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Pulse grenade (Fallout Tactics)

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For an overview of grenade models used throughout the Fallout series, see Grenade.
Pulse grenade
PulseGrenadeTactics.png
Damage & attacks
Damage100 - 150
Damage TypeEMP
Attack Modes
ThrowAction pointsIcon action.png AP: 6
RangeIcon range.png Range: 15
Requirements
Strength4
Hands1
Other
Weight1 lbs.
Value$2000
 
Gametitle-FOT.png
Gametitle-FOT.png
Mini-FOT Logo.pngThe following is based on Fallout Tactics and some details might contradict canon.

Pulse grenades are a type of thrown weapon in Fallout Tactics.

Characteristics[edit | edit source]

They are very effective against robots, and therefore are the penultimate end-game weapon for a grenadier character. They're not exactly abundant, but there are enough available between loot pickups and quartermasters to have a steady supply of robot-killing power in all missions past Newton.

Pulse grenades leave a small bit of radiation in their wake.

Locations[edit | edit source]

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