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Ranger station Echo

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Ranger station Echo
FNV RS Echo.png
Icon military.png
Site
Ranger Station Echo loc.jpg
Map MarkerRanger Station Echo
People
FactionsNew California Republic
New California Republic Rangers
Other
QuestsReturn to Sender
Technical
Cell NameRSEcho
ref id000deaba
 
Gametitle-FNV.png
Gametitle-FNV.png

The Ranger station Echo is a New California Republic Rangers outpost in Fallout: New Vegas. It is located due north of Cottonwood Cove and monitors the activity at the location.

Background

Arguably the most remote of the NCR Ranger stations,[1] ranger station Echo's purpose is to survey Legion troop movements.[2][3] Although it routinely gets into skirmishes with Legionaries,[4] it was given specific orders to never attack their origin on the western side of the Colorado, Cottonwood Cove, as the brass does not want to waste resources going after a "minor target."[5]

Despite their best efforts, they are undermanned for their secondary objective of intercepting the raiding parties.[6][2][7] Whom themselves are ordered not to press their tactical advantage by Caesar himself,[8] not that the NCR are aware of this[4] for both sides are itching to battle. The Legion blaming the lack of combat on the cowardice of the NCR, while the NCR is just begrudgingly following their orders.[9][10]

Moreso the NCR and Legion both know that they are watching each-other, waiting for the other to make their move. Both sides know that any attack small enough to launch a surprise attack will not make it back in one piece, while any substantial force attempting an attack would result in the other side falling back to wait for reinforcements.[11] This constant state of stalemate, scouting, and skirmishing is constantly chipping away at the Rangers' morale, as they are unable to interfere with Legion raids and slave trafficking.[12] The only real activity at this station are updates to radio security codes that Sergeant Reyes sent them.[13]

Layout

A remote station monitoring the western bank of the Colorado between Cottonwood Cove and Camp Forlorn Hope (and the Cove itself since the Legion set up shop there), Echo's Rangers are the most remote permanent position held by the Republic in the Mojave Wasteland. Its remoteness makes it difficult to reach, requiring climbing up the steep slopes of the surrounding cliffs or weaving through the badlands after going off Highway 95 east from the Snyder prospector camp.

The station itself is little more than an old toll booth surrounded by improvised fortifications from junk and a few tents. The Rangers here are a mix of human and ghoul plainclothes and patrol operators, keeping tabs on the Legion moving across the mesa to the east and in Cottonwood Cove. Outside the perimeter are several small craters filled with irradiated water and other goo.

Private Kyle Edwards can be found at the station after telling him to go there during We Will All Go Together.

Inhabitants

Related quests

  • Return to Sender, the station is one of the locations the player needs to visit.

Bugs

  • Wiping out Cottonwood Cove does not update the Rangers' dialogue, due to a design oversight.

Appearances

Ranger station Echo appears only in Fallout: New Vegas.

References

  1. Fallout: New Vegas Official Game Guide Collector's Edition p.419-420: "Ranger Station Echo
    This is arguably the most remote of the Ranger Stations. Look for the radio mast to guide you to the small encampment. The place is run by Ranger Erasmus, who watches the Legion's movement toward Cottonwood Cove [6.20]. The rest of the Rangers are Ghouls, as this particular camp is friendly to these type of folk. Comm Officer Green (the other Smoothskin) operates the radio, and you can quiz him about troop movements too."
  2. 2.0 2.1 The Courier: "What do you do here?"
    Erasmus: "The Legion's got a major crossing point down at Cottonwood Cove, so we keep an eye on them from up here. If McCarran would send us some more men, we could do more than watch."
    (Erasmus' dialogue)
  3. The Courier: "What is this place?"
    Green: "Ranger military outpost. We're keeping an eye on the Legion activities south of here at Cottonwood Cove. Nothing going on down there at the moment - just the usual slave trafficking. Poor bastards."
    (Green's dialogue)
  4. 4.0 4.1 The Courier: "Has there been much fighting around here?"
    Erasmus: "Skirmishes, mostly. The Legion raiding parties usually fall back when they know it's us they're up against."
    (Erasmus' dialogue)
  5. The Courier: "The NCR is letting the Legion get away with slavery?"
    Green: "Believe me, I would love orders to take Cottonwood Cove apart and kick the Legion back across the river. But, the brass at McCarran doesn't want us to waste resources on something they consider a minor target. So we just get to watch."
    (Green's dialogue)
  6. The Courier: "Why do you need reinforcements?"
    Erasmus: "The Legion's been sending raiding parties across the river in larger numbers lately. We don't have the men at this post to intercept them all."
    (Erasmus' dialogue)
  7. The Courier: "How did the Legion set up a camp on this side of the river?"
    Canyon Runner: "It was easy. The Colorado is narrow here, and when the Profligates abandoned Searchlight, there was no one to guard the crossing. It's just a small outpost, but we keep busy. Raiding parties go out, new captures come in."
    (Canyon Runner's dialogue)
  8. The Courier: "You must be the one in charge here."
    Aurelius of Phoenix: "Of course I am, you fool. I am a Centurion! When Vulpes Inculta drove the NCR from Searchlight by clever means, Caesar himself ordered me to set up this camp and harass the Profligates! It's a modest presence, a single finger of the Legion reaching across the river's narrows. But with me here, it has an iron knuckle."
    (Aurelius of Phoenix's dialogue)
  9. The Courier: "Does the Legion see much action here?"
    Aurelius of Phoenix: "As much as the Profligates' cowardice will allow. They haven't found the balls to attack us here, but we catch them out on patrols. With two contubernia at my command, I've killed and captured four times my numbers."
    (Aurelius of Phoenix's dialogue)
  10. The Courier: "Do you see much action against the NCR?"
    Severus: "As much as their cowardice will allow. The Profligates avoid open battle, but on good days we find one of their patrols. Their landmines have caused us more trouble than their marksmanship - which is lacking."
    (Severus' dialogue)
  11. The Courier: "Does the Legion know you're watching them from here?"
    Green: "Undoubtedly. Rangers are tough nuts to crack, though, and any force small enough to launch a surprise attack isn't going back in one piece. On the other hand, if the Legion goes for a full-scale attack, we'll see 'em coming, fall back, and wait for reinforcements. So, we know what they'll do and they know what we'll do, so we just sit around and keep an eye on each other."
    (Green's dialogue)
  12. The Courier: "How much would it cost to buy the three "captures"?"
    Canyon Runner: "It's a weak bunch, to be honest. I'd rather have extra currency to buy supplies or better captures off traders. There's a boy, too old to be trained as a Legionary. Normally they have to die, but he's too frail to make trouble. The old woman's dried up, but she could keep house or do gardening - if she can learn to keep her mouth shut. The girl's the only one of real value, young enough to breed, not hideous to look at. What's your offer for the lot?"
    (Canyon Runner's dialogue)
  13. The Courier: "I have updated radio security codes from Sergeant Reyes here."
    Green: "What, again? Didn't I just change those damn things? All right, fine - show me the new codes."
    (Green's dialogue)
NCR Ranger stations