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Radiation resistance

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Radiation resistance
Radiation Resistance.png
Fallout, Fallout 2, Fallout Tactics
ModifiesReduction of radiation exposure
Governed ByEndurance, armor, Rad-X
Initial ValueEndurance * 2
Related PerksRad Resistance, Vault City Inoculations
Related TraitsFast Metabolism
Fallout 3, Fallout: New Vegas
ModifiesReduction of radiation exposure
Governed ByEndurance, armor, Rad-X
Initial Value(Endurance - 1) * 2
Related PerksCyborg, Rad Resistance, Survival Expert, Booster Shot, Pitt Fighter
Van Buren
ModifiesAmount of radiation your character is exposed to is reduced by this amount.
Initial Value?
Related Perks?
Related Traits?
 
Gametitle-FO1.pngGametitle-FO2.pngGametitle-FO3.pngGametitle-FNV.pngGametitle-FOT.pngGametitle-VB.png
Gametitle-FO1.pngGametitle-FO2.pngGametitle-FO3.pngGametitle-FNV.pngGametitle-FOT.pngGametitle-VB.png

The amount of radiation you are exposed to is reduced by this percentage. Radiation Resistance can be modified by the type of armor worn, and anti-radiation chems.

— Fallout In-game description

Radiation resistance is a derived statistic in Fallout, Fallout 2, Fallout 3, Fallout Tactics and Fallout: New Vegas.

It reduces radiation damage by a percentage.

Rad-X temporarily increases Radiation Resistance.

Fallout, Fallout 2, Fallout Tactics, Fallout: New Vegas[edit | edit source]

\text{Initial level}=\text{Endurance}\times2

Notes:

  • Average characters will have a 10% radiation resistance.
  • The Fast Metabolism trait sets initial radiation resistance to 0.
  • The Rad Resistance perk increases radiation resistance by 15% per rank. (10% per rank in FO1)
  • The Vault City Inoculations perk increases radiation resistance by 10%.
  • Rad-X temporarily increases radiation resistance by 50%. Half of it is lost after 24 hours, with resistance returning to its original value after another 24 hours.
  • In Fallout, rad resistance can go as high as 100% (Which is needed to survive The Glow). In Fallout 2, it is capped at 95%, in Fallout: New Vegas, however it is capped at 85%.

Fallout 3[edit | edit source]

\text{Initial level }%=(\text{Endurance}-1)\times2

Example: A starting Endurance of 5.

(5-1)\times2=8\%

Permanently increasing Radiation Resistance[edit | edit source]

Temporarily increasing Radiation Resistance[edit | edit source]

Notes:

  • In Fallout 3 rad resistance is capped at 85%.

Gallery[edit | edit source]