From The Vault - Fallout Wiki
Jump to: navigation, search
Range reference. Characters are spaced out at 10 hex intervals from the Vault Dweller in the lower left corner.

Weapon range in Fallout, Fallout 2, and SIMPLE is expressed in hexes and represents the maximum distance at which the weapon can hit a target.

Ranges[edit | edit source]

  • Unarmed and melee weapons have a range of 1 hex.
  • Spears and sledgehammers have a range of 2 hexes.
  • Thrown weapons have a range of up to 15 hexes.
  • Firearms have a range determined by the weapon's quality and ammunition. For example, the pipe rifle can deliver a 10mm round at a range of 20 hexes, while a 10mm pistol can put it in a target at 25 hexes. Shotguns vary greatly, from the sawed off with just 7 hexes of range to the Pancor Jackhammer with 35.
  • The greatest range of 50 hexes belongs to dedicated marksman weapons, like the sniper rifle , PPK12 Gauss pistol, and the M72 Gauss rifle.

Bugs[edit | edit source]

  • Unless the games are patched with high resolution patches, it's impossible to scroll far enough to use sniper rifles and the like at max range.