Range

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Range reference. Characters are spaced out at 10 hex intervals from the Vault Dweller in the lower left corner.
 
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Weapon range in Fallout, Fallout 2, and SIMPLE is expressed in hexes and represents the maximum distance at which the weapon can hit a target.

Ranges[edit | edit source]

  • Unarmed and melee weapons have a range of 1 hex.
  • Spears and sledgehammers have a range of 2 hexes.
  • Thrown weapons have a range of up to 15 hexes.
  • Firearms have a range determined by the weapon's quality and ammunition. For example, the pipe rifle can deliver a 10mm round at a range of 20 hexes, while a 10mm pistol can put it in a target at 25 hexes. Shotguns vary greatly, from the sawed off with just 7 hexes of range to the Pancor Jackhammer with 35.
  • The greatest range of 50 hexes belongs to dedicated marksman weapons, like the sniper rifle , PPK12 Gauss pistol, and the M72 Gauss rifle.

Bugs[edit | edit source]

  • Unless the games are patched with high resolution patches, it's impossible to scroll far enough to use sniper rifles and the like at max range.