Rabid wolf (Fallout 76)

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Rabid wolf
DLC03 EncWolf04.png
Statistics
Level40
Health500
Perception11
Variants
Experience10 - 125 exp. points
Resistances
NormalEnergyRad.Poison
202020?
Combat
Attacks
Unarmed damage
50
BehaviorAggression: Unaggressive: Will not initiate combat.Icon optional.pngIcon optional.pngIcon optional.png
Assistance: Helps allies: Will help allies.Icon required.pngIcon optional.png
Confidence: Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Technical
Editor IDDLC03_EncWolf04
 
Gametitle-F76.png
Gametitle-F76.png

Rabid wolf is a creature in Fallout 76.

Background[edit | edit source]

Main article: Wolf

Gray wolves originated in Eurasia during the Pleistocene, colonizing North America on at least three separate occasions during the Rancholabrean. Unlike dogs, which were domesticated from them, wolves are difficult if not impossible to tame and had a checkered reputation among humans, blamed for attacks on livestock and humans alike. Despite that, wolves were also widely respected and became a synonym for strength, loyalty, and teamwork. The nuclear holocaust had a limited impact on the common gray wolf, primarily in the form of freeing up land previously occupied for humans by their use. The wolves steadily proliferated, carving out a niche in between other apex predators vying for the same resources and soon became a common sight in various wasteland areas, including New California. Although the nuclear fallout had a marginal effect on most wolf populations, isolated groups like the ones inhabiting the wilds of Mount Desert Island, have steadily succumbed to the twisting influence of radiation and other environmental factors.[1]

The wolves of Appalachia proved to be particularly resilient against the scorched plague, making them candidate species for the Responders' vaccine research efforts.[2] Although normally not considered a source of food, Reverend Delbert Winters found another use for them: Delbert's Traditional Chitlins, which made the wolf meat taste almost like taffy with the addition of syrup.[3] Given that wolf packs were a constant problem for the Responders, this made full use of readily available supplies.[4]

Characteristics[edit | edit source]

Main article: Wolves (Fallout 76)

Although the majestic wolf is a respectable creature, it's essentially an upgrade of the vicious dog, appearing in packs, attacking in numbers, but overall a modest challenge at best. Unlike other games, wolf meat is quite edible.

Drops[edit | edit source]

Locations[edit | edit source]

References

  1. Far Harbor loading screen hints: "Wolves in the wilds beyond Far Harbor have been mutated by the radioactive Fog and roam in ferocious, bloodthirsty packs."
  2. AVR Medical Center terminals: "Inoculation Project Overview"
  3. Flatwoods terminals
  4. Event: Leader of the Pack