor. Yeah. I guess you do. Preston: That's why I'm talking to you. I can't rebuild the Minutemen... but I think you can. Somber Min01PrestonOutroLastMinuteman
Miscellaneous Miscellaneous SharedInfo Player Default: What was the Quincy Massacre? I thought everyone in the Commonwealth knew about that by now. bitterly - this is one of the worst moments of your life you're about to retell / Somber Min01PrestonOutroLastMinuteman
Miscellaneous Miscellaneous SharedInfo Where the Minutemen betrayed each other, and the people they were supposed to protect. Preston: I was with Colonel Hollis's group. A mercenary group called the Gunners was attacking Quincy; the people there called for the Minutemen to help. bitterly - note that they betrayed BOTH each other and the people they were supposed to protect - a single thought / Angry Min01PrestonOutroLastMinuteman
Scene SceneDialogue Custom Player Default: Just hear me out. This is important. Have you heard of the Quincy Massacre? Player Default: Your group came from Quincy, didn't you? a bit reluctantly - this is opening old wounds for you / Somber Min01PrestonOutroStart
Scene SceneDialogue Custom Player Default: Your group came from Quincy, didn't you? That's right. Mama Murphy, Sturges, the Longs... they were all from Quincy. Neutral Min01PrestonOutroStart
Scene SceneDialogue Custom I was with Colonel Hollis's group. A mercenary group called the Gunners was attacking Quincy; the people there called for the Minutemen to help. starting a painful story - all your friends died in this battle / Somber Min01PrestonOutroQuincyMassacre
Scene SceneDialogue Custom We were the only ones that came. The other groups... they just turned their backs. On us, and the folks in Quincy. bitterly - you still can hardly believe the other Minutemen didn't help you / Disgust Min01PrestonOutroQuincyMassacre
Scene SceneDialogue Custom Only a few of us got out alive. Colonel Hollis was dead. So I ended up in charge of the survivors. somberly - remembering one of the worst moments of your life / Somber Min01PrestonOutroQuincyMassacre
Scene SceneDialogue Custom We never found a safe place to settle. One disaster after another... you saw how it ended, in Concord. Player Default: As long as you don't give up, the Minutemen will survive. rerecord - more depressed/hopeless feeling - describing a terrible time just past / Depressed Min01PrestonOutroQuincyMassacre
Scene SceneDialogue Custom Player Default: I'm no "General". You're going to have to get used to it. Preston: The leader of the Minutemen has always held the rank of General. Amused Min01PrestonOutroFinal
Scene SceneDialogue Custom Player Default: So if I'm a general, where's my army? You're looking at it, I'm afraid. But I wasn't joking when I called you that. Preston: The leader of the Minutemen has always held the rank of General. with a smile - there is no army / Amused Min01PrestonOutroFinal
Scene SceneDialogue Custom Player Default: You're going to have to get used to it. The leader of the Minutemen has always held the rank of General. Neutral Min01PrestonOutroFinal
Scene SceneDialogue Custom Our last leader was General Becker. After he died back in '82, nobody could agree on who should take his place. Concerned Min01PrestonOutroFinal
Scene SceneDialogue Custom The one good thing about being the last Minuteman is there's no one to argue with me when I say you're the new General. Amused Min01PrestonOutroFinal
Scene SceneDialogue Custom Now it's your job to make it more than an empty title. Preston: By the way, you should have one of these flare guns. You can use it to signal for help from any nearby Minutemen. Defiant Min01PrestonOutroFinal
Scene SceneDialogue Custom Player Default: That means a lot, coming from you, Garvey. I appreciate that. Does that mean you'll do it? Player Default: Okay. I'll do it. Friendly Min01PrestonOutroFinal
Scene SceneDialogue Custom Player Default: I don't know the first thing about the Minutemen. That doesn't matter. The Minutemen of the last few years are gone, and nobody's going to miss them. Friendly Min01PrestonOutroFinal
Scene SceneDialogue Custom We don't need any more petty politics, or squabbling over resources, or arguing over who has seniority. Player Default: Okay. I'll do it. Concerned Min01PrestonOutroFinal
Scene SceneDialogue Custom Player Default: Why can't you lead the Minutemen? That's not who I am. I can get my men through a firefight. I can defend a perimeter against all odds. Confident Min01PrestonOutroFinal
Scene SceneDialogue Custom But that's not going to be enough to bring the Minutemen back from the brink. Player Default: Okay. I'll do it. Somber Min01PrestonOutroFinal
Scene SceneDialogue Custom Player Default: We don't need any more petty politics, or squabbling over resources, or arguing over who has seniority. We need someone who can bring the whole Commonwealth together in a common cause. And I think you've got it in you to be that leader. Player Default: Okay. I'll do it. Confident Min01PrestonOutroFinal
Scene SceneDialogue Custom Player Default: I'm not about to give up. But I can't protect the Commonwealth all by myself. Hell, I could barely protect these people. That's why I'm talking to you. I can't rebuild the Minutemen... but I think you can. Confident Min01PrestonOutroLastMinuteman
Miscellaneous Miscellaneous SharedInfo Player Default: That's fantastic. The Minutemen could use more people like you. By the way, if you want to help out around here at all, talk to Sturges. I'm sure he'd be glad for all the help he can get. Friendly Min01PrestonIntroTransition
Scene SceneDialogue Custom NPCMPrestonGarvey: There's something I need to ask you. I guess you know I'm one of the last of the Minutemen, but I never really told you what happened to us. Player Default: I figured you'd tell me when you were ready. Somber Min01PrestonOutroStart
Scene SceneDialogue Custom NPCMPrestonGarvey: There's something I need to ask you. I don't think I ever told you what happened to the Minutemen. How I ended up as the last one. Player Default: I figured you'd tell me when you were ready. Somber Min01PrestonOutroStart
Miscellaneous Miscellaneous SharedInfo Player Default: Yes... before the war... before everything was ruined. What do you mean? Before what war? Are you saying... Player Default: I lived here... over 200 years ago. I was... frozen or something for most of it. Just woke up a little while ago. Disbelief Min01PrestonIntroNeutral1
Miscellaneous Miscellaneous SharedInfo Player Default: Forget I said anything. I don't want to talk about it. No worries. We've all got our past to deal with. I don't need to know anything you don't want to tell me. Apologetic Min01PrestonIntroNeutral1
Miscellaneous Miscellaneous SharedInfo Player Default: I don't know what I'm saying. I don't know what's true anymore. Hey, it's okay. I didn't mean to rile you up. We've all got our past to deal with. No shame in that. Friendly Min01PrestonIntroNeutral1
Miscellaneous Miscellaneous SharedInfo Player Default: What do you think I'm saying? Well. That you're from before the war. The Great War. Like one of those old ghouls you sometimes run into. Is that true? Player Default: Yes... sort of. I was born over 200 years ago, but I was... frozen or something for most of it. Just woke up a little while ago. doubtfully, not sure if you want to admit what you're thinking because it sounds crazy / Puzzled Min01PrestonIntroNeutral1
Miscellaneous Miscellaneous SharedInfo Player Default: Just my son. The Institute kidnapped him while I was still trapped. But I've found him now. Damn. You've been through a lot since you woke up. At least you found him, though. Concerned Min01PrestonIntroPositive1A
Miscellaneous Miscellaneous SharedInfo Player Default: Just my son. The Institute kidnapped him while I was still trapped. But I've found him now. Damn. I'm sorry. I hope you find him. Let me know if there's any way I can help. Min01PrestonIntroPositive1A
Scene SceneDialogue Custom Player Default: The Institute kidnapped my son while I was still trapped. But I've found him now. Oh hell. I've heard some bad things about the Institute, but kidnapping babies now... damn. Disgust Min01PrestonIntroPositive1A
Scene SceneDialogue Custom Player Default: The Institute kidnapped my son while I was still trapped. But I've found him now. Damn, I'm sorry. I bet a lot of people would like to find a way to get at the Institute. Disgust Min01PrestonIntroPositive1A
Scene SceneDialogue Custom Player Default: The Institute kidnapped my son while I was still trapped. But I've found him now. Damn, I'm sorry. But... no, I haven't run across any kidnapped babies. I'll definitely keep an eye out for him. Min01PrestonIntroPositive1A
Scene SceneDialogue Custom Player Default: You'll never rebuild this. Despair is easier. Believe me, I know. Concerned Min01PrestonIntroNegative1
Scene SceneDialogue Custom But I've seen people come together to build a better world. That's what the Minutemen were all about, before it all fell apart. Confident Min01PrestonIntroNegative1
Scene SceneDialogue Custom Player Default: It's a nice vision, but I don't see how it's possible. I never said it was going to be easy. But it is possible. Confident Min01PrestonIntroNegative1
Scene SceneDialogue Custom I've seen people come together to build a better world. That's what the Minutemen were all about, before it all fell apart. Confident Min01PrestonIntroNegative1
Scene SceneDialogue Custom Player Default: Do you really think that's possible? Yeah, I do. Not easy, not by a long shot. But it is possible. determined / Confident Min01PrestonIntroNegative1
Scene SceneDialogue Custom I've seen people come together to build a better world. That's what the Minutemen were all about, before it all fell apart. Confident Min01PrestonIntroNegative1
Scene SceneDialogue Custom Player Default: I didn't used to. But... how did she know about this place? I think she has some kind of a gift. Best not to ignore it. I mean, look at this place. I really think this could be what we've been looking for. Player Default: Yeah, I used to like living here. Before the War... Impressed Min01PrestonSanctuaryIntro
Scene SceneDialogue Custom Player Default: Yes... sort of. I was born over 200 years ago, but I was... frozen or something for most of it. Just woke up a little while ago. Damn. Like one of those old prewar ghouls... Surprised Min01PrestonIntroPositive1B
Scene SceneDialogue Custom You say you were frozen... anybody else make it out with you? Player Default: Just my son. The Institute kidnapped him while I was still trapped. But I've found him now. Concerned Min01PrestonIntroPositive1B
Scene SceneDialogue Custom Player Default: Ghouls from before the war? Yeah, I've run into a few that old. I guess ghouls don't really age - radiation preserves them or something. Thinking Min01PrestonIntroPositive1B
Scene SceneDialogue Custom Obviously you're no ghoul, but the way you were talking... made me wonder, that's all. Player Default: Yes... sort of. I was born over 200 years ago, but I was... frozen or something for most of it. Just woke up a little while ago. Thinking Min01PrestonIntroPositive1B
Miscellaneous Miscellaneous SharedInfo Preston: Anyway... I am glad you're here. There's something I need to ask you. Preston: I guess you know I'm one of the last of the Minutemen, but I never really told you what happened to us. Question Min01PrestonIntroTransition
Scene SceneDialogue Custom Preston: Anyway... I am glad you're here. And I hope you don't mind, but I've got another favor to ask. Preston: I've had word from a settlement asking for help. They're still hoping there are Minutemen out there somewhere. Friendly Min01PrestonIntroTransition
Scene SceneDialogue Custom NPCMPrestonGarvey: I'm glad you decided to come with us. I should have listened to Mama Murphy all along. Pretty nice place she's found for us. rerecord - relief/enthusiasm - you're pretty glad to have finally found a nice place to settle / Happy Min01PrestonSanctuaryIntro
Scene SceneDialogue Custom I think we could settle down here, make it a place to call home. What do you think? Player Default: Yeah, I used to like living here. Before the War... Happy Min01PrestonSanctuaryIntro
Scene SceneDialogue Custom Player Default: This isn't a home. It's nothing but an empty ruin. You've got to look past what it is, to what it could be. We've got water, plenty of space, should be pretty defensible... Confident Min01PrestonSanctuaryIntro
Scene SceneDialogue Custom I can see it - garden plots over there, some snug shelters... hell, maybe even electricity... Player Default: You don't understand. I used to live here. Before the war... Happy Min01PrestonSanctuaryIntro
Scene SceneDialogue Custom Player Default: I don't know. It's strange being back here. What do you mean? You used to live here or something? Player Default: Yes... before the war... before everything was ruined. Puzzled Min01PrestonSanctuaryIntro
Scene SceneDialogue Custom I didn't used to. But... how did she know about this place? I think she has some kind of a gift. Best not to ignore it. Preston: I mean, look at this place. I really think this could be what we've been looking for. Min01PrestonSanctuaryIntro
Scene SceneDialogue Custom Player Default: I lived here... over 200 years ago. I was... frozen or something for most of it. Just woke up a little while ago. Damn. Like one of those old prewar ghouls... Surprised Min01PrestonIntroPositive1
Scene SceneDialogue Custom You say you were frozen... anybody else make it out with you? Player Default: Just my son. The Institute kidnapped him while I was still trapped. But I've found him now. Concerned Min01PrestonIntroPositive1
Miscellaneous Miscellaneous Greeting What do you say? Will you be the leader that the Commonwealth needs? Will you rebuild the Minutemen? Player Default: Okay. I'll do it. Pleading Min01PrestonOutroFinal
Miscellaneous Miscellaneous Greeting I'm glad you decided to come with us. Preston: I should have listened to Mama Murphy all along. Pretty nice place she's found for us. Friendly Min01PrestonSanctuaryIntro
Miscellaneous Miscellaneous Greeting Hey, good to see you again. I was hoping you'd show up. Preston: I should have listened to Mama Murphy all along. Pretty nice place she's found for us. Friendly Min01PrestonSanctuaryIntro
Miscellaneous Miscellaneous SharedInfo Hey. Preston: Anyway... I am glad you're here. Min01PrestonIntroTransition
Miscellaneous Miscellaneous SharedInfo Well, let's get Sturges over here. He can tell you what's needed better than I can. Friendly
Miscellaneous Miscellaneous Hello This place is really starting to come together. Friendly
Miscellaneous Miscellaneous Hello I knew Sturges would find something to keep you busy. Friendly
Miscellaneous Miscellaneous Hello I really appreciate you helping us out here. Friendly
Miscellaneous Miscellaneous Hello Sounds like you better get going to Diamond City. player just rescued you, and you're heading to Sanctuary / Concerned
Miscellaneous Miscellaneous Hello Don't worry. I'll get these people to Sanctuary. player just rescued you, and you're heading to Sanctuary / Confident
Miscellaneous Miscellaneous Hello We need to keep moving. player just rescued you, and you're heading to Sanctuary / Concerned
Topic PlayerDialogue Custom Easy. There's nothing to worry about. We'll keep these feral ghouls from hurting anybody. Confident
Scene SceneDialogue Custom Player Default: No one likes delays. Right. So the, uh, former owners don't come looking for their lost... packages. OldManStockton: It's bad for business. Conspiratorial RRM01_0300_MeetingStockton
Scene SceneDialogue Custom Player Default: You're talking about synths, right? I thought we were supposed to keep that on the down low. OldManStockton: Yes, I am talking about synths. Conspiratorial RRM01_0300_MeetingStockton
Scene SceneDialogue Custom Player Default: A trader always has to move his merchandise efficiently. Right. Particularly if the merchandise doesn't exactly belong to you. OldManStockton: Exactly. Conspiratorial RRM01_0300_MeetingStockton
Scene SceneDialogue Custom Player Default: So, is there anyone you like? I don't see why it matters. We're not here to make friends. DrCarrington: Oh, I wasn't aware we were competing for Congeniality awards. I thought we were rescuing synths. My mistake. RRM01_0100_Start
Scene SceneDialogue Custom Player Default: What's a dead drop? Oh, it's a ... I'll let him explain. DrCarrington: Oh, dear lord. A dead drop is a mailbox with a railsign on it. eager to share your knowledge / Friendly RRM01_0100_Start
Topic PlayerDialogue Custom I'll let you know if I hear of any settlements that need our help. Confident
Topic PlayerDialogue Custom In the meantime, make sure to offer help to anyone that needs it. That can only help our cause. Confident
Miscellaneous Miscellaneous Hello The Institute didn't leave us any choice, General. It was us or them. Somber
Miscellaneous Miscellaneous Hello I still don't understand what the Institute wanted with us. Seemed like they already had everything they could have possibly wanted. Puzzled
Miscellaneous Miscellaneous Hello Evacuating the Institute was the right thing to do. With the Institute destroyed, those people don't pose any threat. Confident
Miscellaneous Miscellaneous Hello You should have evacuated the Institute before blowing up the reactor. A lot of innocent people died for no good reason. Angry
Miscellaneous Miscellaneous Hello The Brotherhood doesn't mess around when they decide someone's their enemy, do they? Somber
Miscellaneous Miscellaneous Hello I'm afraid the Brotherhood may have just replaced the Institute as the biggest threat to the Commonwealth. Worried
Miscellaneous Miscellaneous Hello I've got to hand it to the Railroad. I never figured they would be the ones to figure out how to take down the Institute. Impressed
Miscellaneous Miscellaneous Hello I never thought I'd see the day we didn't have the threat of the Institute hanging over our heads. Relieved
Miscellaneous Miscellaneous Hello I guess we're just going to have to learn to live with the Institute. Somber
Miscellaneous Miscellaneous Hello Well, at least we don't have to worry about the Brotherhood taking control of the Commonwealth. Thinking
Miscellaneous Miscellaneous Hello I hope we can find a way to get along with the Institute. Concerned
Miscellaneous Miscellaneous Hello What do you need, General?
Miscellaneous Miscellaneous Hello General.
Miscellaneous Miscellaneous Hello Hello, ma'am.
Miscellaneous Miscellaneous Hello Hello, sir.
Scene SceneDialogue Custom Player Default: There's nothing worse than losing a child. Believe me, I know. I'm sorry about your daughter, sir. Blake: I'm sorry to hear you say so. Somber DialogueAbernathyFarmBlakeScene
Scene SceneDialogue Custom Player Default: If your daughter was that stupid, she got what she deserved. What the hell is wrong with you? Blake: You're a real son of a bitch, aren't you? Disgust DialogueAbernathyFarmBlakeScene
Scene SceneDialogue Custom Player Default: From what I've seen, nobody out here's got it easy. I've heard stories just like that all too often. Goddamn raiders. Blake: Yeah, well, that don't help us sleep any easier. Angry DialogueAbernathyFarmBlakeScene
Scene SceneDialogue Custom Player Default: (playful bark) You'll keep an eye on her, won't you, boy? Dogmeat: (sad whimper) Friendly DogmeatPickupScene
Scene SceneDialogue Custom Player Default: (playful bark) You'll keep an eye on him, won't you, boy? Dogmeat: (sad whimper) Friendly DogmeatPickupScene
Scene SceneDialogue Custom Player Default: I'd be honored to join. I hope you know what you're doing, General. You seem to trust in the good intentions of the Brotherhood a lot more than I do. Concerned BoS101SceneStage360
Scene SceneDialogue Custom One day, you may have to choose between them and us. I hope it never comes to that. BoS101Danse: That's what I wanted to hear. Worried BoS101SceneStage360
Scene SceneDialogue Custom Player Default: No, I need to move on. The Minutemen need you more than the Brotherhood ever will. BoS101Danse: That's a shame. Happy BoS101SceneStage360
Scene SceneDialogue Custom Player Default: I don't know. I know the Brotherhood has all the fancy toys, but don't forget about your responsibility to lead the Minutemen. BoS101Danse: It's a big decision, so I understand your hesitation. Worried BoS101SceneStage360
Scene SceneDialogue Custom Player Default: What would be expected of me if I joined? You're not seriously thinking about joining the Brotherhood, are you ... General? BoS101Danse: You'd be under my command, and I'd expect you to follow orders. Surprised BoS101SceneStage360
Scene SceneDialogue Custom I never really thought about synths that way before, but it's hard to argue that they don't deserve freedom like everyone else. Somber RR102_Comp_PCisAntiSlave
Scene SceneDialogue Custom What you said to Deacon about synths... it's been bothering me. I admit, I haven't given much thought to synths before now, but... Concerned RR102_Comp_SynthsAreMachines
Scene SceneDialogue Custom If they're people as far as anyone can tell, then... I don't see why they don't deserve freedom as much as you or me. slowly, working it out for yourself / Worried RR102_Comp_SynthsAreMachines
Scene SceneDialogue Custom Player Default: Your leader was just being cautious. Hey, at least nobody got hurt. Deacon: Exactly. Kind of killed our chance at a friendy first impression, though. Friendly RR102_100_Deacon_Intro
Scene SceneDialogue Custom Player Default: If you greet all newcomers like that no one's ever going to help you. She seems a bit paranoid, but I guess that might be justified in your line of work. Deacon: Don't be too hard on the old girl. She's just looking after her wayward children. Friendly RR102_100_Deacon_Intro
Scene SceneDialogue Custom Player Default: What's done is done. All's well that ends well, right? Deacon: A healthy attitude. Friendly RR102_100_Deacon_Intro
Scene SceneDialogue Custom Player Default: Do you really have to be so cagey? I guess when you're going up against the Institute, a bit of paranoia's more than justified. Deacon: The precautions are necessary. In our business, if we underestimate our enemy's capabilities it's game over. Friendly RR102_100_Deacon_Intro
Scene SceneDialogue Custom He doesn't stand a chance and you knew it. Seems like you just ordered him to throw his life away for nothing. Stern RR102_Comp_RickySuicide
Scene SceneDialogue Custom Player Default: About time I got out of this place. Let's go. All yours, Cait. Take care. Dogmeat: (curious sound) COMCaitPickUpScene
Topic PlayerDialogue Custom Jesus, what are you doing? shock and disgust as the player is eating a corpse / Disgust
Topic PlayerDialogue Custom What the hell, man? shock and disgust as the player is eating a corpse / Disgust
Topic PlayerDialogue Custom What the hell? shock and disgust as the player is eating a corpse / Disgust
Topic PlayerDialogue Custom That's just wrong. shock and disgust as the player is eating a corpse / Disgust
Topic PlayerDialogue Custom Seriously. You've got to stop doing that. shock and disgust as the player is eating a corpse / Disgust
Topic PlayerDialogue Custom Hey there, sleepyhead. Happy
Topic PlayerDialogue Custom Good morning, love. Happy
Topic PlayerDialogue Custom Time to get back to the real world, huh? Happy
Topic PlayerDialogue Custom That was nice. Happy
Topic PlayerDialogue Custom I was having the best dream. Happy
Topic PlayerDialogue Custom Is it morning already? Happy
Topic PlayerDialogue Custom Hmm... looks like someone's been here recently... Suspicious
Topic PlayerDialogue Custom We'd better be careful. Doesn't look like they've been gone long. Suspicious
Topic PlayerDialogue Custom Someone could still be around here. Suspicious
Topic PlayerDialogue Custom I guess we just missed whoever it was. Suspicious
Topic PlayerDialogue Custom At least we won't have to worry about anything creeping around in the shadows.
Topic PlayerDialogue Custom What's the opposite of dark and creepy? Question
Topic PlayerDialogue Custom I should have brought my sunglasses.
Topic PlayerDialogue Custom Is it just me, or does this place seem almost freakishly clean? Puzzled
Topic PlayerDialogue Custom Somebody's got their maid working overtime. Puzzled
Topic PlayerDialogue Custom Looks like you could eat off the floor in here. Puzzled
Topic PlayerDialogue Custom You sure you want to go any further? slowly, in a low voice / Worried
Topic PlayerDialogue Custom I'm sure it's not nearly as bad as it looks. you don't believe it though / Worried
Topic PlayerDialogue Custom This place is giving me the creeps. Worried
Topic PlayerDialogue Custom I really don't like this. slowly, in a low voice / Worried
Topic PlayerDialogue Custom There's something ... wrong here. slowly, in a low voice / Worried
Topic PlayerDialogue Custom We could use a light here. Concerned
Topic PlayerDialogue Custom Great place for an ambush. Concerned
Topic PlayerDialogue Custom A lot of hiding places around here. Keep a sharp eye out. Concerned
Topic PlayerDialogue Custom I can't see a thing in here. Concerned
Topic PlayerDialogue Custom Doesn't look like anybody's been in here for a long time. Puzzled
Topic PlayerDialogue Custom *cough* Man, we're kicking up a lot of dust. Irritated
Topic PlayerDialogue Custom *cough* Damn, it's hard to breathe in here with all this dust. start with a cough (from dust) / Irritated
Topic PlayerDialogue Custom I don't like this. Too exposed. Worried
Topic PlayerDialogue Custom On the bright side, nobody's going to be sneaking up on us. Worried
Topic PlayerDialogue Custom Not a lot of cover. We should keep moving. Worried
Topic PlayerDialogue Custom I'd hate to have to attack this place. Concerned
Topic PlayerDialogue Custom You could hold this place against an army. Concerned
Topic PlayerDialogue Custom Good sight lines, plenty of hard cover... whoever set this up knew what they were doing. Puzzled
Topic PlayerDialogue Custom Oh my god. Let's get out of here. Disgust
Topic PlayerDialogue Custom Nobody deserves this. Somber
Topic PlayerDialogue Custom I didn't need to see that. Disgust
Topic PlayerDialogue Custom There are some things you can't unsee. Disgust
Topic PlayerDialogue Custom I don't want to think about what happened here. Disgust
Topic PlayerDialogue Custom I hope that's not what it looks like. Disgust
Topic PlayerDialogue Custom Great. Another pair of boots ruined. Disgust
Topic PlayerDialogue Custom Good lord. That's foul. Disgust
Topic PlayerDialogue Custom Ugh. Let's get out of here. Disgust
Topic PlayerDialogue Custom There are days where I think I may have made some poor choices in life. Disgust
Topic PlayerDialogue Custom Any idea what all this does? Puzzled
Topic PlayerDialogue Custom Look at all this... Puzzled
Topic PlayerDialogue Custom I wonder if any of this still works? Puzzled
Topic PlayerDialogue Custom Who knows what this was all for... Puzzled
Topic PlayerDialogue Custom Got any earplugs? Question
Topic PlayerDialogue Custom We're not going to hear anything coming until it's right on top of us. Concerned
Topic PlayerDialogue Custom What? straining to hear over the din / Puzzled
Topic PlayerDialogue Custom Did you say something? straining to hear over the din / Puzzled
Topic PlayerDialogue Custom This is going to give me a headache if we stay in here too long. Stern
Topic PlayerDialogue Custom Quite a collection of junk. Puzzled
Topic PlayerDialogue Custom Could be anything hidden in all this. Puzzled
Topic PlayerDialogue Custom Think there's anything valuable in all of this junk? Puzzled
Topic PlayerDialogue Custom What a mess. Puzzled
Topic PlayerDialogue Custom Look at that. Grateful
Topic PlayerDialogue Custom I'm glad there are still a few places like this left. Grateful
Topic PlayerDialogue Custom Now this is more like it. Grateful
Topic PlayerDialogue Custom Every once in a while, you run across some place like this and you remember that the world can still be a beautiful place. Grateful
Topic PlayerDialogue Custom Nice. Very nice. Grateful
Topic PlayerDialogue Custom It's going to be hard to sneak up on anything in here. Concerned
Topic PlayerDialogue Custom It's weirdly peaceful in here. Concerned
Topic PlayerDialogue Custom I hate to say it, but... it's too quiet. Concerned
Topic PlayerDialogue Custom Our voices'll carry in here, so we should be careful. in a low voice / Concerned
Topic PlayerDialogue Custom This looks like a good place to stop for a bit, if you need a rest. Grateful
Topic PlayerDialogue Custom It's nice not to have to be on edge every second. Grateful
Topic PlayerDialogue Custom I think we can relax a bit here. Grateful
Topic PlayerDialogue Custom Oh, god. What is that smell? Disgust
Topic PlayerDialogue Custom Whew. Wish I had a gas mask. Disgust
Topic PlayerDialogue Custom What a stink. Disgust
Topic PlayerDialogue Custom Good lord, that reeks. Disgust
Topic PlayerDialogue Custom It's going to be hard getting through here without getting soaked. Concerned
Topic PlayerDialogue Custom Ah good, more muck. Sarcastic
Topic PlayerDialogue Custom Watch your step. Unless you want to go for a swim.
Topic PlayerDialogue Custom That was mighty generous of you. Happy
Topic PlayerDialogue Custom Good for you. Happy
Topic PlayerDialogue Custom If more people helped each other like that, the Commonwealth would be a better place. Happy
Topic PlayerDialogue Custom You're trying to change, aren't you? Happy
Topic PlayerDialogue Custom I was starting to wonder if you had it in you. Happy
Topic PlayerDialogue Custom I think that was the right choice. Happy
Topic PlayerDialogue Custom I would have done the same thing. Happy
Topic PlayerDialogue Custom I wish more people understood that violence isn't the only way to solve things. Happy
Topic PlayerDialogue Custom Maybe I misjudged you after all. Surprised
Topic PlayerDialogue Custom That's more like it. Surprised
Topic PlayerDialogue Custom Your heart was in the right place. Sad
Topic PlayerDialogue Custom Damn. Sometimes even with the best intentions... Sad
Topic PlayerDialogue Custom Hey, at least you tried. Sad
Topic PlayerDialogue Custom Come on, man. You can do better than that. Stern
Topic PlayerDialogue Custom Come on. You can do better than that. Stern
Topic PlayerDialogue Custom That's no way to win friends. Stern
Topic PlayerDialogue Custom We're supposed to be helping people, remember? Stern
Topic PlayerDialogue Custom You've got to start making better choices. Disgust
Topic PlayerDialogue Custom We're going to have a real problem if this keeps up. Disgust
Topic PlayerDialogue Custom You've got to stop and think a little before you act. Stern
Topic PlayerDialogue Custom I expected better from you. Stern
Topic PlayerDialogue Custom There had to be a better way to solve that. Stern
Topic PlayerDialogue Custom Don't forget that we're supposed to be the good guys. Stern
Topic PlayerDialogue Custom You've got to start making better choices. Disgust
Topic PlayerDialogue Custom This isn't improving my opinion of you. Disgust
Topic PlayerDialogue Custom That's how it always ends, man. Concerned
Topic PlayerDialogue Custom That's how it always ends. Concerned
Topic PlayerDialogue Custom You'd be better off just going cold turkey. Concerned
Topic PlayerDialogue Custom You don't need those, you know. You have people who care about you. Concerned
Topic PlayerDialogue Custom You sure that's a good idea? Concerned
Topic PlayerDialogue Custom Be careful with that stuff. Before you know it, you've got a real problem. Concerned
Topic PlayerDialogue Custom I wouldn't mess with that stuff if I were you. Concerned
Topic PlayerDialogue Custom My arm!
Topic PlayerDialogue Custom Got my arm, damn it!
Topic PlayerDialogue Custom Agh, damn, I'm hit!
Topic PlayerDialogue Custom I can't see!
Topic PlayerDialogue Custom Agh! My head!
Topic PlayerDialogue Custom Damn, I got blood in my eyes...
Topic PlayerDialogue Custom My leg!
Topic PlayerDialogue Custom Agh, got me in the leg.
Topic PlayerDialogue Custom Damn, took one in the leg!
Topic PlayerDialogue Custom Easy.
Topic PlayerDialogue Custom Better to save our ammo, don't you think? Puzzled
Topic PlayerDialogue Custom What are you shooting at? Puzzled
Topic PlayerDialogue Custom Easy, boy. You'll be okay. Worried
Topic PlayerDialogue Custom Dogmeat's hurt! Worried
Topic PlayerDialogue Custom Dogmeat, are you okay, boy? Worried
Topic PlayerDialogue Custom You sure we're not going to need that? Puzzled
Topic PlayerDialogue Custom Your call, but that doesn't look like junk to me. Puzzled
Topic PlayerDialogue Custom What, was it broken? Puzzled
Topic PlayerDialogue Custom Nice. Confident
Topic PlayerDialogue Custom Let's go get some bad guys. Confident
Topic PlayerDialogue Custom That should do it. Confident
Topic PlayerDialogue Custom All right! I've always wanted to see what this was like. Happy
Topic PlayerDialogue Custom Let's rock. Happy
Topic PlayerDialogue Custom This is going to be fun. Happy
Topic PlayerDialogue Custom This is the only way to travel. Happy
Topic PlayerDialogue Custom How'd you learn to do that? Puzzled
Topic PlayerDialogue Custom Did you find anything useful?
Topic PlayerDialogue Custom I don't know a thing about these old computers.
Topic PlayerDialogue Custom Thanks, man. Grateful
Topic PlayerDialogue Custom Thanks. Grateful
Topic PlayerDialogue Custom Oh, that's better. Grateful
Topic PlayerDialogue Custom I could use another one of those, if you can spare it. Grateful
Topic PlayerDialogue Custom I'm as good as new. Thanks. Grateful
Topic PlayerDialogue Custom Does that feel better, boy? Concerned
Topic PlayerDialogue Custom Oh, good. He was really hurting. Grateful
Topic PlayerDialogue Custom All better now, Dogmeat? Concerned
Topic PlayerDialogue Custom Jesus, be careful. Worried
Topic PlayerDialogue Custom Did you do that on purpose? Surprised
Topic PlayerDialogue Custom You okay? That looked painful. Worried
Topic PlayerDialogue Custom That had to hurt. Worried
Topic PlayerDialogue Custom I guess they aren't going to need that anymore.
Topic PlayerDialogue Custom No point in leaving that for the scavengers.
Topic PlayerDialogue Custom Anything useful?
Topic PlayerDialogue Custom We should get going.
Topic PlayerDialogue Custom Nice. low impressed whistle first / Surprised
Topic PlayerDialogue Custom You don't see those every day. impressed / Surprised
Topic PlayerDialogue Custom That ought to come in handy. impressed / Surprised
Topic PlayerDialogue Custom Damn, man. You've got the luck today. impressed / Happy
Topic PlayerDialogue Custom Damn, you've got the luck today. impressed / Happy
Topic PlayerDialogue Custom You sure that's worth taking with us? Puzzled
Topic PlayerDialogue Custom What are you going to do with that? Puzzled
Topic PlayerDialogue Custom I guess you've got your reasons, but that just looks like junk to me. Puzzled
Topic PlayerDialogue Custom Huh. After all these years... Surprised
Topic PlayerDialogue Custom I bet that'll fetch more than a few caps. Surprised
Topic PlayerDialogue Custom You don't find many of those any more. Surprised
Topic PlayerDialogue Custom That ought to give you some more staying power.
Topic PlayerDialogue Custom Nice upgrade.
Topic PlayerDialogue Custom That'll come in handy in the next fight.
