Radscorpion (Fallout 4)

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For the overview of radscorpions throughout the Fallout series, see radscorpion.
Radscorpion
RadscorpionStalker.jpg
A Radscorpion Stalker in the Glowing Sea
VariantsRadscorpion
Radscorpion Hunter
Glowing Radscorpion
Albino Radscorpion
Radscorpion Stalker
Radscorpion Predator
Deathskull Radscorpion
LocationCommonwealth
 
Gametitle-FO4.png
Gametitle-FO4.png

Radscorpions (a portmanteau of radiation and scorpion[1][2]) are a type of mutated arthropod common across the former United States wasteland.

Background[edit | edit source]

The following section is transcluded from Radscorpion. To modify, please edit the source page.

One of the most common pests across the wasteland, most radscorpions encountered across the wasteland are highly mutated, giant descendants of the Emperor scorpion (Pandinus imperator) native to West Africa. Imported and bred in large numbers due to their popularity as a pet,[3] the once docile creatures evolved into aggressive nocturnal predators with a venomous sting, ranging in size between a sofa and car. Unlike most venomous species, whose venom becomes diluted the larger they become, the radscorpions' only became more potent.[4] The venom is essentially a powerful neurotoxin, acting on potassium and calcium channels, which combined with their strength allows radscorpions to incapacitate and kill large prey.[5] Packs of radscorpions are known to be a threat to livestock and even humans, especially in situations where antivenom is in short supply.[6] Due to its high tolerance for different climate conditions, radscorpions have spread across the North American continent, thriving in climates as diverse as the arid New California and temperate Commonwealth. Even blasted, irradiated expanses like the Capital Wasteland are comfortable enough for radscorpion populations. Their ability to burrow beneath the ground and hide under rocks or similar debris certainly helped its spread, allowing the tough arthropod to protect itself against adverse environmental conditions.[7] Their color acts as natural camouflage in many environments. In fact, radscorpions exhibit a diverse range of exoskeleton colorations, ranging from copper brown, through pale gray and blue, to black. Albino radscorpions are also known to exist and the few that are not killed early on in their life usually become one of the most dangerous predators in the wasteland.[8]

When encountered, radscorpions are notable for their aggressive behavior and relentless pursuit of prey. The venom sac and stinger are a particular threat, as the radscorpion will always try to attack with it first, incapacitating its prey, and follow up with powerful pincer strikes to deliver the killing blows. Their thick exoskeleton offer good protection, capable of withstanding even firearms and attacks with melee weapons.[9]

Radscorpions are frequently hunted by wastelanders, both to control their population and to procure their body parts. The potent venom in their sacs can be processed into a potent antivenom with rudimentary medical skills[4] or diluted for use as an exotic food ingredient,[10] and while their flesh and eggs can be cooked to make a variety of dishes, including steaks, omelettes, radscorpion en croute or steamed radscorpion tails in drawn butter.[11]

Characteristics[edit | edit source]

The radscorpion is a high level enemy, attacking the player directly with its venomous sting and claws. Its carapace is resilient to conventional damage, less so to energy weapons. Its key asset is the ability to burrow, disappearing from view and attacking from where the player least expects it.

This creature drops radscorpion meat on death.

Variants[edit | edit source]

Variant Level Health Perception Damage Resistances AI XP Editor ID Form ID
Ballistic Energy Special Aggression Confidence Aid Radius
Radscorpion01.png
Radscorpion
14 250 9 30 +Poison 35 20 Poison: 200

Rads: 100

Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png Helps allies: Will help allies.Icon required.pngIcon optional.png Warn/Attack: 3000

Attack: 1024

21 EncRadscorpion01Template 000636aa
Radscorpion Hunter.png
Radscorpion Hunter
22 350 9 35 +Poison 45 25 Poison: 200

Rads: 100

Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png Helps allies: Will help allies.Icon required.pngIcon optional.png Warn/Attack: 3000

Attack: 1024

32 EncRadscorpion02 00020b85
Radscorpion Glow.png
Glowing Radscorpion
30 450 10 45 +Poison 75 45 Poison: 200

Rads: 100

Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png Helps allies: Will help allies.Icon required.pngIcon optional.png Warn/Attack: 3000

