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Pyromaniac.gifPyromaniac FO3.pngPhoenixArmorImplants.png
Fallout 2, Fallout Tactics
RequirementsLevel 9, Big Guns 75%
Effects+5 damage with fire-based weapons
Fallout 3, Fallout: New Vegas
RequirementsLevel 12, Explosives 60
Effects+50% damage with fire-based weapons
base id00031db2
Fallout: Brotherhood of Steel
RequirementsAvailable only to Cain
Effects+5% chance for Critical Chance when using fire
RequirementsLevel 8, Intelligence 5, does not have the Fire Evasion perk
Effects+10% damage with fire-based weapons or spells

Pyromaniac is a perk in Fallout 2, Fallout Tactics, Fallout 3, Fallout: New Vegas and Lionheart and a skill in Fallout: Brotherhood of Steel.

Fallout 2 and Fallout Tactics[edit | edit source]

You do extra damage with fire-based weapons, and enemies always seem to die in the most painful fiery fashion.

In-game description, Fallout 2

Every attack with a flamer or improved flamer deals +5 damage and always triggers the "dancing on fire" death animation.

Due to the extremely narrow application, the perk is best skipped.

Fallout 3[edit | edit source]

With the Pyromaniac perk, the player does +50% damage with fire-based weapons:

Fallout: New Vegas[edit | edit source]

The player does +50% more damage with fire-based weapons and their unique variants:

Ammunition is also affected:

Bugs[edit | edit source]

  • While this perk requires an explosives skill of 60 to be unlocked, the only explosive items affected by the perk are the 40mm grenade, incendiary, incendiary grenade and fire bomb. This was confirmed by Joshua Sawyer to be unintentional;[1] since in Fallout: New Vegas, the energy weapons skill affects weapons such as the flamer.
    • There is a mod to fix this oversight.
  • For whatever reason, this perk does not affect the flare gun.
  • The varmint rifle is included on the list of weapons that utilize Pyromaniac-affected ammunition. No other 5.56mm (or .22LR) weapons are included on the list.

Fallout: Brotherhood of Steel[edit | edit source]

Each level of this skill increases your Critical Chance for +5% (up to a maximum +25) when using fire.

Points requirements[edit | edit source]

  • 1 Rank: 2 points
  • 2 Rank: 4 points
  • 3 Rank: 8 points
  • 4 Rank: 16 points
  • 5 Rank: 32 points

Lionheart[edit | edit source]

You have a natural affinity for fire and a knack for setting things ablaze - especially other people.

+10% damage with fire-based weapons or spells.


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