Topic PlayerDialogue Custom Speak softly and bring superior firepower, eh? Friendly
Topic PlayerDialogue Custom Hey, that's some good work there. Friendly
Topic PlayerDialogue Custom Feel free to see what you can do with my guns. Friendly
Topic PlayerDialogue Custom You're pretty handy with a bobby pin. Conspiratorial
Topic PlayerDialogue Custom I'll have to keep in mind that you can do that. Friendly
Topic PlayerDialogue Custom Hey, look at that. Surprised
Topic PlayerDialogue Custom Hold on there. Worried
Topic PlayerDialogue Custom I don't think you should be doing that. Worried
Topic PlayerDialogue Custom Hey, what are you doing? Worried
Topic PlayerDialogue Custom Damn, you okay? Worried
Topic PlayerDialogue Custom Can you still shoot? Concerned
Topic PlayerDialogue Custom Don't worry, it's not as bad as it looks. Concerned
Topic PlayerDialogue Custom You still with me? Concerned
Topic PlayerDialogue Custom You got your bell rung pretty good there. Concerned
Topic PlayerDialogue Custom Damn! You okay? Concerned
Topic PlayerDialogue Custom Easy. You're going to be okay. Concerned
Topic PlayerDialogue Custom Don't worry, I'll stick with you. Concerned
Topic PlayerDialogue Custom Damn. Is it broken? Concerned
Topic PlayerDialogue Custom Do you think you can still walk? Concerned
Topic PlayerDialogue Custom That looks pretty bad. Concerned
Topic PlayerDialogue Custom We've got to get out of here before we turn into ghouls. Worried
Topic PlayerDialogue Custom That gizmo of yours is buzzing for a reason. Radiation. Worried
Topic PlayerDialogue Custom We should get out of here as soon as we can. Worried
Topic PlayerDialogue Custom Damn, we're taking rads here. Worried
Topic PlayerDialogue Custom You don't look so good, man. Worried
Topic PlayerDialogue Custom You're not looking so good. Worried
Topic PlayerDialogue Custom If you've got any RadAway, now's the time to use it. Worried
Topic PlayerDialogue Custom You better find a doctor, soon. Worried
Topic PlayerDialogue Custom You're a comic book fan, eh? Puzzled
Topic PlayerDialogue Custom What's that you're reading? Puzzled
Topic PlayerDialogue Custom I think I read that one once. Amused
Topic PlayerDialogue Custom All in a day's work, eh? Happy
Topic PlayerDialogue Custom Don't let it go to your head. Happy
Topic PlayerDialogue Custom I'd say you earned it. Happy
Topic PlayerDialogue Custom Nice. Happy
Topic PlayerDialogue Custom You really think that was necessary? Stern
Topic PlayerDialogue Custom Seems like that might have been pushing it. Stern
Topic PlayerDialogue Custom Let's not get too greedy. Stern
Topic PlayerDialogue Custom You really shouldn't be doing that. Stern
Topic PlayerDialogue Custom You're better than that. Disgust
Topic PlayerDialogue Custom Cut that out. Seriously. Disgust
Topic PlayerDialogue Custom Whew. Here we go. Nervous
Topic PlayerDialogue Custom Time to get wet, I guess. Tired
Topic PlayerDialogue Custom Oh, good, I was hoping for a swim. Sarcastic
Topic PlayerDialogue Custom That looks really refreshing. Sarcastic
Topic PlayerDialogue Custom I was hoping we were going to go in there. Sarcastic
Topic PlayerDialogue Custom Oh, damn, we'd better watch our step here. Worried
Topic PlayerDialogue Custom Are you okay? Worried
Topic PlayerDialogue Custom Man, I didn't even see that one. Worried
Topic PlayerDialogue Custom Dammit! Are we in a minefield? Worried
Topic PlayerDialogue Custom What are you building?
Topic PlayerDialogue Custom Uh. You know you aren't wearing any pants, right? Disbelief
Topic PlayerDialogue Custom You're not going to like the sunburn you're going to get. Amused
Topic PlayerDialogue Custom I'm not sure this is the best way to promote the Minutemen... Amused
Topic PlayerDialogue Custom I don't really need to see that. Amused
Topic PlayerDialogue Custom Come on, you don't need to flaunt it. Amused
Topic PlayerDialogue Custom I'm getting seriously distracted here. Amused
Topic PlayerDialogue Custom You probably better unload some of that stuff.
Topic PlayerDialogue Custom We're not going to make very good time with you so loaded down.
Topic PlayerDialogue Custom You've got to have something there you don't really need.
Topic PlayerDialogue Custom Anything I can help carry?
Miscellaneous Miscellaneous SharedInfo Anything else? Question
Topic PlayerDialogue Custom Thirsty?
Topic PlayerDialogue Custom Man, that looks good. Tired
Topic PlayerDialogue Custom Isn't it a bit early for that?
Topic PlayerDialogue Custom I could use one of those myself. Tired
Topic PlayerDialogue Custom I appreciate that you did that.
Topic PlayerDialogue Custom That was a nice gesture. Happy
Topic PlayerDialogue Custom You're alright, man.
Topic PlayerDialogue Custom That's the spirit.
Topic PlayerDialogue Custom Maybe I misjudged you.
Topic PlayerDialogue Custom I can see you're trying to turn things around.
Topic PlayerDialogue Custom I admire the way you look out for people.
Topic PlayerDialogue Custom Hey! What the hell is wrong with you?
Topic PlayerDialogue Custom Jesus! What's gotten into you?
Topic PlayerDialogue Custom That's not right, man. That is very not right.
Topic PlayerDialogue Custom Come on, man. Was that really necessary?
Topic PlayerDialogue Custom Come on. Was that really necessary?
Topic PlayerDialogue Custom We're trying to be role models here. Can't really do that if you go around stealing things.
Topic PlayerDialogue Custom Hey, put that back!
Topic PlayerDialogue Custom What do you think you're doing?
Scene SceneDialogue Custom NPCMPrestonGarvey: Damn. The Brotherhood taken out. I never thought the Railroad would be able to pull off something like that. Preston: I'm just glad we don't ever have to do anything like that again. Once was enough. Impressed COMPreston_BOSDestroyedByRailroad
Scene SceneDialogue Custom Preston: I never thought the Railroad would be able to pull off something like that. I'm just glad we don't ever have to do anything like that again. Once was enough. Player Default: The Brotherhood was a threat to the Commonwealth. They needed to be destroyed. Relieved COMPreston_BOSDestroyedByRailroad
Scene SceneDialogue Custom Player Default: The Brotherhood was a bigger threat to the Commonwealth. They needed to be dealt with. You may be right. They certainly were a big threat, and I am glad the Institute took them out. Preston: In any case, what's done is done. We'll just have to figure out how to live with this new world you've created. doubtfully, thinking it over- grudging respect to the Institute for taking out a potential enemy / Thinking COMPreston_BOSDestroyedByInstitute
Scene SceneDialogue Custom Player Default: It was my decision, not yours. You're right, General. Besides... what's done is done. Now we just have to live with it. Preston: In any case, what's done is done. We'll just have to figure out how to live with this new world you've created. pointedly formal - player just pulled rank on you, so you're responding in kind. / Neutral COMPreston_BOSDestroyedByInstitute
Scene SceneDialogue Custom Player Default: Shaun was right. The Institute is the best hope for the future. I hope you're right. Preston: In any case, what's done is done. We'll just have to figure out how to live with this new world you've created. Concerned COMPreston_BOSDestroyedByInstitute
Scene SceneDialogue Custom Player Default: I wish there had been another way, but there wasn't. The Brotherhood weren't going to back down. They were the shoot-first-ask-questions-later types, no doubt about that. Preston: In any case, what's done is done. We'll just have to figure out how to live with this new world you've created. admitting that the player is right about that / Thinking COMPreston_BOSDestroyedByInstitute
Scene SceneDialogue Custom NPCMPrestonGarvey: Damn. The Brotherhood taken out. The Institute sure doesn't do anything halfway, do they? Player Default: The Brotherhood was a bigger threat to the Commonwealth. They needed to be dealt with. grudging admiration - they're no friends of yours, but you respect what they were able to do / Impressed COMPreston_BOSDestroyedByInstitute
Scene SceneDialogue Custom Preston: The Institute sure doesn't do anything halfway, do they? I wouldn't have believed what they were capable of if I hadn't seen it with my own eyes. Player Default: The Brotherhood was a bigger threat to the Commonwealth. They needed to be dealt with. remembering seeing it all go down / Impressed COMPreston_BOSDestroyedByInstitute
Scene SceneDialogue Custom Preston: I wouldn't have believed what they were capable of if I hadn't seen it with my own eyes. You sure that was the right choice, siding with the Institute? Player Default: The Brotherhood was a bigger threat to the Commonwealth. They needed to be dealt with. grudging admiration - they're no friends of yours, but you respect what they were able to do / Concerned COMPreston_BOSDestroyedByInstitute
Scene SceneDialogue Custom Player Default: You may be right. They certainly were a big threat, and I am glad the Institute took them out. In any case, what's done is done. We'll just have to figure out how to live with this new world you've created. Somber COMPreston_BOSDestroyedByInstitute
Scene SceneDialogue Custom Player Default: Don't worry. We took out the Brotherhood. We can take out the Institute, too. Before this, I would have said you were crazy. Now... I think you're right. Preston: We really do have a shot at taking down the Institute. Confident COMPreston_BOSDestroyedByRailroad
Scene SceneDialogue Custom Player Default: The Railroad were a means to an end. Now that the Brotherhood threat is dealt with, they're the next target. Are you serious? You're going to turn around and betray the Railroad, after all this? Angry COMPreston_BOSDestroyedByRailroad
Scene SceneDialogue Custom I hope you'll reconsider that decision before you make a terrible mistake. Preston: We really do have a shot at taking down the Institute. Stern COMPreston_BOSDestroyedByRailroad
Scene SceneDialogue Custom Player Default: We should enjoy this victory before worrying about the next problem. You're right. One step at a time. Preston: We really do have a shot at taking down the Institute. Friendly COMPreston_BOSDestroyedByRailroad
Scene SceneDialogue Custom Player Default: Do you really think we can defeat the Institute? Before this, I would have said no way. Now... yeah, I actually think we can. Preston: We really do have a shot at taking down the Institute. Thinking COMPreston_BOSDestroyedByRailroad
Scene SceneDialogue Custom Player Default: I can't argue with that. They didn't care one bit about the people of the Commonwealth, no matter what Maxson said. Now, there's just the Institute left to deal with. Player Default: Don't worry. We took out the Brotherhood. We can take out the Institute, too. Confident COMPreston_BOSDestroyedByRailroad
Scene SceneDialogue Custom Player Default: I can't argue with that. They didn't care one bit about the people of the Commonwealth, no matter what Maxson said. But... there's still the Institute to deal with. Player Default: Don't worry. We took out the Brotherhood. We can take out the Institute, too. Concerned COMPreston_BOSDestroyedByRailroad
Scene SceneDialogue Custom Player Default: The Brotherhood was a threat to the Commonwealth. They needed to be destroyed. I can't argue with that. They didn't care one bit about the people of the Commonwealth, no matter what Maxson said. Preston: Now, there's just the Institute left to deal with. Confident COMPreston_BOSDestroyedByRailroad
Scene SceneDialogue Custom Player Default: They deserved what they got. They were bastards through and through. Well... they certainly were a threat, and I'm glad they're gone. Preston: Now, there's just the Institute left to deal with. not quite agreeing with the player's vehement hatred / Thinking COMPreston_BOSDestroyedByRailroad
Scene SceneDialogue Custom Player Default: What, you didn't enjoy Tinker Tom's flying? Was that what he was doing? I thought it was more of a controlled crash. Preston: Now, there's just the Institute left to deal with. Amused COMPreston_BOSDestroyedByRailroad
Scene SceneDialogue Custom Player Default: What, you didn't enjoy Tinker Tom's flying? If another giant airship shows up here, I will be happy to help you blow it up. Preston: Now, there's just the Institute left to deal with. Amused COMPreston_BOSDestroyedByRailroad
Scene SceneDialogue Custom Player Default: I wish there had been another way, but there wasn't. The Brotherhood weren't going to back down. They were the shoot-first-ask-questions-later types, no doubt about that. Preston: Now, there's just the Institute left to deal with. admitting that the player is right about that / Thinking COMPreston_BOSDestroyedByRailroad
Scene SceneDialogue Custom Player Default: Before this, I would have said you were crazy. Now... I think you're right. We really do have a shot at taking down the Institute. Happy COMPreston_BOSDestroyedByRailroad
Scene SceneDialogue Custom But that isn't going to happen by just talking about it. Let's get back out there. Friendly COMPreston_BOSDestroyedByRailroad
Scene SceneDialogue Custom NPCMPrestonGarvey: The Institute is gone. I guess I'm glad about that. But... you just killed everyone? There wasn't any other way? Player Default: I should have let the civilians evacuate before we blew the reactor. I'm sorry for that now. Disbelief COMPreston_PostMQ302NotWitnessNoEvac
Scene SceneDialogue Custom Player Default: I should have let the civilians evacuate before we blew the reactor. I'm sorry for that now. You should have thought of that before you blew them all to hell. Preston: What you did was mass murder, plain and simple. Angry COMPreston_PostMQ302NotWitnessNoEvac
Miscellaneous Miscellaneous SharedInfo Player Default: I have no regrets. I went there to destroy the Institute, and I did. No, I don't accept that. The leaders of the Institute were your enemies. Maybe they all deserved to die. Defiant COMPreston_PostMQ302NotWitnessNoEvac
Miscellaneous Miscellaneous SharedInfo But that doesn't justify killing the innocent along with the guilty. Preston: What you did was mass murder, plain and simple. Angry COMPreston_PostMQ302NotWitnessNoEvac
Scene SceneDialogue Custom Player Default: You should have thought of that before you blew them all to hell. What you did was mass murder, plain and simple. Angry COMPreston_PostMQ302NotWitnessNoEvac
Scene SceneDialogue Custom My God... so we just... killed everyone? Preston: This is going to be a black mark on the Minutemen forever. As glad as I am that the Institute is gone, this wasn't the plan. reacting with shock to news that you just blew up the whole Institute, including civilians / Worried COMPreston_PostMQ302NoEvac
Scene SceneDialogue Custom Preston: My God... so we just... killed everyone? This is going to be a black mark on the Minutemen forever. As glad as I am that the Institute is gone, this wasn't the plan. Angry COMPreston_PostMQ302NoEvac
Scene SceneDialogue Custom Dammit, General. You've dragged us down to their level. It didn't have to be this way. Preston: What's done is done. People are still going to need the Minutemen for a long time; the Institute was hardly the only threat out there. bitterly - you hate that you were involved in this mass murder / Disgust COMPreston_PostMQ302NoEvac
Scene SceneDialogue Custom Preston: Dammit, General. You've dragged us down to their level. It didn't have to be this way. What's done is done. People are still going to need the Minutemen for a long time; the Institute was hardly the only threat out there. Depressed COMPreston_PostMQ302NoEvac
Scene SceneDialogue Custom I guess we'd better get back to work. Somber COMPreston_PostMQ302NoEvac
Scene SceneDialogue Custom Player Default: I couldn't have said it better myself, General. The Institute kept the Commonwealth divided for centuries. COMPreston_PostMQ302
Scene SceneDialogue Custom But there are plenty of other problems left to deal with. COMPreston_PostMQ302
Scene SceneDialogue Custom I don't think the Minutemen are going to be out of a job for a long time yet, as much as I might wish it. COMPreston_PostMQ302
Scene SceneDialogue Custom NPCMPrestonGarvey: Holy shit... That was one hell of a bang, wasn't it? Preston: So that's it. The Institute is destroyed. It's finally over. COMPreston_PostMQ302
Miscellaneous Miscellaneous SharedInfo Preston: That was one hell of a bang, wasn't it? So that's it. The Institute is destroyed. It's finally over. Preston: You did issue the evacuation order, right? I didn't notice in all the chaos. kind of numbed - you can't really believe it's actually over / Disbelief COMPreston_PostMQ302
Scene SceneDialogue Custom Preston: So that's it. The Institute is destroyed. It's finally over. You did issue the evacuation order, right? I didn't notice in all the chaos. Player Default: Yes. We gave everyone a chance to get out. Concerned COMPreston_PostMQ302
Scene SceneDialogue Custom Player Default: Good. I thought so. It was just... watching that explosion... I just hope as many people as possible got out. I hate that we had to do that, but they left us no choice. It was war. Somber COMPreston_PostMQ302
Scene SceneDialogue Custom But now the war against the Institute is over. Preston: The way's now clear for the Commonwealth to finally come together and build something good for the future. Relieved COMPreston_PostMQ302
Scene SceneDialogue Custom Preston: But now the war against the Institute is over. The way's now clear for the Commonwealth to finally come together and build something good for the future. Confident COMPreston_PostMQ302
Scene SceneDialogue Custom But it's not all sunshine and rainbows from here on out. Player Default: The Institute wasn't the Commonwealth's only problem. We've still got plenty to do. COMPreston_PostMQ302
Scene SceneDialogue Custom The Institute was the most insidious threat we've ever faced. They kept the Commonwealth divided for centuries. COMPreston_PostMQ302Min
Scene SceneDialogue Custom But there are plenty of other problems left to deal with. COMPreston_PostMQ302Min
Scene SceneDialogue Custom I don't think the Minutemen are going to be out of a job for a long time yet, as much as I might wish it. Preston: We deserve to enjoy our victory. But soon enough, it's going to be time to get back to work. COMPreston_PostMQ302Min
Scene SceneDialogue Custom Preston: I don't think the Minutemen are going to be out of a job for a long time yet, as much as I might wish it. We deserve to enjoy our victory. But soon enough, it's going to be time to get back to work. Confident COMPreston_PostMQ302Min
Scene SceneDialogue Custom Player Default: Yes. We gave everyone a chance to get out. Good. I thought so. It was just... watching that explosion... I just hope as many people as possible got out. Preston: I hate that we had to do that, but they left us no choice. It was war. Relieved COMPreston_PostMQ302
Scene SceneDialogue Custom Player Default: I did, but now I wish I'd killed them all. You did the right thing, General. I know you'll realize that one day. Preston: I hate that we had to do that, but they left us no choice. It was war. Confident COMPreston_PostMQ302
Scene SceneDialogue Custom Player Default: I did, but there's no way to know how many people got out. I'm sure most everyone got out. Remember, we didn't start this war. Preston: I hate that we had to do that, but they left us no choice. It was war. Somber COMPreston_PostMQ302
Scene SceneDialogue Custom Player Default: Did you actually think I would kill everyone? I wasn't really worried, General. But watching that explosion... I just wanted to make sure we didn't kill anyone we didn't absolutely have to. Preston: I hate that we had to do that, but they left us no choice. It was war. Somber COMPreston_PostMQ302
Miscellaneous Miscellaneous SharedInfo Player Default: The Institute wasn't the Commonwealth's only problem. We've still got plenty to do. I couldn't have said it better myself, General. Preston: The Institute kept the Commonwealth divided for centuries. Friendly COMPreston_PostMQ302
Scene SceneDialogue Custom Player Default: I don't care about the Commonwealth. I just wanted to see the Institute destroyed. I hope some day you can let go of your anger and see how much good you've actually done. Preston: The Institute kept the Commonwealth divided for centuries. Sad COMPreston_PostMQ302
Scene SceneDialogue Custom Player Default: What? No sunshine and rainbows? Next you're going to tell me I'm not getting a pony. If I had any ponies to hand out, you'd be first on my list. We could never have gotten here without you, General. Preston: The Institute kept the Commonwealth divided for centuries. Amused COMPreston_PostMQ302
Scene SceneDialogue Custom Player Default: What? No sunshine and rainbows? Next you're going to tell me I'm not getting a pony. If I had any ponies to hand out, you'd be first on my list. None of this would have happened without you. Preston: The Institute kept the Commonwealth divided for centuries. Amused COMPreston_PostMQ302
Scene SceneDialogue Custom Player Default: Wasn't the Institute the main threat? Definitely. I don't want to minimize what we've accomplished here today. Preston: The Institute kept the Commonwealth divided for centuries. Impressed COMPreston_PostMQ302
Scene SceneDialogue Custom NPCMPrestonGarvey: I gave you another chance, and you blew it. You lied straight to my face, didn't you? Player Default: Calm down. Let's talk this out. Angry COMPreston_09_RepeatDisdainToHatred
Scene SceneDialogue Custom Don't worry, Dogmeat, I'll take good care of her. Preston: Take care, Codsworth. Friendly COMPrestonFollowStartScene
Scene SceneDialogue Custom Don't worry, Dogmeat, I'll take good care of him. Preston: Take care, Codsworth. Friendly COMPrestonFollowStartScene
Scene SceneDialogue Custom Preston: Take care, Codsworth. I'll head for home, then. Good luck. COMPrestonFollowStartScene
Miscellaneous Miscellaneous SharedInfo Just let me know if there's anything else you need. COMPrestonPickUpScene
Scene SceneDialogue Custom Player Default: It'll have to wait. No problem, it isn't urgent or anything. We'll talk later. Preston: Look... I know I put you in an almost impossible position when I asked you to lead the Minutemen. Friendly COMPreston_FriendshipToAdmirationNEW
Scene SceneDialogue Custom Player Default: No problem, it isn't urgent or anything. We'll talk later. Look... I know I put you in an almost impossible position when I asked you to lead the Minutemen. Preston: I didn't have any right to ask you to take that on. I guess I was kind of desperate at that point. Somber COMPreston_FriendshipToAdmirationNEW
Scene SceneDialogue Custom Preston: I just want you to know that I appreciate what you've done. If you look at where we were then, to where we are now... I can hardly believe it. Player Default: Thanks for the vote of confidence. It's good to hear, especially from you. Impressed COMPreston_FriendshipToAdmirationNEW
Scene SceneDialogue Custom Preston: I just want you to know that I appreciate what you've done. We've still got work to do, but I don't worry any more that the Minutemen are going to disappear forever. Player Default: Thanks for the vote of confidence. It's good to hear, especially from you. Grateful COMPreston_FriendshipToAdmirationNEW
Scene SceneDialogue Custom Preston: I just want you to know that I appreciate what you've done. We've got a long road ahead of us for sure, but I don't doubt that you're the leader the Minutemen needed. Player Default: Thanks for the vote of confidence. It's good to hear, especially from you. Grateful COMPreston_FriendshipToAdmirationNEW
Scene SceneDialogue Custom Preston: Look... I know I put you in an almost impossible position when I asked you to lead the Minutemen. I didn't have any right to ask you to take that on. I guess I was kind of desperate at that point. Preston: I still don't know why you said yes... if it was for me, or for the Commonwealth, or for some other reason. It doesn't really matter. Apologetic COMPreston_FriendshipToAdmirationNEW
Scene SceneDialogue Custom Preston: I didn't have any right to ask you to take that on. I guess I was kind of desperate at that point. I still don't know why you said yes... if it was for me, or for the Commonwealth, or for some other reason. It doesn't really matter. Grateful COMPreston_FriendshipToAdmirationNEW
Scene SceneDialogue Custom I just want you to know that I appreciate what you've done. Preston: If you look at where we were then, to where we are now... I can hardly believe it. Friendly COMPreston_FriendshipToAdmirationNEW
Scene SceneDialogue Custom Player Default: Thanks for the vote of confidence. It's good to hear, especially from you. We make a good team, General. No doubt about that. Preston: I've taken up enough of your time. We'd better get back to it. Confident COMPreston_FriendshipToAdmirationNEW
Scene SceneDialogue Custom Player Default: Okay, whatever. Let's get on with it. Sorry. I know this kind of stuff makes you uncomfortable. Preston: I've taken up enough of your time. We'd better get back to it. Apologetic COMPreston_FriendshipToAdmirationNEW
Scene SceneDialogue Custom Player Default: Thanks, Preston. Thank you, General. Preston: I've taken up enough of your time. We'd better get back to it. Friendly COMPreston_FriendshipToAdmirationNEW
Scene SceneDialogue Custom Player Default: Anything else you wanted to tell me? No, that's it. I just wanted to make sure you knew how I felt. Preston: I've taken up enough of your time. We'd better get back to it. Friendly COMPreston_FriendshipToAdmirationNEW
Scene SceneDialogue Custom Player Default: We make a good team, General. No doubt about that. I've taken up enough of your time. We'd better get back to it. Friendly COMPreston_FriendshipToAdmirationNEW
Scene SceneDialogue Custom Sure, just walk away. About what I expected from a cowardly bully like you. Disgust COMPreston_05_DisdainToHatred
Scene SceneDialogue Custom Player Default: Take it easy, Preston. I'm sure we can work this out. I don't think so. Not after the kinds of things you've done. Preston: I tried to tell you before that I wasn't happy with what you were doing. Angry COMPreston_05_DisdainToHatred
Scene SceneDialogue Custom Player Default: Not another lecture. Is that all this is to you? Preston: I tried to tell you before that I wasn't happy with what you were doing. Angry COMPreston_05_DisdainToHatred
Scene SceneDialogue Custom Player Default: You seem upset about something. That's pretty perceptive of you. Preston: I tried to tell you before that I wasn't happy with what you were doing. Sarcastic COMPreston_05_DisdainToHatred
Scene SceneDialogue Custom Player Default: What's got you so riled up? You're smarter than that. Preston: I tried to tell you before that I wasn't happy with what you were doing. Disgust COMPreston_05_DisdainToHatred
Scene SceneDialogue Custom Player Default: I don't think so. Not after the kinds of things you've done. I tried to tell you before that I wasn't happy with what you were doing. Preston: I thought I got through to you. But it's obvious now that you were just telling me what I wanted to hear. Stern COMPreston_05_DisdainToHatred
Scene SceneDialogue Custom Preston: I tried to tell you before that I wasn't happy with what you were doing. I thought I got through to you. But it's obvious now that you were just telling me what I wanted to hear. Preston: I wish I hadn't given you another chance. I should have known you were just blowing smoke up my ass. Disgust COMPreston_05_DisdainToHatred
Scene SceneDialogue Custom Preston: I tried to tell you before that I wasn't happy with what you were doing. You didn't seem to care. I still hoped you might have heard me. That you might still change. Stern COMPreston_05_DisdainToHatred
Scene SceneDialogue Custom Turns out that was just wishful thinking. Preston: I wish I hadn't given you another chance. I should have known you were just blowing smoke up my ass. Disgust COMPreston_05_DisdainToHatred
Scene SceneDialogue Custom Preston: I thought I got through to you. But it's obvious now that you were just telling me what I wanted to hear. I wish I hadn't given you another chance. I should have known you were just blowing smoke up my ass. Preston: You're the leader of the Minutemen now, whether I like it or not. Angry COMPreston_05_DisdainToHatred
Scene SceneDialogue Custom Preston: I thought I got through to you. But it's obvious now that you were just telling me what I wanted to hear. You're just out for number one, and the whole rest of the world be damned. I can't close my eyes to it any more. Player Default: I'm sorry, Preston. I can do better. Angry COMPreston_05_DisdainToHatred
Scene SceneDialogue Custom Player Default: I'm sorry, Preston. I can do better. I'd like to believe you mean it this time, but... how do I know you're not just telling me what I want to hear? Player Default: I understand what you're saying. I'll turn things around, I promise. Suspicious COMPreston_05_DisdainToHatred
Scene SceneDialogue Custom Player Default: And I've had enough of your holier-than-thou attitude. You're a real piece of work, you know that? Preston: You're the leader of the Minutemen now, whether I like it or not. Angry COMPreston_05_DisdainToHatred
Scene SceneDialogue Custom Player Default: You should do what you've got to do. Man, I can't believe how wrong I was about you. Preston: You're the leader of the Minutemen now, whether I like it or not. Disbelief COMPreston_05_DisdainToHatred
Scene SceneDialogue Custom Player Default: You should do what you've got to do. I can't believe how wrong I was about you. Preston: You're the leader of the Minutemen now, whether I like it or not. shaking your head in disappointment and disbelief / Disbelief COMPreston_05_DisdainToHatred
Scene SceneDialogue Custom Player Default: Is there any way I can change your mind? I doubt it. But I'm listening. Player Default: I understand what you're saying. I'll turn things around, I promise. Suspicious COMPreston_05_DisdainToHatred
Miscellaneous Miscellaneous SharedInfo Player Default: I understand what you're saying. I'll turn things around, I promise. Fine. I'll give you one more chance. Concerned COMPreston_05_DisdainToHatred
Miscellaneous Miscellaneous SharedInfo But if things keep on the same way they've been going, then count on it: we're done. Stern COMPreston_05_DisdainToHatred
Miscellaneous Miscellaneous SharedInfo I hope you really mean it this time. Preston: You're the leader of the Minutemen now, whether I like it or not. Worried COMPreston_05_DisdainToHatred
Scene SceneDialogue Custom Player Default: I understand what you're saying. I'll turn things around, I promise. No, sorry. It's too late for that. Preston: You're the leader of the Minutemen now, whether I like it or not. Somber COMPreston_05_DisdainToHatred
Scene SceneDialogue Custom Player Default: Forget it. You're not even willing to try, huh? Preston: You're the leader of the Minutemen now, whether I like it or not. Disgust COMPreston_05_DisdainToHatred
Scene SceneDialogue Custom Player Default: The Minutemen need me. I know. That's what's such a damned shame about this whole thing... Preston: Fine. I'll give you one more chance. thinking about whether to believe the player's apology / Stern COMPreston_05_DisdainToHatred
Scene SceneDialogue Custom Player Default: The Minutemen need me. That's not enough. Preston: You're the leader of the Minutemen now, whether I like it or not. Somber COMPreston_05_DisdainToHatred
Scene SceneDialogue Custom Player Default: I still need your help. And you still owe me. Damn. You're going to play that card, huh? Preston: Fine. I'll give you one more chance. Disgust COMPreston_05_DisdainToHatred
Scene SceneDialogue Custom Player Default: I still need your help. And you still owe me. No. I've paid you back and then some. Screw you for even suggesting otherwise. Preston: You're the leader of the Minutemen now, whether I like it or not. Angry COMPreston_05_DisdainToHatred
Miscellaneous Miscellaneous SharedInfo Player Default: I hope you really mean it this time. You're the leader of the Minutemen now, whether I like it or not. Depressed COMPreston_05_DisdainToHatred
Miscellaneous Miscellaneous SharedInfo But I don't have to personally help you make our reputation even worse than it was. Angry COMPreston_05_DisdainToHatred
Miscellaneous Miscellaneous SharedInfo I'll still follow your orders as a loyal Minuteman. But our friendship... that's over. Preston: Fine. I'll give you one more chance. Somber COMPreston_05_DisdainToHatred
Scene SceneDialogue Custom Player Default: Calm down. Let's talk this out. I guess you weren't listening last time. I said I'd give you one more chance, and I meant it. Preston: You're the leader of the Minutemen now, whether I like it or not. Angry COMPreston_09_RepeatDisdainToHatred
Scene SceneDialogue Custom Player Default: Up yours, Preston. I'm tired of your bullshit. Trust me, the feeling's mutual. Preston: You're the leader of the Minutemen now, whether I like it or not. Angry COMPreston_09_RepeatDisdainToHatred
Scene SceneDialogue Custom Player Default: I don't have time for another lecture right now. I'm done with lectures. You obviously don't care one bit what I think of you. Preston: You're the leader of the Minutemen now, whether I like it or not. Sarcastic COMPreston_09_RepeatDisdainToHatred
Scene SceneDialogue Custom Player Default: What are you talking about? Man, have you even listened to a thing I've ever said? Preston: You're the leader of the Minutemen now, whether I like it or not. Disgust COMPreston_09_RepeatDisdainToHatred
Scene SceneDialogue Custom Player Default: What are you talking about? For god's sake, have you even listened to a thing I've ever said? Preston: You're the leader of the Minutemen now, whether I like it or not. Disgust COMPreston_09_RepeatDisdainToHatred
Scene SceneDialogue Custom Player Default: We are the good guys. We're doing our best. And a lot of it has to do with your example. So, I guess what I'm trying to say is... thanks. Preston: Anyway. I appreciate you taking the time to listen. Confident COMPreston_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: Why are you telling me all of this? I guess I'm just trying to say thank you, if that makes any sense. Thank you for being different than most everyone else I've run across. Preston: Anyway. I appreciate you taking the time to listen. Friendly COMPreston_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: We're doing our best. And a lot of it has to do with your example. So, I guess what I'm trying to say is... thanks. Anyway. I appreciate you taking the time to listen. Player Default: Any time, Preston. Grateful COMPreston_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: Not now. Yeah, sure. We'll talk later. Preston: Since we've met, you've done some things that made me wonder if I had made a mistake in trusting you. I think I've been pretty clear about that. Friendly COMPreston_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: Make it quick. This won't take long. Preston: Since we've met, you've done some things that made me wonder if I had made a mistake in trusting you. I think I've been pretty clear about that. Friendly COMPreston_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: Yeah, sure. We'll talk later. Since we've met, you've done some things that made me wonder if I had made a mistake in trusting you. I think I've been pretty clear about that. Stern COMPreston_01_NeutralToFriendship
Scene SceneDialogue Custom But I want you to know, I've seen how you've changed. Impressed COMPreston_01_NeutralToFriendship
Scene SceneDialogue Custom You're really starting to live up to the ideals that the Minutemen are supposed to stand for. Player Default: Thanks. That means a lot coming from you. Impressed COMPreston_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: Yeah, sure. We'll talk later. When we first met, I admit, I had my doubts about you. Friendly COMPreston_01_NeutralToFriendship
Scene SceneDialogue Custom But you've done nothing but impress me. You're just who the Minutemen needed to bring us back from the brink. Player Default: Thanks. That means a lot coming from you. Impressed COMPreston_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: Thanks. That means a lot coming from you. You've probably realized by now how important the Minutemen are to me. Preston: When I was a kid, the Minutemen were my heroes. They were the only good guys around, really. Neutral COMPreston_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: I didn't do any of it to impress you. You act like you're a hardass, but I judge people by what they do, not what they say. Preston: When I was a kid, the Minutemen were my heroes. They were the only good guys around, really. Friendly COMPreston_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: I'm not sure I'm all that, Preston. You don't give yourself enough credit. Preston: When I was a kid, the Minutemen were my heroes. They were the only good guys around, really. Friendly COMPreston_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: You've probably realized by now how important the Minutemen are to me. When I was a kid, the Minutemen were my heroes. They were the only good guys around, really. Neutral COMPreston_01_NeutralToFriendship
Scene SceneDialogue Custom When I turned 17, I joined up with Ezra Hollis's company. He was one of the good ones. Really believed in the old-time Minuteman way. Neutral COMPreston_01_NeutralToFriendship
Scene SceneDialogue Custom We had a few good years there. I felt like I was part of something bigger than me. Like I was really helping make the Commonwealth a better place. Player Default: It sounds like you were really making a difference. Happy COMPreston_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: It sounds like you were really making a difference. I think we were. I know we were. But, obviously... it didn't last. Preston: I'm sure there was a lot I didn't see, or know enough to pay attention to. Somber COMPreston_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: And then, as usual, everything fell apart. That's a cynical way to look at it, but... yeah. Things did fall apart. Preston: I'm sure there was a lot I didn't see, or know enough to pay attention to. Somber COMPreston_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: I think we were. I know we were. But, obviously... it didn't last. I'm sure there was a lot I didn't see, or know enough to pay attention to. Somber COMPreston_01_NeutralToFriendship
Scene SceneDialogue Custom You know, the politics and rivalries and bad blood between the different groups. Somber COMPreston_01_NeutralToFriendship
Scene SceneDialogue Custom I guess General Becker was able to keep a lid on it. Keep everyone more or less on the same team. Thinking COMPreston_01_NeutralToFriendship
Scene SceneDialogue Custom But after he was killed, it all came out in the open. I couldn't believe it at first. Disbelief COMPreston_01_NeutralToFriendship
Scene SceneDialogue Custom These guys were supposed to be Minutemen. They were supposed to put their duty to the people ahead of everything else. Disgust COMPreston_01_NeutralToFriendship
Scene SceneDialogue Custom You probably think I was pretty naive, huh? I guess I was. Still am, too, even after everything. Thinking COMPreston_01_NeutralToFriendship
Scene SceneDialogue Custom I still believe that the Minutemen can be what I always thought they were. The good guys. Player Default: We are the good guys. Defiant COMPreston_01_NeutralToFriendship
Scene SceneDialogue Custom Preston: Don't worry, Dogmeat, I'll take good care of her. Take care, Codsworth. DogmeatCompanion: (alert bark) COMPrestonFollowStartScene
Scene SceneDialogue Custom Preston: Don't worry, Dogmeat, I'll take good care of her. One of these days you'll finally realize that the world doesn't revolve around you, Cait. DogmeatCompanion: (alert bark) COMPrestonFollowStartScene
Scene SceneDialogue Custom Preston: Don't worry, Dogmeat, I'll take good care of her. We'll try, Nick. DogmeatCompanion: (alert bark) rerecord / Friendly COMPrestonFollowStartScene
Scene SceneDialogue Custom Preston: Don't worry, Dogmeat, I'll take good care of her. Don't know how you traveled with one of those. DogmeatCompanion: (alert bark) Friendly COMPrestonFollowStartScene
Scene SceneDialogue Custom Preston: Don't worry, Dogmeat, I'll take good care of her. Deacon. You ever want to fight for a cause bigger than a handful of people, you get back to me. DogmeatCompanion: (alert bark) COMPrestonFollowStartScene
Scene SceneDialogue Custom Preston: Don't worry, Dogmeat, I'll take good care of her. That's the goal, ma'am. DogmeatCompanion: (alert bark) COMPrestonFollowStartScene
Scene SceneDialogue Custom Preston: Don't worry, Dogmeat, I'll take good care of her. We'll do our best, Piper. DogmeatCompanion: (alert bark) Friendly COMPrestonFollowStartScene
Scene SceneDialogue Custom Preston: Don't worry, Dogmeat, I'll take good care of her. You're looking at 'em. DogmeatCompanion: (alert bark) Friendly COMPrestonFollowStartScene
Scene SceneDialogue Custom Preston: Don't worry, Dogmeat, I'll take good care of her. I know what I'm doing. It's not the first time I've had to protect someone. DogmeatCompanion: (alert bark) Annoyed at someone who is patronizing you / Friendly COMPrestonFollowStartScene
Scene SceneDialogue Custom Preston: I can't stand by while you murder innocent people. That's not something I thought I had to spell out, to you of all people! How could you do this? Player Default: It won't happen again. I promise. Angry COMPrestonMurderScene
Scene SceneDialogue Custom Preston: I can't stand by while you murder innocent people. I thought I knew you better than this. Maybe it was an accident. Maybe you made a mistake. I want to believe that. Player Default: It won't happen again. I promise. Angry COMPrestonMurderScene
Scene SceneDialogue Custom Preston: I can't stand by while you murder innocent people. I'm still making my mind up about you, and this makes me really question my decision to offer you my friendship. Player Default: It won't happen again. I promise. Angry COMPrestonMurderScene
Scene SceneDialogue Custom Preston: I can't stand by while you murder innocent people. You've done some things I didn't like, but this is something else entirely. Player Default: It won't happen again. I promise. Angry COMPrestonMurderScene
Scene SceneDialogue Custom Player Default: You'd better make the time. Soon. I can't stand by while you murder innocent people. Preston: That's not something I thought I had to spell out, to you of all people! How could you do this? Angry COMPrestonMurderScene
Scene SceneDialogue Custom Player Default: It won't happen again. I promise. I'm going to hold you to that. COMPrestonMurderScene
Scene SceneDialogue Custom Player Default: What I do is none of your business. If that's really how you feel, then... I guess I never really knew you. Disgust COMPrestonMurderScene
Scene SceneDialogue Custom Player Default: What I do is none of your business. It's good to know where you stand. And how much you value our friendship. Disgust COMPrestonMurderScene
Miscellaneous Miscellaneous SharedInfo Player Default: I'm just as upset about it as you are. It was an accident, I promise. I'm going to take you at your word. But if this happens again... I'll have to rethink that. Stern COMPrestonMurderScene
