We've Moved! Just as Gamepedia has joined forces with Fandom, this wiki had joined forces with our Fandom equivalent. The wiki has been archived and we ask that readers and editors move to the now combined wiki on Fandom. Click to go to the new wiki.

Pulse grenade (Fallout Tactics)

From The Vault - Fallout Wiki
Jump to: navigation, search
Icon disambig.svg
For an overview of grenade models used throughout the Fallout series, see Grenade.
Pulse grenade
Damage & attacks
Damage100 - 150
Damage TypeEMP
Attack Modes
ThrowAction pointsIcon action.png AP: 6
RangeIcon range.png Range: 15
Weight1 lbs.
Mini-FOT Logo.pngThe following is based on Fallout Tactics and some details might contradict canon.

Pulse grenades are a type of thrown weapon in Fallout Tactics.


They are very effective against robots, and therefore are the penultimate end-game weapon for a grenadier character. They're not exactly abundant, but there are enough available between loot pickups and quartermasters to have a steady supply of robot-killing power in all missions past Newton.

Pulse grenades leave a small bit of radiation in their wake.


Mbox stub.png
Section needed
This section is needed but has not been written yet. You can help The Vault by writing it.