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Mirelurk queen

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Mirelurk queen
EncMirelurkQueen.png
Location(s)Commonwealth
Statistics
Level50
Health1000
Perception10
Experience200
Resistances
NormalEnergyRad.Poison
1501000Imm.
Combat
Attacks
Claws
150 Normal damage
Acid spray
80 Poison damage
Special AttacksRadiation field: 10 rads/sec
BehaviorAttacks on detection
Aggression: Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
Assistance: Helps allies: Will help allies.Icon required.pngIcon optional.png
Confidence: Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Technical
Editor IDEncMirelurkQueen
Form ID000e12ab
 
Gametitle-FO4.png
Gametitle-FO4.png

The mirelurk queen is a creature in Fallout 4.

Background[edit | edit source]

Sitting comfortably at the top of the mirelurk food chain, the queen represents the apex of mutated lobster evolution. Powerful, well armored, and typically accompanied by a swarm of other mirelurks and hatchlings, the queen is a force to be reckoned with. Notably, a queen was responsible for forcing the Commonwealth Minutemen out of the Castle, taking it over and turning into its own, personal nest.

Characteristics[edit | edit source]

The queen is a powerhouse, especially before the player acquires weapons that negate its high damage resistance. It's more susceptible to energy weapons, but even with them and DR-reducing legendary effects, it is a challenge. The queen cannot be paralyzed, does not stagger, and cannot, of course, be immobilized or crippled by Dogmeat. The player needs to deal with it directly.

This creature drops queen mirelurk meat on death.

Locations[edit | edit source]

  • The Castle: A guaranteed spawn while retaking the Castle with Preston for the Minutemen.
  • Emmet's Causeway: Found outside the location.