Miscellaneous Miscellaneous SharedInfo Player Default: I understood. And I appreciated your trust in opening up to me like that. Oh, good. I guess I was more coherent than I thought. Preston: The thing is... when you asked me if I'd ever thought about becoming more than friends... Relieved COMPreston_11_InfatuationRepeaterRegular
Scene SceneDialogue Custom Player Default: Actually, I didn't really get what you were driving at. I thought so. I have a hard time talking about stuff like this. Preston: The thing is... when you asked me if I'd ever thought about becoming more than friends... Nervous COMPreston_11_InfatuationRepeaterRegular
Scene SceneDialogue Custom Player Default: What conversation? Just all that stuff about how I was feeling about life when you first met me in Concord. And... how I feel about you... Nervous COMPreston_11_InfatuationRepeaterRegular
Scene SceneDialogue Custom I just wanted to make sure I wasn't talking complete nonsense. Player Default: I understood. And I appreciated your trust in opening up to me like that. Neutral COMPreston_11_InfatuationRepeaterRegular
Scene SceneDialogue Custom Player Default: What conversation? Just all that stuff about how I was feeling about life when you first met me in Concord. Nervous COMPreston_11_InfatuationRepeaterRegular
Scene SceneDialogue Custom I just wanted to make sure I wasn't talking complete nonsense. Player Default: I understood. And I appreciated your trust in opening up to me like that. Neutral COMPreston_11_InfatuationRepeaterRegular
Scene SceneDialogue Custom Player Default: Oh, good. I guess I was more coherent than I thought. The thing is... when you asked me if I'd ever thought about becoming more than friends... Nervous COMPreston_11_InfatuationRepeaterRegular
Scene SceneDialogue Custom My feelings for you. They haven't changed. Preston: I know you said that you weren't ready to move on. Nervous COMPreston_11_InfatuationRepeaterRegular
Scene SceneDialogue Custom Player Default: Oh, good. I guess I was more coherent than I thought. It's just... I was ready to give up. I didn't care if I lived or died anymore, at least not for myself. COMPreston_11_InfatuationRepeaterRegular
Scene SceneDialogue Custom And it was because of you, and who you are, that turned things around for me. I just wanted to make sure you knew that. Player Default: I'm glad you decided to stick around, Preston. The world needs more people like you. Thinking COMPreston_11_InfatuationRepeaterRegular
Scene SceneDialogue Custom Preston: My feelings for you. They haven't changed. I know you said that you weren't ready to move on. Nervous COMPreston_11_InfatuationRepeaterRegular
Scene SceneDialogue Custom I thought maybe, now that some more time has passed... well, that maybe you were ready to give us a chance. Player Default: I'm glad you gave me another chance, Preston. I realize now that I'm in love with you, too. COMPreston_11_InfatuationRepeaterRegular
Scene SceneDialogue Custom Preston: My feelings for you. They haven't changed. When we talked before, you said you needed some time to think about it. I was happy to give you that time. Friendly COMPreston_11_InfatuationRepeaterRegular
Scene SceneDialogue Custom I was wondering if... well, if you've thought about it and if you've made any decision... Player Default: I'm glad you gave me another chance, Preston. I realize now that I'm in love with you, too. Nervous COMPreston_11_InfatuationRepeaterRegular
Scene SceneDialogue Custom Preston: My feelings for you. They haven't changed. I know you said that it was a mistake to have brought it up. But... well, I guess I hoped that maybe you'd changed your mind. Nervous COMPreston_11_InfatuationRepeaterRegular
Scene SceneDialogue Custom That maybe you'd realized that you could love me back. Player Default: I'm glad you gave me another chance, Preston. I realize now that I'm in love with you, too. COMPreston_11_InfatuationRepeaterRegular
Scene SceneDialogue Custom Player Default: I'm glad you gave me another chance, Preston. I realize now that I'm in love with you, too. Really? Preston: That's... that's fantastic! Wow, I, uh... well, I don't really know what to say. with a huge smile / Surprised COMPreston_11_InfatuationRepeaterRegular
Scene SceneDialogue Custom Player Default: I'm still not sure how I feel. I need more time. You know what... I just can't go on like this, hoping but not knowing. I'm sorry, but I need an answer. Player Default: I'm glad you gave me another chance, Preston. I realize now that I'm in love with you, too. Tired COMPreston_11_InfatuationRepeaterRegular
Scene SceneDialogue Custom Player Default: I'm still not sure how I feel. I need more time. I'm sorry, but I have to know, one way or another. If the answer is no, I'll understand. But I need an answer. Player Default: I'm glad you gave me another chance, Preston. I realize now that I'm in love with you, too. Tired COMPreston_11_InfatuationRepeaterRegular
Scene SceneDialogue Custom Player Default: I'm glad you gave me another chance, Preston. I realize now that I'm in love with you, too. I understand. I'm glad to know, even though that wasn't the answer I was hoping for. Sad COMPreston_11_InfatuationRepeaterRegular
Scene SceneDialogue Custom Player Default: We'll have to do this later. Okay. No rush. Preston: I just wanted to say that I've missed our friendship. Neutral COMPreston_10_RepeatAdmirationToInfatuation
Scene SceneDialogue Custom Player Default: Okay. No rush. I just wanted to say that I've missed our friendship. hesitantly / Friendly COMPreston_10_RepeatAdmirationToInfatuation
Scene SceneDialogue Custom I feel like you've... changed. Like you listened to what I said before, and have really been trying to do better. Thinking COMPreston_10_RepeatAdmirationToInfatuation
Scene SceneDialogue Custom So... I wanted you to know that I do remember how important your friendship has been to me. And... still is. Friendly COMPreston_10_RepeatAdmirationToInfatuation
Scene SceneDialogue Custom Player Default: Okay. No rush. I just wanted to say that I've missed you. You know what I mean. hesitantly / Friendly COMPreston_10_RepeatAdmirationToInfatuation
Scene SceneDialogue Custom I know, I was the one who ended it before. I understand if you want to keep things the way they are. But, I'd be willing to give it another chance. Nervous COMPreston_10_RepeatAdmirationToInfatuation
Scene SceneDialogue Custom I feel like you've... changed. Like you listened to what I said before, and have really been trying to do better. Thinking COMPreston_10_RepeatAdmirationToInfatuation
Scene SceneDialogue Custom So... I'm willing to give us another chance, if you are. Player Default: I've been waiting for you to be ready to take me back. Friendly COMPreston_10_RepeatAdmirationToInfatuation
Scene SceneDialogue Custom Player Default: I've been waiting for you to be ready to take me back. I was hoping you'd say that. This time, we're really going to make it work. I know it. with a huge smile / Happy COMPreston_10_RepeatAdmirationToInfatuation
Scene SceneDialogue Custom Player Default: What we had is over. I don't want to go through that again. If that's the way you feel, then... so be it. Depressed COMPreston_10_RepeatAdmirationToInfatuation
Scene SceneDialogue Custom Player Default: I don't know how I feel about you any more. I understand. Maybe it's better if we just give it some more time, then. Sad COMPreston_10_RepeatAdmirationToInfatuation
Scene SceneDialogue Custom Player Default: I don't know, Preston. I don't think I'm ready to go through all that again. Okay. I know how you feel, actually. Maybe it just isn't meant to work out. Tired COMPreston_10_RepeatAdmirationToInfatuation
Scene SceneDialogue Custom Player Default: Thanks, man. We'd probably better get back to it. Neutral COMPreston_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: Any time, Preston. Thanks, man. Preston: We'd probably better get back to it. Friendly COMPreston_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: Any time, Preston. Thanks. Preston: We'd probably better get back to it. Friendly COMPreston_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: I've got to go. Yeah, I'm done. Preston: We'd probably better get back to it. Neutral COMPreston_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: We don't have to hug now, do we? Nah, I'm not really a hugger. Preston: We'd probably better get back to it. Amused COMPreston_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: Anything else? No, that was it. Preston: We'd probably better get back to it. Happy COMPreston_01_NeutralToFriendship
Scene SceneDialogue Custom Player Default: This isn't a good time. I've noticed you never have time to listen to me any more. Preston: I think you know what I'm going to say. You should. We've had this conversation before. Disgust COMPreston_08_RepeatNeutralToDisdain
Scene SceneDialogue Custom Player Default: I've noticed you never have time to listen to me any more. I think you know what I'm going to say. You should. We've had this conversation before. Stern COMPreston_08_RepeatNeutralToDisdain
Scene SceneDialogue Custom I keep thinking you're going to change, and sometimes it seems that you have. Concerned COMPreston_08_RepeatNeutralToDisdain
Scene SceneDialogue Custom But now it seems like you've gone back to the same old habits. Preston: Taking advantage of people, solving things with violence... it's got to stop, man. Stern COMPreston_08_RepeatNeutralToDisdain
Scene SceneDialogue Custom Preston: But now it seems like you've gone back to the same old habits. Taking advantage of people, solving things with violence... it's got to stop, man. Preston: I'm telling you this as a friend. Because if things don't change, I'm not going to be able to be your friend any more. Stern COMPreston_08_RepeatNeutralToDisdain
Scene SceneDialogue Custom Preston: But now it seems like you've gone back to the same old habits. Taking advantage of people, solving things with violence... it's got to stop. Preston: I'm telling you this as a friend. Because if things don't change, I'm not going to be able to be your friend any more. Stern COMPreston_08_RepeatNeutralToDisdain
Scene SceneDialogue Custom Preston: Taking advantage of people, solving things with violence... it's got to stop, man. I'm telling you this as a friend. Because if things don't change, I'm not going to be able to be your friend any more. Player Default: You're right. I'm sorry. Somber COMPreston_08_RepeatNeutralToDisdain
Scene SceneDialogue Custom Player Default: You're right. I'm sorry. That's nice to hear, but at this point it's not enough. Preston: It's up to you, now. I've said what I had to say. You can either listen or not. If you don't, then I'll know where we stand. Concerned COMPreston_08_RepeatNeutralToDisdain
Scene SceneDialogue Custom Player Default: I do what I do. If you don't like it, tough. I don't know what to do with you, man. Preston: It's up to you, now. I've said what I had to say. You can either listen or not. If you don't, then I'll know where we stand. Disgust COMPreston_08_RepeatNeutralToDisdain
Scene SceneDialogue Custom Player Default: I do what I do. If you don't like it, tough. I don't know what to do with you any more. Preston: It's up to you, now. I've said what I had to say. You can either listen or not. If you don't, then I'll know where we stand. Disgust COMPreston_08_RepeatNeutralToDisdain
Scene SceneDialogue Custom Player Default: I hear you. I hope so. Preston: It's up to you, now. I've said what I had to say. You can either listen or not. If you don't, then I'll know where we stand. Concerned COMPreston_08_RepeatNeutralToDisdain
Scene SceneDialogue Custom Player Default: What do you want me to do about it? You could try listening to me for a change. Preston: It's up to you, now. I've said what I had to say. You can either listen or not. If you don't, then I'll know where we stand. Irritated COMPreston_08_RepeatNeutralToDisdain
Scene SceneDialogue Custom Player Default: That's nice to hear, but at this point it's not enough. It's up to you, now. I've said what I had to say. You can either listen or not. If you don't, then I'll know where we stand. Somber COMPreston_08_RepeatNeutralToDisdain
Scene SceneDialogue Custom Player Default: I can't talk right now. You'd better make the time. Soon. Preston: I can't stand by while you murder innocent people. Angry COMPrestonMurderScene
Scene SceneDialogue Custom Player Default: Are you ticked off at me? Yeah I am. And you know why. Preston: I can't stand by while you murder innocent people. Angry COMPrestonMurderScene
Scene SceneDialogue Custom Player Default: We'll have to do it later. Sure, it can wait. Preston: I've been thinking back lately on how things were for me when we first met. Relieved COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom Player Default: Can't it wait? Yeah, it's nothing urgent. We'll talk later. Preston: I've been thinking back lately on how things were for me when we first met. Relieved COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom Player Default: I don't have to stop loving her to be able to love you, too. Really? Preston: That's... that's fantastic! Wow, I, uh... well, I don't really know what to say. with a huge smile / Surprised COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom Player Default: I think this is a mistake. I should never have brought it up. Don't worry about it. I understand. Preston: I hope this doesn't make things awkward between us. You don't need to worry about me. I'll be fine. Depressed COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom Player Default: I'm willing to give it a try if you are. You are? Really? Preston: That's... that's fantastic! Wow, I, uh... well, I don't really know what to say. with a huge smile / Happy COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom Player Default: You're right, Preston, I'm not ready to move on. I'm sorry. I understand completely. There's nothing to apologize for. Preston: I hope this doesn't make things awkward between us. You don't need to worry about me. I'll be fine. Concerned COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom Player Default: Don't worry about it. I understand. I hope this doesn't make things awkward between us. You don't need to worry about me. I'll be fine. Concerned COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom I'm glad that I had a chance to say it, even though the outcome wasn't what I'd hoped for. Now I've said it, we can move on. Preston: That's... that's fantastic! Wow, I, uh... well, I don't really know what to say. Friendly COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom Preston: I'm glad that I had a chance to say it, even though the outcome wasn't what I'd hoped for. Now I've said it, we can move on. That's... that's fantastic! Wow, I, uh... well, I don't really know what to say. grinning like a fool / Happy COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom We don't need to rush things. I'm just happy knowing that what I felt, that it was real. That it wasn't just in my imagination. Happy COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom You're going to have to give me a minute to just enjoy this feeling. Happy COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom Player Default: I always have time for you, Preston. Well, that's good to hear. Preston: This isn't easy for me to say, but... I'm not happy with the way things have been going. a little uncomfortable since you're about to 'break up' with the player / Surprised COMPreston_06_RepeatInfatuationToAdmiration
Scene SceneDialogue Custom Player Default: Not right now. Well... okay. I guess it can wait. Preston: This isn't easy for me to say, but... I'm not happy with the way things have been going. reluctantly / Worried COMPreston_06_RepeatInfatuationToAdmiration
Scene SceneDialogue Custom Player Default: Are you upset about something? Yeah, I am actually. Preston: This isn't easy for me to say, but... I'm not happy with the way things have been going. Concerned COMPreston_06_RepeatInfatuationToAdmiration
Scene SceneDialogue Custom Player Default: Well, that's good to hear. This isn't easy for me to say, but... I'm not happy with the way things have been going. Preston: I thought you'd changed. I thought you were done with this kind of stuff. Somber COMPreston_06_RepeatInfatuationToAdmiration
Scene SceneDialogue Custom Player Default: Well, that's good to hear. You need to know - I'm not happy with the way things have been going. Preston: I thought you'd changed. I thought you were done with this kind of stuff. Stern COMPreston_06_RepeatInfatuationToAdmiration
Scene SceneDialogue Custom Preston: This isn't easy for me to say, but... I'm not happy with the way things have been going. I thought you'd changed. I thought you were done with this kind of stuff. Worried COMPreston_06_RepeatInfatuationToAdmiration
Scene SceneDialogue Custom But now I see you falling back into your old ways. Preston: It's made me rethink some things. I don't think we can be together when I'm having these kind of doubts about you. Stern COMPreston_06_RepeatInfatuationToAdmiration
Scene SceneDialogue Custom Preston: This isn't easy for me to say, but... I'm not happy with the way things have been going. You don't seem like the same person I fell in love with. Worried COMPreston_06_RepeatInfatuationToAdmiration
Scene SceneDialogue Custom Some of the things you've been doing lately... well, I just didn't think that was who you were. Preston: It's made me rethink some things. I don't think we can be together when I'm having these kind of doubts about you. Worried COMPreston_06_RepeatInfatuationToAdmiration
Scene SceneDialogue Custom Preston: This isn't easy for me to say, but... I'm not happy with the way things have been going. Some of the things you've been doing lately... well, I just didn't think that was who you were. Preston: It's made me rethink some things. I don't think we can be together when I'm having these kind of doubts about you. Worried COMPreston_06_RepeatInfatuationToAdmiration
Scene SceneDialogue Custom Preston: But now I see you falling back into your old ways. It's made me rethink some things. I don't think we can be together when I'm having these kind of doubts about you. Player Default: I'm sorry, Preston. I'll do better. Somber COMPreston_06_RepeatInfatuationToAdmiration
Scene SceneDialogue Custom Player Default: I'm sorry, Preston. I'll do better. I accept your apology, but it isn't enough to change anything right now. Preston: Look. I'm not giving up on our friendship. Concerned COMPreston_06_RepeatInfatuationToAdmiration
Scene SceneDialogue Custom Player Default: I can't believe you're doing this to me. There you go. Everything's about you, right? Preston: Look. I'm not giving up on our friendship. Angry COMPreston_06_RepeatInfatuationToAdmiration
Scene SceneDialogue Custom Player Default: I never meant to hurt you. It doesn't matter what you meant. What matters is what you did. Preston: Look. I'm not giving up on our friendship. Stern COMPreston_06_RepeatInfatuationToAdmiration
Scene SceneDialogue Custom Player Default: I accept your apology, but it isn't enough to change anything right now. Look. I'm not giving up on our friendship. trying to stay calm / Concerned COMPreston_06_RepeatInfatuationToAdmiration
Scene SceneDialogue Custom But unless something changes, you and I... what we had... that's over. Sad COMPreston_06_RepeatInfatuationToAdmiration
Scene SceneDialogue Custom Player Default: I accept your apology, but it isn't enough to change anything right now. Look. I'm not giving up on our friendship. But things have to change. trying to stay calm / Concerned COMPreston_06_RepeatInfatuationToAdmiration
Scene SceneDialogue Custom Player Default: Nothing serious, I hope. That's up to you. Preston: I know we haven't always seen eye-to-eye on everything. But I thought we'd gotten past that. Concerned COMPreston_07_RepeatAdmirationToNeutral
Scene SceneDialogue Custom Player Default: Not right now. Okay. But you can't put this off forever. Preston: I know we haven't always seen eye-to-eye on everything. But I thought we'd gotten past that. Concerned COMPreston_07_RepeatAdmirationToNeutral
Scene SceneDialogue Custom Player Default: That's up to you. I know we haven't always seen eye-to-eye on everything. But I thought we'd gotten past that. Preston: Lately, though... I don't know what's gotten into you. You don't seem to care about anything except yourself. Concerned COMPreston_07_RepeatAdmirationToNeutral
Scene SceneDialogue Custom Player Default: That's up to you. I thought we were friends, you know? I thought you respected my opinions. Stern COMPreston_07_RepeatAdmirationToNeutral
Scene SceneDialogue Custom I thought we had the same ideas about right and wrong. Preston: Lately, though... I don't know what's gotten into you. You don't seem to care about anything except yourself. Somber COMPreston_07_RepeatAdmirationToNeutral
Scene SceneDialogue Custom Preston: I know we haven't always seen eye-to-eye on everything. But I thought we'd gotten past that. Lately, though... I don't know what's gotten into you. You don't seem to care about anything except yourself. Stern COMPreston_07_RepeatAdmirationToNeutral
Scene SceneDialogue Custom Maybe I was just seeing something in you that wasn't really there. It's happened to me before, you know. Worried COMPreston_07_RepeatAdmirationToNeutral
Scene SceneDialogue Custom I guess I tend to idealize people. See them how I want them to be, not necessarily how they really are. Player Default: I'm sorry, Preston. I'm glad you told me how you feel. Tired COMPreston_07_RepeatAdmirationToNeutral
Scene SceneDialogue Custom Player Default: I'm sorry, Preston. I'm glad you told me how you feel. I don't need your apology. Preston: If you want to keep me as a friend, things have got to change. Somber COMPreston_07_RepeatAdmirationToNeutral
Scene SceneDialogue Custom Player Default: I'm getting really tired of you lecturing me. Just say the word and I'll be out of your hair. Preston: If you want to keep me as a friend, things have got to change. Disgust COMPreston_07_RepeatAdmirationToNeutral
Scene SceneDialogue Custom Player Default: I don't think I've been behaving any differently than I ever have. You should think a little harder about that. Preston: If you want to keep me as a friend, things have got to change. Irritated COMPreston_07_RepeatAdmirationToNeutral
Scene SceneDialogue Custom Player Default: How can I make things better between us? It's pretty simple. Preston: If you want to keep me as a friend, things have got to change. Somber COMPreston_07_RepeatAdmirationToNeutral
Scene SceneDialogue Custom Player Default: I don't need your apology. If you want to keep me as a friend, things have got to change. Somber COMPreston_07_RepeatAdmirationToNeutral
Scene SceneDialogue Custom If you don't care what I think, just keep doing what you're doing. Somber COMPreston_07_RepeatAdmirationToNeutral
Scene SceneDialogue Custom Player Default: Come with me. I need your help. Sure thing, General. I think the folks here can manage on their own now, thanks to you. Preston: Take care, Codsworth. Confident COMPrestonPickUpScene
Scene SceneDialogue Custom Player Default: Come with me. I need your help. You got it. Preston: Take care, Codsworth. COMPrestonPickUpScene
Scene SceneDialogue Custom Player Default: Come with me. I need your help. Sure thing, General. Preston: Take care, Codsworth. Confident COMPrestonPickUpScene
Scene SceneDialogue Custom Player Default: Come with me. I need your help. I'm with you, General. Preston: Take care, Codsworth. Confident COMPrestonPickUpScene
Miscellaneous Miscellaneous SharedInfo Player Default: No, nothing. No problem. COMPrestonPickUpScene
Miscellaneous Miscellaneous SharedInfo Player Default: No, nothing. Okay. COMPrestonPickUpScene
Miscellaneous Miscellaneous SharedInfo Player Default: No, nothing. Alright. Friendly COMPrestonPickUpScene
Scene SceneDialogue Custom Player Default: I want to trade a few things. Sure thing. Friendly COMPrestonPickUpScene
Scene SceneDialogue Custom Player Default: I want to trade a few things. Of course. Friendly COMPrestonPickUpScene
Scene SceneDialogue Custom Player Default: I want to trade a few things. Whatever you need, General. Friendly COMPrestonPickUpScene
Scene SceneDialogue Custom Player Default: Is there something you need? I'm glad to have the chance to return the favor, after all the help you gave me. Grateful COMPrestonPickUpScene
Scene SceneDialogue Custom Player Default: No, but I hear you. And thanks. Let's just agree to both keep that in mind going forward, huh? All right. Enough chit-chat, huh? Friendly COMPreston_AdmirationToConfidantNEW
Scene SceneDialogue Custom Player Default: Sure, it can wait. I've been thinking back lately on how things were for me when we first met. Thinking COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom It was the lowest point of my life. I mean... all my closest friends were dead. Everything I believed in had turned out to be a lie. Somber COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom I'd failed everyone who'd ever relied on me. I'd led them to Concord and we had no hope of getting out alive. Somber COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom The thing is... that was actually okay with me. I was ready to die. It was what I felt I deserved. It was what I wanted. Player Default: You did your best, Preston. You can't blame yourself for what happened. Somber COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom Player Default: You did your best, Preston. You can't blame yourself for what happened. I know it wasn't all on me. But, I made my share of bad decisions along the way. I've got to live with that. Preston: My point in all of this is that, well... you saved my life. And not just by saving us from those raiders in Concord. Neutral COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom Player Default: Are you going somewhere with this? Yeah, sorry, I'm working my way to it. Preston: My point in all of this is that, well... you saved my life. And not just by saving us from those raiders in Concord. Apologetic COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom Player Default: I never realized you'd lost hope like that. I had to put on a brave face as long as there were still people counting on me. That's the only reason I kept going. Preston: My point in all of this is that, well... you saved my life. And not just by saving us from those raiders in Concord. Somber COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom Player Default: You don't still feel that way, do you? No. Not at all. That's what I wanted to talk about. Preston: My point in all of this is that, well... you saved my life. And not just by saving us from those raiders in Concord. Grateful COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom Player Default: I know it wasn't all on me. But, I made my share of bad decisions along the way. I've got to live with that. My point in all of this is that, well... you saved my life. And not just by saving us from those raiders in Concord. Grateful COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom I mean, that you... made me want to keep living again. I guess that sounds pretty sappy, but it's true. Thinking COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom If we hadn't met, or if you'd killed those raiders and then just taken off... I don't know if I'd still be around. Somber COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom I think I would have found some way to... you know... end it. Somber COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom Maybe not by shooting myself in the head or anything, but just by not caring about staying alive. Sad COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom So, I just wanted you to know that. How much our friendship has meant to me. Player Default: I'm glad you decided to stick around, Preston. The world needs more people like you. Grateful COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom Player Default: I'm glad you decided to stick around, Preston. The world needs more people like you. Well now you're making me embarrassed. Friendly COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom I hope I didn't make you too uncomfortable telling you all that. I just felt like it needed to be said, you know? Preston: I guess we should get back to it, huh? Friendly COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom Player Default: I'm glad you decided to stick around, Preston. The world needs more people like you. I do. I wouldn't have said all that to just anybody, you know. Preston: I guess we should get back to it, huh? Friendly COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom Player Default: That's great, but I'm not comfortable getting into this kind of thing with you. Oh, sure. I'll try to keep that in mind from here on out. I didn't mean to make you uncomfortable. Preston: I guess we should get back to it, huh? a little taken aback, and disappointed at the player's unfriendly reaction to you baring your soul / Apologetic COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom Player Default: That's great, but I'm not comfortable getting into this kind of thing with you. Got it, General. I'm sorry for stepping over the line. It won't happen again, I promise. Preston: I guess we should get back to it, huh? disappointed at the player's negative reaction / Apologetic COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom Player Default: Thanks, Preston. I know that wasn't easy for you to talk about. It feels better finally getting to say it out loud. Thanks for listening, man. Preston: I guess we should get back to it, huh? Grateful COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom Player Default: Thanks, Preston. I know that wasn't easy for you to talk about. It feels better finally getting to say it out loud. Thanks for listening. Preston: I guess we should get back to it, huh? Grateful COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom Player Default: Thanks, Preston. I know that wasn't easy for you to talk about. Yeah, well, thanks for listening. Preston: I guess we should get back to it, huh? Grateful COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom Player Default: Have you ever thought about us becoming more than just friends? Have I ever...? You mean you've also... fumbling, confused, happy / Surprised COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom Hold on. You kind of caught me off guard there. Let me start over. Preston: If you're asking if I've ever thought about you... romantically, the short answer is yes. taking a deep breath, ready to declare your love for the first time / Happy COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom Player Default: Have you ever thought about us becoming more than just friends? Oh, wow. That's, uh, really flattering, but... you'd have to give me some time to think about that. Nervous COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom How about we just stay friends for now, all right? Friendly COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom So, yeah. I guess we ought to get back to it. Preston: I guess we should get back to it, huh? Friendly COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom Player Default: I hope I didn't make you too uncomfortable telling you all that. I just felt like it needed to be said, you know? I guess we should get back to it, huh? Preston: If you're asking if I've ever thought about you... romantically, the short answer is yes. Friendly COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom Player Default: I know. But I don't know if you really get it. How... unusual you are. Since we met, we've had some rough patches. But that's all behind us now. Friendly COMPreston_AdmirationToConfidantNEW
Scene SceneDialogue Custom I think you know I've really come to respect you. Both as a leader, and as a friend. Player Default: You just described yourself, Preston. I hope you realize that. Friendly COMPreston_AdmirationToConfidantNEW
Scene SceneDialogue Custom Player Default: I know. But I don't know if you really get it. How... unusual you are. Since we met, I think you know I've really come to respect you. Both as a leader, and as a friend. Player Default: You just described yourself, Preston. I hope you realize that. Friendly COMPreston_AdmirationToConfidantNEW
Scene SceneDialogue Custom Preston: I guess we should get back to it, huh? If you're asking if I've ever thought about you... romantically, the short answer is yes. with a big smile - you're ecstatic - but also a bit awkward - this is way out of your comfort zone / Happy COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom But I didn't ever imagine that you could feel the same way about me. Preston: I mean, I know he's gone, but you still seem to be in love with your husband... I didn't think you were ready to move on. Awed COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom Preston: But I didn't ever imagine that you could feel the same way about me. I mean, I know he's gone, but you still seem to be in love with your husband... I didn't think you were ready to move on. Player Default: I don't have to stop loving her to be able to love you, too. Concerned COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom Preston: But I didn't ever imagine that you could feel the same way about me. I mean, I know she's gone, but you still seem to be in love with your wife... I didn't think you were ready to move on. Player Default: I don't have to stop loving her to be able to love you, too. Concerned COMPreston_03_ConfidantToInfatuation
Scene SceneDialogue Custom Player Default: You just described yourself, Preston. I hope you realize that. Quite the mutual admiration society we've got going here, huh? joking in a friendly comfortable way / Amused COMPreston_AdmirationToConfidantNEW
Scene SceneDialogue Custom No, but I hear you. And thanks. Let's just agree to both keep that in mind going forward, huh? Preston: All right. Enough chit-chat, huh? Friendly COMPreston_AdmirationToConfidantNEW
Scene SceneDialogue Custom Player Default: Don't project your hero fantasies onto me, Preston. I'm not who you want me to be. Okay, have it your way. I just wish you'd give youself a little credit sometimes. Preston: All right. Enough chit-chat, huh? Apologetic COMPreston_AdmirationToConfidantNEW
Scene SceneDialogue Custom Player Default: That's nice to hear, but I'm not sure I can live up to all of that. Trust me. You already have. Preston: All right. Enough chit-chat, huh? Friendly COMPreston_AdmirationToConfidantNEW
Scene SceneDialogue Custom Player Default: If any of that's true, a lot of it is because of you, Preston. You've shown me how to be a better person. Oh, thanks. That means a lot coming from you. Really. Preston: All right. Enough chit-chat, huh? Surprised but happy at the turn the conversation has taken (player just flirted with you - you're happy about it) / Happy COMPreston_AdmirationToConfidantNEW
Scene SceneDialogue Custom Player Default: If any of that's true, a lot of it is because of you, Preston. You've shown me how to be a better person. Uh, well thanks. I don't think you give yourself enough credit, but I appreciate the kind words. Preston: All right. Enough chit-chat, huh? a little bit uncomfortable at the turn this conversation has taken / Puzzled COMPreston_AdmirationToConfidantNEW
Scene SceneDialogue Custom Player Default: Thanks Preston. I already know you think so. I know. But I don't know if you really get it. How... unusual you are. Player Default: You just described yourself, Preston. I hope you realize that. COMPreston_AdmirationToConfidantNEW
Scene SceneDialogue Custom Player Default: You mind if we talk about this some other time? Oh, sure. It can wait. Player Default: You just described yourself, Preston. I hope you realize that. Friendly COMPreston_AdmirationToConfidantNEW
Scene SceneDialogue Custom Player Default: I don't know how to break this to you, but... I'm not a guy. Yeah, obviously... I mean, not that I'm specifically paying attention or anything... well, you know what I mean. getting flustered/embarrassed in a good-natured way - between good friends / Amused COMPreston_AdmirationToConfidantNEW
Scene SceneDialogue Custom But just... hear me out for a second. Player Default: You just described yourself, Preston. I hope you realize that. trying to recover and get back to what you were trying to say / Friendly COMPreston_AdmirationToConfidantNEW
Scene SceneDialogue Custom Player Default: I don't know how to break this to you, but... I'm not a guy. I'll just have to take your word for all that. amused by the player's joking response / Amused COMPreston_AdmirationToConfidantNEW
Scene SceneDialogue Custom But seriously. Just listen for a second. Player Default: You just described yourself, Preston. I hope you realize that. Friendly COMPreston_AdmirationToConfidantNEW
Scene SceneDialogue Custom Player Default: You told me that before. Why are you bringing it up again? Well, I'm not sure you really get it. How... unusual you are. Player Default: You just described yourself, Preston. I hope you realize that. Friendly COMPreston_AdmirationToConfidantNEW
Scene SceneDialogue Custom Preston: I think you know I've really come to respect you. Both as a leader, and as a friend. Most people are just out for themselves, one way or another, even the "good" ones. Thinking COMPreston_AdmirationToConfidantNEW
Scene SceneDialogue Custom But you're different. You really... care about other people. Even when it isn't convenient or even safe. trying to figure out how to put your feeling into words / Impressed COMPreston_AdmirationToConfidantNEW
Scene SceneDialogue Custom I've seen you risk your life more than once to help people just because it was the right thing to do. Impressed COMPreston_AdmirationToConfidantNEW
Scene SceneDialogue Custom I just wanted you to know that...well... that it matters. That you're making a difference. Player Default: You just described yourself, Preston. I hope you realize that. Friendly COMPreston_AdmirationToConfidantNEW
Scene SceneDialogue Custom Player Default: Not now, Preston. Okay. But we are going to have a conversation, if not now, then soon. Preston: Look, when we first met, I could tell you were different. Disgust COMPreston_04_NeutralToDisdain
Scene SceneDialogue Custom Player Default: Okay. But we are going to have a conversation, if not now, then soon. Look, when we first met, I could tell you were different. Stern COMPreston_04_NeutralToDisdain
Scene SceneDialogue Custom I thought maybe you could help us turn things around and really help make the Commonwealth a better place. Concerned COMPreston_04_NeutralToDisdain
Scene SceneDialogue Custom What I've seen lately, though, is someone who doesn't care about anyone but himself. You hear what I'm saying? Player Default: Maybe I have made a few mistakes. Stern COMPreston_04_NeutralToDisdain
Scene SceneDialogue Custom Player Default: Maybe I have made a few mistakes. Hey man, we all do. It's human nature. Preston: Look, all I'm asking for is a little more consideration, alright? Think about the consequences of your actions and how they affect people. Concerned COMPreston_04_NeutralToDisdain
Scene SceneDialogue Custom Player Default: Maybe I have made a few mistakes. Hey, we all do. It's human nature. Preston: Look, all I'm asking for is a little more consideration, alright? Think about the consequences of your actions and how they affect people. Concerned COMPreston_04_NeutralToDisdain
Scene SceneDialogue Custom Player Default: You're wrong, Preston. I know what I've seen, man. I've kept quiet so far, but not anymore. Preston: Look, all I'm asking for is a little more consideration, alright? Think about the consequences of your actions and how they affect people. Stern COMPreston_04_NeutralToDisdain
Scene SceneDialogue Custom Player Default: You're wrong, Preston. I know what I've seen. I've kept quiet so far, but not anymore. Preston: Look, all I'm asking for is a little more consideration, alright? Think about the consequences of your actions and how they affect people. Stern COMPreston_04_NeutralToDisdain
Scene SceneDialogue Custom Player Default: Whatever. Come on, man, don't blow me off. I've still got your back, but you need to hear this. Preston: Look, all I'm asking for is a little more consideration, alright? Think about the consequences of your actions and how they affect people. Stern COMPreston_04_NeutralToDisdain
Scene SceneDialogue Custom Player Default: Whatever. Come on, don't blow me off. I've still got your back, but you need to hear this. Preston: Look, all I'm asking for is a little more consideration, alright? Think about the consequences of your actions and how they affect people. Stern COMPreston_04_NeutralToDisdain
Scene SceneDialogue Custom Player Default: Hey man, we all do. It's human nature. Look, all I'm asking for is a little more consideration, alright? Think about the consequences of your actions and how they affect people. Concerned COMPreston_04_NeutralToDisdain
Scene SceneDialogue Custom I don't expect you to be a saint, but I can tell you're a good person at heart. Concerned COMPreston_04_NeutralToDisdain
Scene SceneDialogue Custom I know it's easy to take advantage of people or solve problems with violence, but there's a better way and we need to show people that. Player Default: You're right, I can be a better person. Concerned COMPreston_04_NeutralToDisdain
Scene SceneDialogue Custom Player Default: You're right, I can be a better person. It's a hard road we walk, but it's worth it. Friendly COMPreston_04_NeutralToDisdain
Scene SceneDialogue Custom Years from now, people are going to look back and they're going to remember us. Confident COMPreston_04_NeutralToDisdain
Scene SceneDialogue Custom They're going to say "They made a difference. They gave us hope." Preston: Anyway, thanks for letting me talk. We're good now. Confident COMPreston_04_NeutralToDisdain
Miscellaneous Miscellaneous SharedInfo Player Default: Spare me the pep talk, will you? Forget it. You just keep doing what you think you need to, no matter who gets hurt. Just don't expect me to be happy about it. Preston: Anyway, thanks for letting me talk. We're good now. Disgust COMPreston_04_NeutralToDisdain
Scene SceneDialogue Custom Player Default: Why? Why do we have to be the examples? Because people look up to the Minutemen. They respect us because we give them an ideal to aspire to. Concerned COMPreston_04_NeutralToDisdain
Scene SceneDialogue Custom I should know, when I was a kid, the Minutemen were my heroes. They made me want to look out for folks and protect my neighbors. Confident COMPreston_04_NeutralToDisdain
Scene SceneDialogue Custom When people get inspired, they can solve any problem. The way I see it, we've got the responsibility to inspire people. Confident COMPreston_04_NeutralToDisdain
Scene SceneDialogue Custom That's why it's on us to set an example. Preston: Anyway, thanks for letting me talk. We're good now. Confident COMPreston_04_NeutralToDisdain
Scene SceneDialogue Custom Player Default: They're going to say "They made a difference. They gave us hope." Anyway, thanks for letting me talk. We're good now. Friendly COMPreston_04_NeutralToDisdain
Combat Combat Attack Get away from me!
