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Fo2 Ratch.png
Biography and appearance
RaceHuman... Possibly.
RoleCar mechanic
LocationShady Sands Bazaar
Dialogue FileScratch.msg
SPECIALStrength: 7
Perception: 7
Endurance: 6
Charisma: 4
Intelligence: 4
Agility: 7
Luck: 3
Derived StatsHit points: 57
Armor class: 22
Action points: 8
Carry weight: 200
Unarmed damage: 0
Melee damage: 2
Sequence: 14
Healing rate: 2
Experience points: 140
Normal DT/DR: 0/10%
Laser DT/DR: 0/10%
Fire DT/DR: 0/10%
Plasma DT/DR: 0/0%
Electrical DT/DR: 0/10%
EMP DT/DR: 0/500%
Explode DT/DR: 0/0%
Tag SkillsUnarmed: 70%
Melee Weapons: 75%
Proto id00000146 (Ratch)

See that one there? That's my favorite - that one's Edna. I name all my stuff, see - they're like chidlren to me. I hate having to sell 'em, but I got to eat.

Ratch is a junkyard owner in Shady Sands in Fallout 2.

Background[edit | edit source]

A seemingly sentient heap of rags with a smell befitting the giant junkyard he owns, Ratch is actually a very capable mechanic, except his skills in engineering did not extend to his skills in personal hygiene. An eccentric (very smelly eccentric), Ratch is nonetheless a polite person who is a good source of spare parts and rare equipment. He names his most prized possessions, out of habit.

Interactions with the player character[edit | edit source]

Interactions overview[edit | edit source]

This character is a merchant. Sells: A blower for the Highwayman ($ 1000, requires six hours to install)

Other interactions[edit | edit source]

  • The player can ask Ratch about gossip. For $5 each, Ratch points the player towards different quests, in a roundabout way.

Inventory[edit | edit source]

Icon armored vault suit.png
Assault carbine icon.png
Combat knife
Brass knuckles
Icon briefcase.png
Carried items
Icon male severed head.png
Drops on death

Appearances[edit | edit source]

Ratch appears only in Fallout 2.