Attack: 1024

44 EncRadscorpion03 00020b86
Radscorpion Albino.png
Albino Radscorpion
38 675 10 60 +Poison 100 60 Poison: 200

Rads: 100

Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png Helps allies: Will help allies.Icon required.pngIcon optional.png Warn/Attack: 3000

Attack: 1024

55 EncRadscorpion04 00115ea5
Radscorpion Stalker.png
Radscorpion Stalker
46 850 10 90 +Poison 120 85 Poison: 200

Rads: 100

Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png Helps allies: Will help allies.Icon required.pngIcon optional.png Warn/Attack: 3000

Attack: 1024

67 EncRadscorpion05 00115ea6
Radscorpion Predator.png
Radscorpion Predator
54 950 10 100 +Poison 135 100 Poison: 200

Rads: 100

Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png Helps allies: Will help allies.Icon required.pngIcon optional.png Warn/Attack: 3000

Attack: 1024

78 EncRadscorpion06 00115ea7
Radscorpion Deathskull.png
Deathskull Radscorpion
64+

(1x player level)

1125 10 115 + Poison 150 120 Poison: 200

Rads: 100

Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png Helps allies: Will help allies.Icon required.pngIcon optional.png Warn/Attack: 3000

Attack: 1024

96 EncRadscorpion07 00115ea8

Locations[edit | edit source]

  • Radscorpions are an infrequent spawn encountered in rural areas of the map and the wilderness, such as the Glowing Sea.

Gallery[edit | edit source]

References

  1. Shark Club comedian: "{6000}{}{Radscorpions?}"
    "{6001}{}{What's so rad about them?}"
    Casino patron: "{6002}{}{It's short for RADIATION, asshole.}"
    "{6003}{}{Who are these people that think mutated scorpions...}"
    "{6004}{}{Are so rad?}"
    Casino patron: "{6005}{}{You suck!}"
    "{6006}{}{}"
    (NcComedi.msg)
  2. Fallout script description: "radscorp.int; Radiation Scorpions near Shady Sands"
    (SCRIPTS.LST (Fallout))
  3. Tenpenny Tower terminals; Exploration Database, Radscorpions
  4. 4.0 4.1 The Vault Dweller: "{145}{}{What do you know about Radscorpions?}"
    Razlo: "{153}{}{Not too much. They seem to be extremely large versions of the north American Emperor scorpion. Contrary to my medical knowledge, their poison has grown more potent, not diluted, as I would expect. Seth has been hunting them, which helps some of my tests.}"
    Razlo: "{154}{}{And how such a large creature can even be possible by natural evolution, or even radiation induced mutation is beyond me.}"
    The Vault Dweller: "{157}{}{Anything else?}"
    Razlo: "{158}{}{They seem to be sensitive to light. Nocturnal. If I could get a sample of their poison, especially the venom production sac located in their tail, I could create an anti-venom.}"
    (RAZLO.MSG)
  5. Enclave field terminals; Enclave Field Research Terminal, Field Entry: Large Scorpion: "Kingdom: Animalia
    Phylum: Arthropoda
    Class: Arachnida
    Order: Scorpiones
    Family: Scorpionidae
    Genus: Pandinus
    Based on research, it first glance appears to be an enlarged Pandinus Imperator, but further testing is required to make a more precise identification. The subject's vesicle has mutated to match its enlarged hypodermic aculeus and the neurotoxin now acts on the potassium and calcium channels. Captive subject was hostile and should be considered a minor threat, though they could prove a problem in larger numbers. Anecdotal reports of specimens even larger than those we have observed exist, but it is likely that such reports are exaggerations."
  6. Aradesh: "{196}{Ara_28}{Oh my yes. Great packs of Rad Scorpions are killing our herds. We don't know where they're from, and no matter how many we kill, there's always more!}"
    The Vault Dweller: "{197}{}{Go on.}"
    Aradesh: "{198}{Ara_28a}{And now the monsters are attacking my people! Razlo is trying to find a cure for their poison, but I'm not sure how it goes.}"
    (ARADESH.MSG)
  7. The radscorpion encounters in Fallout 4 and Fallout Shelter.
  8. Varieties of radscorpion colorations across the Fallout series.
  9. Fallout 4 loading screen hints: "Radiation has mutated the common Emperor Scorpion into the deadly Radscorpion, one of the Wasteland's fiercest predators. Beware its claws and poisoned stinger."
  10. Ruby's casserole
  11. See respective articles for references.