Combat Combat Attack Take that!
Combat Combat Attack Yargh!
Combat Combat Attack Dammit!
Combat Combat Attack Hyaah!
Combat Combat AvoidThreat Incoming!
Combat Combat AvoidThreat Take cover!
Combat Combat AvoidThreat Hit the dirt!
Combat Combat BleedOut Damn, I'm hit.
Combat Combat BleedOut Medic!
Combat Combat BleedOut Cover me, I'm down.
Combat Combat CrippledLimb I think I'm gut-shot!
Combat Combat CrippledLimb Took one in the chest just now... I think it's bad.
Combat Combat CrippledLimb Ugh, they got me good.
Combat Combat Death No... not like this...
Combat Combat Hit Ugh!
Combat Combat Hit Agh!
Combat Combat Hit Dammit.
Combat Combat Hit Oof!
Combat Combat Hit Nargh!
Combat Combat Hit Ugh!
Combat Combat Hit I'm okay.
Combat Combat Hit I'm hurt bad.
Combat Combat PowerAttack Yyyyaaaargh!
Combat Combat PowerAttack Yyyyaaaargh!
Combat Combat PowerAttack Yyyyaaaargh!
Combat Combat Taunt Nothing to worry about.
Combat Combat Taunt At least there's only one of them.
Combat Combat Taunt Take them down!
Combat Combat Taunt We've got this.
Combat Combat Taunt Steady.
Combat Combat Taunt Nothing to worry about.
Combat Combat Taunt I've got this one.
Combat Combat Taunt You shouldn't have tangled with the Minutemen.
Combat Combat Taunt Come on, is that the best you've got?
Combat Combat Taunt For the Commonwealth!
Combat Combat Taunt Short controlled bursts.
Combat Combat ThrowGrenade Fire in the hole!
Combat Combat ThrowGrenade Frag out!
Favors Favor Trade You want to swap supplies? No problem.
Favors Favor Trade Okay, this is what I've got.
Favors Favor Trade Sure, here's my supply.
Favors Favor PathingRefusal Sorry, General, I can't get to it. Apologetic
Favors Favor PathingRefusal Sorry, I can't reach that. Apologetic
Favors Favor PathingRefusal There's no way. Neutral
Favors Favor PathingRefusal I can't get to it. Neutral
Favors Favor PathingRefusal I don't see a way to get to that. Neutral
Favors Favor Agree I'm with you.
Favors Favor Agree Ready to go.
Favors Favor Agree Following your lead.
Favors Favor Agree I'll stand ready. sarcasm
Favors Favor Agree I'd rather be watching your back, but okay. sarcasm
Favors Favor Agree Leaving me behind, huh? Hope I'm not slowing you down. sarcasm
Favors Favor Agree Got it.
Favors Favor Agree I'm on it.
Favors Favor Agree Okay.
Favors Favor Agree Consider it done.
Favors Favor Agree Aye, aye, sir.
Favors Favor Agree Aye, aye, ma'am.
Favors Favor Agree I'm on it, General.
Favors Favor ExitFavorState Alright.
Favors Favor ExitFavorState I'll get back to it.
Favors Favor ExitFavorState All set? Good.
Favors Favor ExitFavorState Good enough.
Favors Favor MoralRefusal No way.
Favors Favor MoralRefusal That's not the Minuteman way.
Favors Favor MoralRefusal I won't do that. Not for anybody.
Favors Favor MoralRefusal I can't believe you're asking me to do that.
Favors Favor MoralRefusal Not even for you, General.
Favors Favor MoralRefusal Do your own dirty work.
Favors Favor Refuse I can't do that.
Favors Favor Refuse Sorry, but I can't do that.
Favors Favor Refuse I wish I could help.
Favors Favor Refuse No can do.
Favors Favor Refuse Sorry, General. I wish I could.
Favors Favor Show What do you need?
Favors Favor Show What is it?
Favors Favor Show Go ahead.
Favors Favor Show I'm listening.
Favors Favor Show Just point me to it.
Favors Favor Show Point it out.
Favors Favor Show Okay, what am I doing?
Miscellaneous Miscellaneous SharedInfo There you are.
Miscellaneous Miscellaneous SharedInfo Opening fire.
Miscellaneous Miscellaneous SharedInfo Found you.
Detection Detection AlertToCombat I knew it.
Miscellaneous Miscellaneous SharedInfo We've got company.
Detection Detection AlertToNormal I guess it was nothing.
Detection Detection AlertToNormal Hmm. I guess I'm just getting jumpy.
Detection Detection AlertToNormal There's nothing here.
Detection Detection AlertToNormal Looks like we're clear.
Detection Detection AlertToNormal Stand down.
Detection Detection CombatToLost I've lost visual contact.
Detection Detection CombatToLost Got anything?
Detection Detection CombatToLost I'll find 'em.
Detection Detection CombatToLost Where'd they go?
Detection Detection CombatToLost Do you see 'em?
Detection Detection CombatToNormal That's that.
Detection Detection CombatToNormal Another one for the Minutemen.
Detection Detection CombatToNormal I'm glad that's over.
Detection Detection CombatToNormal Whew.
Detection Detection CombatToNormal That's it.
Detection Detection CombatToNormal I think that's all of them.
Detection Detection CombatToNormal Is that it?
Detection Detection CombatToNormal You okay?
Detection Detection CombatToNormal Let's make sure that was all of them.
Detection Detection CombatToNormal Good shooting.
Detection Detection LostToCombat Now you're mine.
Detection Detection LostToCombat Bingo.
Detection Detection LostToCombat Over here!
Detection Detection LostToNormal All clear over here.
Detection Detection LostToNormal Looks like we ran them off.
Detection Detection LostToNormal Must have thought better of tangling with us.
Detection Detection LostToNormal Looks like they're gone.
Detection Detection LostToNormal Huh. No sign of them.
Detection Detection NormalToAlert Did you see that?
Detection Detection NormalToAlert I thought I heard something.
Detection Detection NormalToAlert I think I got something over here.
Detection Detection NormalToAlert Hold up.
Detection Detection NormalToAlert Wait. Something's out there.
Detection Detection NormalToCombat Here we go.
Detection Detection NormalToCombat Look sharp.
Detection Detection NormalToCombat Let's do this.
Detection Detection NormalToCombat This one's all mine.
Detection Detection NormalToCombat Let's get this over with.
Detection Detection NormalToCombat We've got this. Just keep your cool.
Detection Detection NormalToCombat Which one do you want?
Detection Detection NormalToCombat Let's take them out!
Detection Detection NormalToCombat Make every shot count.
Detection Detection NormalToCombat Just another fly.
Detection Detection NormalToCombat Seems like there's more of these things every year.
Detection Detection NormalToCombat Look out for the eye laser. It packs a punch.
Detection Detection NormalToCombat Don't let this thing get close.
Detection Detection NormalToCombat More bloodsuckers, great. exasperated
Detection Detection NormalToCombat I'm getting tired of these things.
Detection Detection NormalToCombat Deathclaw! Unload with everything you got!
Detection Detection NormalToCombat Aim for the legs! We've got to slow that thing down!
Detection Detection NormalToCombat Blast that thing! Now!
Detection Detection NormalToCombat These things are faster than they look.
Detection Detection NormalToCombat Let's see you float away from this.
Detection Detection NormalToCombat Ferals! Don't let them get behind you!
Detection Detection NormalToCombat Oh, dammit. Ferals.
Detection Detection NormalToCombat Come on, you zombie bastard.
Detection Detection NormalToCombat This one's gone haywire.
Detection Detection NormalToCombat What'd I ever do to you, robot?
Detection Detection NormalToCombat Mirelurks. Aim for the face.
Detection Detection NormalToCombat Let's see how your shell stands up to this.
Detection Detection NormalToCombat It's one of the big ones.
Detection Detection NormalToCombat Damn, look at the size of that thing.
Detection Detection NormalToCombat I thought I smelled something.
Detection Detection NormalToCombat Look out. There may be more of them under the ground.
Detection Detection NormalToCombat It's too bad we can't get this on our side.
Detection Detection NormalToCombat Protectron incoming.
Detection Detection NormalToCombat Nasty little buggers.
Detection Detection NormalToCombat Ah, just another roach.
Detection Detection NormalToCombat Watch out for the stinger!
Detection Detection NormalToCombat We'll see how fast you are with a few less legs.
Detection Detection NormalToCombat These things are more dangerous than they look.
Detection Detection NormalToCombat I could go for some venison.
Detection Detection NormalToCombat Let's turn this rolling junkheap into scrap.
Detection Detection NormalToCombat Careful. These things mean business.
Detection Detection NormalToCombat Look alive. Stingwing.
Detection Detection NormalToCombat Go for the wings.
Detection Detection NormalToCombat Holy hell, look at the size of that thing.
Detection Detection NormalToCombat Behemoth!
Detection Detection NormalToCombat I can't believe that thing was ever human.
Detection Detection NormalToCombat You're an ugly one, aren't you?
Detection Detection NormalToCombat It's the Institute!
Detection Detection NormalToCombat Synths! Hit them hard!
Detection Detection NormalToLost Dammit. Where are they?
Detection Detection NormalToLost Do you have a visual on them?
Detection Detection NormalToLost Keep your head down!
Detection Detection NormalToLost I'll find you, dammit.
Detection Detection NormalToLost Find that shooter!
Miscellaneous Miscellaneous SceneChoice Like I said before, I judge people by their actions. And you are one of the good guys, like it or not. said with a smile / Friendly
Miscellaneous Miscellaneous SceneChoice I judge people by their actions. And you are one of the good guys, like it or not. said with a smile / Friendly
Miscellaneous Miscellaneous SharedInfo Holy shit... Preston: That was one hell of a bang, wasn't it? COMPreston_PostMQ302
Miscellaneous Miscellaneous Greeting I can hardly believe it. The Institute is gone. I never thought I'd live to see that day. Preston: The way's now clear for the Commonwealth to finally come together and build something good for the future. Impressed COMPreston_PostMQ302
Miscellaneous Miscellaneous Greeting The Institute is gone. I guess I'm glad about that. Preston: But... you just killed everyone? There wasn't any other way? Stern COMPreston_PostMQ302NotWitnessNoEvac
Miscellaneous Miscellaneous SharedInfo Damn. The Brotherhood taken out. Preston: I never thought the Railroad would be able to pull off something like that. Impressed COMPreston_BOSDestroyedByRailroad
Miscellaneous Miscellaneous Greeting I can still hardly believe the Brotherhood is gone. Impressed
Miscellaneous Miscellaneous Greeting We need to talk, man. Now. Player Default: If I've done something to make you angry, I want to know about it. Stern COMPrestonMurderScene
Miscellaneous Miscellaneous Greeting We need to talk. Now. Player Default: If I've done something to make you angry, I want to know about it. Stern COMPrestonMurderScene
Miscellaneous Miscellaneous Greeting I told you we need to talk. This really can't wait. Player Default: If I've done something to make you angry, I want to know about it. Stern COMPrestonMurderScene
Miscellaneous Miscellaneous Greeting Is this a better time for that talk? Player Default: I understood. And I appreciated your trust in opening up to me like that. Nervous COMPreston_11_InfatuationRepeaterRegular
Miscellaneous Miscellaneous Greeting So, that conversation we had earlier... I hope you understood what I was trying to say. Player Default: I understood. And I appreciated your trust in opening up to me like that. Neutral COMPreston_11_InfatuationRepeaterRegular
Miscellaneous Miscellaneous Greeting You've gone too far. We're done. Player Default: Take it easy, Preston. I'm sure we can work this out. Angry COMPreston_05_DisdainToHatred
Miscellaneous Miscellaneous Greeting I'm getting tired of waiting for you to have time to talk. Player Default: Alright, I'm listening. Irritated COMPreston_04_NeutralToDisdain
Miscellaneous Miscellaneous Greeting We need to talk. Right now. Player Default: Alright, I'm listening. Stern COMPreston_04_NeutralToDisdain
Miscellaneous Miscellaneous Greeting I've still got something I want to tell you, if you've got a minute. Player Default: Sure, go ahead. Friendly COMPreston_01_NeutralToFriendship
Miscellaneous Miscellaneous Greeting Do you have a minute? Player Default: Sure, go ahead. Friendly COMPreston_01_NeutralToFriendship
Miscellaneous Miscellaneous Greeting You should give yourself credit sometimes. You really are one of the good guys. Player Default: Thanks Preston. I already know you think so. Friendly COMPreston_AdmirationToConfidantNEW
Miscellaneous Miscellaneous Greeting You really are one of the good guys, you know. Player Default: Thanks Preston. I already know you think so. Friendly COMPreston_AdmirationToConfidantNEW
Miscellaneous Miscellaneous Greeting I'm still hoping to, uh, have that talk with you. Is this a good time? Player Default: Yeah, go ahead. Nervous COMPreston_03_ConfidantToInfatuation
Miscellaneous Miscellaneous Greeting Is this a better time to talk? Player Default: Anytime, Preston. Question COMPreston_FriendshipToAdmirationNEW
Miscellaneous Miscellaneous Greeting Excuse me, General, do you have a minute? Player Default: Anytime, Preston. Friendly COMPreston_FriendshipToAdmirationNEW
Miscellaneous Miscellaneous Greeting You have a minute? I, uh... well I wanted to talk about something. Player Default: Yeah, go ahead. Nervous COMPreston_03_ConfidantToInfatuation
Miscellaneous Miscellaneous Greeting I gave you another chance, and you blew it. Preston: You lied straight to my face, didn't you? Disgust COMPreston_09_RepeatDisdainToHatred
Miscellaneous Miscellaneous Greeting We still need to talk. I mean it. Player Default: What's bothering you, Preston? Stern COMPreston_08_RepeatNeutralToDisdain
Miscellaneous Miscellaneous Greeting Hold up. We need to talk. Player Default: What's bothering you, Preston? Stern COMPreston_08_RepeatNeutralToDisdain
Miscellaneous Miscellaneous Greeting We still need to have that conversation, you know. Player Default: Nothing serious, I hope. Concerned COMPreston_07_RepeatAdmirationToNeutral
Miscellaneous Miscellaneous Greeting Hold up a minute. There's something that's been bothering me. Player Default: Nothing serious, I hope. Concerned COMPreston_07_RepeatAdmirationToNeutral
Miscellaneous Miscellaneous Greeting We really do need to talk, if you've got a minute. Player Default: I always have time for you, Preston. Concerned COMPreston_06_RepeatInfatuationToAdmiration
Miscellaneous Miscellaneous Greeting Hey, we need to talk. It's kind of important. Player Default: I always have time for you, Preston. Concerned COMPreston_06_RepeatInfatuationToAdmiration
Miscellaneous Miscellaneous Greeting You busy? I wanted to talk to you about something, remember? Player Default: Go ahead, I'm listening. Friendly COMPreston_10_RepeatAdmirationToInfatuation
Miscellaneous Miscellaneous Greeting You know... things have been going so well lately, I was thinking... Player Default: Go ahead, I'm listening. Friendly COMPreston_10_RepeatAdmirationToInfatuation
Miscellaneous Miscellaneous Greeting Is there something you need? Player Default: Come with me. I need your help. Question COMPrestonPickUpScene
Miscellaneous Miscellaneous WaitingForPlayerInput I don't think we were done. Puzzled
Miscellaneous Miscellaneous WaitingForPlayerInput Sir? Puzzled
Miscellaneous Miscellaneous WaitingForPlayerInput Ma'am? Puzzled
Miscellaneous Miscellaneous WaitingForPlayerInput General? Puzzled
Miscellaneous Miscellaneous WaitingForPlayerInput Take your time. Friendly
Miscellaneous Miscellaneous WaitingForPlayerInput You need a minute? Friendly
Miscellaneous Miscellaneous WaitingForPlayerInput Ahem. just clearing your throat noise, not saying the actual word / Neutral
Miscellaneous Miscellaneous WaitingForPlayerInput Let's get on with it. Irritated
Miscellaneous Miscellaneous WaitingForPlayerInput I'm still waiting. Irritated
Miscellaneous Miscellaneous SharedInfo Not at all.
Miscellaneous Miscellaneous SharedInfo Got it.
Miscellaneous Miscellaneous SharedInfo No problem. I'll stick around as long as you need me.
Miscellaneous Miscellaneous SharedInfo You're okay on your own?
Miscellaneous Miscellaneous SharedInfo Nice. Friendly
Miscellaneous Miscellaneous SharedInfo Good deal. Friendly
Miscellaneous Miscellaneous SharedInfo Come on. expressing disapproval - not telling someone to come with you - "don't do that" feeling / Concerned
Miscellaneous Miscellaneous SharedInfo That's no good. Concerned
Miscellaneous Miscellaneous SharedInfo What are you doing? with disapproval / Concerned
Miscellaneous Miscellaneous SharedInfo Don't do that again. with disapproval / Stern
Miscellaneous Miscellaneous SharedInfo That's not how I would have handled that. Concerned
Miscellaneous Miscellaneous SharedInfo Hey, good job. with approval / Friendly
Miscellaneous Miscellaneous SharedInfo Okay. Friendly
Miscellaneous Miscellaneous SharedInfo No. Concerned
Miscellaneous Miscellaneous SharedInfo I'm not doing that. Concerned
Miscellaneous Miscellaneous SharedInfo I can't do that. Concerned
Miscellaneous Miscellaneous SharedInfo Here. Neutral
Miscellaneous Miscellaneous SharedInfo Here you go. Neutral
Miscellaneous Miscellaneous SharedInfo Okay, thanks. Neutral
Miscellaneous Miscellaneous SharedInfo Thanks. Neutral
Miscellaneous Miscellaneous Hello We don't have anything to talk about. Angry
Miscellaneous Miscellaneous Hello I've got nothing to say to you.
Miscellaneous Miscellaneous SharedInfo This'll go better if we don't talk to each other.
Miscellaneous Miscellaneous SharedInfo I'm done trying to get through to you.
Miscellaneous Miscellaneous SharedInfo Don't test my patience.
Miscellaneous Miscellaneous Hello Don't worry, I'm not going anywhere. Not as long as you'll have me.
Miscellaneous Miscellaneous Hello Gotta say, I'm glad you came along.
Miscellaneous Miscellaneous SharedInfo What do you need, babe?
Miscellaneous Miscellaneous SharedInfo I've always got time for you.
Miscellaneous Miscellaneous SharedInfo Hey, there. What's up?
Miscellaneous Miscellaneous Hello I trust you, and I don't say that lightly.
Miscellaneous Miscellaneous Hello Man, you're unstoppable.
Miscellaneous Miscellaneous Hello I've got your back no matter what.
Miscellaneous Miscellaneous Hello We make a hell of a team.
Miscellaneous Miscellaneous Hello I'm proud to call you a friend.
Miscellaneous Miscellaneous Hello You lead, and I'll follow.
Miscellaneous Miscellaneous SharedInfo Whatever you need, you've got it.
Miscellaneous Miscellaneous Hello Stay sharp. Don't let your guard down.
Miscellaneous Miscellaneous Hello Take care of your gun, it'll take care of you.
Miscellaneous Miscellaneous Hello You ask me, freedom's always worth fighting for.
Miscellaneous Miscellaneous Hello Things are tough now, but they'll get better.
Miscellaneous Miscellaneous Hello You're not helping the reputation of the Minutemen.
Miscellaneous Miscellaneous SharedInfo Make it quick.
Miscellaneous Miscellaneous SharedInfo You've done some things I don't care for. Stern
Miscellaneous Miscellaneous Hello I'd hoped you were different. Looks like I was wrong.
Miscellaneous Miscellaneous Hello I won't try to hide it -- you've let me down.
Miscellaneous Miscellaneous Hello The Minutemen could use someone like you.
Miscellaneous Miscellaneous SharedInfo Need something?
Miscellaneous Miscellaneous SharedInfo Yeah?
Miscellaneous Miscellaneous Idle Really makes you think about what we've lost, huh?
Miscellaneous Miscellaneous Idle It must have been amazing, flying in a plane.
Miscellaneous Miscellaneous Idle It's hard to imagine these things actually up in the sky.
Miscellaneous Miscellaneous Idle Man, what a mess.
Miscellaneous Miscellaneous Idle We'd better be careful. These old airports are usually radiated all to hell.
Miscellaneous Miscellaneous Idle Did you ever fly in a plane? That must have been something, floating above the clouds...
Miscellaneous Miscellaneous Idle This must have been quite an operation, back in the day.
Miscellaneous Miscellaneous Idle Sometimes you find some old bottles that are still good.
Miscellaneous Miscellaneous Idle Probably nothing but junk in here.
Miscellaneous Miscellaneous Idle Think about how much beer this place must have been able to make... damn.
Miscellaneous Miscellaneous Idle Kind of a creepy old place, isn't it?
Miscellaneous Miscellaneous Idle It's colder than I expected in here.
Miscellaneous Miscellaneous Idle I miss the sun already.
Miscellaneous Miscellaneous Idle The sooner we get out of this cave, the better.
Miscellaneous Miscellaneous Idle Man, the echoes down here are messing with me.
Miscellaneous Miscellaneous Idle I wonder where this goes.
Miscellaneous Miscellaneous Idle We should remember this place.
Miscellaneous Miscellaneous Idle Looks like a good spot to spend the night.
Miscellaneous Miscellaneous Idle Anything useful?
Miscellaneous Miscellaneous Idle I guess nobody will mind us poking around here.
Miscellaneous Miscellaneous Idle This might be a good place to stop for a rest.
Miscellaneous Miscellaneous Idle There's something impressive about these old machines.
Miscellaneous Miscellaneous Idle I wonder what they used to make in here.
Miscellaneous Miscellaneous Idle You never know. There might be something useful in here.
Miscellaneous Miscellaneous Idle Be careful. Some of these old places are just waiting to fall to pieces.
Miscellaneous Miscellaneous Idle I can almost imagine what this place was like before the war.
Miscellaneous Miscellaneous Idle It's amazing to think of a whole building just for healing sick people.
Miscellaneous Miscellaneous Idle We can never have too many stimpaks.
Miscellaneous Miscellaneous Idle One day, we're going to rebuild places like this. That's a Commonwealth to be proud of.
Miscellaneous Miscellaneous Idle There's something sad about this place, even after all these years.
Miscellaneous Miscellaneous Idle One day we'll have places like this again. I'm sure of it.
Miscellaneous Miscellaneous Idle We need to get out of here as quick as we can. Worried
Miscellaneous Miscellaneous Idle This is not a good place to be hanging around. Stern
Miscellaneous Miscellaneous Idle This is where you really see how bad the Great War was. Somber
Miscellaneous Miscellaneous Idle Hard to believe people used to live here. Somber
Miscellaneous Miscellaneous Idle I wonder if this place will ever recover. Doesn't look like it. Depressed
Miscellaneous Miscellaneous Idle I wonder what all this was for.
Miscellaneous Miscellaneous Idle I bet the Brotherhood of Steel would love to get their hands on some of this stuff.
Miscellaneous Miscellaneous Idle I always wanted to learn more about science when I was a kid, but... you know.
Miscellaneous Miscellaneous Idle Be careful what you touch in here. Sometimes old chemicals and stuff just waiting to go off.
Miscellaneous Miscellaneous Idle Something in here must still be useful.
Miscellaneous Miscellaneous Idle There's no telling what we'll run into down here.
Miscellaneous Miscellaneous Idle Keep a light handy. For some reason feral ghouls love these old tunnels.
Miscellaneous Miscellaneous Idle If there's a darker, nastier place in the Commonwealth, I haven't seen it.
Miscellaneous Miscellaneous Idle Supposedly these old tunnels run all around under the city.
Miscellaneous Miscellaneous Idle I've got a bad feeling about this place.
Miscellaneous Miscellaneous Idle All of this wasn't much use in the end, was it?
Miscellaneous Miscellaneous Idle Watch out for radiation around here.
Miscellaneous Miscellaneous Idle I'll keep an eye out for anything useful.
Miscellaneous Miscellaneous Idle What a waste.
Miscellaneous Miscellaneous Idle It's hard to believe they really needed all of this to defend themselves.
Miscellaneous Miscellaneous Idle I wish more people could see this. Remind them what it's all about.
Miscellaneous Miscellaneous Idle A good reminder of what we're fighting for.
Miscellaneous Miscellaneous Idle One day we'll put this back together, better than ever.
Miscellaneous Miscellaneous Idle Nice view.
Miscellaneous Miscellaneous Idle Not many places like this left.
Miscellaneous Miscellaneous Idle This is a nice change of pace.
Miscellaneous Miscellaneous Idle What was this all for?
Miscellaneous Miscellaneous Idle I've never been able to understand what people actually did in places like this.
Miscellaneous Miscellaneous Idle Looks like a lot of junk to me.
Miscellaneous Miscellaneous Idle So people actually spent all day sitting at desks in here? Every day?
Miscellaneous Miscellaneous Idle I try to imagine what's written on all of the paper in these old buildings...
Miscellaneous Miscellaneous Idle One day, children are going to be playing here again. I really believe it.
Miscellaneous Miscellaneous Idle I like to imagine what places like this must have looked like, before everything was blown to hell.
Miscellaneous Miscellaneous Idle It must have been beautiful here once.
Miscellaneous Miscellaneous Idle Nice. Even now.
Miscellaneous Miscellaneous Idle Not much left. Must have been a peaceful place, once.
Miscellaneous Miscellaneous Idle This would be a bad place to take a wrong step.
Miscellaneous Miscellaneous Idle Be careful. The rock can be slippery in places.
Miscellaneous Miscellaneous Idle They didn't do things halfway in the old days, did they?
Miscellaneous Miscellaneous Idle Hard to believe someone dug all of this up.
Miscellaneous Miscellaneous Idle We'd better watch ourselves here. Lot of rock slides in places like this.
Miscellaneous Miscellaneous Idle People used live in every one of these houses. Families.
Miscellaneous Miscellaneous Idle Walking through here, I can almost picture it back in the old days.
Miscellaneous Miscellaneous Idle It looks peaceful now, but you never know what's around the next corner.
Miscellaneous Miscellaneous Idle Keep an eye on the windows. Perfect place for an ambush.
Miscellaneous Miscellaneous Idle With some work, we could rebuild this place.
Miscellaneous Miscellaneous Idle Man, they built things to last, didn't they?
Miscellaneous Miscellaneous Idle It's pretty impressive, even now.
Miscellaneous Miscellaneous Idle I guess the bombs didn't hit the city for some reason.
Miscellaneous Miscellaneous Idle It's hard to imagine how many people used to live here.
Miscellaneous Miscellaneous Idle Keep a sharp eye out. Good place for an ambush.
Miscellaneous Miscellaneous Idle They sure knew how to pile up trash, didn't they?
Miscellaneous Miscellaneous Idle What a lot of junk.
Miscellaneous Miscellaneous Idle You think there's anything useful in all of this?
Miscellaneous Miscellaneous Idle What a damn shame.
Miscellaneous Miscellaneous Idle I hate these places. Reminds me of everything we've lost.
Miscellaneous Miscellaneous Idle If I ever have kids... I hope they have a chance to go to school.
Miscellaneous Miscellaneous Idle So every kid went to school? That must have been amazing.
Miscellaneous Miscellaneous Idle Must have been a sight to see when it was seaworthy.
Miscellaneous Miscellaneous Idle Keep an eye out for mirelurks. This is the kind of place they love to nest.
Miscellaneous Miscellaneous Idle Looking to start up a Minuteman navy? joking / Friendly
Miscellaneous Miscellaneous Idle Kind of a sad old wreck, eh?
Miscellaneous Miscellaneous Idle I never understood why they built such tall buildings.
Miscellaneous Miscellaneous Idle That's a lot of stairs.
Miscellaneous Miscellaneous Idle Man, they built to last, back in the day.
Miscellaneous Miscellaneous Idle I still can't get my head around how many people must have lived here, back in the old days.
Miscellaneous Miscellaneous Idle There could be anything in here.
Miscellaneous Miscellaneous Idle Hey, don't let 'em overcharge you.
Miscellaneous Miscellaneous Idle Good to see commerce thriving.
Miscellaneous Miscellaneous Idle Don't think I need anything myself, but it never hurts to look.
Miscellaneous Miscellaneous Idle Might want to get some more ammo. Can't have enough of that.
Miscellaneous Miscellaneous Idle Wish I could see the machine that dug these tunnels. It must have been something.
Miscellaneous Miscellaneous Idle I heard that before the war, places like this used to be filled with people. Hard to imagine now.
Miscellaneous Miscellaneous Idle Wait! Was that...? Ah, I'm seeing things. Just ignore me.
Miscellaneous Miscellaneous Idle I don't like to think about what might live in a place like this.
Miscellaneous Miscellaneous Idle These places always make me especially jumpy.
Miscellaneous Miscellaneous Idle What do you suppose this was all for?
Miscellaneous Miscellaneous Idle That's a lot of pipes.
Miscellaneous Miscellaneous Idle Nothing here but rust and scrap.
Miscellaneous Miscellaneous Idle This must have supplied a lot of people back in the day.
Miscellaneous Miscellaneous Idle You can almost hear these old machines rusting.
Miscellaneous Miscellaneous Idle There's got to be something useful left.
Miscellaneous Miscellaneous Idle There must have been a lot of people back in the old days, to need all this stuff.
Miscellaneous Miscellaneous Idle Keep an eye out. Places like this are a magnet for scavengers... and worse.
Miscellaneous Miscellaneous Idle Let's see if there's anything left worth taking.
Miscellaneous Miscellaneous Idle Most of these places have already been cleaned out, but sometimes you get lucky.
Miscellaneous Miscellaneous Idle Is this like the one you were in? RERECORD
Miscellaneous Miscellaneous Idle I guess they thought they would be safe in here.
Miscellaneous Miscellaneous Idle I don't like this.
Miscellaneous Miscellaneous Idle I've got a bad feeling about this place.
Miscellaneous Miscellaneous Idle How'd they decide who got in and who was left outside?
Miscellaneous Miscellaneous Idle You're not thinking of going for a swim, are you?
Miscellaneous Miscellaneous Idle No way to know what might be hiding under the water.
Miscellaneous Miscellaneous Idle I've seen maps that show other countries, across the ocean. I wonder if they're any better off than we are.
Miscellaneous Miscellaneous Idle I prefer to stick to dry land, if it's all the same to you.
Miscellaneous Miscellaneous Idle Selfish bastards. They don't care about anybody except themselves.
Miscellaneous Miscellaneous Idle Damn Brotherhood. Why don't they go back where they came from?
Miscellaneous Miscellaneous Idle It's a shame. The Brotherhood of Steel could have really helped the Commonwealth.
Miscellaneous Miscellaneous Idle As if we didn't have enough problems without the damn Brotherhood making things worse.
Miscellaneous Miscellaneous Idle I hate wasting ammo on those things.
Miscellaneous Miscellaneous Idle Gah. I hate those things.
Miscellaneous Miscellaneous Idle Those things just seem to get bigger and nastier every year.
Miscellaneous Miscellaneous Idle I once saw a bloodbug fly off with a brahmin. Swear to god.
Miscellaneous Miscellaneous Idle Those guys make raiders seem pleasant.
Miscellaneous Miscellaneous Idle They didn't seem to be in a talking mood.
Miscellaneous Miscellaneous Idle How do they get new members if they kill everyone they meet?
Miscellaneous Miscellaneous Idle Worshipping radiation... that's straight up crazy.
Miscellaneous Miscellaneous Idle I think those cultists are beyond reasoning with.
Miscellaneous Miscellaneous Idle Holy hell. I can't believe we got out of there alive.
Miscellaneous Miscellaneous Idle I'm just glad we're both still standing.
Miscellaneous Miscellaneous Idle I don't mind admitting, I'm still a little shaky.
Miscellaneous Miscellaneous Idle I'd be okay if that was the last deathclaw I ever saw. RERECORD
Miscellaneous Miscellaneous Idle Those things are the worst menace in the Commonwealth.
Miscellaneous Miscellaneous Idle When I was a kid, these things gave me nightmares.
Miscellaneous Miscellaneous Idle The scariest thing about ferals is they used to be people like us.
Miscellaneous Miscellaneous Idle If I ever turn into one of these things, you have my permission to put two in my skull.
Miscellaneous Miscellaneous Idle You can smell these ferals a mile away, if you're down wind.
Miscellaneous Miscellaneous Idle Nobody seems to know exactly what makes a normal ghoul turn feral. Kind of scary.
Miscellaneous Miscellaneous Idle I still owe those bastards for what they did to Quincy. RERECORD / Angry
Miscellaneous Miscellaneous Idle Cold-blooded murdering bastards. rerecord / Disgust
Miscellaneous Miscellaneous Idle Gunners don't deserve mercy from us. rerecord / Angry
Miscellaneous Miscellaneous Idle I'll be happy to help you kill some more of those Gunner bastards. Just point me to them. Disgust
Miscellaneous Miscellaneous Idle We should wipe out every last one of those Gunner bastards. rerecord / Disgust
Miscellaneous Miscellaneous Idle Keep an eye out. 'Lurks could be hiding anywhere around here.
Miscellaneous Miscellaneous Idle Mirelurk meat is pretty tasty, if you don't mind the smell.
Miscellaneous Miscellaneous Idle Damn, I hate these things.
Miscellaneous Miscellaneous Idle Remember, you're just wasting ammo shooting at a 'lurk's shell. The soft underbelly's what you want to aim for.
Miscellaneous Miscellaneous Idle I hope you like seafood.
Miscellaneous Miscellaneous Idle Watch where you step. Mole rats.
Miscellaneous Miscellaneous Idle I once lived on mole rat for two months. Almost turned me vegetarian.
Miscellaneous Miscellaneous Idle When these little buggers start tunnelling, watch your back. They're liable to pop out anywhere.
Miscellaneous Miscellaneous Idle These things'll tear up a field of crops faster than you'd believe.
Miscellaneous Miscellaneous Idle You can always tell when mole rats are around. What a stink.
Miscellaneous Miscellaneous Idle Damn raiders. Preying on the hard-working people of the Commonwealth is about as low as you can get.
Miscellaneous Miscellaneous Idle I guess these raiders think it's easier to just take what you want than it is to work for it.
Miscellaneous Miscellaneous Idle What these raiders don't understand is that life's hard enough without people turning on each other.
Miscellaneous Miscellaneous Idle Stealing peoples' food and water... man, I've got no sympathy for someone who does that.
Miscellaneous Miscellaneous Idle I try to see the best in people, but these low-life bandits make it difficult, you know what I mean?
Miscellaneous Miscellaneous Idle Watch yourself. Some of these bots can be pretty tough.
Miscellaneous Miscellaneous Idle Maybe we can salvage something useful from these robots.
Miscellaneous Miscellaneous Idle You'd think people would know better than to build machines they can't control.
Miscellaneous Miscellaneous Idle Man, I hate fighting robots. You can scare off raiders, but not these things.
Miscellaneous Miscellaneous Idle Amazing to think these old robots are still running after all this time.
Miscellaneous Miscellaneous Idle You really believe those things were once human? RERECORD
Miscellaneous Miscellaneous Idle I wish I knew where these damn Super Mutants were coming from.
Miscellaneous Miscellaneous Idle Super Mutants are even worse than raiders. They can't be reasoned with or bought off. Just killed.
Miscellaneous Miscellaneous Idle They don't come much uglier than that.
Miscellaneous Miscellaneous Idle I don't like killing, but I make an exception for Super Mutants.
Miscellaneous Miscellaneous Idle Why can't the Institute just leave us alone?
Miscellaneous Miscellaneous Idle One of these days we're going to have to put a stop to the Institute.
Miscellaneous Miscellaneous Idle It's uncanny. They're not robots, but not exactly human either.
Miscellaneous Miscellaneous Idle I wish I knew what the Institute really wanted up here.
Miscellaneous Miscellaneous Idle Talk about science run amok.
Miscellaneous Miscellaneous Idle Hmm. Usually aren't so aggressive.
Miscellaneous Miscellaneous Idle I'm glad we found each other. I hope you know that.
Miscellaneous Miscellaneous Idle It's a little distracting, having you so close all the time.
Miscellaneous Miscellaneous Idle Don't take any unnecessary chances. I don't want to lose you.
Miscellaneous Miscellaneous Idle There's a lot of bad in the world, but there's a lot of good, too.
Miscellaneous Miscellaneous SharedInfo There was a while there where I didn't think life was worth living. That's all changed now, thanks to you. Grateful
Miscellaneous Miscellaneous Idle I really think there are better days coming.
Miscellaneous Miscellaneous SharedInfo I'm a lucky man, having you by my side. Grateful
Miscellaneous Miscellaneous Idle Just promise me you'll be careful, babe.
Miscellaneous Miscellaneous SharedInfo I'm not sure if Minutemen regulations cover our situation. playfully joking with your lover (who is also your commanding officer) / Flirting
Miscellaneous Miscellaneous Idle I never expected to fall in love with my commanding officer. playfully
Miscellaneous Miscellaneous SharedInfo You're the best leader the Minutemen have had since General Becker was killed. I'm proud to call you a friend. Confident
Miscellaneous Miscellaneous SharedInfo You've proven many times that you're one of the good guys. The Commonwealth's a better place because of you. Confident
Miscellaneous Miscellaneous SharedInfo You've done right by me, and the Minutemen. You've more than repaid my trust in you. Friendly
Miscellaneous Miscellaneous Idle If old Joe Becker could see us now, he'd be damn proud.
Miscellaneous Miscellaneous SharedInfo You're someone the Minutemen can follow. Hell, you even inspire me. Confident
Miscellaneous Miscellaneous SharedInfo You've done a lot of good for the people of the Commonwealth. A lot of good. Friendly
Miscellaneous Miscellaneous Idle You're the kind of person makes others want to stand up for what's right.
Miscellaneous Miscellaneous SharedInfo Feels good to be out helping people, to be making a difference. The Commonwealth is in your debt. Grateful
Miscellaneous Miscellaneous Idle I admit I wasn't sure about you at first, but you're alright.
Miscellaneous Miscellaneous Idle It's good to run with someone I can respect.
Miscellaneous Miscellaneous Idle There's not many that'll risk their lives to protect others, but I can tell that you would.
Miscellaneous Miscellaneous SharedInfo Honor and compassion are in short supply these days, but I can tell you've got both. Friendly
Miscellaneous Miscellaneous SharedInfo You know how to handle yourself, I'll give you that. Impressed
Miscellaneous Miscellaneous Idle Where to next?
Miscellaneous Miscellaneous Idle I've worn out a lot of shoe leather since I joined the Minutemen.
Miscellaneous Miscellaneous Idle Never a dull moment.
Miscellaneous Miscellaneous Idle The Commonwealth's a lot bigger than I realized.
Miscellaneous Miscellaneous Idle Back before General Becker died, the Minutemen were a force to be reckoned with.
Miscellaneous Miscellaneous Idle I'll tell you what's wrong with the Commonwealth - people can't see the big picture.
Miscellaneous Miscellaneous Idle If everyone was willing to pick up a rifle and protect his neighbor, the raiders wouldn't stand a chance.
Miscellaneous Miscellaneous Idle I hear a lot of talk about the Railroad, helping free synths and all that. They don't sound too bad.
Miscellaneous Miscellaneous Idle Best way to deal with the Brotherhood of Steel is to stay out of their way.
Miscellaneous Miscellaneous Idle Don't know if I believe all those boogeyman stories about the Institute. It all sounds like paranoia to me.
Miscellaneous Miscellaneous SharedInfo I think you've got what it takes to be a great leader. But you still have to prove yourself. Friendly
Miscellaneous Miscellaneous SharedInfo I'm glad I ran into you in Concord. I think you're going to turn out to be the right choice to lead the Minutemen. Friendly
Miscellaneous Miscellaneous SharedInfo You probably think you're doing your best. But I know that you can do better. Friendly
Miscellaneous Miscellaneous SharedInfo If you're trying to drive our reputation into the ground, you're on the right track. sarcastic / Disgust
Miscellaneous Miscellaneous SharedInfo I'm not happy with how things have been going. I can't look the other way forever. Stern
Miscellaneous Miscellaneous Idle I hope I didn't make a mistake trusting you.
Miscellaneous Miscellaneous Idle I've seen what you've done. And I don't like a lot of it.
Miscellaneous Miscellaneous Idle I'm starting to think we'd have been better off without your help.
Miscellaneous Miscellaneous Idle I joined the Minutemen to help people. I thought you understood that.
Miscellaneous Miscellaneous Idle You need to be more careful about what you do and say. We don't need more enemies.
Miscellaneous Miscellaneous Idle I should be back looking after Mama Murphy and the rest of them.
Miscellaneous Miscellaneous SharedInfo I feel like I'm wasting my time, like I could be doing more good somewhere else. Depressed
Miscellaneous Miscellaneous SharedInfo I have to be honest, this isn't working out the way I hoped it would. Concerned
Miscellaneous Miscellaneous SharedInfo I made a huge mistake asking you to take charge of the Minutemen. Disgust
Miscellaneous Miscellaneous SharedInfo You're a disgrace to everything the Minutemen used to stand for. Disgust
Miscellaneous Miscellaneous SharedInfo The only reason I'm still here is for the people of the Commonwealth. Not for you. Disgust
Miscellaneous Miscellaneous SharedInfo After Quincy, I thought the Minutemen couldn't get any lower. I was wrong. Angry
Miscellaneous Miscellaneous Idle I can't believe I used to admire you.
Miscellaneous Miscellaneous Idle I don't know how you live with yourself.
Miscellaneous Miscellaneous SharedInfo I don't know what to say to you any more. Angry
Miscellaneous Miscellaneous Idle The things you've done... they're unforgivable.
Miscellaneous Miscellaneous Idle You're a real piece of work, you know that?
Miscellaneous Miscellaneous Idle You disgust me, you know that? You're not worth the dirt on my boots.
Miscellaneous Miscellaneous Idle Might be a good time to look for somewhere to spend the night.
Miscellaneous Miscellaneous Idle I'm always glad to see the sun come up one more time.
Miscellaneous Miscellaneous Idle Another day in the Commonwealth.
Miscellaneous Miscellaneous Idle Beautiful night to be out and about. RERECORD - or check alts - less formal, more throw-away/to yourself
Miscellaneous Miscellaneous Idle We'd better keep our eyes peeled.
Miscellaneous Miscellaneous Idle At least it's not raining.
Miscellaneous Miscellaneous Idle Hope this rain lets up soon.
Miscellaneous Miscellaneous Idle whistling a tune
Miscellaneous Miscellaneous Idle whistling a tune
Scene SceneDialogue Custom myActor: I could use a little pick-me-up. I'd like a drink, please. Friendly AO_Companion_Bar_Generic
Scene SceneDialogue Custom myActor: I could use a little pick-me-up. Hey, I'll take your house specialty. The colder the better. Friendly AO_Companion_Bar_Generic
Scene SceneDialogue Custom myActor: I could use a little pick-me-up. Can I get a drink? Thanks. Friendly AO_Companion_Bar_Generic
Scene SceneDialogue Custom I'm going to grab a quick drink. Bartender: Bobrov's Best. Is greatest moonshine ever to cross lips, lapochka. Very strong though. Two shots, you pass out on floor... guaranteed. Happy AO_Companion_Bar_Vadim
Scene SceneDialogue Custom Bartender: Bobrov's Best. Is greatest moonshine ever to cross lips, lapochka. Very strong though. Two shots, you pass out on floor... guaranteed. Yeah, it was rough there for a while. But things are looking up again. Bartender: Record is mine. Fourteen shots in less than two minutes. If you beat, I give them to you free. You lose, you pay double. Friendly AO_Companion_Bar_Vadim
Scene SceneDialogue Custom Bartender: Record is mine. Fourteen shots in less than two minutes. If you beat, I give them to you free. You lose, you pay double. You don't have to ask me twice. Grateful AO_Companion_Bar_Vadim
Scene SceneDialogue Custom myActor: Oh... this place looks interestin'. Hey, Vadim. How you been doing? Bartender: Bobrov's Best. Is greatest moonshine ever to cross lips, lapochka. Very strong though. Two shots, you pass out on floor... guaranteed. Friendly AO_Companion_Bar_Vadim
Scene SceneDialogue Custom I'm going to see if they've got anything to drink around here. Bartender: Excuse me, madame, but if you wish to be served I'd ask that you maintain proper decorum. AO_Companion_Bar_Wellingham
Scene SceneDialogue Custom Bartender: Excuse me, madame, but if you wish to be served I'd ask that you maintain proper decorum. What, my money's no good here? Bartender: Madame, if you don't refrain from using that tone with me, I'm going to have to ask you to leave. AO_Companion_Bar_Wellingham
Scene SceneDialogue Custom Bartender: Madame, if you don't refrain from using that tone with me, I'm going to have to ask you to leave. Good reminder of why I try to avoid Diamond City as much as possible. Disgust AO_Companion_Bar_Wellingham
Scene SceneDialogue Custom myActor: Okay, please tell me this robot bartender knows how to pour a drink. Hey, bartender. I could use a drink over here. Bartender: Excuse me, madame, but if you wish to be served I'd ask that you maintain proper decorum. Friendly AO_Companion_Bar_Wellingham
Scene SceneDialogue Custom I'm going to see what they've got to drink around here. Bartender: Nothing but the best for someone as lovely as you, my dear. Grateful AO_Companion_Bar_Cooke
Scene SceneDialogue Custom Bartender: Nothing but the best for someone as lovely as you, my dear. Preston Garvey. Nice to meet you. Yeah, I don't get into Diamond City much. Nice place you've got here. Bartender: If you're unhappy hanging out with your crew, you could always work for me. Good pay and all the free drinks you can handle. Friendly AO_Companion_Bar_Cooke
Scene SceneDialogue Custom Bartender: If you're unhappy hanging out with your crew, you could always work for me. Good pay and all the free drinks you can handle. Well, keep up the good work. I'm just going to sit here a minute and soak up the ambience. Friendly AO_Companion_Bar_Cooke
Scene SceneDialogue Custom myActor: Quaint little place they've got here... I like it. Hey there. I'll take whatever you've got that's cold. Bartender: Nothing but the best for someone as lovely as you, my dear. Friendly AO_Companion_Bar_Cooke
Scene SceneDialogue Custom I like this place. Let's grab a drink and sit down for a minute. Bartender: Miss Cait. I thought you were fighting at the Combat Zone. Whatcha doing here, love? Happy AO_Companion_Bar_Whitechapel
Scene SceneDialogue Custom Bartender: Miss Cait. I thought you were fighting at the Combat Zone. Whatcha doing here, love? Uh, yeah. A drink. That's all I'm looking for. Just a cold drink. Bartender: I wouldn't take it too hard. I know Tommy, and I'm betting he's got your best interests at heart. Puzzled AO_Companion_Bar_Whitechapel
Scene SceneDialogue Custom Bartender: I wouldn't take it too hard. I know Tommy, and I'm betting he's got your best interests at heart. Good. I'll remember to be more specific next time. Amused AO_Companion_Bar_Whitechapel
Scene SceneDialogue Custom myActor: I know this place. Howdy, barkeep. Set me up. I don't care what it is as long as it's cold and has a kick. Bartender: Miss Cait. I thought you were fighting at the Combat Zone. Whatcha doing here, love? Friendly AO_Companion_Bar_Whitechapel
Scene SceneDialogue Custom What's going on here? Bartender: Why, nothing but the most refreshing, delicious lemonade you've ever tasted! Puzzled AO_Companion_Bar_Deezer
Scene SceneDialogue Custom Bartender: Why, nothing but the most refreshing, delicious lemonade you've ever tasted! Hmm, why not? I'll take one. Bartender: There are no alcoholic additives or artifical preservatives of any kind! Only good old-fashioned cold refreshment! Nervous AO_Companion_Bar_Deezer
Scene SceneDialogue Custom Bartender: There are no alcoholic additives or artifical preservatives of any kind! Only good old-fashioned cold refreshment! Hmm, uh... whew. So that's lemonade. Always wondered. Now I know. sampling a disgusting beverage that is definitely not lemonade / Disgust AO_Companion_Bar_Deezer
Scene SceneDialogue Custom myActor: Is that a robot... sellin' drinks? So, what... you selling drinks? Bartender: Why, nothing but the most refreshing, delicious lemonade you've ever tasted! Question AO_Companion_Bar_Deezer
Scene SceneDialogue Custom This looks like a good place to take a load off. Bartender: You came to the right place, darling. I've got the best vodka money can buy. Grateful AO_Companion_Bar_Savoldi
Scene SceneDialogue Custom Bartender: You came to the right place, darling. I've got the best vodka money can buy. That's right. How'd you know? Bartender: Well... it appears I finally have a customer who wants to show a little class. Friendly AO_Companion_Bar_Savoldi
Scene SceneDialogue Custom Bartender: Well... it appears I finally have a customer who wants to show a little class. Hmm, sure. I guess you're right. Surprised AO_Companion_Bar_Savoldi
Scene SceneDialogue Custom myActor: Oh, they have a bar down here? If you've got anything cold, that's what I want. Bartender: You came to the right place, darling. I've got the best vodka money can buy. Friendly AO_Companion_Bar_Savoldi
Scene SceneDialogue Custom What do you say we grab a cold one? Bartender: Nan-ni shimasho-ka? AO_Companion_Bar_Takahashi
Scene SceneDialogue Custom myActor: Be right back, gonna grab a quick drink. Bartender! Right here! Bartender: Nan-ni shimasho-ka? AO_Companion_Bar_Takahashi
Scene SceneDialogue Custom Bartender: Nan-ni shimasho-ka? If that means "Would I like a drink," the answer's yes. Bartender: Nan-ni shimasho-ka? AO_Companion_Bar_Takahashi
Scene SceneDialogue Custom Bartender: Nan-ni shimasho-ka? Yeah, whatever. Just make it strong. AO_Companion_Bar_Takahashi
Scene SceneDialogue Custom I'm just going to wet my whistle over here for a second. Friendly AO_Companion_Bar_Generic
Scene SceneDialogue Custom Man, I sure could use a drink. Friendly AO_Companion_Bar_Generic
Scene SceneDialogue Custom Something cold would go down real nice right about now. Friendly AO_Companion_Bar_Generic
Scene SceneDialogue Custom That hits the spot... So, how's life treating you? enjoying a frosty beverage / Friendly AO_Companion_Bar_Generic
Scene SceneDialogue Custom Oh yeah. I know what you mean. Friendly AO_Companion_Bar_Generic
Scene SceneDialogue Custom Citizen: Hey, I know you! You're that minuteman, Garvey! I really look up to you guys. Hey, I appreciate it. Citizen: You guys are great. a little embarrassed, not used to the fame / Grateful Companion_PrestonHero_Scene
Scene SceneDialogue Custom Citizen: Hey, I know you! You're that minuteman, Garvey! I really look up to you guys. Thanks for saying that. Citizen: You guys are great. a little embarrassed, not used to the fame / Grateful Companion_PrestonHero_Scene
Scene SceneDialogue Custom Citizen: Hey, I know you! You're that minuteman, Garvey! I really look up to you guys. Oh, uh, thanks. Glad to hear it. Citizen: You guys are great. a little embarrassed, not used to the fame / Grateful Companion_PrestonHero_Scene
Scene SceneDialogue Custom Citizen: Hey, I know you! You're that minuteman, Garvey! I really look up to you guys. Thanks. It's good to know. Remember to support your local Minutemen. Citizen: You guys are great. a little embarrassed, not used to the fame / Grateful Companion_PrestonHero_Scene
Scene SceneDialogue Custom Citizen: It's nothing much, but I hope it'll help the cause. Every little bit helps. Grateful Companion_PrestonHero_Scene
Scene SceneDialogue Custom We'll be sure to put this to good use. Friendly Companion_PrestonHero_Scene
Scene SceneDialogue Custom Sounded like an accident to me. We could always use more help, and it might help her find some peace. Player Default: We need good people for the Minutemen. It won't change the past, but maybe you can help some people. DN036_WhatShouldSheDoSubtopic
Scene SceneDialogue Custom Player Default: They've got something they use to control us, to make us do things we don't want to do. Whoa, easy there. We're with the Minutemen, so lets just talk this through. Phyllis: Any second now they might send some signal, or I'll see the color orange, or whatever it is they do and BOOM. Concerned DN036_Main
Topic PlayerDialogue Custom That's exactly what the Minutemen are here for. Confident
Topic PlayerDialogue Custom I've gotten word about a settlement that's being threatened by raiders. Concerned
Scene SceneDialogue Custom PrestonGarvey: That's a real shame. We can't afford to waste opportunities to show people that the Minutemen can make their lives better. As usual, I've got something else for you to look into. Confident MinRecruit01PrestonOutro
Scene SceneDialogue Custom PlayerVoiceFemale01: I had some trouble. That settlement you sent me to... they aren't going to support our cause. That's a real shame. We can't afford to waste opportunities to show people that the Minutemen can make their lives better. PrestonGarvey: As usual, I've got something else for you to look into. Concerned MinRecruit01PrestonOutro
Scene SceneDialogue Custom PlayerVoiceFemale01: I had some trouble. That settlement you sent me to... they aren't going to support our cause. That's great news. One day we'll be strong enough to drive that scum out of the Commonwealth for good. PrestonGarvey: As usual, I've got something else for you to look into. Happy MinRecruit01PrestonOutro
Scene SceneDialogue Custom NPCMPrestonGarvey: I've heard of another settlement that's in trouble. I'll mark it on your map. Go find out what they need. We could use more settlements supporting our cause. Neutral MinRecruit01PrestonIntro
Scene SceneDialogue Custom Roger: Now he's starting to work on my wife and kids, trying to turn them against me too. Good god, so the stories about the Institute replacing people with synths are all true! Player Default: They just need to be convinced Bill's wrong. That won't be hard. Afraid InstM01RogerSceneSuspect
Scene SceneDialogue Custom Player Default: I know you're in a tough situation here, but lives are at stake. Please help me. Come on, man. You know you don't want to do this. Cedric: Bill isn't the only one who's afraid. People all over the Commonwealth are talking about this Institute. Concerned InstM01CedricScene
Scene SceneDialogue Custom Player Default: A man's life is at stake, and you're fishing for a bribe? You're pathetic. He's not going to listen. Cedric: Then I guess this conversation's over. Disgust InstM01CedricScene
Scene SceneDialogue Custom Player Default: If that what it takes, fine. Come on, man. You got what you wanted. Cedric: Well now, looks like I can help you after all. InstM01CedricScene
Scene SceneDialogue Custom Player Default: You don't care about Roger's family? Not even his children? Think about what you're doing before it's too late. Cedric: You really aren't from around here, are you? Pleading InstM01CedricScene
Topic PlayerDialogue Custom The Minutemen are always ready to help out. Friendly
Topic PlayerDialogue Custom A settlement has asked for our help. Apparently someone's been kidnapped. Concerned
Scene SceneDialogue Custom PrestonGarvey: That's bad news. We've got to try to turn things around if we want the Commonwealth to support us. If you've got time, something else has come up. Neutral MinRecruit02PrestonOutro
Scene SceneDialogue Custom PlayerVoiceFemale01: Things didn't work out at that settlement you sent me to. That's bad news. We've got to try to turn things around if we want the Commonwealth to support us. PrestonGarvey: If you've got time, something else has come up. Concerned MinRecruit02PrestonOutro
Scene SceneDialogue Custom PlayerVoiceFemale01: Things didn't work out at that settlement you sent me to. Good. Another win for the Minutemen. Keep it up and pretty soon we'll have the whole Commonwealth behind us. PrestonGarvey: If you've got time, something else has come up. Impressed MinRecruit02PrestonOutro
Scene SceneDialogue Custom NPCMPrestonGarvey: Another settlement has sent word that they need our help. We've got to show people the Minutemen can really help them. Confident MinRecruit02PrestonIntro
Scene SceneDialogue Custom NPCMPrestonGarvey: Another settlement has sent word that they need our help. I'll mark the location on your map. Neutral MinRecruit02PrestonIntro
Miscellaneous Miscellaneous SharedInfo Good luck, General. I hope you find your son. Concerned
Topic PlayerDialogue Custom Don't worry. You can count on the Minutemen. Confident
Topic PlayerDialogue Custom I've gotten word about a settlement that's being threatened by raiders. Concerned
Miscellaneous Miscellaneous SharedInfo PrestonGarvey: Damn. We've got to do better than that if we want to keep these settlers on our side. You know what I'm going to say next. Another trouble spot. Friendly MinRadiantOwned01PrestonOutro
Scene SceneDialogue Custom NPCMPrestonGarvey: One of our settlements is asking for help. Sounds like they're trying to stand up to some raiders. It's a good chance to show how much better things could be if we'd all stick together. Confident MinRadiantOwned01PrestonIntro
Scene SceneDialogue Custom PlayerVoiceFemale01: Bad news. I wasn't able to defend that settlement from the raiders. They got shot up pretty bad. Damn. We've got to do better than that if we want to keep these settlers on our side. PrestonGarvey: You know what I'm going to say next. Another trouble spot. Concerned MinRadiantOwned01PrestonOutro
Scene SceneDialogue Custom PlayerVoiceFemale01: Bad news. I wasn't able to defend that settlement from the raiders. They got shot up pretty bad. That's good. I hope I live to see the day when people aren't always worried about the next raider attack. PrestonGarvey: You know what I'm going to say next. Another trouble spot. Happy MinRadiantOwned01PrestonOutro
Miscellaneous Miscellaneous SharedInfo One of our settlements is asking for help. PrestonGarvey: Sounds like they're trying to stand up to some raiders. It's a good chance to show how much better things could be if we'd all stick together. MinRadiantOwned01PrestonIntro
Miscellaneous Miscellaneous SharedInfo There's trouble at one of our settlements. PrestonGarvey: Sounds like they're trying to stand up to some raiders. It's a good chance to show how much better things could be if we'd all stick together. MinRadiantOwned01PrestonIntro
Topic PlayerDialogue Custom You really think it's a good idea to turn all this over to the Brotherhood? Wary, concerned, looking at a lot of bombs / Concerned
Topic PlayerDialogue Custom I hope to god these aren't still armed. Worried
Topic PlayerDialogue Custom You ever see anything like that before? Surprised, puzzled, looking at a weird temple in the distance / Surprised
Topic PlayerDialogue Custom If we get in a firefight down here, make sure you hit what you're aiming at. This whole place is just waiting to blow. Wary, urging caution / Concerned
Topic PlayerDialogue Custom Impressive. The Railroad has more resources than I realized. Surprised
Topic PlayerDialogue Custom I had no idea these crypts were under here. Puzzled
Topic PlayerDialogue Custom You ever heard of Paul Revere? One of the original Minutemen. "One if by land, two if by sea" - right here in the Old North Church. reverent at the history / Happy
Topic PlayerDialogue Custom We must be able to see the whole Commonwealth from up here. Surprised
Topic PlayerDialogue Custom It must be a hell of a view from the top of this thing. Surprised
Topic PlayerDialogue Custom You a comic book fan? I used to read everything I could get my hands on. looking around a comic book store / Question
Topic PlayerDialogue Custom The Silver Shroud! I'll admit it, I've always been a huge fan. Happy
Topic PlayerDialogue Custom Well, what do you know. It actually worked. Surprised, impressed / Surprised
Topic PlayerDialogue Custom I'd rather not get any closer to that than I have to. Just in case I want to have children one day. Planning ahead, just in case. / Worried
Topic PlayerDialogue Custom I can't believe we're walking around inside a Chinese sub. Surprised to find an old sub in good shape / Surprised
Topic PlayerDialogue Custom If this was still working, we could fire it up and see who turns up for the show. Contemplating a drive-in theater projector room / Amused
Topic PlayerDialogue Custom Must have been something to see a movie on a screen that big. Surprised
Topic PlayerDialogue Custom Well, look at this. Like the owner just walked away from it 5 minutes ago. Puzzled, why does this room look perfectly preserved? / Surprised
Topic PlayerDialogue Custom Something's wrong about this. Wary, cautious... is someone around? / Suspicious
Topic PlayerDialogue Custom People had more respect for the dead in the old days. Now you're lucky if they even bother to bury you when you kick it. Depressed
Topic PlayerDialogue Custom Oh, great. I was hoping to wade through some more muck today. resigned / Tired
Topic PlayerDialogue Custom It's not quite a vault, is it? Doubtful that a backyard bunker will hold up
Topic PlayerDialogue Custom Here's some nasty business. Ready to get started cleaning it up? Stern
Topic PlayerDialogue Custom This place is still famous. Not much to look at anymore, though. Surprised
Topic PlayerDialogue Custom This place must have been hellish in the early days after the bombs fell. Somber
Topic PlayerDialogue Custom We lost so much in the war... Sad
Topic PlayerDialogue Custom What's going on here? Puzzled
Topic PlayerDialogue Custom I guess this was their main power source. Remarking on a generator
Topic PlayerDialogue Custom I think it's too late to run. Worried
Topic PlayerDialogue Custom Listen. Something big and nasty moving around up there... hear the claws clicking? Wary, rising concern / Worried
Topic PlayerDialogue Custom If they'd just waited until after the war, they wouldn't have needed to go to all the trouble of building this. Remarking on a training area / Sarcastic
Topic PlayerDialogue Custom I wasn't expecting to find this here. Surprised
Topic PlayerDialogue Custom Huh. This vault must not have been quite done when the war started. Remarking on a cave filled with machinery where a vault passage was being dug / Puzzled
Topic PlayerDialogue Custom Is this...? Oh. I'm really sorry, General. Take all the time you need. looking at the player's spouse's body / Somber
Topic PlayerDialogue Custom What's this doing here? Mild surprise, stumbled across a tunnel leading to a vault / Puzzled
Topic PlayerDialogue Custom Nice place to retreat to if we need to hole up for a while. Tactical analysis
Topic PlayerDialogue Custom Let's go. This is just too sad. you are looking at a nursery / Somber
Topic PlayerDialogue Custom No telling how deep that is. Or what's living in it. Wary, cautious / Concerned
Topic PlayerDialogue Custom This is my favorite robot ever. Ever. Happy
Topic PlayerDialogue Custom Think there's anything still drinkable in here? Question
Topic PlayerDialogue Custom Look at that, the famous Gwinnett Brewery. Should we take a tour? Amused
Topic PlayerDialogue Custom The really sad thing is that people volunteer for this. Depressed
Topic PlayerDialogue Custom This is barbaric. Remarking on a fighting cage / Disgust
Topic PlayerDialogue Custom That did the trick. Drained the whole thing quicker than I would have thought. Surprised
Topic PlayerDialogue Custom The old Castle is starting to shape up, eh? proud / Happy
Topic PlayerDialogue Custom Looks like Ronnie was right. It's heading in the right direction at least. Confident
Topic PlayerDialogue Custom The story I always heard was that some kind of monster came out of the water and destroyed this place. Worried
Topic PlayerDialogue Custom Let's hope whatever it was is long gone. Worried
Topic PlayerDialogue Custom Justice. Disgust
Topic PlayerDialogue Custom General, Boston Common has a bad reputation. People just don't come back from here, and nobody knows why. A note of caution, even trepidation / Worried
Topic PlayerDialogue Custom We don't want to mess with these guys. Urging caution, looking at a Brotherhood of Steel base / Worried
Topic PlayerDialogue Custom Maybe we can find a way to turn that off. Irritated
Topic PlayerDialogue Custom Look at that... Must have been in the air when the war started. What a way to go. Somber
Topic PlayerDialogue Custom You might find something useful in all this junk. Or it might be exactly what it looks like. Neutral
Topic PlayerDialogue Custom What are these idiots playing at here? Cautious, inside of an ironworks with molten steel, furnaces, etc / Puzzled
Topic PlayerDialogue Custom We're going to need bigger guns. A warning, you spot heavily-armored enemies. / SinisterSmile
Topic PlayerDialogue Custom They probably never even knew what happened. Somber
Topic PlayerDialogue Custom One day, maybe, kids will play here again. Walking through an old playground. / Somber
Topic PlayerDialogue Custom Don't feed the bears. Good advice. Amused
Topic PlayerDialogue Custom That 'bot looks military-grade. Might be better to just avoid tangling with it. Cautious / Concerned
Topic PlayerDialogue Custom So people used to come to the beach on purpose, back in the old days? I've never understood the appeal. Question
Topic PlayerDialogue Custom They're dug in pretty good. Nothing we can't handle though. Confident
Topic PlayerDialogue Custom I can't believe brothers did this to each other. Somber
Topic PlayerDialogue Custom I wonder what her story was. Sad
Topic PlayerDialogue Custom Once the Gunners got up here, there was no way to defend the rest of Quincy. Somber
Topic PlayerDialogue Custom We gave the Gunners a hell of a fight, but we never really stood a chance. There were just too many of them and too few of us. Somber
Topic PlayerDialogue Custom It must have been terrible for the survivors, right after the bombs fell. Somber
Topic PlayerDialogue Custom No chance this could start up while we're in it, right? Concerned
Topic PlayerDialogue Custom Hard to imagine how much power they used in the old days. And this is only one of the old power plants in the Commonwealth. Puzzled
Topic PlayerDialogue Custom Just because there's a button doesn't mean you have to press it. Stern
Topic PlayerDialogue Custom *Coughing* Damn... some kind of gas... we've got to get out of here... Area is filled with gas. / InPain
Topic PlayerDialogue Custom Something was seriously wrong with whoever painted these. Disgust
Topic PlayerDialogue Custom Hmm. Whoever was camping here seems to be long gone. Puzzled
Topic PlayerDialogue Custom You never know what might be hiding in a place like this.
Topic PlayerDialogue Custom Exactly the kind of place mirelurks love to nest in. Wary, cautious, a warning / Concerned
Topic PlayerDialogue Custom That place looks like it could power half the Commonwealth, if it was working. Surprised
Topic PlayerDialogue Custom Must have been a hell of a storm. Looking at a collection of houses that have been washed into the sea. / Somber
Topic PlayerDialogue Custom This is actually pretty interesting. Surprised
Topic PlayerDialogue Custom So... which do you think it was: something wanted in, or something wanted out? Perplexed / Puzzled
Topic PlayerDialogue Custom I don't care about their reasons. This is just plain evil. A bit sinister. Looking at an interrogation room with instruments of torture. / Disgust
Topic PlayerDialogue Custom What the hell were they thinking, playing around with that thing? Concerned. Someone was building a nuclear bomb. / Stern
Topic PlayerDialogue Custom Most doctors these days have to get by with a scalpel and some moonshine.
Topic PlayerDialogue Custom They sure built this to last. Impressed / Surprised
Topic PlayerDialogue Custom Gunners... nothing for it but to kill every last one of them. Angry
Topic PlayerDialogue Custom The Institute massacred this whole settlement a few years back. It was all over before the Minutemen could respond. Somber
Topic PlayerDialogue Custom He found himself a good spot all right. But... why? Puzzled
Topic PlayerDialogue Custom These guys got started poisoning the planet even before the bombs fell. Disgust
Topic PlayerDialogue Custom I've never seen water do that before. Curious, perplexed / Puzzled
Topic PlayerDialogue Custom How in the world is that still working? Suspicious
Topic PlayerDialogue Custom Next thing you're going to tell me is we're going up there. Question
Topic PlayerDialogue Custom Let's just back off and let them finish each other off. Confident
Topic PlayerDialogue Custom Even after all this time... whew. It must have really been something when it was operating. Complaining about a terrible smell / Disgust
Topic PlayerDialogue Custom I thought this place smelled like a trap. Among other things. someone just locked you in a basement without warning / Sarcastic
Topic PlayerDialogue Custom I'd have to be pretty hungry to eat that. Looking around a canned meat factory / Disgust
Topic PlayerDialogue Custom I'll be damned. So the whole thing was set up as a big experiment? Surprised
Topic PlayerDialogue Custom What do you suppose this was all about? Curious, intrigued / Puzzled
Topic PlayerDialogue Custom If we're headed for Libertalia, we'd better be ready for a hell of a fight. One of the biggest raider hives around. Concerned
Topic PlayerDialogue Custom What we need is a good hurricane to blow this whole mess away. Up on a high platform with a commanding view / Disgust
Topic PlayerDialogue Custom A lot of good people died here. Somber
Topic PlayerDialogue Custom That does not look like a good place for a swim. A warning / Concerned
Topic PlayerDialogue Custom I've never seen a lighthouse powered by glowing ones before. Commenting on a lighthouse / Surprised
Topic PlayerDialogue Custom WRVR... oh, no. This is where the Charles River Trio broadcasts from. We'd better get out of here. Afraid
Topic PlayerDialogue Custom This is the treasure? Haha, that's perfect. Oh, man. Perfect! Hahaha. intensely amused at the irony of the treasure turning out to be prewar junk / Amused
Topic PlayerDialogue Custom You really think whatever's in here is worth it? Expressing doubt... we should stay away from that / Concerned
Topic PlayerDialogue Custom Whoa, hold up. That's got to be throwing some serious rads. Wary, cautious / Worried
Topic PlayerDialogue Custom Careful. This whole place could come down. Concerned; you're in a building where the roof is partially caved in / Worried
Topic PlayerDialogue Custom Do you think he was trying to tame them? Incredulous, hardly believing it / Disbelief
Topic PlayerDialogue Custom Bastards. Disgust
Topic PlayerDialogue Custom Ferals... no surprise there. Disgust
Topic PlayerDialogue Custom This place took a direct hit. Not much left. Somber
Topic PlayerDialogue Custom Wow, look at the view from up here... Happy
Topic PlayerDialogue Custom All these books... all ruined now... Somber
Topic PlayerDialogue Custom Looks like we could get up on the highway from here. Puzzled
Topic PlayerDialogue Custom Careful... some of these may still be working... Remarking on a room with a bunch of inoperative robots (good for spare parts) / Suspicious
Topic PlayerDialogue Custom Looks like the ferals did our job for us. Good riddance. Stern
Topic PlayerDialogue Custom Must have been a lot of ferals to rip right through these raiders like that. Can't say I'm too sorry about it. Puzzled
Topic PlayerDialogue Custom These raiders had quite a stash. May as well help ourselves. Perusing hardware / Surprised
Topic PlayerDialogue Custom Did you hear that? Dammit, I think we're in trouble here. Chilling realization / Worried
Topic PlayerDialogue Custom I wonder how this place missed getting hit during the war. Seems like it would have been a prime target. Puzzled
Topic PlayerDialogue Custom Huh. Some of this looks like it might still be good. Surprised
Topic PlayerDialogue Custom Hey look, the old pool is full of tarberries. Ingenious. Impressed / Surprised
Topic PlayerDialogue Custom Haha, nice. I bet you'd like one of those suits. watching greasers race in fancy power armor / Amused
Topic PlayerDialogue Custom Look at that... I hope it stays up there a few more minutes. looking at huge glass dome above you / Surprised
Topic PlayerDialogue Custom Piper ought to see this place. Surprised
Topic PlayerDialogue Custom I'm sick of seafood. Sarcastic
Topic PlayerDialogue Custom This must be where they tested the robots. Neutral
Topic PlayerDialogue Custom Bowling, huh? You know how to play? Surprised
Topic PlayerDialogue Custom What's this, the king of the robots? Amused
Topic PlayerDialogue Custom We can always use more ammo. Let's load up. Remarking on a pile of ammo / Grateful
Topic PlayerDialogue Custom Good lord. You could annihilate a city with all of this. Somber
Topic PlayerDialogue Custom What the hell? Looks like at least one of those trains is still working. Puzzled and surprised / Surprised
Topic PlayerDialogue Custom This looks like Mirelurk heaven. Remarking on a flooded town / Concerned
Topic PlayerDialogue Custom Woah. A lot bigger than it looked on the outside. Surprised
Topic PlayerDialogue Custom This was the cradle of the American Revolution. Now, a super mutant larder. Disgust
Topic PlayerDialogue Custom So this is where that Deathclaw came from. You remember, the one that attacked you outside the museum in Concord. Surprised
Topic PlayerDialogue Custom Listen... that's a Deathclaw... asleep. We need to be very, very quiet. Low voice, almost a whisper... sneaking around a sleeping monster / Afraid
Topic PlayerDialogue Custom Looks like someone's fortified this house. We should check it out. Intrigued / Puzzled
Topic PlayerDialogue Custom Hmm. Where did everybody go? Used to be a small settlement here. wary / Suspicious
Topic PlayerDialogue Custom Must have been a nice spot once. Wary, not liking this area
Topic PlayerDialogue Custom Looks like this is where they work on the robots. Might be something we can use in here. Remarking on a workshop / Question
Topic PlayerDialogue Custom Hang on. Let's watch and see which one wins. Amused
Topic PlayerDialogue Custom We've got to get everybody out of here. If there's anyone left alive. looking at a torture chamber / Angry
Topic PlayerDialogue Custom Going in there is the very definition of "bad idea." Which means, I assume... that we're going in there. Worried
Topic PlayerDialogue Custom Somebody went to a lot of trouble digging this out. I wonder what's down there? Puzzled / Puzzled
Topic PlayerDialogue Custom This is a nice touch. In any otherwise creepy and depressing place. Walking through a huge atrium in an abandoned insane asylum. / Neutral
Topic PlayerDialogue Custom Why would they have needed all this in an insane asylum? Puzzled / Puzzled
Topic PlayerDialogue Custom A lot of stories about this place. None of them good. Somber
Topic PlayerDialogue Custom Be careful. This place is usually crawling with Mirelurks. Remarking on old wrecked boats that piled up / Concerned
Topic PlayerDialogue Custom Well, at least we know how it got up there. Not that anybody will believe us. Amused
Topic PlayerDialogue Custom You hear a lot of stories about how that ship got up there. I never heard one that I believed, though. Puzzled
Topic PlayerDialogue Custom Go Bears! Amused
Topic PlayerDialogue Custom I wonder what made this hole? Worried
Topic PlayerDialogue Custom Who knows how long they've been locked in here. Disgust
Topic PlayerDialogue Custom Who would build a house in the middle of a crater? The rads down there must be lethal. Perplexed / Puzzled
Topic PlayerDialogue Custom These Raiders seem to be dug in here pretty good. A note of caution / Worried
Topic PlayerDialogue Custom Watch your fire in here. We don't want to set off a chain reaction of all these old cars. Concerned
Topic PlayerDialogue Custom What the hell are these uglies playing at? You're puzzled by super mutants dressed in coast guard outfits / Puzzled
Topic PlayerDialogue Custom I always figured the shockwave from the bombs threw the boat into the bridge. But there's no way to really know what happened. Remarking on a tugboat that's been rammed into a bridge
Topic PlayerDialogue Custom I wonder who'd want to take a boat out on this lake. Not too inviting if you ask me. Suspicious, something's up with that boat / Puzzled
Topic PlayerDialogue Custom Good god, what have they been doing in here? Disgust
Topic PlayerDialogue Custom Looks like we've got our work cut out for us. Angry
Topic PlayerDialogue Custom I can almost imagine crowds of people gathering here, just to listen to music on a summer evening, nothing else to worry about... looking at an amphitheater - wistfully / Somber
Topic PlayerDialogue Custom There's someone inside that fridge! Surprised
Topic PlayerDialogue Custom Looks like somebody's chemistry experiment went a little haywire... Worried
Topic PlayerDialogue Custom I can't decide if this makes Jack more impressive or even crazier than I thought. Puzzled
Topic PlayerDialogue Custom I feel like we've stepped back in time. Remarking on an unusually clean house / Surprised
Topic PlayerDialogue Custom Look at that... So were you in the Battle of Bunker Hill? Remarking on the environment / Surprised
Topic PlayerDialogue Custom God damn it! These people didn't stand a chance. upset at sight of massacred farmers / Angry
Topic PlayerDialogue Custom One day maybe we can put this all back together. I know, doesn't seem very likely right now, but I can dream. Somber
Topic PlayerDialogue Custom I came by here years ago, but I've never been inside. Do you think it's still full of books after all this time? Neutral
Topic PlayerDialogue Custom What was this for? Some kind of sport? Perplexed by a basketball court / Puzzled
Topic PlayerDialogue Custom We ought to cross this courtyard as fast as possible. We're awfully exposed down here. Cautious, alert / Worried
Topic PlayerDialogue Custom I guess we'll never know what this was all about. Sad
Topic PlayerDialogue Custom I've always preferred Gwinnett, but a Beantown brew will do in a pinch. Amused
Topic PlayerDialogue Custom A little over the top, don't you think? admiring a fountain / Amused
Topic PlayerDialogue Custom Just look at this place... How many clothes did people need back in the old days? Admiring huge department store / Surprised
Topic PlayerDialogue Custom Well, look at this. Strange place for a bar. Puzzled
Topic PlayerDialogue Custom Huh. Just like I always imagined a secret spy base would look like. Matter-of-fact, remarking on the environment / Surprised
Topic PlayerDialogue Custom Look at all this! We should take as much of this as we can carry. Happy
Scene SceneDialogue Custom Player Default: Remember, the synths are the primary objective. Harm must be avoided at all costs. There's no need to be trigger-happy. Maybe we can get to these synths without anybody getting hurt. X418: Here are the recall codes. Follow me. Worried Inst302Stage40CourserScene
Miscellaneous Miscellaneous SharedInfo Apparently the Castle has been trying to get you on the radio. Some kind of situation over there. Better go see what's going on. Concerned
Scene SceneDialogue Custom Player Default: Easy. I just didn't know there were any other Minutemen out there. Ronnie Shaw, huh? Must have been before my time, sorry. RonnieShaw: Yeah, I did take a pretty long vacation after Joe died. Not surprised you never heard of me. Puzzled Min03RonnieIntroBrawl
Scene SceneDialogue Custom Player Default: I'd like to see you try. Come on, for real? You're going to fight her? RonnieShaw: This is going to be fun. Disgust Min03RonnieIntroBrawl
Scene SceneDialogue Custom Player Default: I don't have time for a dick-measuring contest. What do you actually want? I'm not sure who'd win that, actually. RonnieShaw: You kiss your mother with that mouth? At least you're finally ready to get down to business. Amused Min03RonnieIntroBrawl
Scene SceneDialogue Custom Player Default: If you're a Minuteman, how come Preston never told me about you? Sorry, General, I never knew everybody. She must have left the Minutemen before I joined up. RonnieShaw: Garvey? Oh yeah, I heard of him. Took over Hollis's group after the Quincy Massacre. One of the good ones. Apologetic Min03RonnieIntroBrawl
Scene SceneDialogue Custom PrestonGarvey: The fact that she's come back to the Minutemen means we must be doing something right. Now, before I forget, I've got something else for you to look into. Concerned Min03PrestonOutroScene
Scene SceneDialogue Custom Player Default: Yeah, she definitely knows how to take charge. Ha, that's a bit of an understatement from what I hear. PrestonGarvey: Now, before I forget, I've got something else for you to look into. Amused Min03PrestonOutroScene
Scene SceneDialogue Custom Player Default: Something like a real pain in the ass. Yeah, that sounds about right. PrestonGarvey: Now, before I forget, I've got something else for you to look into. laughing / Amused Min03PrestonOutroScene
Miscellaneous Miscellaneous SharedInfo Player Default: What do you think of her? People like her. She comes across pretty hardass, but she's one of the good ones. PrestonGarvey: Now, before I forget, I've got something else for you to look into. Happy Min03PrestonOutroScene
Scene SceneDialogue Custom PrestonGarvey: We should see about building them at all our settlements to expand our coverage. And Ronnie Shaw returns... she's something else, isn't she? PrestonGarvey: Now, before I forget, I've got something else for you to look into. amazed that the legendary Ronnie Shaw has come back - you thought she was dead. she's also kind of a pain in the ass, in a good way / Surprised Min03PrestonOutroScene
Scene SceneDialogue Custom Player Default: Ha, that's a bit of an understatement from what I hear. I'd heard stories about her from the old-timers, but I didn't know she was still around. affectionately - you like her / Amused Min03PrestonOutroScene
Scene SceneDialogue Custom The fact that she's come back to the Minutemen means we must be doing something right. PrestonGarvey: Now, before I forget, I've got something else for you to look into. Happy Min03PrestonOutroScene
Scene SceneDialogue Custom NPCMPrestonGarvey: I've got to hand it to you, General. You've really turned things around for the Minutemen. I never thought I'd see the day that the Minutemen had artillery support again. Happy Min03PrestonOutroScene
Scene SceneDialogue Custom We should see about building them at all our settlements to expand our coverage. PrestonGarvey: Now, before I forget, I've got something else for you to look into. Thinking Min03PrestonOutroScene
Miscellaneous Miscellaneous Greeting I've got to hand it to you, General. You've really turned things around for the Minutemen. PrestonGarvey: I never thought I'd see the day that the Minutemen had artillery support again. Impressed Min03PrestonOutroScene
Miscellaneous Miscellaneous SharedInfo Apparently the Castle has been trying to get a hold of you. Some kind of situation over there. Better go see what's going on. Concerned
Scene SceneDialogue Custom Player Default: Of course I'm not going to go through with it. So how do I deal with it? I knew you'd make the right choice here. Desdemona: We'll deal with that later. We need to prepare for a Brotherhood assault. Happy Inst306Stage20Desdemona
Scene SceneDialogue Custom Player Default: I'm afraid you all have to die. Wait, what? You're picking the wrong side here, man. Desdemona: Deacon vouched for you. I knew I shouldn't have trusted him. Or you. We're not going down without a fight. Angry Inst306Stage20Desdemona
Scene SceneDialogue Custom Player Default: I'm afraid you all have to die. Wait, what? You're picking the wrong side here. Desdemona: Deacon vouched for you. I knew I shouldn't have trusted him. Or you. We're not going down without a fight. Angry Inst306Stage20Desdemona
Scene SceneDialogue Custom Player Default: You're alive, so what do you think? You had me worried there for a second. Desdemona: I don't have time for guessing games. And the Brotherhood could be here at any moment. Grateful Inst306Stage20Desdemona
Scene SceneDialogue Custom Player Default: How do I deal with this, Desdemona? If the Institute is forcing us to choose sides, I know which one I'd pick. Freedom over slavery any day. Desdemona: Give me a straight answer first. Are you still on our side? Stern Inst306Stage20Desdemona
Scene SceneDialogue Custom Player Default: After all you've done? They'll trust you. And I'll make sure no one else finds out about me. He's not our enemy. He gave you a lot of help, actually, even if it was for his own selfish reasons. DN053_Virgil_Stage70_Threaten
Scene SceneDialogue Custom BoS301Duff: I'm afraid something terrible has happened to her. That doesn't sound good. We'd better go find her. Player Default: Don't worry, I'll find her. Worried BoS301_04_DoctorDuff
Scene SceneDialogue Custom BoS301Scara: The whole thing's rather complicated, perhaps I'll explain it to you sometime. Professor, meet the General. BoS301Scara: So, now that I've formally introduced myself, perhaps you'd care to tell me why you're here? Amused BoS301_05_ScaraStage0060
Scene SceneDialogue Custom Player Default: Because we care what happens to the Commonwealth. You trust them a whole lot farther than I do, General. BoS301Li: You know, if anyone else wearing a Brotherhood of Steel uniform said something like that, I'd laugh in their face. Suspicious BoS301_06_LiStage0070
Scene SceneDialogue Custom Player Default: If you don't work on Prime, I'll have you shot. What's gotten into you? That's not the Minutemen way. BoS301Li: You son of a bitch! Angry BoS301_06_LiStage0070
Scene SceneDialogue Custom Player Default: If not for the Brotherhood, do it for Doctor Virgil. Taking out the Institute - fine. But what about afterward? The Brotherhood will still have a giant war machine... who's next on their enemies list? BoS301Li: What they did to Doctor Virgil was cruel... it was wrong. How could I be so blind? Suspicious BoS301_06_LiStage0070
Scene SceneDialogue Custom Player Default: Why won't you help us with Liberty Prime? I can think of a few reasons, myself. BoS301Li: We went over this already. Suspicious BoS301_06_LiStage0070
Scene SceneDialogue Custom BoS301ChildofAtom: That is why they must be safeguarded. Did you understand any of that? Player Default: I want to spread his, uhh, glory... Look, the bombs will get used, okay? Isn't that what you want? Puzzled BoS301_10_ChildofAtomStage0160
Scene SceneDialogue Custom Damn. This must have been quite a battle. Somber BoSM01_CompanionStage060_Commentary1
Scene SceneDialogue Custom This is the kind of thing I have nightmares about. Somber BoSM01_CompanionStage070_Commentary1
Scene SceneDialogue Custom We'll give you whatever help we can, don't worry about that. Player Default: The Institute uses teleportation to get in and out. This machine can hijack their signal and send me instead. MQ206Min_003_PrestonIntroResolution
Scene SceneDialogue Custom The Institute? Why in the world would you want to mess around with them? Player Default: They kidnapped my son. MQ206Min_001FromMin01
Scene SceneDialogue Custom Player Default: They kidnapped my son. Damn... that's some bad business, even for them. Preston: I wish I could help you, but look around. We can barely help ourselves right now. MQ206Min_001FromMin01
Scene SceneDialogue Custom Player Default: They killed my wife. Oh. I'm sorry. Preston: I wish I could help you, but look around. We can barely help ourselves right now. MQ206Min_001FromMin01
Scene SceneDialogue Custom Player Default: Damn... that's some bad business, even for them. I wish I could help you, but look around. We can barely help ourselves right now. MQ206Min_001FromMin01
Scene SceneDialogue Custom PlayerVoiceFemale01: I need your help with these schematics. Oh yeah? What are they for? Player Default: These are plans for building a Signal Interceptor to get inside the Institute. MQ206Min_001_NotInFaction
Miscellaneous Miscellaneous SharedInfo Player Default: The Institute uses teleportation to get in and out. This machine can hijack their signal and send me instead. Teleportation? For real? Wow. That would explain a lot about how the Institute manages to operate... MQ206Min_003_PrestonIntroResolution
Miscellaneous Miscellaneous SharedInfo If anyone can make heads or tails of those plans, it'd be Sturges. I haven't found anything yet that he couldn't build or fix. MQ206Min_003_PrestonIntroResolution
Scene SceneDialogue Custom Player Default: It gets me inside the Institute. That's all that matters. Okay, General. If you think it will really work, then you should see if Sturges can make heads or tails of those plans. MQ206Min_003_PrestonIntroResolution
Scene SceneDialogue Custom Player Default: I'm not sure I can explain how it works, but a former Institute scientist gave me these plans. There can't be too many former Institute scientists running around loose. I guess he'd be likely to know what he's talking about. you're surprised by the "former" part - you've never heard of anyone leaving the Institute and staying alive / Impressed MQ206Min_003_PrestonIntroResolution
Scene SceneDialogue Custom If anyone can help you, it'd be Sturges. I haven't found anything yet that he can't build or fix. MQ206Min_003_PrestonIntroResolution
Scene SceneDialogue Custom Preston: We'll give you whatever help we can, don't worry about that. Now, assuming you could build this thing... what exactly does it do? Player Default: The Institute uses teleportation to get in and out. This machine can hijack their signal and send me instead. MQ206Min_003_PrestonIntroResolution
Miscellaneous Miscellaneous Hello I haven't forgotten that you need my help. Remind me as soon as you've found out what that settlement needed from the Minutemen. Friendly
Miscellaneous Miscellaneous Hello I'll be happy to help you out as soon as we help out that settlement. Friendly
Miscellaneous Miscellaneous Hello I haven't forgotten about your problem. But my obligation to the Minutemen needs to come first. Friendly
Miscellaneous Miscellaneous Hello I know you're waiting for my help with that machine you want to build. It'll have to wait until we get the Minutemen back from the brink. Apologetic
Miscellaneous Miscellaneous Hello Sturges seems to think that teleporter you've been building might actually work. Surprised
Miscellaneous Miscellaneous Hello Sounds like Sturges has his hands full with that teleporter you two are putting together. Friendly
Miscellaneous Miscellaneous Hello Sturges is like a kid in a candy store working on those teleporter plans. I've never seen him more excited about anything. Friendly
Miscellaneous Miscellaneous Greeting You wanted help earlier. Some kind of machine to get into the Institute? Player Default: The Institute uses teleportation to get in and out. This machine can hijack their signal and send me instead. MQ206Min_003_PrestonIntroResolution
Miscellaneous Miscellaneous Greeting What do you need, General? Player Default: I have plans here to build a Signal Interceptor that can get me inside the Institute. MQ206Min_002_InFaction
Scene SceneDialogue Custom I don't know if Danse is actually a synth or not, but killing him would have been murder either way. Somber BOS302_13_CompanionReactsExecute
Scene SceneDialogue Custom I can't believe you just stood by and let Maxson murder your friend. Synth or not, he deserved better from you. Companion: That Maxson fella seemed like he knew what was best. Maybe you should've listened to him. Disgust BOS302_13_CompanionReactsExecute
Scene SceneDialogue Custom I never thought I'd end up on the side of a synth, but... he was your friend. He deserved better from you. Companion: I wished you had the bollocks to do that yourself. At least it's over with. Disgust BOS302_13_CompanionReactsExecute
Scene SceneDialogue Custom I never thought I'd end up on the side of a synth, but... he was your friend, man. He deserved better from you. Companion: I wished you had the bollocks to do that yourself. At least it's over with. Disgust BOS302_13_CompanionReactsExecute
Scene SceneDialogue Custom Player Default: With pleasure. I'll make him pay for lying to us. I'd like to see some actual evidence that Danse is a traitor before doing anything this drastic. BoS302Maxson: I appreciate your cooperation. Worried BoS302_01_MaxsonStage010
Scene SceneDialogue Custom Player Default: I won't do it. Danse deserves a chance to explain himself. Damn right. You don't go killing your friends without some better reason than they "might" be a synth. BoS302Maxson: You will do it. This is not up for judgment or debate! Stern BoS302_01_MaxsonStage010
Scene SceneDialogue Custom Player Default: I don't know what to say. Come on, you're better than that. You don't go turning on your friends just because someone orders you to. BoS302Maxson: This isn't a request that requires an answer, Knight. This is a direct order. Defiant BoS302_01_MaxsonStage010
Scene SceneDialogue Custom Player Default: I don't know what to say. Come on, man. You're better than that. You don't go turning on your friends just because someone orders you to. BoS302Maxson: This isn't a request that requires an answer, Knight. This is a direct order. Defiant BoS302_01_MaxsonStage010
Scene SceneDialogue Custom Player Default: Isn't there some other way? There damn well better be. Otherwise you're going to be killing a friend for no better reason than he "might" be a synth. BoS302Maxson: Absolutely not. My decision is final. Angry BoS302_01_MaxsonStage010
Scene SceneDialogue Custom BoS302Haylen: If you're not convinced by what he says, or somehow he's become truly lost to us, then you do what you have to do. She's making a whole lot more sense than Maxson did. Player Default: All right, I'll hear him out. Somber BoS302_03_HaylenStage040
Scene SceneDialogue Custom Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look? Hey Codsworth. Take over keeping an eye on him for me? Dogmeat: (sad whimper) pleasantly / Friendly COMCodsworthPickUpScene
Scene SceneDialogue Custom Codsworth: By the way, Concord is nearby, and I've seen people there. I don't know if they can help, but perhaps we should take a look? Hey Codsworth. Take over keeping an eye on her for me? Dogmeat: (sad whimper) pleasantly / Friendly COMCodsworthPickUpScene
Scene SceneDialogue Custom Player Default: Right behind you, sir. If you trust him, General, then I guess I have to stop worrying. X688: He couldn't be in better hands. Suspicious COMX688_PickupScene
Scene SceneDialogue Custom Player Default: Will do. Piper, you listen to him now. He'll keep you out of trouble. Dogmeat: (sad whimper) joking about Piper's penchant for getting herself into trouble / Friendly COMPiperPickupScene
Scene SceneDialogue Custom Player Default: Will do. Piper, you listen to her now. She'll keep you out of trouble. Dogmeat: (sad whimper) joking about Piper's penchant for getting herself into trouble / Friendly COMPiperPickupScene
Scene SceneDialogue Custom Player Default: Roger that. Remember... the Commonwealth belongs to all of us, Paladin Danse. Dogmeat: (curious sound) Punch "all", a subtle warning COMDansePickUpScene
Scene SceneDialogue Custom Player Default: Well alright. I know I'm leaving her in good hands, Nick. Be careful out there. Dogmeat: (pained whimper) Friendly COMNickPickupScene
Scene SceneDialogue Custom Player Default: Well alright. I know I'm leaving him in good hands, Nick. Be careful out there. Dogmeat: (pained whimper) Friendly COMNickPickupScene
Scene SceneDialogue Custom Player Default: Strong learn secret of humans. I sure hope you know what you're doing. Strong: Robot stop squawking. Strong smash. Worried COMStrongPickUpScene
Scene SceneDialogue Custom Player Default: About time. I was getting bored. Good luck out there, MacCready. Dogmeat: (sad whimper) COMMacCreadyPickUpScene
Miscellaneous Miscellaneous SharedInfo Bad news. The Institute has been scouting the Castle. Looks like they're getting ready for a major attack. Concerned
Miscellaneous Miscellaneous SharedInfo The Castle garrison have spotted hostiles scouting the perimeter. We should find out what's going on. Concerned
Miscellaneous Miscellaneous SharedInfo I've received word from the Castle. Apparently they've spotted hostiles scouting the perimeter. We should go find out what's going on.
Scene SceneDialogue Custom NPCMPrestonGarvey: Bad news. The Institute has been scouting the Castle. Looks like they're getting ready for a major attack. If they can knock out the Castle, it could set us back to square one. We can't let that happen again. Concerned MinDefendCastlePrestonIntro
Scene SceneDialogue Custom I've sent word for all available Minutemen to rally at the Castle. We've got to win this one. Stern MinDefendCastlePrestonIntro
Scene SceneDialogue Custom MinutemanBackupSpokesman: They won't be back anytime soon. It was a tough fight, but I knew the Minutemen were up to the challenge. Rerecord: context is just after a battle, talking to your men. Should be less formal, more "hell, yeah, we kicked their asses." / Defiant MinDefendCastlePost
Scene SceneDialogue Custom PlayerVoiceFemale01: Bad news. The Institute overran our defenses at the Castle. We have a lot of rebuilding to do. Good. Now people can see that they aren't unstoppable. Happy MinDefendCastlePrestonOutro
Scene SceneDialogue Custom PlayerVoiceFemale01: Bad news. The Institute overran our defenses at the Castle. We have a lot of rebuilding to do. Glad to hear it, General. That'll make it less likely for anyone to challenge us in the future. Happy MinDefendCastlePrestonOutro
Scene SceneDialogue Custom PlayerVoiceFemale01: Bad news. The Institute overran our defenses at the Castle. We have a lot of rebuilding to do. Damn. That's a setback for sure. But we'll bounce back. We always do. Worried MinDefendCastlePrestonOutro
Miscellaneous Miscellaneous Hello I hope that convinces them not to try hitting us again any time soon. Confident
Miscellaneous Miscellaneous Hello I knew we could stand up to them. Confident
Miscellaneous Miscellaneous Hello I'd feel better if we had a few more defenses in place. Concerned
Miscellaneous Miscellaneous Hello If you think we need more defenses, you'd better hurry. I've got a bad feeling that time is running out. Concerned
Miscellaneous Miscellaneous Hello We can hold this place against an army. Confident
Miscellaneous Miscellaneous Hello I'd say we're ready for anything. Confident
Scene SceneDialogue Custom Player Default: I'm a friend of the family. Maybe I can talk some sense into her. You'd really better let us see her. CultLeader: Look... truth is, we had a little, uh, disagreement about her joining the movement. She got kind of violent. Irritated DN019JoinCultEmogene
Scene SceneDialogue Custom Player Default: I killed the last guy who was running this scam. In case that matters to you. I can't see any reason why he wouldn't let us see her. Unless he actually was holding her prisoner. CultLeader: Uh, good to know. Let me just unlock the door for you, okay? Stern DN019JoinCultEmogene
Scene SceneDialogue Custom Better a few caps than getting a bunch of misguided people killed. CultLeader: Well, that's different. DN019JoinCultEmogeneBribe
Scene SceneDialogue Custom You don't actually believe this guy's line of bullshit? Player Default: "I deserve a better life. A better life is coming. A better life is almost here." Disbelief DN019JoinCultOfficeGaveItems
Scene SceneDialogue Custom CultLeader: Just go ahead and give me everything you own, and I'll initiate you as a first level Pillar of the Community. Okay, there it is. Player Default: Here, this is everything I have. finally seeing the con artist's punch line / Amused DN019JoinCultOfficeScene
Scene SceneDialogue Custom Player Default: With any luck, Sturges will find some way in all that data you swiped. In the meantime, we can focus on building up our strength while Sturges is working his end. PrestonGarvey: No half measures. This time, when we attack, we finish the job, once and for all. Confident Min301PrestonIntro
Scene SceneDialogue Custom PrestonGarvey: No half measures. This time, when we attack, we finish the job, once and for all. I've got something for you to do right now, actually. PrestonGarvey: Remember, every settlement we help is one step closer to the day when we can take on the Institute. Friendly Min301PrestonIntro
Scene SceneDialogue Custom PrestonGarvey: I've got something for you to do right now, actually. Remember, every settlement we help is one step closer to the day when we can take on the Institute. Confident Min301PrestonIntro
Scene SceneDialogue Custom PlayerVoiceFemale01: I've made my choice. The Institute is now our enemy. You must not have heard yet... the Institute has been scouting the Castle. Looks like they're getting ready for a major attack. Concerned Min301PrestonIntro
Scene SceneDialogue Custom If they take out the Castle, it puts us back to square one. We can't let that happen again. Stern Min301PrestonIntro
Scene SceneDialogue Custom I've sent word for all available Minutemen to reinforce the Castle's garrison. Player Default: I say we attack. Take the fight to the Institute. Defiant Min301PrestonIntro
Scene SceneDialogue Custom PlayerVoiceFemale01: I've made my choice. The Institute is now our enemy. I always knew that day was coming. The question now is what are we going to do about them? Player Default: I say we attack. Take the fight to the Institute. Concerned Min301PrestonIntro
Scene SceneDialogue Custom Player Default: I say we attack. Take the fight to the Institute. I'm all for that, but we don't have any way to hit them yet. Concerned Min301PrestonIntro
Scene SceneDialogue Custom With any luck, Sturges will find some way in all that data you swiped. PrestonGarvey: In the meantime, we can focus on building up our strength while Sturges is working his end. Thinking Min301PrestonIntro
Scene SceneDialogue Custom Player Default: I say we attack. Take the fight to the Institute. I'm all for that, but we don't have any way to hit them yet. Concerned Min301PrestonIntro
Scene SceneDialogue Custom You should give Sturges that holotape with the Institute data on it. With any luck, he can use it to find some way in. PrestonGarvey: In the meantime, we can focus on building up our strength while Sturges is working his end. Thinking Min301PrestonIntro
Scene SceneDialogue Custom Player Default: I don't think we have enough troops to go on the offensive... yet. I agree, General. And even if we were strong enough, we don't have any way to attack the Institute yet. Somber Min301PrestonIntro
Scene SceneDialogue Custom We'll have to hope Sturges finds something in that data you swiped. PrestonGarvey: In the meantime, we can focus on building up our strength while Sturges is working his end. Thinking Min301PrestonIntro
Scene SceneDialogue Custom Player Default: I don't think we have enough troops to go on the offensive... yet. I agree, General. And even if we were strong enough, we don't have any way to attack the Institute yet. Somber Min301PrestonIntro
Scene SceneDialogue Custom Give Sturges that data you swiped from the Institute. With any luck he can find some way to get at them. PrestonGarvey: In the meantime, we can focus on building up our strength while Sturges is working his end. Thinking Min301PrestonIntro
Miscellaneous Miscellaneous SharedInfo Player Default: I'm not sure. With any luck, Sturges will find something in that data you swiped from their computers. PrestonGarvey: In the meantime, we can focus on building up our strength while Sturges is working his end. Thinking Min301PrestonIntro
Miscellaneous Miscellaneous SharedInfo Player Default: I'm not sure. We'll have to hope there's something in that data you swiped that we can use to get at them. Thinking Min301PrestonIntro
Miscellaneous Miscellaneous SharedInfo Make sure to give it to Sturges so he can get started on it. PrestonGarvey: In the meantime, we can focus on building up our strength while Sturges is working his end. Neutral Min301PrestonIntro
Scene SceneDialogue Custom PrestonGarvey: In the meantime, we can focus on building up our strength while Sturges is working his end. No half measures. This time, when we attack, we finish the job, once and for all. PrestonGarvey: I've got something for you to do right now, actually. Defiant Min301PrestonIntro
Miscellaneous Miscellaneous Hello You've done a good job of building support for the Minutemen. But we still don't have any way to attack the Institute. Thinking
Miscellaneous Miscellaneous Hello Don't forget to give that holotape to Sturges. He'll need time to analyze the data. Neutral
Miscellaneous Miscellaneous Greeting We'd better discuss what to do about the Institute. Player Default: I say we attack. Take the fight to the Institute. Concerned Min301PrestonIntro
Miscellaneous Miscellaneous SharedInfo I have some news I think you're going to like. Happy
Scene SceneDialogue Custom NPCMPrestonGarvey: I have some news I think you're going to like. We've found a vertibird that the Brotherhood abandoned after we took out the Prydwen. Still in working order. Happy MinDestBoSPrestonVertibird
Scene SceneDialogue Custom And, after a little trial and error, we've got a few people training to fly it. Confident MinDestBoSPrestonVertibird
Scene SceneDialogue Custom So, if you ever need a lift in an emergency, just use one of these smoke grenades and we'll send a vertibird to pick you up as quick as we can. Confident MinDestBoSPrestonVertibird
Scene SceneDialogue Custom RonnieShaw: Uh oh. I guess they aren't as dumb as all that. Holy shit. Here they come. RonnieShaw: Brotherhood vertibirds incoming! Take cover and get ready for the fight of your lives! Time to finish the job on these sons-of-biscuit-eaters. Concerned MinDestBoSFiring
Scene SceneDialogue Custom Player Default: That's for sure. But I think I may have a way to take it out. I've been talking to Sturges about using an artillery strike against the Prydwen. PrestonGarvey: The trick is we need to target it from multiple directions, to overwhelm their defenses. MinDestBoSPrestonIntro
Scene SceneDialogue Custom PrestonGarvey: The radio operator at the Castle is standing by to transmit the order to fire on the Prydwen. Once we have enough batteries set up, we can fire them all together at the airship. MinDestBoSPrestonIntro
Scene SceneDialogue Custom They won't have time to take evasive action. With any luck, that will be the end of the Brotherhood in the Commonwealth. MinDestBoSPrestonIntro
Scene SceneDialogue Custom PrestonGarvey: Still... I can hardly believe we defeated the Brotherhood. All their technology and military hardware couldn't defeat the people of the Commonwealth standing together. Surprised MinDestBoSPrestonOutro
Scene SceneDialogue Custom It's a good lesson to remember. PrestonGarvey: Of course, there are still plenty of other problems left for us to deal with. Happy MinDestBoSPrestonOutro
Scene SceneDialogue Custom Player Default: The Minutemen can do anything when we stand together. It's true. Today really showed that. PrestonGarvey: Still... I can hardly believe we defeated the Brotherhood. Happy MinDestBoSPrestonOutro
Scene SceneDialogue Custom Player Default: It's lucky we took them by surprise. If the Prydwen had escaped our barrage, we'd have never had another chance. Believe me, I thought about that. Well, we deserved some luck for a change. PrestonGarvey: Still... I can hardly believe we defeated the Brotherhood. Friendly MinDestBoSPrestonOutro
Scene SceneDialogue Custom Player Default: I never doubt Sturges. Not anymore. I know, I know. The guy built a freaking teleporter, right? I guess he wins all the arguments from here on out. PrestonGarvey: Still... I can hardly believe we defeated the Brotherhood. Friendly MinDestBoSPrestonOutro
Scene SceneDialogue Custom Player Default: We took out the Prydwen, but what about the rest of the Brotherhood that wasn't on the airship? The Prydwen was their nerve center and supply base. Without it, whatever's left on the ground won't pose much of a threat for long. PrestonGarvey: Still... I can hardly believe we defeated the Brotherhood. Confident MinDestBoSPrestonOutro
Scene SceneDialogue Custom NPCMPrestonGarvey: We actually did it! We took down the Prydwen! I have to admit... I didn't really think it would work. Player Default: The Minutemen can do anything when we stand together. Surprised MinDestBoSPrestonOutro
Scene SceneDialogue Custom Player Default: It's true. Today really showed that. Still... I can hardly believe we defeated the Brotherhood. PrestonGarvey: All their technology and military hardware couldn't defeat the people of the Commonwealth standing together. Happy MinDestBoSPrestonOutro
Scene SceneDialogue Custom PrestonGarvey: It's a good lesson to remember. Of course, there are still plenty of other problems left for us to deal with. MinDestBoSPrestonOutro
Scene SceneDialogue Custom MinutemenRadioStation: Repeat. Fire for effect. Good lord above. Almost makes you feel sorry for those poor bastards. Companion: Never seen a prettier sight. Look at that thing burn! Disbelief MinDestBoSFiring
Scene SceneDialogue Custom Player Default: I agree. But it's going to be tough to fight their airship. That's for sure. But I think I may have a way to take it out. PrestonGarvey: I've been talking to Sturges about using an artillery strike against the Prydwen. MinDestBoSPrestonIntro
Scene SceneDialogue Custom Player Default: I don't see how. We don't have any way to attack them in the air. I may have a solution to that problem. PrestonGarvey: I've been talking to Sturges about using an artillery strike against the Prydwen. MinDestBoSPrestonIntro
Scene SceneDialogue Custom Player Default: I wish I knew how. But as long as they have that airship, we have no way to strike a fatal blow. I may have a solution to that problem. PrestonGarvey: I've been talking to Sturges about using an artillery strike against the Prydwen. MinDestBoSPrestonIntro
Scene SceneDialogue Custom Player Default: What about using our artillery to attack their airship? Great minds must think alike. I've been talking to Sturges about exactly that. PrestonGarvey: The trick is we need to target it from multiple directions, to overwhelm their defenses. Friendly MinDestBoSPrestonIntro
Scene SceneDialogue Custom PrestonGarvey: I've been talking to Sturges about using an artillery strike against the Prydwen. The trick is we need to target it from multiple directions, to overwhelm their defenses. PrestonGarvey: Sturges figures that we already have enough artillery to do the job, so we're ready to strike whenever you give the word. Concerned MinDestBoSPrestonIntro
Scene SceneDialogue Custom PrestonGarvey: The trick is we need to target it from multiple directions, to overwhelm their defenses. Sturges figures that we already have enough artillery to do the job, so we're ready to strike whenever you give the word. Confident MinDestBoSPrestonIntro
Scene SceneDialogue Custom The radio operator at the Castle is standing by to transmit the order to fire on the Prydwen. PrestonGarvey: Once we have enough batteries set up, we can fire them all together at the airship. Stern MinDestBoSPrestonIntro
Scene SceneDialogue Custom PrestonGarvey: The trick is we need to target it from multiple directions, to overwhelm their defenses. Sturges figures that if we can attack from at least five different directions, we have a good chance of bringing it down. PrestonGarvey: Once we have enough batteries set up, we can fire them all together at the airship. MinDestBoSPrestonIntro
Miscellaneous Miscellaneous Greeting The artillery is ready, General. The radio operator at the Castle is standing by to transmit the order to fire on the Prydwen.
Miscellaneous Miscellaneous Greeting General. I think it's time to deal with the Brotherhood. Player Default: I agree. But it's going to be tough to fight their airship. MinDestBoSPrestonIntro
Miscellaneous Miscellaneous Greeting We actually did it! We took down the Prydwen! PrestonGarvey: I have to admit... I didn't really think it would work. Happy MinDestBoSPrestonOutro
Scene SceneDialogue Custom X6: I've already neutralized the perimeter guard. Just give the word, and we can start the assault on the main flotilla. I'm getting less and less comfortable with this whole thing. Player Default: Alright, let's go. Concerned Inst301SceneX6Intro
Scene SceneDialogue Custom Player Default: Good, I'd like to avoid any unnecessary violence. Worth trying it the easy way first, I guess. X6: Well, he might not be alone up there. Violence might be inevitable. Suspicious Inst301SceneX6GivesResetCode
Scene SceneDialogue Custom Player Default: I'm not going to destroy this man's identity and free will. Killing him would be more humane. He's a raider. I don't much care how we put him down. X6: He's not a man, sir, he's a synth. A synth that's confused and dangerous. Disgust Inst301SceneX6GivesResetCode
Scene SceneDialogue Custom Player Default: Jesus, what a mouthful. It's worth a try if we can take him down without a fight. X6: Then talk fast, sir. Just make sure you get it right. Inst301SceneX6GivesResetCode
Scene SceneDialogue Custom Player Default: You have my word. Give me you what you've got, and we'll leave. This guy's a raider! We can't just split his loot and walk away! SynthBoss: The password to get into the stash is "Mad Orca". Disgust Inst301BranchBossExtort
Scene SceneDialogue Custom Player Default: Hell no. I'll think just take what I want. I hope this isn't just about the money for you. SynthBoss: If that's the way you want it, then let's finish this. Disgust Inst301BranchBossExtort
Scene SceneDialogue Custom Player Default: On second thought, nah. Let's get on with it. SynthBoss: If that's the way you want it, then let's finish this. Stern Inst301BranchBossExtort
Scene SceneDialogue Custom Player Default: And if I refuse? I was starting to wonder if you were seriously thinking of cutting a deal with this bastard. SynthBoss: If that's the way you want it, then let's finish this. Worried Inst301BranchBossExtort
Topic PlayerDialogue Custom We know how to handle them. You'll see. Confident
Topic PlayerDialogue Custom One of our artillery locations is worried about being attacked by the Brotherhood. Concerned
Miscellaneous Miscellaneous SharedInfo PlayerVoiceFemale01: Bad news. I wasn't able to defend that artillery battery from the Brotherhood. When we all work together, the bad guys don't stand a chance. PrestonGarvey: You know what I'm going to say next. Another trouble spot. Happy MinRadiantOwned04PrestonOutro
Scene SceneDialogue Custom NPCMPrestonGarvey: One of our settlements is asking for help. A Brotherhood vertibird was scouting around. They're worried that their artillery battery might make them a target. PrestonGarvey: Better go make sure they can defend themselves in case the Brotherhood decides to attack. Concerned MinRadiantOwned04PrestonIntro
Scene SceneDialogue Custom NPCMPrestonGarvey: One of our settlements is asking for help. They saw a Brotherhood patrol in the area. Thought they might come back in force to take out our artillery battery. PrestonGarvey: Better go make sure they can defend themselves in case the Brotherhood decides to attack. Concerned MinRadiantOwned04PrestonIntro
Scene SceneDialogue Custom NPCMPrestonGarvey: One of our settlements is asking for help. A Brotherhood vertibird circled the settlement, and they're afraid they might come back to take out the artillery battery. PrestonGarvey: Better go make sure they can defend themselves in case the Brotherhood decides to attack. Concerned MinRadiantOwned04PrestonIntro
Scene SceneDialogue Custom Better go make sure they can defend themselves in case the Brotherhood decides to attack. Concerned MinRadiantOwned04PrestonIntro
Scene SceneDialogue Custom Mama Murphy! Oh god no... Sturges: She's... she's gone... Mama Murphy falls over dead from an over / Afraid MQ00MamaMurphy_DeadScene
Scene SceneDialogue Custom Sturges: She's... she's gone... I told her the chems would kill her... Dammit! I should've done something... Mama Murphy falls over dead from an over / Afraid MQ00MamaMurphy_DeadScene
Miscellaneous Miscellaneous Greeting I let it go on. Should've told her no... Mama Murphy just died of chem overdose / Sad
Miscellaneous Miscellaneous Greeting Look, just... give me a second here... Mama Murphy just died of chem overdose / Sad
Scene SceneDialogue Custom You never know, might be something useful in here. mostly talking to self, though purposefully loud enough for player to hear so he knows you're going to investigate / Question AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Did you check this yet? mostly talking to self, though purposefully loud enough for player to hear so he knows you're going to investigate / Question AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom I'm going to see if there's anything worth grabbing. mostly talking to self, though purposefully loud enough for player to hear so he knows you're going to investigate / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Ah, no good. It's locked. as in "I can't do that, because the thing you asked me to open is locked" / Irritated AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Hmm. Locked up tight. as in "I can't do that, because the thing you asked me to open is locked" / Irritated AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Won't budge. Maybe you can open it. as in "I can't do that, because the thing you asked me to open is locked" / Irritated AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Hmm, armor. Found a hunk of armor in a container. / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Need any more armor? Found a hunk of armor in a container. / Question AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom There's some armor in here, if you need some. Found a hunk of armor in a container. / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Oh nice, Stims. scrounging in a container, calling over to player. / Surprised AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Stimpaks. We don't want to leave these. scrounging in a container, calling over to player. / Surprised AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom These Stims will come in handy. scrounging in a container, calling over to player. / Surprised AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Hmm, chems. Scrounging in a container, disappointed not to find something better / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom There's some chems here, if you want them. Scrounging in a container, disappointed not to find something better / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom What've we got... hmm... some chems... Scrounging in a container, disappointed not to find something better / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom You hungry? I found some food. scrounging in a container, calling over to player. / Question AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Ah, good, food. scrounging in a container, calling over to player. / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Some of this food looks like it's still good. scrounging in a container, calling over to player. / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Thirsty? I found some water. scrounging in a container, calling over to player / Question AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Ah, water. We should stock up. scrounging in a container, calling over to player / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom There's water here if you need any. scrounging in a container, calling over to player / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Hmm, someone's stash of booze. scrounging in a container, calling over to player. / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Need a drink? I found some booze. scrounging in a container, calling over to player. / Question AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Look at that, booze. scrounging in a container, calling over to player. / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Ammo, nice. scrounging in a container, calling over to player / Happy AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom There's ammo here. scrounging in a container, calling over to player / Happy AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Oh, good. We can always use more ammo. scrounging in a container, calling over to player / Happy AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Need a weapon? Found some weapons in a container. / Question AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom There's a weapon in here, if you need one. Found some weapons in a container. / Question AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Check this out if you need a weapon. Found some weapons in a container. / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Hmm, some of this might be useful. scrounging in a container, calling over to player. / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Hey, some good stuff here. scrounging in a container, calling over to player. / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom You might want to take a look at this. scrounging in a container, calling over to player. / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Figures. Nothing but junk. Scrounging in a container, disappointed in what you found / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Hmm, nothing useful in here. Scrounging in a container, disappointed in what you found / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom Oh well. Maybe better luck next time. Scrounging in a container, disappointed in what you found / Neutral AO_Companion_LoiterSearch_Scene
Scene SceneDialogue Custom BoS303Ingram: That's where we're headed. Hope you don't mind a little company, because I'm coming with you. Good. We can use her expertise. Player Default: It would be helpful if you tagged along. BoS303_01_Stage10
Miscellaneous Miscellaneous SharedInfo BoS303Ingram: That's if you don't mind a little company of course. Seems like she could be pretty helpful. Player Default: It would be helpful if you tagged along. BoS303_01_Stage10PrePrime
Scene SceneDialogue Custom BoS303Ingram: All right, let's head into the lab. Can't wait to get a look at the place. Let's just get what we came for and get out of here. BoS303_03_Roof
Scene SceneDialogue Custom BoS303Ingram: It must have been moved. Let's check out that terminal over there. If we've got to search the whole building, we'd best get on with it. Worried BoS303_04_MissingAgitator
Scene SceneDialogue Custom BoS303Ingram: Damn it! They've knocked out the power to the elevators. Riding a steel box into an Institute ambush wasn't my idea of a good plan, anyway. Stern BoS303_07_PowerLoss
Scene SceneDialogue Custom BoS303Ingram: There it is... Mass Fusion's reactor. Don't make them like that anymore. I'd just as soon admire it from a bit farther away. Worried BoS303_09_ViewReactor
Scene SceneDialogue Custom BoS303Ingram: I'll communicate with you though their intercom system while I monitor everything from out here. Be careful, General. Worried BoS303_10_BeforeEnteringChamber
Scene SceneDialogue Custom BoS303Ingram: The Institute must have sent reinforcements. We'd better keep moving before they pin us down. BoS303Ingram: I'll help hold them off, just make sure you get the Agitator out of here! Worried BoS303_14_ElevatorToLobby
Topic PlayerDialogue Custom Raiders... there's no worse scum in the Commonwealth. It'd be my pleasure to take care of them for you. Disgust
Topic PlayerDialogue Custom There's a settlement that's been attacked by raiders. They need our help. Concerned
Miscellaneous Miscellaneous SharedInfo There's another settlement that needs our help. I hope you can get to them quickly. We need to show people that the Minutemen are back. Concerned
Scene SceneDialogue Custom NPCMPrestonGarvey: I've heard of another settlement that's in trouble. Let me show you on your map. Do what you can to help them. It's the only way we're going to rebuild people's trust in the Minutemen. Confident MinRecruit03PrestonIntro
Scene SceneDialogue Custom PlayerVoiceFemale01: Bad news. That settlement you sent me to isn't going to ally with us. Oh. That is bad news. We've got to show people that they can count on the Minutemen when they're in trouble. PrestonGarvey: If you've got time, there's always another fire to put out. Worried MinRecruit03PrestonOutro
Scene SceneDialogue Custom PlayerVoiceFemale01: Bad news. That settlement you sent me to isn't going to ally with us. Good. I look forward to the day when there aren't any more raiders to worry about. PrestonGarvey: If you've got time, there's always another fire to put out. Happy MinRecruit03PrestonOutro
Scene SceneDialogue Custom PrestonGarvey: Oh. That is bad news. We've got to show people that they can count on the Minutemen when they're in trouble. If you've got time, there's always another fire to put out. Neutral MinRecruit03PrestonOutro
Topic PlayerDialogue Custom Now that Sturges found a way in, we can launch an attack whenever you say the word. Confident
Topic PlayerDialogue Custom I have some good news for you. Sturges found a way into the Institute. We can launch an attack whenever you say the word. Happy
Topic PlayerDialogue Custom The good news is Sturges found a way into the Institute. We can launch an attack whenever you say the word. Defiant
Miscellaneous Miscellaneous SharedInfo NPCMPrestonGarvey: This must be the reactor. This must be the reactor. Preston: We'll cover you while you plant the charge. We only get one shot at this, remember. Good luck. Impressed MQ302Min_Preston_PlantCharge
Scene SceneDialogue Custom Preston: You get that on the reactor, and we can trigger an explosion that'll destroy everything the Institute has ever built. Just make sure we give the civilians a chance to escape before we blow the place. We're not here to commit mass murder. Preston: We'd better hurry. They're going to realize what's going on before too long. Worried MQ302Min_Preston_Arrival
Scene SceneDialogue Custom All right, Sturges, we're done. Get us the hell out of here. Sturges: I would, man, but... this kid showed up. Concerned MQ302Min_Preston_Sturges_Kid
Scene SceneDialogue Custom Sturges, you'd better get to work on this teleporter of theirs. We need that thing running as soon as possible. Preston: You pull us back up as soon as we give the signal. And anyone from the Institute who wants out, you let 'em go so long as they aren't shooting at you. Concerned MQ302Min_Preston_Sturges_Relay
Scene SceneDialogue Custom Preston: Sturges, you'd better get to work on this teleporter of theirs. We need that thing running as soon as possible. You pull us back up as soon as we give the signal. And anyone from the Institute who wants out, you let 'em go so long as they aren't shooting at you. Sturges: You got it, boss. Concerned MQ302Min_Preston_Sturges_Relay
Scene SceneDialogue Custom So this is the Institute. Preston: In any case, here we are. No turning back now... Impressed MQ302Min_Preston_Arrival
Scene SceneDialogue Custom Player Default: They think they're better than us. They should have read their history. That hasn't ever turned out well. Preston: In any case, here we are. No turning back now... Defiant MQ302Min_Preston_Arrival
Scene SceneDialogue Custom Player Default: I don't care why they did it. They're going to pay. You're damn right they are. Preston: In any case, here we are. No turning back now... Angry MQ302Min_Preston_Arrival
Scene SceneDialogue Custom Player Default: It doesn't matter now. Let's do what we came to do. You're right. Preston: In any case, here we are. No turning back now... Somber MQ302Min_Preston_Arrival
Scene SceneDialogue Custom Player Default: You're not having second thoughts, are you? No, it's too late for that. They've shown that there's no way for us to coexist peacefully. If it's them or us - I choose us. Preston: In any case, here we are. No turning back now... Defiant MQ302Min_Preston_Arrival
Scene SceneDialogue Custom Preston: So this is the Institute. They could've just held out down here forever. Why'd they need to come mess with us? Preston: In any case, here we are. No turning back now... Puzzled MQ302Min_Preston_Arrival
Scene SceneDialogue Custom Man, that was something else... Preston: I guess I'm still in one piece. you were just teleported for the first time / Surprised MQ302Min_Relay_Scene
Scene SceneDialogue Custom Preston: Man, that was something else... I guess I'm still in one piece. Preston: Everybody else made it? Good. Worried MQ302Min_Relay_Scene
Scene SceneDialogue Custom Preston: I guess I'm still in one piece. Everybody else made it? Good. Question MQ302Min_Relay_Scene
Scene SceneDialogue Custom Player Default: They should have read their history. That hasn't ever turned out well. In any case, here we are. No turning back now... Preston: You're going to need this. It's a Fusion Pulse Charge; once it's attached to the reactor it can be detonated remotely. Somber MQ302Min_Preston_Arrival
Scene SceneDialogue Custom Preston: In any case, here we are. No turning back now... You're going to need this. It's a Fusion Pulse Charge; once it's attached to the reactor it can be detonated remotely. Preston: You get that on the reactor, and we can trigger an explosion that'll destroy everything the Institute has ever built. Somber MQ302Min_Preston_Arrival
Scene SceneDialogue Custom Preston: You're going to need this. It's a Fusion Pulse Charge; once it's attached to the reactor it can be detonated remotely. You get that on the reactor, and we can trigger an explosion that'll destroy everything the Institute has ever built. Preston: Just make sure we give the civilians a chance to escape before we blow the place. We're not here to commit mass murder. Confident MQ302Min_Preston_Arrival
Scene SceneDialogue Custom Preston: Just make sure we give the civilians a chance to escape before we blow the place. We're not here to commit mass murder. We'd better hurry. They're going to realize what's going on before too long. Stern MQ302Min_Preston_Arrival
Scene SceneDialogue Custom Is this it? I thought it'd be more... high-tech. Surprised MQ302Min_Preston_OldRobotics
Scene SceneDialogue Custom Oh... so this is what it looks like. Preston: Man, no wonder they prefer it down here. Impressed MQ302Min_Preston_BioScience
Scene SceneDialogue Custom Preston: Oh... so this is what it looks like. Man, no wonder they prefer it down here. Impressed MQ302Min_Preston_BioScience
Scene SceneDialogue Custom I figure you can use that tunnel he found to get in and secure their teleporter, then use it to bring in the rest of our troops. MQ302Min_Preston_Stage100MinDefendCastleTransition
Scene SceneDialogue Custom We fight our way to their reactor, fix it to blow, and get the hell out of there. Player Default: Sounds good. Get the troops ready for the attack. MQ302Min_Preston_Stage100MinDefendCastleTransition
Scene SceneDialogue Custom Player Default: Good. I'll get the details from Sturges while you get the Minutemen ready to attack. Yes, sir. Preston: That's right. I figure you can use that tunnel he found to get in and secure their teleporter, then use it to bring in the rest of our troops. Confident MQ302Min_Preston_Stage100
Scene SceneDialogue Custom Player Default: Good. I'll get the details from Sturges while you get the Minutemen ready to attack. Yes, ma'am. Preston: That's right. I figure you can use that tunnel he found to get in and secure their teleporter, then use it to bring in the rest of our troops. Confident MQ302Min_Preston_Stage100
Scene SceneDialogue Custom Player Default: It took him long enough. Yeah, well, at least he found something. I was afraid it was going to turn out to be a dead end. Preston: That's right. I figure you can use that tunnel he found to get in and secure their teleporter, then use it to bring in the rest of our troops. MQ302Min_Preston_Stage100
Scene SceneDialogue Custom Player Default: It's hard to believe they left another way in. Even the Institute can't live entirely cut off from the rest of the world. Preston: That's right. I figure you can use that tunnel he found to get in and secure their teleporter, then use it to bring in the rest of our troops. Defiant MQ302Min_Preston_Stage100
Scene SceneDialogue Custom Player Default: We'll be standing by for you to teleport us into the Institute. I'll make sure the Minutemen are standing by to teleport into the Institute on your signal. Confident MQ302Min_Preston_Stage100
Scene SceneDialogue Custom Player Default: We'll be standing by for you to teleport us into the Institute. Get the details from Sturges. I'll make sure the Minutemen are standing by to teleport into the Institute on your signal. Confident MQ302Min_Preston_Stage100
Scene SceneDialogue Custom Player Default: Yes, sir. That's right. I figure you can use that tunnel he found to get in and secure their teleporter, then use it to bring in the rest of our troops. MQ302Min_Preston_Stage100
Scene SceneDialogue Custom We fight our way to their reactor, fix it to blow, and get the hell out of there. Player Default: Sounds good. Get the troops ready for the attack. MQ302Min_Preston_Stage100
Scene SceneDialogue Custom Player Default: Yes, sir. He's been analyzing that data you brought back. Turns out it included maps of their whole underground complex. MQ302Min_Preston_Stage100
Scene SceneDialogue Custom He found some old tunnel that's still open to the surface - cooling water for their reactor. MQ302Min_Preston_Stage100
Scene SceneDialogue Custom I figure you can get in that way and secure the teleporter, then use it to bring in the rest of our troops. MQ302Min_Preston_Stage100
Scene SceneDialogue Custom We fight our way to their reactor, fix it to blow, and get the hell out of there. Player Default: Sounds good. Get the troops ready for the attack. MQ302Min_Preston_Stage100
Scene SceneDialogue Custom Player Default: Sounds good. Get the troops ready for the attack. We'll be standing by for you to teleport us into the Institute. Preston: I'll make sure the Minutemen are standing by to teleport into the Institute on your signal. Confident MQ302Min_Preston_Stage100
Scene SceneDialogue Custom Player Default: I don't like having to rely on their teleporter. I don't either, but that tunnel Sturges found isn't going to work to bring in a whole assault force. The entrance is underwater. Preston: I'll make sure the Minutemen are standing by to teleport into the Institute on your signal. MQ302Min_Preston_Stage100
Scene SceneDialogue Custom Player Default: Let's get on with it. It's past time the Institute got what it deserved. You got it, General. We'll be standing by to teleport into the Institute on your signal. Preston: I'll make sure the Minutemen are standing by to teleport into the Institute on your signal. Confident MQ302Min_Preston_Stage100
Scene SceneDialogue Custom Player Default: Do we have enough troops for the assault? Yes, I think we do, now. Enough to fight our way to the reactor, which is all we need. Preston: I'll make sure the Minutemen are standing by to teleport into the Institute on your signal. MQ302Min_Preston_Stage100
Scene SceneDialogue Custom Preston: This must be the reactor. We'll cover you while you plant the charge. We only get one shot at this, remember. Good luck. Confident MQ302Min_Preston_PlantCharge
Scene SceneDialogue Custom We need to get out of here, and fast, before they figure out what we've done. Preston: Sturges! You reading me? We're done down here. Zap us back to the Relay room! Concerned MQ302Min_Preston_ChargePlanted
Scene SceneDialogue Custom Preston: We need to get out of here, and fast, before they figure out what we've done. Sturges! You reading me? We're done down here. Zap us back to the Relay room! Stern MQ302Min_Preston_ChargePlanted
Scene SceneDialogue Custom NPCMPrestonGarvey: Here's the detonator. Sturges figured this was a safe distance outside the blast radius. Preston: Whenever you wanna see "humanity's best hope for the future" go up in smoke, just hit that button. MQ302Min_Preston_DetonateCharge
Scene SceneDialogue Custom Preston: Sturges figured this was a safe distance outside the blast radius. Whenever you wanna see "humanity's best hope for the future" go up in smoke, just hit that button. MQ302Min_Preston_DetonateCharge
Miscellaneous Miscellaneous Hello Time to go, General.
Miscellaneous Miscellaneous Hello You heard Sturges. Get to that terminal.
Miscellaneous Miscellaneous Hello Get to the Director's quarters. We'll keep 'em busy.
Miscellaneous Miscellaneous Hello Let's get this done, General.
Miscellaneous Miscellaneous Hello Sturges can tell you the details about how to get into the Institute.
Miscellaneous Miscellaneous Hello I can't believe how big this place is. Awed
Miscellaneous Miscellaneous Hello So this is how they feed themselves. Impressed
Miscellaneous Miscellaneous Hello Looks like that's it, for the moment. Confident
Miscellaneous Miscellaneous Hello We'll hold here while you get to that terminal. Confident
Miscellaneous Miscellaneous Hello Good job getting those security doors open. Confident
Miscellaneous Miscellaneous Hello I expect they'll defend the Reactor with everything they've got. They must have figured out what we're doing by now. Concerned
Miscellaneous Miscellaneous Hello We'd better be careful. This is where they'll make their last stand. Concerned
Miscellaneous Miscellaneous Hello This must be where all their fancy weapons come from. Impressed
Miscellaneous Miscellaneous Hello Don't worry, we can handle anything they throw at us. Confident
Miscellaneous Miscellaneous Hello I think we're almost to the Reactor. Confident
Miscellaneous Miscellaneous Hello We need to secure this area. Awed
Miscellaneous Miscellaneous Hello I think we're on the right track. Confident
Miscellaneous Miscellaneous Hello Synths could be hiding anywhere in here. Keep a sharp eye out. Suspicious
Miscellaneous Miscellaneous Hello This place looks like it hasn't been in use for a while. Puzzled
Miscellaneous Miscellaneous Hello Don't forget to issue the evacuation order. Concerned
Miscellaneous Miscellaneous Hello Did you send out the evacuation order yet? Concerned
Miscellaneous Miscellaneous Hello Remember to issue the evacuation order. We need to give the civilians time to get away before we blow the reactor. Concerned
Miscellaneous Miscellaneous Hello Plant the charge and let's get out of here. Concerned
Miscellaneous Miscellaneous Hello We can hold them off while you plant the charge. Confident
Miscellaneous Miscellaneous Hello There's got to be more synths on the way. Let's hurry it up. Concerned
Miscellaneous Miscellaneous Hello We'd better get to the reactor before they find some way to lock it down again. Concerned
Miscellaneous Miscellaneous Hello We can do this. We just have to reach the reactor. Confident
Miscellaneous Miscellaneous Hello Let's hope Sturges is right about that terminal. Concerned
Miscellaneous Miscellaneous Hello I'm sure Sturges knows what he's doing. Concerned
Miscellaneous Miscellaneous Hello I'm sure they won't just let us walk into their Director's quarters. Concerned
Miscellaneous Miscellaneous Hello Let's hope Sturges is right about that terminal. Concerned
Miscellaneous Miscellaneous Hello Keep an eye out for more synths. Concerned
Miscellaneous Miscellaneous Hello That can't be all of them. Concerned
Miscellaneous Miscellaneous Hello Let's keep moving. Confident
Miscellaneous Miscellaneous Hello We'll be standing by for your signal. Confident
Miscellaneous Miscellaneous Hello The Institute didn't leave us any choice. It's us or them now. Stern
Miscellaneous Miscellaneous Hello It's past time for the Institute to pay for what they've done to the Commonwealth. Angry
Miscellaneous Miscellaneous SharedInfo It's something to do with cooling water for their reactor. Sturges can give you the details.
Miscellaneous Miscellaneous Greeting Good news, General. Sturges found a way into the Institute. We can launch an attack whenever you say the word. Player Default: Good. I'll get the details from Sturges while you get the Minutemen ready to attack. Happy MQ302Min_Preston_Stage100
Miscellaneous Miscellaneous Greeting Here's the detonator. Preston: Sturges figured this was a safe distance outside the blast radius. MQ302Min_Preston_DetonateCharge
Miscellaneous Miscellaneous Greeting Okay, let's move!
Miscellaneous Miscellaneous Hello I hope using the Sight was worth it. The cost has certainly been high enough... Mama Murphy died of an overdose a day or so ago / Depressed
Miscellaneous Miscellaneous Hello Sanctuary will welcome anyone who seeks it. Noble, Friendly / Confident
Miscellaneous Miscellaneous Hello Things have been a lot better since you showed up. Friendly, honest / Friendly
Miscellaneous Miscellaneous Hello I'm prepared to lay down my life for these people. Noble, Confident / Confident
Miscellaneous Miscellaneous Hello I've always done my best to protect the people under my care, though sometimes it feels like my best just isn't enough. Worried, honest / Worried
Miscellaneous Miscellaneous Hello Be careful wandering through the wasteland. People have a knack of ending up dead or missing out there. Cautionary / Concerned
Miscellaneous Miscellaneous Hello I have work to do. Genuine / Friendly
Miscellaneous Miscellaneous Hello Keep an eye out for Raiders. Cautionary / Concerned
Miscellaneous Miscellaneous Hello I've seen a lot of bad things, but I still have nightmares about Quincy. Painful memories, tries to be strong / Defiant
Miscellaneous Miscellaneous Hello Somewhere along the way the Minutemen fell apart. With your help, I'm sure we can pick up the pieces. Confident, hopeful / Confident
Miscellaneous Miscellaneous Hello I take orders much better than I give them. Honest, Friendly / Friendly
Topic PlayerDialogue Custom I'm sure we can help. Friendly
Miscellaneous Miscellaneous SharedInfo If you want to get started right away, I've had word about a settlement that needs our help. Concerned
Miscellaneous Miscellaneous SharedInfo They're still hoping there are Minutemen out there somewhere. Let's not disappoint them. I'll mark their location on your map. Confident
Miscellaneous Miscellaneous SharedInfo PrestonGarvey: By the way, you should have one of these flare guns. You can use it to signal for help from any nearby Minutemen. It'll get more and more useful as we get more allied settlements. Eventually, you'll have help where ever you need it. PrestonGarvey: Anyway, I'm glad you're here. A Minuteman's job is never done, you know? 1st sentence neutral, 2nd a bit more upbeat / Friendly MinRecruit00PrestonOutro
Miscellaneous Miscellaneous SharedInfo PrestonGarvey: By the way, you should have one of these flare guns. You can use it to signal for help from any nearby Minutemen. Not much use yet, but once we have more allied settlements, you'll have help whenever you need it. PrestonGarvey: Anyway, I'm glad you're here. A Minuteman's job is never done, you know? Friendly MinRecruit00PrestonOutro
Scene SceneDialogue Custom PlayerVoiceFemale01: I had some trouble. That settlement you sent me to... they aren't going to support our cause. That's a real shame. We can't afford to waste opportunities to show people that the Minutemen can make their lives better. PrestonGarvey: By the way, you should have one of these flare guns. You can use it to signal for help from any nearby Minutemen. Disappointed / Concerned MinRecruit00PrestonOutro
Scene SceneDialogue Custom PlayerVoiceFemale01: I had some trouble. That settlement you sent me to... they aren't going to support our cause. That's great news! I knew you were the right person for the job. PrestonGarvey: By the way, you should have one of these flare guns. You can use it to signal for help from any nearby Minutemen. Happy MinRecruit00PrestonOutro
Scene SceneDialogue Custom PrestonGarvey: It'll get more and more useful as we get more allied settlements. Eventually, you'll have help where ever you need it. Anyway, I'm glad you're here. A Minuteman's job is never done, you know? Friendly MinRecruit00PrestonOutro
Scene SceneDialogue Custom Player Default: Done. Don't let him talk you into anything you'll regret later. Dogmeat: (sad whimper) Concerned COMHancockPickUpScene
Scene SceneDialogue Custom Good boy, Dogmeat! Companion: This Kellogg bloke certainly isn't makin' this easy, is he. Happy DogmeatLostTrail
Scene SceneDialogue Custom Looks like we're still on the right track. Companion: I'm gonna kill this Kellogg fella meself for makin' us walk all to hell and back lookin' for him... Confident DogmeatLostTrail
Scene SceneDialogue Custom Don't worry, we'll find this Kellogg bastard. We're getting closer all the time. Companion: I'm gonna hear that damn dog barkin' in me sleep. Confident DogmeatLostTrail
Scene SceneDialogue Custom Goddamn. Kellogg really doesn't want anybody tracking him down. We'd better be ready for anything when we do catch up with him. Companion: This better be the place. Getting' tired of playin' cat and mouse with Kellogg. Worried DogmeatLostTrail
Scene SceneDialogue Custom Okay. This looks like the place. Time for some payback. Somber DogmeatLostTrail
Scene SceneDialogue Custom Jabberbot: Assailant route tracked. Pursuit possible to Northwest. We're still on track. Hopefully he's not much further. Dogmeat: (alert bark) Site04_RobotConversation
Scene SceneDialogue Custom I know we're supposed to helping people in need, but extending that idea to Deathclaws in need may be taking it a bit too far. Worried MS05B_ReturnEggToNest
Miscellaneous Miscellaneous SharedInfo A settlement's been reporting increased Institute activity. Concerned
Miscellaneous Miscellaneous SharedInfo We've got reports of renegade synth activity near one of our settlements. Concerned
Scene SceneDialogue Custom PlayerVoiceFemale01: The synths attacked that settlement you sent me to. They did a lot of damage. Damn. I was really hoping we could prevent it this time. PrestonGarvey: Anyway, something else has come up while you've been away. Sad MinRadiantOwned11PrestonOutro
Scene SceneDialogue Custom PlayerVoiceFemale01: The synths attacked that settlement you sent me to. They did a lot of damage. When we all work together, the bad guys don't stand a chance. PrestonGarvey: Anyway, something else has come up while you've been away. Happy MinRadiantOwned11PrestonOutro
Scene SceneDialogue Custom PrestonGarvey: Damn. I was really hoping we could prevent it this time. Anyway, something else has come up while you've been away. Concerned MinRadiantOwned11PrestonOutro
Scene SceneDialogue Custom NPCMPrestonGarvey: A settlement's been reporting increased Institute activity. You'd better see if they need any help defending themselves. Confident MinRadiantOwned11PrestonIntro
Miscellaneous Miscellaneous SharedInfo Turns out the Institute's destruction had some bad side effects. A lot of their synth agents are now loose in the Commonwealth. Concerned
Miscellaneous Miscellaneous SharedInfo We're still dealing with the consequences of the Institute's destruction. Concerned
Miscellaneous Miscellaneous SharedInfo Looks like we're going to be dealing with the Institute's rogue synths for a while yet. Concerned
Scene SceneDialogue Custom NPCMPrestonGarvey: Turns out the Institute's destruction had some bad side effects. A lot of their synth agents are now loose in the Commonwealth. One of the Institute's coursers has taken up with a raider gang. PrestonGarvey: With that kind of leadership, they're likely to become a real menace if we don't do something about it. Concerned MinRecruit08PrestonIntro
Scene SceneDialogue Custom NPCMPrestonGarvey: Turns out the Institute's destruction had some bad side effects. A lot of their synth agents are now loose in the Commonwealth. We've had reports that a courser has joined one of the raider gangs. PrestonGarvey: With that kind of leadership, they're likely to become a real menace if we don't do something about it. Concerned MinRecruit08PrestonIntro
Scene SceneDialogue Custom NPCMPrestonGarvey: Turns out the Institute's destruction had some bad side effects. A lot of their synth agents are now loose in the Commonwealth. Seems there's a rogue Institute courser that's joined up with a raider gang. PrestonGarvey: With that kind of leadership, they're likely to become a real menace if we don't do something about it. Concerned MinRecruit08PrestonIntro
Scene SceneDialogue Custom PrestonGarvey: One of the Institute's coursers has taken up with a raider gang. With that kind of leadership, they're likely to become a real menace if we don't do something about it. PrestonGarvey: Your job is to take out that courser before he starts causing real problems. Concerned MinRecruit08PrestonIntro
Scene SceneDialogue Custom PrestonGarvey: One of the Institute's coursers has taken up with a raider gang. Given the kind of skills the Institute built into those coursers, it's only a matter of time until he takes over the gang. PrestonGarvey: Your job is to take out that courser before he starts causing real problems. Concerned MinRecruit08PrestonIntro
Scene SceneDialogue Custom PrestonGarvey: One of the Institute's coursers has taken up with a raider gang. I'm not sure if he's the leader of the gang yet, but it won't take him long. PrestonGarvey: Your job is to take out that courser before he starts causing real problems. Concerned MinRecruit08PrestonIntro
Scene SceneDialogue Custom PrestonGarvey: With that kind of leadership, they're likely to become a real menace if we don't do something about it. Your job is to take out that courser before he starts causing real problems. Concerned MinRecruit08PrestonIntro
Scene SceneDialogue Custom PrestonGarvey: With that kind of leadership, they're likely to become a real menace if we don't do something about it. We need to take out that courser before he organizes those raiders into a serious menace. Concerned MinRecruit08PrestonIntro
Scene SceneDialogue Custom PrestonGarvey: With that kind of leadership, they're likely to become a real menace if we don't do something about it. If we don't act fast, that courser will turn that raider gang into a much bigger problem. Concerned MinRecruit08PrestonIntro
Scene SceneDialogue Custom PlayerVoiceFemale01: I took out that courser you were worried about. Good. He could have turned that raider gang into a real menace. PrestonGarvey: Something else has come up in the meantime. Relieved MinRecruit08PrestonOutro
Scene SceneDialogue Custom PlayerVoiceFemale01: I took out that courser you were worried about. That's good news. There's no telling what he might have done once he got that gang organized. PrestonGarvey: Something else has come up in the meantime. Relieved MinRecruit08PrestonOutro
Scene SceneDialogue Custom PlayerVoiceFemale01: I took out that courser you were worried about. Good work. We've just got to keep cleaning up the Commonwealth, one mess at a time. PrestonGarvey: Something else has come up in the meantime. Grateful MinRecruit08PrestonOutro
Scene SceneDialogue Custom PrestonGarvey: Good. He could have turned that raider gang into a real menace. Something else has come up in the meantime. Neutral MinRecruit08PrestonOutro
Miscellaneous Miscellaneous Hello Be careful. A courser is nothing to mess around with. Concerned
Miscellaneous Miscellaneous Hello I wonder how many other rogue Institute synths are still out there? Concerned
Miscellaneous Miscellaneous Hello The Institute still manages to cause problems even after it's destroyed. Somber
Topic PlayerDialogue Custom Super Mutants? I'm sure the General will make short work of them. Confident
Topic PlayerDialogue Custom I just got some bad news. Super Mutants raided a settlement. Worried
Scene SceneDialogue Custom NPCMPrestonGarvey: I've had some bad news. Super Mutants raided a settlement. Maybe you can find out where those bastards are coming from and put a stop to it. Angry MinRecruit04PrestonIntro
Scene SceneDialogue Custom PlayerVoiceFemale01: Things didn't go well with that Super Mutant problem. The settlers aren't too happy with us. Oh... damn. Well, we can't win them all, I guess. We'll just have to do better the next time. PrestonGarvey: As usual, I've got something else for you. Worried MinRecruit04PrestonOutro
Scene SceneDialogue Custom PlayerVoiceFemale01: Things didn't go well with that Super Mutant problem. The settlers aren't too happy with us. Thank god. Super Mutants... civilians just don't stand a chance against them. PrestonGarvey: As usual, I've got something else for you. Grateful MinRecruit04PrestonOutro
Scene SceneDialogue Custom PrestonGarvey: Oh... damn. Well, we can't win them all, I guess. We'll just have to do better the next time. As usual, I've got something else for you. Neutral MinRecruit04PrestonOutro
Miscellaneous Miscellaneous Greeting I've had some bad news. Super Mutants raided a settlement. PrestonGarvey: Maybe you can find out where those bastards are coming from and put a stop to it. Worried MinRecruit04PrestonIntro
Scene SceneDialogue Custom AllieFilmore: Well, you were right. The Brotherhood sure is here. Guess we'll have to go through them. Hell. This is going to be a fight to remember. Assuming we live through it. AllieFilmore: Oh... my. Well, I wasn't expecting this. I... guess it's nice to see some of our... older models... have been useful to you. Somber InstMassFusion_10_Roof
Scene SceneDialogue Custom AllieFilmore: No sign of the Agitator... We'll have to search the rest of the building. Whatever we're going to do, let's get on with it. The Brotherhood's bound to be calling for reinforcements. Worried InstMassFusion_11_AgitatorMissing
Scene SceneDialogue Custom AllieFilmore: They cut the power to the elevators... It's clever, I'll give them that. Riding an elevator up into a Brotherhood ambush wasn't my idea of a good plan anyway. InstMassFusion_13_PowerLoss
Scene SceneDialogue Custom AllieFilmore: There's the reactor. Not a bad piece of work, for its time. I'd just as soon admire it from a bit farther away. InstMassFusion_15_ViewReactor
Scene SceneDialogue Custom AllieFilmore: These guys just don't know when they're beaten, do they? We'd better keep moving before they pin us down. AllieFilmore: I'll help the synths buy some time. Make sure you get back to the Institute with the Agitator! InstMassFusion_20_ElevatorToLobby
Topic PlayerDialogue Custom I'm sure the General will be glad to help with whatever it is. Confident
Scene SceneDialogue Custom PlayerVoiceFemale01: Remember that settlement you sent me to help? It didn't turn out well. Well, I hope this doesn't keep up, or we're going to end up going backwards. PrestonGarvey: Anyway, I'm glad you're here. Something else has come up. Worried MinRecruit05PrestonOutro
Scene SceneDialogue Custom PlayerVoiceFemale01: Remember that settlement you sent me to help? It didn't turn out well. That's fantastic news. We're going to take back the whole Commonwealth from the bad guys at this rate. PrestonGarvey: Anyway, I'm glad you're here. Something else has come up. Happy MinRecruit05PrestonOutro
Scene SceneDialogue Custom PrestonGarvey: Well, I hope this doesn't keep up, or we're going to end up going backwards. Anyway, I'm glad you're here. Something else has come up. Friendly MinRecruit05PrestonOutro
Scene SceneDialogue Custom NPCMPrestonGarvey: I've heard of another settlement that's in trouble. Here's where they are. I hope you can help them. We've got to show people they can count on the Minutemen again. Confident MinRecruit05PrestonIntro
Topic PlayerDialogue Custom I've got something a bit different for you. Neutral
Miscellaneous Miscellaneous SharedInfo PrestonGarvey: Problem is, Super Mutants have set up camp there. Once you clear it out, set up a radio beacon to let settlers know about it. Neutral MinRecruit06PrestonIntro
Miscellaneous Miscellaneous SharedInfo Before you know it, we'll have a thriving new farm instead of wasteland. We'll take back the Commonwealth, one piece at a time. Confident MinRecruit06PrestonIntro
Scene SceneDialogue Custom PrestonGarvey: Our scouts have found a promising spot for a new settlement. Problem is, Super Mutants have set up camp there. PrestonGarvey: Once you clear it out, set up a radio beacon to let settlers know about it. Stern MinRecruit06PrestonIntro
Scene SceneDialogue Custom PrestonGarvey: Our scouts have found a promising spot for a new settlement. Problem is, right now there's a raider gang set up there. PrestonGarvey: Once you clear it out, set up a radio beacon to let settlers know about it. Disgust MinRecruit06PrestonIntro
Scene SceneDialogue Custom PrestonGarvey: Our scouts have found a promising spot for a new settlement. But nobody's going to want to move there until the bug infestation is taken care of. PrestonGarvey: Once you clear it out, set up a radio beacon to let settlers know about it. Concerned MinRecruit06PrestonIntro
Scene SceneDialogue Custom PrestonGarvey: Our scouts have found a promising spot for a new settlement. The trouble is that some kind of vicious beasts are lairing there. PrestonGarvey: Once you clear it out, set up a radio beacon to let settlers know about it. Concerned MinRecruit06PrestonIntro
Scene SceneDialogue Custom NPCMPrestonGarvey: I've got something a bit different for you. Our scouts have found a promising spot for a new settlement. PrestonGarvey: Once you clear it out, set up a radio beacon to let settlers know about it. Confident MinRecruit06PrestonIntro
Miscellaneous Miscellaneous SharedInfo PlayerVoiceFemale01: I cleared out that spot you sent me to, and set up a radio beacon there. That's great news. Once folks have some place to call their own, they'll be willing to help defend it. PrestonGarvey: As usual, I have something else for you to look into. Happy MinRecruit06PrestonOutro
Scene SceneDialogue Custom PrestonGarvey: That's great news. Once folks have some place to call their own, they'll be willing to help defend it. As usual, I have something else for you to look into. Neutral MinRecruit06PrestonOutro
Miscellaneous Miscellaneous Hello Watch your back out there.
Miscellaneous Miscellaneous Hello Once that place is cleared out, it'll be a nice spot for a new settlement.
Miscellaneous Miscellaneous Hello Careful. No telling how many hostiles you may encounter.
Miscellaneous Miscellaneous Hello Good luck. It'll be worth it to have another safe spot in the Commonwealth.
Miscellaneous Miscellaneous Greeting I've got something a bit different for you. PrestonGarvey: Our scouts have found a promising spot for a new settlement. Neutral MinRecruit06PrestonIntro
Miscellaneous Miscellaneous SharedInfo Good, that'll save some time. Now all it needs is the radio beacon, and we're good to go. Impressed
Topic PlayerDialogue Custom There's nothing to worry about. Once we're done with them, they'll never come back here again. Confident
Miscellaneous Miscellaneous SharedInfo A settlement has sent word - they somehow managed to drive off a Super Mutant raid. Worried
Scene SceneDialogue Custom NPCMPrestonGarvey: A settlement has sent word - they somehow managed to drive off a Super Mutant raid. But they're worried the Super Mutants will come back in force. You'd better get over there before it's too late. Worried MinRadiantOwned05PrestonIntro
Scene SceneDialogue Custom PlayerVoiceFemale01: I'm sorry to report that the Super Mutants came back and tore up that settlement pretty bad. I hate to hear that. This is exactly what the Minutemen are supposed to prevent. We'll have to do better next time. PrestonGarvey: Now, as always, there's another fire to put out. Sad MinRadiantOwned05PrestonOutro
Scene SceneDialogue Custom PlayerVoiceFemale01: I'm sorry to report that the Super Mutants came back and tore up that settlement pretty bad. Good to hear. One step at a time, we'll make the Commonwealth safe for people who just want to live in peace. PrestonGarvey: Now, as always, there's another fire to put out. Happy MinRadiantOwned05PrestonOutro
Scene SceneDialogue Custom PrestonGarvey: I hate to hear that. This is exactly what the Minutemen are supposed to prevent. We'll have to do better next time. Now, as always, there's another fire to put out. MinRadiantOwned05PrestonOutro
Miscellaneous Miscellaneous SharedInfo I've gotten word from one of our checkpoints. Some Institute refugees have wandered in and are taking shelter there. Concerned
Scene SceneDialogue Custom PlayerVoiceFemale01: I decided not to help those Institute refugees. They don't deserve our help. That's a shame. I was really hoping we could start bringing those folks into the fold. PrestonGarvey: Since you're here, I've got something else for you to look into. Concerned MinRecruit09PrestonOutro
Scene SceneDialogue Custom PlayerVoiceFemale01: I decided not to help those Institute refugees. They don't deserve our help. Good. I'm glad we're starting to make something positive out of the wreck of the Institute. PrestonGarvey: Since you're here, I've got something else for you to look into. Happy MinRecruit09PrestonOutro
Scene SceneDialogue Custom PrestonGarvey: That's a shame. I was really hoping we could start bringing those folks into the fold. Since you're here, I've got something else for you to look into. Friendly MinRecruit09PrestonOutro
Scene SceneDialogue Custom NPCMPrestonGarvey: I've gotten word from one of our checkpoints. Some Institute refugees have wandered in and are taking shelter there. See if you can help them find a permanent place to settle. If we can turn them into allies, it only makes us stronger. Confident MinRecruit09PrestonIntro
Topic PlayerDialogue Custom Mayor McDonough has always been against the Minutemen. I never quite understood why. Disgust
Topic PlayerDialogue Custom Things are looking up around here now that McDonough's gone. Confident
Topic PlayerDialogue Custom I've never actually been in here before. But from what I hear, we'd better watch our step. Worried
Topic PlayerDialogue Custom The sooner we take care of business and get out of here, the better. Disgust
Topic PlayerDialogue Custom Man... just look at all these old planes... it's hard to believe they could actually fly. Surprised
Topic PlayerDialogue Custom Cabot House? For real? I always thought this place was just a legend. Surprised
Topic PlayerDialogue Custom This place has a bad reputation. Just thought you should know. Somber
Topic PlayerDialogue Custom I know a lot of people that came looking for treasure up here. I don't know any of them that ever came back. Somber
Topic PlayerDialogue Custom Oh, this is one of those Vaults. Like you came out of, right? Question
Topic PlayerDialogue Custom You're not thinking about actually going in that thing, are you? Worried
Topic PlayerDialogue Custom If you want to try clearing out these scumbags, I'm game. I hope you brought plenty of ammo, though. We're going to need it. Confident
Topic PlayerDialogue Custom Must be quite a view from the top of this place.
Topic PlayerDialogue Custom It's hard to believe how much effort they spent in the old days getting ready to blow themselves up. Somber
Topic PlayerDialogue Custom This used to be the Minutemen HQ. Long before my time. Hard to believe anything could have driven us out of here.
Topic PlayerDialogue Custom I never thought I'd see our flag flying over the Castle again. Happy
Topic PlayerDialogue Custom This place seems to be doing all right on it's own. Makes you wonder what kind of deals they've made.
Topic PlayerDialogue Custom It's going to be tough persuading Bunker Hill to join up with the Minutemen. They've always been go-it-alone types.
Scene SceneDialogue Custom He had it coming. Companion: Next time you're thinkin' of lettin' someone off the hook, ask them to pay up first. You missed a golden opportunity. Disgust FFDiamondCity10_021_Companion
Scene SceneDialogue Custom He didn't deserve to walk, but letting him go was the right thing to do. It's not going to be very popular around here, though. Companion: Well, scratch one wolf in sheep's clothin'. I guess we're done here. Somber FFDiamondCity10_021_Companion
Scene SceneDialogue Custom Karma's a bitch, isn't it. Disgust FFDiamondCity10_021_Companion
Scene SceneDialogue Custom Player Default: Hold on. My friend here can help. Easy, pal. You're going to be fine. DannySullivan: Thank you, miss... Pardon me if I don't get up for a while... Concerned FFDiamondCity10_002_Danny
Topic PlayerDialogue Custom Don't worry. That's what the Minutemen are here for. Confident
Topic PlayerDialogue Custom A pack of ghouls has holed up near a settlement. They could use our help. Concerned
Scene SceneDialogue Custom NPCMPrestonGarvey: I've heard of another settlement that's in trouble. I'll mark it on your map. We can use all the support we can get, so see what you can do to help. Concerned MinRecruit07PrestonIntro
Scene SceneDialogue Custom PlayerVoiceFemale01: I had some trouble. That settlement you sent me to... they aren't going to support our cause. Ferals have always been a problem for the people of the Commonwealth. Shame you weren't able to help them out. PrestonGarvey: Got another thing to talk to you about. Concerned MinRecruit07PrestonOutro
Scene SceneDialogue Custom PlayerVoiceFemale01: I had some trouble. That settlement you sent me to... they aren't going to support our cause. Glad to hear it General. It's hard enough out here without people having to worry about ghouls in their back yard. PrestonGarvey: Got another thing to talk to you about. Happy MinRecruit07PrestonOutro
Scene SceneDialogue Custom PrestonGarvey: Ferals have always been a problem for the people of the Commonwealth. Shame you weren't able to help them out. Got another thing to talk to you about. Neutral MinRecruit07PrestonOutro
Topic PlayerDialogue Custom Don't worry. We'll show these Gunners what happens when they go up against the Minutemen. Confident
Miscellaneous Miscellaneous SharedInfo I've gotten word that one of our settlements has driven off an attack by the Gunners. Worried
Scene SceneDialogue Custom NPCMPrestonGarvey: I've gotten word that one of our settlements has driven off an attack by the Gunners. I've fought the Gunners before and something tells me this was just them probing the defenses. They're going to need your help. Worried MinRadiantOwned08PrestonIntro
Scene SceneDialogue Custom PlayerVoiceFemale01: The Gunners came back. Hit that settlement pretty hard, and they're in bad shape. Damn. I was really hoping we could prevent it this time. PrestonGarvey: Well, you ready for some more work? The Minutemen never rest. Sad MinRadiantOwned08PrestonOutro
Scene SceneDialogue Custom PrestonGarvey: Damn. I was really hoping we could prevent it this time. Well, you ready for some more work? The Minutemen never rest. Question MinRadiantOwned08PrestonOutro
Scene SceneDialogue Custom What the hell? Surprised UFOCrashQuestFlybyReaction
Scene SceneDialogue Custom What do you think? Worth checking out? Puzzled UFOCrashQuestImpactReaction
Scene SceneDialogue Custom Good to meet you. Friendly CIS_ChatWithNPC_PrestonScene
Scene SceneDialogue Custom Take care. Friendly CIS_ChatWithNPC_PrestonScene
Scene SceneDialogue Custom Stay safe. Friendly CIS_ChatWithNPC_PrestonScene
Scene SceneDialogue Custom Nice chatting with you. Friendly CIS_ChatWithNPC_PrestonScene
Scene SceneDialogue Custom See you. Friendly CIS_ChatWithNPC_PrestonScene
Scene SceneDialogue Custom Bye. Friendly CIS_ChatWithNPC_PrestonScene
Scene SceneDialogue Custom Good to see you again. Anything you need from the Minutemen? Friendly CIS_ChatWithNPC_PrestonScene
Scene SceneDialogue Custom How're you doing? Anything the Minutemen can help you with? Friendly CIS_ChatWithNPC_PrestonScene
Scene SceneDialogue Custom Hey, friend. Everything all right? The Minutemen are always here to help if you need it. Friendly CIS_ChatWithNPC_PrestonScene
Scene SceneDialogue Custom Hey there, friend. Preston Garvey, Commonwealth Minutemen. Friendly CIS_ChatWithNPC_PrestonScene
Scene SceneDialogue Custom Hi. I'm Preston Garvey, with the Minutemen. Friendly CIS_ChatWithNPC_PrestonScene
Scene SceneDialogue Custom Howdy, friend. Anything the Minutemen can do for you today? Friendly CIS_ChatWithNPC_PrestonScene
Scene SceneDialogue Custom I'm sorry to hear that. I hope you'll give us another chance. Friendly CIS_ChatWithNPC_PrestonScene
Scene SceneDialogue Custom I can't change the past, but I hope you give the Minutemen another chance. Friendly CIS_ChatWithNPC_PrestonScene
Scene SceneDialogue Custom I understand. I hope we'll have a chance to make it up to you the next time you need help. Friendly CIS_ChatWithNPC_PrestonScene
Scene SceneDialogue Custom Glad to hear it. We're always ready to help. Friendly CIS_ChatWithNPC_PrestonScene
Scene SceneDialogue Custom Make sure to spread the word that the Minutemen are ready to help anyone who needs it. Friendly CIS_ChatWithNPC_PrestonScene
Scene SceneDialogue Custom Thanks for your support, friend. You can count on the Minutemen to be there to help when you need it. Friendly CIS_ChatWithNPC_PrestonScene
Scene SceneDialogue Custom Good. Just send word if you ever need our help. That's what we're here for. Friendly CIS_ChatWithNPC_PrestonScene
Scene SceneDialogue Custom Thanks. The Minutemen are always ready to help. Friendly CIS_ChatWithNPC_PrestonScene
Scene SceneDialogue Custom The Minutemen are still here. We're taking back the Commonwealth from the raiders and killers. Friendly CIS_ChatWithNPC_PrestonScene
Scene SceneDialogue Custom Don't believe everything you hear. The Minutemen are ready to help everyone willing to stand together. Friendly CIS_ChatWithNPC_PrestonScene
Scene SceneDialogue Custom As you can see, the Minutemen are still here. Friendly CIS_ChatWithNPC_PrestonScene
Scene SceneDialogue Custom Let us know if you ever need our help. Friendly CIS_ChatWithNPC_PrestonScene
Scene SceneDialogue Custom We're here to help anyone who needs it. Friendly CIS_ChatWithNPC_PrestonScene
Scene SceneDialogue Custom I'm glad to hear it. Send word if you ever need our help. Friendly CIS_ChatWithNPC_PrestonScene
Scene SceneDialogue Custom Any sign of trouble here? Question CIS_ChatWithNPC_PrestonMinutemenScene
Scene SceneDialogue Custom Is everything secure? Question CIS_ChatWithNPC_PrestonMinutemenScene
Scene SceneDialogue Custom How are things here at the Castle, soldier? Question CIS_ChatWithNPC_PrestonMinutemenScene
Scene SceneDialogue Custom Anything to report? Question CIS_ChatWithNPC_PrestonMinutemenScene
Scene SceneDialogue Custom What's the situation? Question CIS_ChatWithNPC_PrestonMinutemenScene
Scene SceneDialogue Custom How are things going? Question CIS_ChatWithNPC_PrestonMinutemenScene
Scene SceneDialogue Custom Keep up the good work, soldier. Target: Yes, sir. Friendly CIS_ChatWithNPC_PrestonMinutemenScene
Scene SceneDialogue Custom Good to hear. Carry on. Target: Yes, sir. Friendly CIS_ChatWithNPC_PrestonMinutemenScene
Scene SceneDialogue Custom That's the spirit. Target: Yes, sir. Friendly CIS_ChatWithNPC_PrestonMinutemenScene
Scene SceneDialogue Custom Target: That's good to hear, sir. I'll try to see what I can do about the food. The weather, well... that's above my pay grade. Target: Yes, sir. joking with a fellow soldier / Friendly CIS_ChatWithNPC_PrestonMinutemenScene
Scene SceneDialogue Custom Target: That's good to hear, sir. It's true. There may still be some stragglers around, but they're done as a threat to the Commonwealth. Target: That's good to hear, sir. Happy CIS_ChatWithNPC_PrestonMinutemenScene
Scene SceneDialogue Custom Target: That's good to hear, sir. I know how you feel. But it's really true. We don't have to be afraid of them anymore. Target: That's good to hear, sir. Happy CIS_ChatWithNPC_PrestonMinutemenScene
Scene SceneDialogue Custom The Institute? Why in the world would you want to mess around with them? Player Default: They kidnapped my son. RRAct3LostPrestonScene
Scene SceneDialogue Custom Player Default: They kidnapped my son. Damn... that's some bad business, even for them. Preston: I wish I could help you, but look around. We can barely help ourselves right now. RRAct3LostPrestonScene
Scene SceneDialogue Custom Player Default: They killed my wife. Oh. I'm sorry. Preston: I wish I could help you, but look around. We can barely help ourselves right now. RRAct3LostPrestonScene
Scene SceneDialogue Custom Player Default: Damn... that's some bad business, even for them. I wish I could help you, but look around. We can barely help ourselves right now. RRAct3LostPrestonScene
Scene SceneDialogue Custom The Minutemen will stand beside you, General. There's no question about that. Preston: But we need to be stronger before we can strike a decisive blow against the Institute. Confident RRAct3LostPrestonSceneInFaction
Scene SceneDialogue Custom Preston: The Minutemen will stand beside you, General. There's no question about that. But we need to be stronger before we can strike a decisive blow against the Institute. Stern RRAct3LostPrestonSceneInFaction
Scene SceneDialogue Custom Preston: The Minutemen will stand beside you, General. There's no question about that. We still need to build up our strength. We don't want to start a war with the Institute until we're sure we're going to win it. Stern RRAct3LostPrestonSceneInFaction
Scene SceneDialogue Custom Preston: The Minutemen will stand beside you, General. There's no question about that. But the two of us can hardly take out the Institute by ourselves. We need to rebuild the Minutemen first. Apologetic RRAct3LostPrestonSceneInFaction
Scene SceneDialogue Custom I'll see you back at home. Be careful, babe. Friendly COMPrestonDismissScene
Scene SceneDialogue Custom I'll head home. Don't get yourself into trouble out here by yourself. Friendly COMPrestonDismissScene
Scene SceneDialogue Custom You know where to find me if you need me. Confident COMPrestonDismissScene
Scene SceneDialogue Custom I hope you don't think that you can do whatever you want just because I'm not around. Concerned COMPrestonDismissScene
Miscellaneous Miscellaneous SharedInfo Player Default: I need you to get out of your Power Armor. Sure thing. COMPrestonTalkScene
Scene SceneDialogue Custom I'm just glad we found each other. We've got to hold on to what we have, as long as we can. Grateful COMPrestonRelationshipScene
Scene SceneDialogue Custom I hope you already know that things are great. I have no complaints, at least. affectionately/flirting / Flirting COMPrestonRelationshipScene
Scene SceneDialogue Custom Trust me, we're good. You know I'd tell you if there was anything wrong. Confident COMPrestonRelationshipScene
Scene SceneDialogue Custom That day I met you in Concord was the turning point in my life. Does that tell you what you need to know? Friendly COMPrestonRelationshipScene
Scene SceneDialogue Custom I'll be honest, I'm still trying to figure you out. But I haven't given up on you, if that's what you're asking. Friendly COMPrestonRelationshipScene
Scene SceneDialogue Custom Ask me again in a week or so. I'm still trying to figure out what makes you tick. Friendly COMPrestonRelationshipScene
Miscellaneous Miscellaneous Greeting Just tell me what you need, General. Player Default: I need you to get out of your Power Armor. Confident COMPrestonTalkScene
Miscellaneous Miscellaneous Greeting I'll be happy to help if I can. Player Default: I need you to get out of your Power Armor. Confident COMPrestonTalkScene
Miscellaneous Miscellaneous Greeting Nothing's wrong, I hope? Player Default: I need you to get out of your Power Armor. Confident COMPrestonTalkScene
Miscellaneous Miscellaneous Greeting Can I help with something? Player Default: I need you to get out of your Power Armor. Question COMPrestonTalkScene
Miscellaneous Miscellaneous Greeting I'm at your service, General. Player Default: I need you to get out of your Power Armor. Friendly COMPrestonTalkScene
Miscellaneous Miscellaneous Greeting What is it? Player Default: I need you to get out of your Power Armor. Question COMPrestonTalkScene
Miscellaneous Miscellaneous Greeting Need something, General? Player Default: I need you to get out of your Power Armor. Question COMPrestonTalkScene
Miscellaneous Miscellaneous Greeting What's on your mind? Player Default: I need you to get out of your Power Armor. Question COMPrestonTalkScene
Miscellaneous Miscellaneous Greeting What is it now? Player Default: I need you to get out of your Power Armor. Stern COMPrestonTalkScene
Miscellaneous Miscellaneous Greeting Let's hear it. Player Default: I need you to get out of your Power Armor. Stern COMPrestonTalkScene
Miscellaneous Miscellaneous Idle They left us a little puzzle to solve, huh? Thinking
Miscellaneous Miscellaneous Idle Nick Valentine has a good reputation around the Commonwealth. He'll help you find your son, if anyone can. Confident
Miscellaneous Miscellaneous Idle Let's hope Kellogg's trail hasn't gone cold. Concerned
Miscellaneous Miscellaneous Idle He had it coming, if anyone did. Defiant
Miscellaneous Miscellaneous Idle I kind of doubt the Brotherhood's intentions are peaceful. Worried
Miscellaneous Miscellaneous Idle There's got to be some other way to find out what you need to know. Concerned
Miscellaneous Miscellaneous Idle Are you all right, General? You didn't look so good while Amari had you hooked up to her machine. Concerned
Miscellaneous Miscellaneous Idle Do you think we can really trust this guy? The Institute may be after him, but that doesn't make him our friend. Concerned
Miscellaneous Miscellaneous Idle Damn. I've heard the Institute had some kind of super agents but I never thought I'd get personally acquainted with one. Impressed
Miscellaneous Miscellaneous Idle If anyone can make sense of this crazy Institute teleporter tech, it's Sturges. He hasn't let me down yet. Confident
Miscellaneous Miscellaneous Idle You just made history. Visiting the Institute is a one-way trip for most people. Impressed
Miscellaneous Miscellaneous Idle Goddamn. I never thought the Railroad could actually pull it off. Awed
Miscellaneous Miscellaneous Idle The Institute doesn't go in for half-measures, do they? Awed
Miscellaneous Miscellaneous Idle Don't forget your responsibilities to the Minutemen, General. Concerned
Miscellaneous Miscellaneous Idle The Railroad must know more about the Institute than anyone in the Commonwealth. Thinking
Miscellaneous Miscellaneous Idle No wonder the Railroad is so paranoid now. The Institute must have nearly wiped them out here. Somber
Miscellaneous Miscellaneous Idle The Railroad seems to have more enemies than they need. Concerned
Miscellaneous Miscellaneous Idle I can't even count the number of ways this could go wrong. Concerned
Miscellaneous Miscellaneous Idle Time to give the Institute a taste of their own medicine, General. Confident
Miscellaneous Miscellaneous Idle I still wonder what this Brotherhood outpost is doing here. I've never heard of them operating in the Commonwealth before. Puzzled
Miscellaneous Miscellaneous Idle I don't know that we really want to invite more Brotherhood forces into the Commonwealth, General. Concerned
Miscellaneous Miscellaneous Idle I don't think the Brotherhood is here to bring peace and freedom to the Commonwealth, General. Worried
Miscellaneous Miscellaneous Idle That's quite an arsenal you just handed over to the Brotherhood. Worried
Miscellaneous Miscellaneous Idle The Institute may be the Brotherhood's first target, but after they're eliminated... then what? Worried
Miscellaneous Miscellaneous Idle If the Institute can infiltrate the Brotherhood of Steel, then nobody is safe. Worried
Miscellaneous Miscellaneous Idle Danse was a comrade. You should have stood by him. Stern
Miscellaneous Miscellaneous Idle I'm glad you stood by Danse. He was a loyal comrade, whether or not he was a synth. Happy
Miscellaneous Miscellaneous Idle I don't understand why you continue to help the Brotherhood. Depressed
Miscellaneous Miscellaneous Idle I hope you don't think the Brotherhood will just turn off Liberty Prime after they use him to take out the Institute. Concerned
Miscellaneous Miscellaneous Idle I guess this is the point of no return. Concerned
Miscellaneous Miscellaneous Idle Nice to see the Institute doing something to help the Commonwealth for once. Impressed
Miscellaneous Miscellaneous Idle General, we should not be helping the Institute round up escaped synths. And attacking peaceful settlements in the process. Stern
Miscellaneous Miscellaneous Idle I can't say I'm sorry to see the Institute taking on the Brotherhood. They may be the only ones who stand a chance against them. Thinking
Miscellaneous Miscellaneous Idle I sure hope you know what you're doing, General. Worried
Miscellaneous Miscellaneous Idle I guess we're just going to have to learn to live with the Institute. Worried
Miscellaneous Miscellaneous Idle I think we were on the wrong side here, General. Somber
Miscellaneous Miscellaneous Idle You've made your choice, General. Now we all have to live with it. Somber
Miscellaneous Miscellaneous Idle Sounds like she knows what she's talking about. Impressed
Miscellaneous Miscellaneous Idle Crazy to think of all those weapons just sitting there under our noses this whole time. Impressed
Miscellaneous Miscellaneous Idle This artillery could really come in handy. We should set up batteries in as many settlements as possible. Impressed
Miscellaneous Miscellaneous Idle The Institute left us no choice. It was them or us. Somber